And now, a few YouTube links for stuff in my collection that’s either too big for this board, unaccepted by the board software, or easier to batch together with YouTube links:
Dracula Battle: Perfect Selection • Album I: https://www.youtube.com/playlist?list=PLA5F9BA68E41336FE • Album II: https://www.youtube.com/playlist?list=PL1E762E64CD87785D
>>197680 Now that you mention it, yeah. I never really compared MeGaLoVania to K.K. Song, but the parallels of the same-ish song showing up where ever the artist goes are compelling.
>no Hotline Miami I don't even have the game and I love the soundtrack. Award winning IIRC.
Carpenter Brut - Escape From Midwich Valley: //youtube.com/watch?v=ZhhQrFfzFM4 It has a long and slow start, but hits like a freight train at 5:00 (yes, I know this one is only trailer music)
Always loved the original max payne theme. Really need another of those games. Not Max as his story is done but another game where "Bullets rain down a torrent of broken promises that can never be mended" Dialog like that. Also enjoyed the Graphic Novel style Cut Scenes.
>>417770 It's the theme of a guy who used his vile magicks to enlarge the sun, causing severe draughts and entire rivers drying up, cause he wanted to throw a summer beach party.
Potatoes love, My gravy love, Potatoes love, My gravy love, Tomatoes and potatoes and my peas
I put em in my hat and I eat em just like that I put em in my ears and in my shoes I put em in my pants and I do a little dance it always seems to take away my blues
>>418653 Yeah, the character design and music were the two strong points of the series (gameplay was not).
Did you unlock the clone characters? Every single member of the roster had a "clone", most of which were utterly ridiculous. You could have a match between Michael Jackson, Erol Flynn, Catwoman, or Jason Voorhees. The game was insane.
>>418654 I unlocked all the Clone characters, think I only missed like one of the hidden super bosses or something.
Liked the police dude with the giant handgun who had to reload his bullet counter, or the robot on the bad guy's side with a giant gun that was the better ''clone fighter' of the dude that just had a giant club.
>>418655 >think I only missed like one of the hidden super bosses or something. The game had like three of those. Sho (Eiji's brother), Vermillion (mysterious assassin using only guns), and Naru (Kayin's infant daughter running around with her dads sword Excalibur, she was a joke character but she had some sick moves). Naru later shows up as a teenager in Toshinden 4, she was one of the main characters and she looked ravishing.
Man I'm still pissed at the problems with operating systems stopping me playing the SaGa Frontier remaster, bump the music thread with the power of Heroism! Alkaiser.....(vocal)....
>Every foe who stands before me will be struck down! There will be no follow-up strike, because I shall slay you in one blow! The time for words is long passed!
>>420816 Nice edit. oh, wait, a sec >Skullgirls OST - Ice Cream Headache (Umbrella) They actually named her theme after that comic, I only just realized this. Nice one.
>>421552 >Why was posting videogame music in mp3 format so popular that it got a whole thread based around it? it's hard to explain this to zoomers, but mp3s used to be a popular file format.
>>421433 >I miss when Dynasty Warriors games were good. Which is the best Dynasty Warriors game? Which is the best Warriors game of them all including Spinoffs?
Video:166350937714.webm(5.72MB / 0:04:02 / vp8, 640x360)Parasite Eve OST Out of Phase.webm
Its a shame what happened to the Parasite Eve franchise. But the rot was really starting to set in by the second one, changing the gameplay mechanics and giving Aya just THE WORST 'love interest' character.
>>423485 This reminds me that I don't like the new character themes given to the classic returning characters in SF6. Maybe I'm just too attached to the old ones but they don't grab me the same way.
>>197677 I'm noticing that the OP asks for mp3s and indeed the early music files are in that format before later on (and years in the future) posts have switched to adding webms.
Are they equivalent file types both suitable for this purpose? Is one somehow notably better than the other?
>>420007 I love this game, the devs are such good guys its almost to the point of self-destructive. They just put out an expansion recently, their second one. They had to be convinced to charge for it since the had made their first one free. Also released costume packs for the characters, again something the fans had to convince them to do so could support their production more.
>>424080 >>424081 Didn't they make the last Sims game free to play since they are currently developing the next instalment... and you still have to pay for ALL the dlc for it which comes to much higher cost than the game itself?
>>424486 This guy seems like he'll be pretty cool as the villain of SF6. Honestly a classy old man is better than some sort of big anime monster faggot. Hope he doesn't turn out to be M Bison's ghost possessing someone.
>>425078 Comix Zone was hard as fuck. Wasn't your health constantly draining to force you to hurry up and the levels weren't even linear, they had different directions between panels of the 'comic' you could proceed along?
Audio:168954028882.mp3(4.40MB / 0:02:41 / 229kbps, 44.1kHz)Howard Drossin - Last To Follow.mp3
>>425142 Comix Zone was fairly easy once you know the optimal route, the only thing that can fuck you over is the random item drops on the final page.
>Wasn't your health constantly draining to force you to hurry up No, your health was dropping when you punched stuff hard. Which makes sense, if you shoulder tackle a steel wall, it's more likely to hurt you than to open the wall.
>and the levels weren't even linear, they had different directions between panels of the 'comic' you could proceed along? Normally you had one or two party where you could pick a direction, but you also had a couple of secret routes and puzzles. Also you had a pet rat who could not only "tear" down parts of a panel to give you a hidden item, but also find hidden routes and 1-hit-kill certain enemies.
It was half beat-em-up half puzzle game, and the whole premise of being stuck in a comic alone kicked ass. Plus it the music kicked so much ass, it was like listening to Nirvana on your Genesis. Seriously one of the top ten soundtracks on the console, easily par with Streets of Rage II or Thunder Force IV. They also released a live version on CD later.
>>425181 >Which makes sense, if you shoulder tackle a steel wall, it's more likely to hurt you than to open the wall Can you really bring up "realistic" things like damaging your fist as you hit something when the plot is about a buff himbo comicbook artist getting literally trapped inside his own comic by the fictional villain he created?
25 A New Gen Comes - Retro - /v/ the Musical X This is ridiculously high quality for a /v/irgin singing a song of parody. Do people pay as much attention to '/v/ the Musical' antics nowaday? It feels as if they don't get the love they deserve now.