He mentioned in a GAF thread that he wanted to move away from the redubs because they were typecasting him as more of a bitter cynical contrarian than he actually was, and he wanted some licence to be genuinely enthused in childlike wonderment at certain gaming things. Not a bad sentiment in this Youtube Personality age, I'd argue.
Ok, now this is pure bullshit. As if waiting for long periods weren't enough, 2K gets here with its usual things, but now full of rampant shit. I'm really sorry for the devs, the game has great potential, but overpriced stuff and content that should be in the game by default THAT isn't there? That's a real killer for me, no thanks.
>>196392 I wonder if there's the option to create custom sprites or edit it so that certain objects have different properties than they usually have, like a fireflower granting invincibility like stars do. Granted this has a high risk for trolling, but it could lead to some really creative stage remixes.
Old thread >>193131 Xenoblade Chronicles X is out now, and reception overall seems to be relatively positive. Gameplay is a lot deeper and more fun than the first. Storywise it's more along the veins of Takahashi's older Gears/Saga work than Blade, for better or worse.
Goddamn, everything about Splatoon is like a manifestation of the early 2000's. I'm not even gonna play the game, because I really don't care about shooters on consoles, but I still love watching everything about it just for the massive wave of nostalgia that hits me everytime I see it.
>>194979 >I really don't care about shooters on consoles, I don't care about shooters *at all*, and I can say that Splatoon is incredibly fun even so. I got it as part of the packaged-in Wii U bundle thing, so I figured I would give it a try, and it's tons of fun. It's not really like a standard shooter since you're not trying to kill opponents, and that makes a big difference in how the thing plays and feels. It's less about twitch reflexes and more about strategy.
Well, those who were against the idea of paid mods can smile: http://steamcommunity.com/games/SteamWorkshop/announcements/detail/208632365253244218 http://www.ign.com/articles/2015/04/27/valve-axes-paid-skyrim-mods
It was visible from the beginning, but now it's just blatant. Sony does not give a shit. If Sony wanted, they could have ordered the development and release of many great titled on PSP 2.0. With the system's power in the right hands, most games could be developed for/ported to it. Vita has enough power to handle most games that aren't TOO big or TOO long.
But Sony is not supporting the system, and I think it is a very deliberate move on their part. Is it because they fear the PS4 will fail if they won't delegate ALL resources to it? I want to know what you think (if you give a fuck to think).
>>194288 Yea a format was better than their myriad of Storage Media they attempted in the run up to MP3 Device Standardization and their replacement by phones and tablets.
And really that kinda game is fine when its new to market and their competitor hasn't been out there for over twenty years with successful handhelds. Really if the VITA had used standard MicroSD Memory Cards . It would have been a much harder choice between the two handhelds.
>>194292 That just means they hadn't developed a "reasonable" competitor to CDs/DVDs at the time. Also, part of their reason for supporting DVDs was that it made the PS2 one of the cheapest DVD players on the market at release and so helped to sell a lot more.
>>194285 >>194499 Hmm, as I thought it's a shoop. Title is cribbed from the Bayonetta 2 review and such and such. Not that Polygon doesn't have serious issues with self-righteousness, and their Xenoblade 3D review is pretty meh, suffers from blog-level tone and I'm already spotting a few outright errors in it.