>>419177 I don't play City of Heroes Homecoming anymore but have a compulsive need to log into my account semi-regularly and just check my characters. Its some kind of sickness.
>>425687 Its nice when devs actually support people making their old MMOs playable rather than holding it to ransom despite never planning to do anything with it ever again (but they 'might' so fuck the fans)
>>425721 I mean, it's pretty straight forward; warriors games usually have a much simpler art style specifically to render more efficiently. AoC is stuck with BotW's art style so it struggles a bit trying to accomplish a lot more visually than HW1. It even emulates BotW's systems where its rendering all the grass because you can do bonus damage to enemies if you light the grass on fire while they're on it.
https://www.nintendolife.com/news/2024/01/prince-of-persia-the-lost-crown-dev-would-love-to-make-a-zelda-game Perhaps would be interesting. I think perhaps Unity engine would work well for a zelda game.
Looks like Kaladesh is the artifact centric plane as we saw it in Origins. And Tezzeret is mucking about for reasons, so my bet is on Phyrexians in the second half. Poison counters plus Energy counters, oh my!
Mario's adventure is gonna get odd or I basically copy pasted this from the Nintendo gen on /vg/ edition old thread here ==> >>199859 Switch Presentation Here: //youtube.com/watch?v=uuC4YLLkqME Nintendo Switch Treehouse Stream Here: //youtube.com/watch?v=qadzCB3CLlI Learn More about the Switch's Features here: http://www.nintendo.com/switch/
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>>421080 >Do you consider it better to own physical copies of Switch games or just download them? I find use for them both honestly. I think for the most part it's kind of neat to have the physical copies since you could just pop in a friend's game and play.
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It was visible from the beginning, but now it's just blatant. Sony does not give a shit. If Sony wanted, they could have ordered the development and release of many great titled on PSP 2.0. With the system's power in the right hands, most games could be developed for/ported to it. Vita has enough power to handle most games that aren't TOO big or TOO long.
But Sony is not supporting the system, and I think it is a very deliberate move on their part. Is it because they fear the PS4 will fail if they won't delegate ALL resources to it? I want to know what you think (if you give a fuck to think).
>>425447 They half assed it, and abandoned it quickly. However, perhaps a major reason is not just Sony being assholes, but also them realizing splitting their market, while spending MORE on game development. Nintendo did it better, I admitted that years ago. Put all your money into ONE version of a game, choose if it's portable and running on limited hardware, or NOT portable but running on a stronger CPU.
I would LOVE a PSP 3, but that will never happen and it will just cost Sony more than they get, if they ever try.
How do people feel about joke weapons when the joke is just that they are shit? Not like some of the examples in this thread where the weapon is wacky or silly but also effective, more like getting a literal toy to use that only deals 1 damage on hit.
Discussion of all things Monster Hunter What's your stance on the current MonHun Games? What would like to see Return or Cut? What is your current Armor sets? What was your First experience with MonHun and how did you find this series?
>>424100 Steve Jobs did not want to pay Adobe licensing fees, so they never bothered to implement it on the iPhone and instead declared the format as dead and replaced with HTML5 (good fucking luck with that). Adobe never really bothered fighting it, and eventually dropped all support for the browser plugin a year or two back.