>>433194 Extracting models from 5th and 6th gen games can be a bit of a pain, from what I've heard. They come out all wonky and you have to do extra work for them to come out right. The best course of action is to look up what extra work other games needed and see if it works for Rule of Rose as well. I remember this model viewer website for Silent Hill 2, named Silent Hill Museum. Apparently the person behind the website had to reverse-engineer each model. Sounds annoying. That was for the PC version, though. I might have a crack at it. I have never worked with ripper or model viewer programs before, but it's worth a try. >Probably too niche That was my first guess. Looking it up it seems both games only released in Japan. L.O.L.: Lack of Love only released on the Dreamcast too, so it's definitely niche. At least it has a fan translation.
>>433197 Someone sorted the files a while ago if you want to poke around. Rule of Rose 3D models CHARA ACTION You need the action file. Noesis you can find on google, I think the guy's site is rich something. You'll need to export the TM2 texture files with it to png or something to be useable, can just right click them in the viewer.
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- Ye Ol Thread: http://plus4chan.org/b/cog/res/182453.html - Ketchup: http://www.teamfortress.com/catchup/ - EotL Trailer: End of the Line Trailer [SFM]
> Unoptimizations > Forsaken Fortress
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>Team Fortress 2 in 60 seconds Oh man, I remember way back when the Saxxy Awards started, when it revolved around the Replay function.
I used the same concept, except it was called "A day in Team Fortress 2: in 1 minute"; since I was alone on this, I went on a server (goldrush) and recorded everything and started editing. It didn't also help that I didn't have that much experience on editing videos, so I had to work only with what I knew and what I learned on the run (which were a lot of interesting things).
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Welcome to the Vidya Creepypasta General. Feel free to discuss video game-based creepypastas, games based on internet campfire stories (ex: SCP, Backrooms, Slender, etc.) horror fangames based on IPs not normally associated with the genre, and their comparable content (ARGs, Vidya Unfiction series, Creepypasta stories, Romhacks, Horror AU fangames, Horror mods, etc.). And most importantly, h̷̰̰̋̈́̆a̴̦͘v̸̧̳̦̔͐e̷̞̜̟̕͝ ̶͇͘f̶̨̓͘ú̴̦̰̓͐ñ̴̜̠̦
>/exeg/arbage Site & Archive https://exegarbage.lol/
>Video Game Creepypastas & Gaming Urban Legends
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>>431816 I don't think any of the recent event really makes me miss 4chan. gaming is gonna be stale until the switch2 release. comics and cartoons seems completely dead right now. /a/ doesn't have much going on neither printed nor animay. EvenTrump seems to have slowed down the clown show so pol would probably be bored to death. The pope death is a non event. It's hogging the news BECAUSE there's nothing interesting happening outside of the Gaza genocide, and you cant report that, it's antisemitic.
>>432449 meh looks like we are back to the ukraine bait and switch show. gotta wait for the tarif to come back in 3 months I guess. It's really interesting to see the gaming world ouside of /v/, oblivion release doesn't feel as big as it would be with toddposting. And the switch 2 preorders breaking all expectations really doesn't give the same message as /v/'s constant call to boycott.
Do you have a one and only that is related to video games in any way? Ceel free to post her right here, and talk about her. My one and only is Haru Okumura
MvC Fighting Collection got a major patch which included four new remixed tracks by CapJams and a new art piece by Shinkiro. does this mean a new MvC is in the works
>>431454 I get the feeling that Capcom is keen on working on one fighting game at a time, and Street Fighter has been doing great, so I don't see support for it ending any time soon. They could, of course, get an outside studio to at least help in development. Until, I don't know. Maybe they'll add an X-Men in the next season of SF6.
There was multiple Marvel Arcade Multiplayer BeatEmUps back in the day this is reminding me of. Like one was the Avengers and another was Spider-Man and a random assortment of other character that I saw in a cabinet at a chipshop when my family was on holiday.
Can't remember the actual details of any of them. Anyone know what I'm talking about?
What's with retro homebrews using monster ROM sizes no commercial game back in the day ever would have used? A 256k Colecovision game is pushing disbelief a bit.