>>429488 Oh hey I found this the other day! I was thinking about Mad Rat Dead recently because I never finished the final boss and then I see this come up and it basically just looks like someone using that formula to make their own game.
I know it was a /vg/ thing, but an anon on 8moe recreated /domg/ and is trying to get a game going. Connect here if you wanna play: https://beta.blitzserver.net/game/580#status
>>430520 I have the Kemet expansions and the War for Arrakis expansions still due to come in. I wonder if Tariffs are going to make them more expensive, I already got one email saying I'd need to pay at least an extra 7 bucks for the Kemet expansion and nothing since
>>187574 I'm currently in a Lancer campaign with some IRL friends. We used to play IRL but most ended up moving away to different cities. We still game online together though. I'm currently trying to convince them to let me GM a Traveler campaign.
This is the Friday Night Funkin' General. Discuss the game, fan-made creations, & series that have crossed over with Friday Night Funkin': >TANKMEN >Pico >Madness >Spooky Month
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Did you love a vidya location and music (and even atmosphere) so much in your childhood you'd just stay there sometimes and let the music play while you were doing something else or just chilling? For me, it was the National Park in Pokemon GSC. Used to go there, put the GBC right next to me and draw stupid shit while this was playing Pokemon Silver/Gold/Crystal - National Park
To be honest now I do the opposite most of the time, I turn the music off games I'm playing on the PC and listen to something else like comedy shows or podcasts while playing them.
What do you think of the Mother trilogies entries? Last month, I played M1 for the first time, and I have mixed thoughts. On the one hand, it feels a lot like a prototype of M2/Earthbound, and on the other hand, almost all the stuff that wasn't carried into the sequel is pretty great. I hope either of those remakes comes out they might let me enjoy the good parts of it more.
Mother 1 is a game that shows it's age but once you get an idea on the type of game they wanted to accomplish you grow to appreciate it more. In particular the atmosphere which feels bittersweet and almost melancholic at times.
Honestly, playing dragon quest 1-3 after playing mother made me really impressed with how much mother expanded upon the formula. Unique setting aside, it also has a better variety of magic spells and equipment, movement and dungeon designs that aren't tile-based, and seamless integration between the overworld and the towns/dungeons. It was really freeing to explore the huge map even if there wasn't all that much to discover.
you might be a day early for that one, mario kart direct is only tomorrow. and I don't think sony and Microsoft have anything cooking until the next "not E3" event.
Ok listen I took the time while 4chan was down to theorize autistically about this game and let me tell you what I came up with:
The first chapter contains themes of food, particularly people, or entities being eaten... And birth The first thing Froggy says to ENA is that she's "late", and we then find out that the boss isn't even born yet by the receptionist who also, in the same sentence, tells ENA she is late, as if the two are correlated The next thing Froggy tells ENA is that we have to "Aim for the boss' gut" and "Put that dead meat in his place"
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>FEEL THE HEALING ENERGY >STONES AND WATER, AIR AND TREES >LOVE COMPASSION BEAUTY PEACE >FUSING POWER THROUGH THE BREEZE >CONFIDENCE TO WIN IN BATTLE >STRENGTH AND LOYALTY SUCCEED
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>>429462 One of the characters didn't have a proper model ready so the just used her concept art as a placeholder There was an animatic of a cutscene though but Nintendo struck down the video that had it