/cog/ - Traditional & Video Gaming

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The hour is nigh, are you prepared? Well ready or not, this is the last true Souls game before we're doomed to shitty clones and lesser Fromsoft offerings like Bloodborne.
So much sticks in my head about Dark Souls 1. Dodging all those damn archers all the way up to the caste. The 2 on 1 fight and then that round 2 all leading to EPIC CHEST AHEAD.
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Eh, Bandai Namco whoring out the Dark Souls license like no tomorrow is no surprise, seeing how they're probably in full on panic mode over From ending the series.

More importantly, THIS: http://steamcommunity.com/app/211420/discussions/0/357287935551574016/
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Real Human Bean edition

Old thread >>197762
Also the chainsaw is a star from Mario basically.

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Random question but whats the maximum amount of mercs you can hire in Jagged Alliance 2 with the 1.13 mod?

I've heard it was somewhat low and I'm the kind of OCD that likes to collect as many team members as possible. Is it possible to make a simple edit to increase the amount (since I was going to have to do the same for starting cash anyway)?
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Old thread: >>187369
Last post: >>190509

> No EotL
> Last TF birthday forgotten
> No new weapons
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>Join a valve server
>Someone crits everyone all the time as scout

Cheating was still bound to happen. It always happens. But holy shit mon.

Although, even if known cheaters make new accounts, all those +3k accounts, along with their items, medals and whatnot that were recently banned are lost forever, not to mention their steam account will be marked as well.
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More info on the next major TF2 update via VNN.
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Yeah. A Super Mario Maker thread sounds good.

Post your own levels. Good levels you've found. Share opinions, the works.

Here's one of mine, a de-make of Bob-omb Battlefield with some extra stuff thrown in:
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For a minimal thing, I'd like to have SMB1 underground levels pallete swap the enemies and end level castle. A more major thing I'd like would be a way to have end level bosses that need to be beaten to get past, which could be done by either implementing wands and ball thingies, or just letting them drop keys.

One thing I've tried in a level I haven't published yet is having a regular SMB1 bowser, except the fight starts by dropping on a p-switch, and a wall of coins is placed to block you until it runs out. This turns out to be more difficult and itneresting to me than I expected, but it also means the o-switch music plays the entire fight since not even putting a sound effect directly on the p-switch overrides its music.
The latest update added locked doors and keys which you can have enemies drop, so you actually can have required boss fights now. Before that there were already some pretty clever solutions such as having Bob-ombs or a Thromp slowly destroy a wall or the use of P-switches, coins, and/or conveyor belts for a pseudo timer. This stage is a pretty good example of some of those:
Ah, I hadn't noticed that you could already have enemeis drop the keys. This is neat.
Gentleman Bones !6w/VggIMPs
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Have you guys played "There is no Internet connection" in awhile? I bet I can shit all over your high score.
Never heard of this game before. I thought Bones was being a silly and talking about actually not having an Internet connection for a long time. He was gone two years so he would totaly kick our asses.

Anyway what is the link to the game.
Sharkman Jhones

You have to have no internet connection while using the mobile Chrome browser. Pressing the T-Rex will start a super simple game where you play as a T-Rex and have to jump over cacti as you walk from left to right. Later on, birds start showing up.
Not only with the mobile version, but also with the regular version, use the spacebar for jumping.
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Nintendo General: Summer Fun Indoors Edition

Old thread here >>194688

Iwata Memorial thread here >>196763
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That was really hard!
I got game overs a few times just trying to figure out how to fight the end boss.
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Damn that is a good fan project
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Fuck me. The last third of the DLC is so fucking hard. So, so fucking hard. About to give up and summon.
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If you've had trouble getting the Platinum before, the OP DLC weapons make it easier than ever.
Oh shit! Please be good.
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Let's Play General 2

Apparently the old one is saging.

Anyway. SBF squad finished up TMNT week. Movie Review is all that's left.
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Woolie's suffering continues.
Best Friends Play The Legend of Zelda: Twilight Princess
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Woolie, Mat, and that other guy who isn't Pat play Twilight Princess for the first time.
T4 was here
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New thread for LPs and other such things.
Old one's still gonna be on the first page for a while with how dead this place is, but here's a link anyway: >>193479
Also, you should all watch the Contradiction Quick Look on Giant Bomb. It's amazing.
Seriously, against that boss? These two are so incompetent it isn't even comical.

Glad I didn't follow this lp.
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I'm no RPG expert, but boosting the physical attack of your resident spellcaster seems like a pretty pointless endeavor. This LP has become a comedy of errors.

Who's up for Evrae Round 2?
Sword of the Berserk Guts Rage Grumpcade with Ego and Ross. That's right two 's's, fuck you Ross.
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Posted that because their has been a over abundance of Best Friends in the threads.
Now to post three Best friends LPs.
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I believe a thread was not made so far.

Go buy it. Then fucking play it. Then come back to talk about it.
You shouldn't be namefaging if you want to be called anon.

I'm uncertain about another thread at the moment. I really don't feel that 2nd thread will have enough to talk about.
Mister Twister
Well, we're all anons here. Namefagging is simply to ease communication and minimize trolling, which forced anonymous inevitably brings.
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>we're all anons here.
Obviously not, as there are namefags and tripfags. Please stop projecting your opinions and ideas onto others.
>Namefagging is simply to ease communication
Yes, but posters still have the option to remain anonymous. But it also allows posters to stand out and/or attach a personality to their posts, or a myriad of other reasons.
>and minimize trolling
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BUSINESS THREAD: The industry Nitty Gritty

Starting off, Activision just had a massive layoffs and a possible studio closure

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Yea the City Scape they build looked really nice. Now they just need to expand on that a bit more.
>Activision is just gonna throw the license and some pocket change at someone to shit something out for the movies, why not let it be the only studio that can delivery quality on those terms?
Because Activision has not, does not, and never will care about quality, only the bottom line. Now clearly SOMEONE there likes Platinum because they've been fished for 3 successive tie-ins (or the deal stipulated 3 titles to begin with but this isn't 80's Hollywood so) but did Korra or Transformers actually do WELL?
Well is actually the perfect descriptor for how the sales did for both those games and as such I'm saying you can look at this with a cold and calculated business eye and see platinum as an ideal rubber stamp "sure do whatever within these guidelines."
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which other Disney, Marvel and Star Wars characters do you think should be in Disney Infinity
How so?
Mr. Stone !zWb42fBPMM

I recognize the spoiler code.
T4 was here
I just got 2.0 on sale for 99kr.
Too bad the swedish dub is putting be of to play it...
Will try to fix that later.
Warframe General ThreadAnonymous
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Curious if anybody here plays this game.
Been meaning to try it out.
T4 was here
I'd on the PS4 when not that many other games was out for it.
Went all in for prime rhino! What a badass.
Tried to make a clan but noone I know wants to play...(same problem I have with HOTS)

Great game doh.
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Video game parody thread

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Charts in spaaaceAnonymous
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I beseech you, servants of the Imperium, for help. "Stars of Inequity" for Rogue Trader has some very fun planet generation rules. Of course, these rules are stretched across miles of paper and there is no consolidated chart segment in the book. Does /cog/ know of any simple random number tools I could use to autogen planets using preestablished charts? I definitely don't want to spend hours rolling d% in front of my players, and I don't want to do it in advance because discovery should be spontaneous and pull in the players with novelty and mystique. I was thinking maybe a VisualBasic program or something similar for the tables--any ideas?
I know the thread is old, but just in case you are still around here somewhere and haven't solved your problem, I might just write a simple program for that. From how you describe it, it sounds simple enough. I know nothing about the game itself though so maybe there is something not immediately apparent that could be an obstacle.

So, from how I see it, you just need a number of parameters to be randomly picked from pre-established ranges, some of which (the individual parameters, not the ranges) may affect availability of parameters in other ranges.
I don't have anything to contribute but that ass is fantastic.