So although there seems to be an agreement on this game looking awful, discussion in the General thread seems enough to merit a containment thread. This is that thread.
So map is about the same size as Skyrim is maybe a bit smaller since it doesn't have the high mountains you have to scale down.
Also just from the jog one player took through the game map (11 minutes diagonal from top corner to bottom most traversal spot) There appeared to be another place that you could "dock" your Power Armor that they ran past.
And some screen shots show that you can swap and customize the parts. Suit appears to take damage apart from the player and you'll have to "dismount" in order to repair and replace parts.
Many of the areas they ran past looked like they opened up into the world proper with no loading, don't know if that is a good or bad thing for exploration though.
Overall it doesn't look too bad. Now its just a waiting game to see how the PC port holds up I guess.
I don't mind the state of graphics because I just never had particularly high graphics standards anyway. I'm just wondering if it'll be as glitchy as the last one, since I tend to think whatever I'm about to do is too obvious and go in some other direciton, which in Fallout 3 lead to everything breaking and things seemingly happening out of order.
>>198116 Also that memory leak problem that would cause the game to slow terribly and/or crash every so often. Hope they have better bug crushers this time.
>>198138 Well the Fallout Purist likely won't be happy that skills have been wiped completely. And now its some kinda DnD 3.5 and on combo of Stats and selected perks.
One noted glitch people have picked up on is something they covered up in their E3 demonstration the Vault Tech dude that shows up at the start of the game. After he finishes his new animation cycle with the clipboard in hand it locks to his forearm like a shield in what appears to at least be a Skyrim default animation.
Pretty much the inverse of Fallout 3 thinking its clever some reason having the father look for his son instead, least we know why you couldn't change the baby's gender
But not to worry I'm sure they'll bring it up to a decent standard. Meaning the Modders fixing what Bethesda left broken because they knew modders would do their job for them. Like getting rid of that shit placeholder UI.
>>198170 As nice as he makes it knowing Bethesda its more they couldn't be bothered to add those particular flags that would cause relationships to conflict or the dialog have a NPC address the PCs multiple partners, seems like you can't even initiate a romantic interlude just "assume" that it happens with an XP bonus.
Didn't know about Dragon Age having a FtM in the game and a MtF in the comics, now that is interesting.
>>198171 Yeah, that's how I felt about it too. Maybe he's just that desperate for that bit of acknowledgement, but it honestly seems like laziness more than progressiveness, considering the game's other problems.
Not even the return of liberty prime can gimmick me into approving this game, instead it just further points out how much it retreads 3 and when it isn't doing that its adding some terrible new stuff of its own.
>>198189 Thats been a thing in a lot of reviews, does a lot of interesting things but really nothing new. And on consoles the game engine is showing its age.
Seen some people reading Fallout 4 as Fallout 3 Enhanced Edition. Which I think is perfectly fine. (In part because Fallout 3 is unplayable on a modern PC)
Isn't that usually the mix. Though Mass Effect tips that balance since it overall has the squad being good I think because they operate as a unit and actually have a rapport, has helped the Dragon Age games as well. That I'll give to Bioware that they have their NPCs feel as if they exist with each other and not isolated to their own vacuum.
I'm only a bit into the game, but I have to say I'm enjoying the classical music channel way more than I thought I would. It keeps matching the atmosphere of what's going on REALLY well.
What an old dusty thread. I can't believe that Fallout 76 turned out to be even worse than Fallout 4... and Starfield is looking like it will be an equally shitty shooter 'rpg' that is a midpoint between Bethesda Fallouts and Skyrim.
Its depressing that they are able to keep on pushing out these low-effort games forever.
>>198196 >And on consoles the game engine is showing its age The bad engine they will never stop using, with just the most minor of tweaks.
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>>423502 Well apparently there is a Fallout 5 currently in the works (which will probably be bad). But Fallout 76 was their online game, that was particularly awful in terms of being a cut-down 'rpg experience' riddled with awful bugs and even worse money-grubbing practices to rip customers off.