>>426050 Sorry, meant to quote the other guy, I'm playing MS Tactics Demo. And yeah, it's VERY puzzle heavy. I'm not sure I like it, but it's extremely overwhelming on the first go. It emphasizes separate unit abilities to "chain" and high mobility to give you extra defense. You also can't cheese team attacks by cancelling movements. The music is meh, the artwork is manga junk instead of pic related (you can see the classic select faces in only one place, in a 8x8 icon), the controls are keyboard + mouse only, and the sprite work is... it's pretty decent actually, but not up to the standard of the classic games. Let's say, if the classic games have 10/10 sprite animation, then MS Tactics is maybe 7/10. It's decent but only half as smooth as the original ones and every character makes bouncy bouncy poses and movements.
>>425983 I kind of hate the second year of dlc characters. Its 4 characters only across an entire year... and as well as bringing Bison back two of the them are fucking crossover fighters from SNK. Would have rather preferred Mayor Cody and Maki honestly.
So although there seems to be an agreement on this game looking awful, discussion in the General thread seems enough to merit a containment thread. This is that thread.
So taking all bets, taking all bets on "Redfield," I wanna say it's revealed he was his brother the whole time but that seems too logical for Resident Evil.
Also, the game is really good. i mean, not 100+ dollars (if you include the season pass) good, but good.
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There's a game coming out that's sort of a Resident Evil Gaiden (for the GBC, did anyone play that?) spiritual successor but with the setting RE1 took place in.
>>419177 I don't play City of Heroes Homecoming anymore but have a compulsive need to log into my account semi-regularly and just check my characters. Its some kind of sickness.
>>425687 Its nice when devs actually support people making their old MMOs playable rather than holding it to ransom despite never planning to do anything with it ever again (but they 'might' so fuck the fans)
Mario's adventure is gonna get odd or I basically copy pasted this from the Nintendo gen on /vg/ edition old thread here ==> >>199859 Switch Presentation Here: //youtube.com/watch?v=uuC4YLLkqME Nintendo Switch Treehouse Stream Here: //youtube.com/watch?v=qadzCB3CLlI Learn More about the Switch's Features here: http://www.nintendo.com/switch/
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>>421080 >Do you consider it better to own physical copies of Switch games or just download them? I find use for them both honestly. I think for the most part it's kind of neat to have the physical copies since you could just pop in a friend's game and play.
Image:142699046200.png(1.10MB, 1050x700)why does Sony hate you?.png
It was visible from the beginning, but now it's just blatant. Sony does not give a shit. If Sony wanted, they could have ordered the development and release of many great titled on PSP 2.0. With the system's power in the right hands, most games could be developed for/ported to it. Vita has enough power to handle most games that aren't TOO big or TOO long.
But Sony is not supporting the system, and I think it is a very deliberate move on their part. Is it because they fear the PS4 will fail if they won't delegate ALL resources to it? I want to know what you think (if you give a fuck to think).
>>425447 They half assed it, and abandoned it quickly. However, perhaps a major reason is not just Sony being assholes, but also them realizing splitting their market, while spending MORE on game development. Nintendo did it better, I admitted that years ago. Put all your money into ONE version of a game, choose if it's portable and running on limited hardware, or NOT portable but running on a stronger CPU.
I would LOVE a PSP 3, but that will never happen and it will just cost Sony more than they get, if they ever try.
>>424100 Steve Jobs did not want to pay Adobe licensing fees, so they never bothered to implement it on the iPhone and instead declared the format as dead and replaced with HTML5 (good fucking luck with that). Adobe never really bothered fighting it, and eventually dropped all support for the browser plugin a year or two back.