So WotC had their SDCC Panel today and we got some info:
1. The new block has a time travel element 2. It's a Large-Small-Large block 3. The first set of the block is enemy wedge themed (5 warring clans, each with a boner for an aspect of the long extinct dragons) Each clan has its own mechanic. 4. Morph returns
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Is Modern the worst MtG thread on /tg/ (regular 4chan)? Every time I go there everyone is a bunch of super bitchy tryhard kids who think they know everything and say everything is retarded.
By contrast, the Legacy thread is probably one of the chillest MtG threads on /tg/, hell they even managed to salvage and update the old Nourshing Lich combo deck.
Going back to EMN after Conspiracy 2 is such a fucking bummer. I'm glad we're organizing a group for playing Conspiracy at the local Subway after our LGS went back to the same old boring crap this week.
>Join a valve server >Someone crits everyone all the time as scout
Cheating was still bound to happen. It always happens. But holy shit mon.
Although, even if known cheaters make new accounts, all those +3k accounts, along with their items, medals and whatnot that were recently banned are lost forever, not to mention their steam account will be marked as well.
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The hour is nigh, are you prepared? Well ready or not, this is the last true Souls game before we're doomed to shitty clones and lesser Fromsoft offerings like Bloodborne.
>>200199 So much sticks in my head about Dark Souls 1. Dodging all those damn archers all the way up to the caste. The 2 on 1 fight and then that round 2 all leading to EPIC CHEST AHEAD.
>>200246 Eh, Bandai Namco whoring out the Dark Souls license like no tomorrow is no surprise, seeing how they're probably in full on panic mode over From ending the series.
More importantly, THIS: http://steamcommunity.com/app/211420/discussions/0/357287935551574016/
Random question but whats the maximum amount of mercs you can hire in Jagged Alliance 2 with the 1.13 mod?
I've heard it was somewhat low and I'm the kind of OCD that likes to collect as many team members as possible. Is it possible to make a simple edit to increase the amount (since I was going to have to do the same for starting cash anyway)?
>>199645 For a minimal thing, I'd like to have SMB1 underground levels pallete swap the enemies and end level castle. A more major thing I'd like would be a way to have end level bosses that need to be beaten to get past, which could be done by either implementing wands and ball thingies, or just letting them drop keys.
One thing I've tried in a level I haven't published yet is having a regular SMB1 bowser, except the fight starts by dropping on a p-switch, and a wall of coins is placed to block you until it runs out. This turns out to be more difficult and itneresting to me than I expected, but it also means the o-switch music plays the entire fight since not even putting a sound effect directly on the p-switch overrides its music.
>>199784 The latest update added locked doors and keys which you can have enemies drop, so you actually can have required boss fights now. Before that there were already some pretty clever solutions such as having Bob-ombs or a Thromp slowly destroy a wall or the use of P-switches, coins, and/or conveyor belts for a pseudo timer. This stage is a pretty good example of some of those: https://supermariomakerbookmark.nintendo.net/courses/FFC5-0000-0093-38FC
>>199774 Never heard of this game before. I thought Bones was being a silly and talking about actually not having an Internet connection for a long time. He was gone two years so he would totaly kick our asses.
You have to have no internet connection while using the mobile Chrome browser. Pressing the T-Rex will start a super simple game where you play as a T-Rex and have to jump over cacti as you walk from left to right. Later on, birds start showing up.
New thread for LPs and other such things. Old one's still gonna be on the first page for a while with how dead this place is, but here's a link anyway: >>193479 Also, you should all watch the Contradiction Quick Look on Giant Bomb. It's amazing.
I'm no RPG expert, but boosting the physical attack of your resident spellcaster seems like a pretty pointless endeavor. This LP has become a comedy of errors.
>>199420 >we're all anons here. Obviously not, as there are namefags and tripfags. Please stop projecting your opinions and ideas onto others. >Namefagging is simply to ease communication Yes, but posters still have the option to remain anonymous. But it also allows posters to stand out and/or attach a personality to their posts, or a myriad of other reasons. >and minimize trolling
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>>199225 >Activision is just gonna throw the license and some pocket change at someone to shit something out for the movies, why not let it be the only studio that can delivery quality on those terms? Because Activision has not, does not, and never will care about quality, only the bottom line. Now clearly SOMEONE there likes Platinum because they've been fished for 3 successive tie-ins (or the deal stipulated 3 titles to begin with but this isn't 80's Hollywood so) but did Korra or Transformers actually do WELL?
>>199231 Well is actually the perfect descriptor for how the sales did for both those games and as such I'm saying you can look at this with a cold and calculated business eye and see platinum as an ideal rubber stamp "sure do whatever within these guidelines."