The MIDI music in the game is just so much nicer to the ears than the official soundtrack, and it loops properly. Once I install a second operating system, I will try to manually record the game's music. And share it with you, of course.
>>199439 Pretty sure the speed is identical. It's just that when you convert MIDI to an audio file, you need to do that perfectly, otherwise it will sound inferior to MIDI being played in real time.
But that's not my biggest beef; my biggest beef is with the cutting. Toby cut every track at the point where it should loop (for the soundtrack release), but he cut them imperfectly, resulting... in what was released. You have to time yourself and guess, then manually loop the track, hoping it will turn out fine.
>>199440 No, I went back and listened to Toriel's theme and it's definitely faster and more upbeat sounding on the OST than in-game. There's Youtube remixes to fix the speed back to the in-game version too.
>>199472 So what's the deal with the Temmie shop thing? I thought she was just some random enemy and the stuff with her owning a shop was just some fandom deal, is it actually in the game? Because if it is I completely missed it.
>>199482 I missed it too, but then I backtracked and found it (after cheating and watching a playthrough).
Basically, read every sign in the game, and in the general water cave area you will find a message "north - snail farm, east - Hotland, ??? - Temmie Village). That is your clue to search the areas next to the sign. Explore everywhere, even where the game will probably not let you go.
I bought this game and played through it once. I killed as few of the enemies as I could, beat the final boss, and then beat the second final boss. I'm half-way through my second playthrough (because everybody kept saying that this is a game you need to play more than once), and, while I am finding things I missed on my first playthrough, I'm not seeing enough to keep my interest very much. Should I keep going, doing essentially what I did the first time? Did I miss something?
>>199559 >Did I miss something? Yes, you missed the last 10% of the game because you didn't do a pacifist playthrough the first time. If you do it the first time you can just reload after the normal ending and go for the true ending.
>>199559 As >>199561 said. Have you gone on 3 different 'dates'? 1st Papyrus, 2nd Undyne, 3rd Alphys. The Undyne date happens if you haven't killed any monsters and gave her water in the Hotlands, just go back to her house in Waterfall after you gave her water. After that she should give you a letter for Alphys. Deliver the letter, do Alphys date and then go back to the lab and there should be a new door open that leads to her basement. It should be a strait shot to the "true pacifist" ending from there.
There is also the Temmie Village that can be found by taking a downward turn after the lowermost set of mushrooms is lit in the room with the mushrooms lighting paths (directly before the room in waterfall with the dimming crystal lights) in Waterfall. The entrance is then at the bottom right. It has the best armor in the game, but it has a ridiculous amount of money required to acquire. 1000G to send Temmie to cool leg and then (9999 - more or less 1000 for every death)G for the armor.
There is also the 'Genocide/No Mercy" route that entails killing every monster you meet till you get the message "but nobody came". The areas are the Ruins , Snowdin , Waterfall  and the Hotlands/Core  (Hotlands and the core are on the same kill counter). SPECIAL NOTE: make sure to kill the 20 monsters in the ruins before fighting any boss boss monster (Toriel, Papyrus, Undyne, Mettaton). I made that mistake, so yeah. Also the final fight for Genocide is Sans and he is one hell of a fight. SPECIAL NOTE II: You can still run or spare non-boss/non-uniqe monsters on genocide, it only matters if you've killed enough. Also, as much as I hate Jerry, don't kill Jerry. He doesn't give much exp and is a long fight for basically handicapping yourself for the Sans fight. Happy hunting.
>>199565 You have to get the neutral ending before you get the letter. After you've gotten that ending, go back to Mettaton's hotel and you should get a phone call from Undyne in the corridor leading away from the core.
>>199564 Yeah, except I got lost trying to do True Pacifist and Snes asked for help, so I'm dishing out help. I also want to help anybody who desires to go for No Mercy, as it is fairly unpopular and most people just go and read the wiki or watch a lets'play instead of playing about one third of the game.
>>199565 You said it's your second run, so that means you after you beat it once already you went on and then played it again? If so, good. Have you dated Undyne yet? After you date Undyne, she shows back in Snowdin and there she should have the letter.
I just realized I might have killed a couple of Temmies. Does summoning Aaron actually kill them? Cause if yes, then the game is fucking stupid. >hey, try this vague thing that sounds really funny! >oops, you accidentally killed the enemy even though you didn't mean to, too bad!
>>199573 Did you date Undyne? Did you help her in Hotland? Also Mettaton is super easy once you get used to his bullet patterns. He's mostly hard because he's unpredictable. Once you figure out the various gimmicks to his fight he's a breeze.
>>199602 I used to be a "complete 100% completionist on the first try", but then I realized if you worry about missing stuff, you do not fully concentrate on what you do get. Basically, you lose the ability to enjoy a game if you worry too much about missing content. If an RPG is meant to be played through several times, just embrace that and do play it several times.
>>199613 Lots of shitposters trying to start shit. Also because people who like Sans in particular are extreeeemely vocal. He is quite literally the Undertale answer to Sonic the Hedgehog fanbase in terms of concentrated batshit crazy.
>>199613 It's a variation of the old "the thing you like is shit and you are shit for liking it" game 4channers like to play.
Only here, the goal is to "prove" that the thing you like is "objectively" shit, so that it would be "okay" to shit on you for liking the thing you like. "But it has a horrible fanbase" is simply an attempt to "prove" the "objective" badness of the thing.
Lots of smart quotes and not enough trying to beat Mettaton.
>>199670 When you fight Undyne, she turns your heart green. After enough rounds she gets upset and lets your heart turn to red, when it does use the run away option and then while out of combat you have to physically flee north and into the Hotlands. For True Pacifist requirements, give her at least a cup of water when given the prompt.
>>199676 Make sure to get your rating as high as possible before defeating Mettaton. I highly recommend packing your inventory with Glamburgers (if your on a budget) or Legendary Heros and that steak in the sahpe of Mettatons face. Eating them during the final Mettaton fight will boost your ratings.
>>199676 The method by which you can pacify him is pretty obvious. The trick is to what will help you reach that target the fastest, which you can figure out from talking to all the NPCs in Hotland and paying attention to the yellow text.
>>199686 I played TP, did Genocide, wiped my Genocide cleardata, and redid TP before putting it to rest. Sure Sans will be a self-doubting wreck for the rest of his life but everyone else is happy, and besides if the whole meta-narrative thing really is play then Sans has all the bajillion fancreated AUs to be a Mary Sue in.
Okay, I am about to spoil Undertale for fucking everybody.
I am listening to what I presume is one of the last pieces of music in the game, and it's the most amazing thing I heard in my life. If I'm lying, may the vengeful God of the Old Testament strike me down with lightning as I type.
>>199732 To this day I have no idea why the fandom is so insanely obsessed with Sans to the point that they seem almost proud about the fact that they've literally never touched the game he came from and will make borderline copyright infringing webcomic series built around the premise of Unlimited Sans Works.
>>199748 >The fuck?? How is fanart from a(n amazing) blog /pco/ material?? By itself it's not but we are all well aware of how you operate so if you could just go live your furry life out where you really belong that'd be better
>>199748 I thought it was from a certain blog for people with specific tastes. And calling someone jaded for seeing something like that you posted and calling it sexual would be the incorrect use of "jaded". Cynical would be a better term. It's you I'm... uh... adressing and you a well-known furry so I put 1 and 1 together. Still not clicking it.
>>200610 I don't really care why he gave The Pope Undertale, since my reason would be just "The current pope is actually a pretty cool guy, so why wouldn't he appreciate a solid work of fiction?". I don't need a 16 minute video tell me that.
That aside, I've mostly enjoyed a lot Game Theorist's videos. though right now I'm mostly waiting for him to make the obvious follow-up to claiming that all of the main Mario cast is crazy, which is to dissect Wario and claim that he's actually one of the more rational characters in the series.
>>200623 The better question is why the Pope agreed to see an "ambassador" for the YouTube gaming community. It's traditional to bring the Pope a gift that represents one's culture, and there's not really anything he could've brought that wouldn't have been of completely zero interest to the Pope for the reasons you're saying.
But he chose a game that's all about finding peaceful solutions to problems and forgiving your enemies. I mean I don't like the guy's show myself, but if you put it in context his choice in gifts isn't that weird.
>>200634 But would the Pope get any of that? Would he be able to experience any of that? I understand what you mean, put in that way, thematically, Undertale is a fairly fitting gift, but to give this in the form of the game itself to a non-video game player with no way to even play it and especially put in the form of a random 15 character alphanumeric string, well you'd think someone would've stepped in with a "maybe let's think this one over again for a second".
>>200635 That was what I meant with my first question. Why did they ask for an ambassador from the Youtube Gaming Community in the first place? It's not like he was chosen to represent a University or something. What was he *supposed* to choose that would've had meaning to the pope?
>read some of it Well, this is entertaining. Let's see how much more is left... >scrolling... scrolling... scrolling >it keeps on going >scrolling... scrolling... There is no end to this, is there?? >scrolling... scrolling... scrolling..... scrolling........ scrolling...................
>>200758 I don't think that they are trying to break it into pieces. It's more like a defense mechanism. When you die, you reload back at a save point. And each time that happens I theorize that your soul shatters so that it can't be collected so that you can load at the last save point and try again.
I don't think they realize that you're fucking with causality and undoing your death each time. If the player character didn't have this ability, I imagine a monster might have successfully taken your soul and that'd be that. A lot of the monsters are just doing other stupid crap, like how Vulkin thinks it's lava heals or Woshua is using its magic to clean you...or we're over-analyzing a game mechanic. Plus, Monsters apparently use magic/bullets to do everything from cook to make birthday cards.
>>200758 Most of the monsters aren't trying to hurt you though, if you actually look at and/or read their actions. Woshua wants to wash your face, Tsundereplane wants to get close to you but not TOO close, that volcano thing just wants to party, slimemold just wants a hug, Temmie wants to pet cute humans but humans are allergic to Tem (and Tem is allergic to humans). Their magic just causes your soul more damage than they realize.
The few that are attacking are often just mad at EVERYTHING, like that reindeer in Snowdin.
>>200763 Yes. It doesn't matter if anybody know about the ability to SAVE. I see Frisk's soul shattering as a defense mechanism. It matters not if the monsters are trying to kill or accidentally kill or take Frisk's soul, the humans soul appears to shatters as a safety precaution so it can try again. I'm sure there has to be something about DETERMINATION about this whole soul shattering.