So map is about the same size as Skyrim is maybe a bit smaller since it doesn't have the high mountains you have to scale down.
Also just from the jog one player took through the game map (11 minutes diagonal from top corner to bottom most traversal spot) There appeared to be another place that you could "dock" your Power Armor that they ran past.
And some screen shots show that you can swap and customize the parts. Suit appears to take damage apart from the player and you'll have to "dismount" in order to repair and replace parts.
Many of the areas they ran past looked like they opened up into the world proper with no loading, don't know if that is a good or bad thing for exploration though.
Overall it doesn't look too bad. Now its just a waiting game to see how the PC port holds up I guess.
I don't mind the state of graphics because I just never had particularly high graphics standards anyway. I'm just wondering if it'll be as glitchy as the last one, since I tend to think whatever I'm about to do is too obvious and go in some other direciton, which in Fallout 3 lead to everything breaking and things seemingly happening out of order.
One noted glitch people have picked up on is something they covered up in their E3 demonstration the Vault Tech dude that shows up at the start of the game. After he finishes his new animation cycle with the clipboard in hand it locks to his forearm like a shield in what appears to at least be a Skyrim default animation.
But not to worry I'm sure they'll bring it up to a decent standard. Meaning the Modders fixing what Bethesda left broken because they knew modders would do their job for them. Like getting rid of that shit placeholder UI.
>>198170 As nice as he makes it knowing Bethesda its more they couldn't be bothered to add those particular flags that would cause relationships to conflict or the dialog have a NPC address the PCs multiple partners, seems like you can't even initiate a romantic interlude just "assume" that it happens with an XP bonus.
Didn't know about Dragon Age having a FtM in the game and a MtF in the comics, now that is interesting.
>>198171 Yeah, that's how I felt about it too. Maybe he's just that desperate for that bit of acknowledgement, but it honestly seems like laziness more than progressiveness, considering the game's other problems.
Not even the return of liberty prime can gimmick me into approving this game, instead it just further points out how much it retreads 3 and when it isn't doing that its adding some terrible new stuff of its own.
Isn't that usually the mix. Though Mass Effect tips that balance since it overall has the squad being good I think because they operate as a unit and actually have a rapport, has helped the Dragon Age games as well. That I'll give to Bioware that they have their NPCs feel as if they exist with each other and not isolated to their own vacuum.