/cog/ - Traditional & Video Gaming

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Replies:>>197764
save file
image:144410667600.gif(48kB , 60x56 , 1296109651162.gif)
Awaken my child, and embrace the glory that is your birthright. Know that I am the Overmind; the eternal will of the Swarm, and that you have been created to serve me. Edition

Old thread: >>197063
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https://www.indiegogo.com/projects/indivisible-an-rpg-by-lab-zero-and-505-games/
Reposting for people who might be interested since I know we got a few Skullgirls fans here.
No.197766
thatother1dude !!/PKS88+dMMc
>>197763
Worth reiterating that it actually has a playable demo.

>>197759
>I had a lot of fun with it, though things are too hectic to really pay attention to the artwork.
I could see the art fine, but was in too much of a rush making sure I was attacking as fast as possible (before an enemy turn suddenly starts) to figure out any fancy combos. Hopefully, being introduced to characters more gradually will make it easier.

Still, I chipped in almost immediately after finishing the demo.

I really like how super meter works: you build it during the fight, then what's left at the end turns into health. That way you don't feel like conserving for big enemies or throwing it out at the match's end just because it's "use it or lose it". And since how much you build is limited by the damage enemy's can take, there's no motive to leave the last enemy up as you just have everyone heal.
No.197770
Anonymous
>>197763
I really enjoyed the demo up until the boss where it decided to wig the fuck out on me and stop reading every other input. But it's a pre-alpha prototype, so things like that are to be expected. Looks great otherwise.
No.197772
Anonymous
I'm not the only one who thinks the tiger mage is a lot like Eska from Avatar am I? For that matter I guess the setting gives me vibes of Avatar but moved south from East Asia into Indochina.
No.197773
Anonymous
Replies:>>197777
//youtube.com/watch?v=HJaUGVfqGDcyoutube thumb
The phantom pain is cut content
No.197777
Alpharius
//youtube.com/watch?v=NWlOtBV5zO0youtube thumb
Far Cry Primal looks awesome. I hope they don't go 'lol aliens' or 'lol time travelers' to get guns into the game, but if they do it properly that might be ok. The killer fauna and the lower tech looks like Primal will be a bit harder on the survival aspects.

>>197773
Fuck Konami.
No.197779
Anonymous
>>197777

>Far Cry: Primal
>not making it an entirely new franchise so it can be given the name "First Person"

IT WAS RIGHT THERE. IT WAS RIGHT THERE AND THEY MISSED IT.
No.197780
The Sneaky Tiki
Replies:>>197781
>>197777
Dude I want Turok so bad it's not even funny, just as a DLC even ala Blood Dragon.
No.197781
Anonymous
>>197780
Hey, you only need to grind for like 800 hours in ARK and you can hunt dinosaurs with guns in that.
No.197784
Anonymous
Replies:>>197785
I have been filled with determination and emptied again.

HopesAndDreams.mp3
Replies:>>197786
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>>197784
tfw Asriel can never be truly saved
It's Archer all over again.
No.197786
Anonymous
>>197785
You can imagine whatever you like with regards to that character, you only really have his speculation to go on.
No.197792
Mr. Stone !zWb42fBPMM
The Brazilian Bombshell, Officially Revealed! — Here’s the trailer for SFV’s new addition, Laura Matsuda:

//youtube.com/watch?v=eTTNFgweOB8youtube thumb

If that’s her in-game theme, it’s boss as fuck.

(Also: rumblings from the show where she was officially revealed say a New York stage is in the game, and Alex may be visible in the background…)
No.197793
Anonymous
Replies:>>197794
>>197792
>Brazil
>Electrical Attacks

So is this going to be something that all Brazilians natively have, or does it mean something more?

is she going into this looking for her long lost brother or something?
No.197794
Anonymous
>>197793
Not sure that Sean is terribly lost or something.
Replies:>>197796
save file
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>>197792
>Matsuda
No.197796
Anonymous
>>197795
Somethin' wrong there, champ?
No.197797
Anonymous
>>197796
Brazilianese peeps?
No.197798
Anonymous
>>197797
Yep! Its pretty common. There was lots of japanese immigration to Brazil post WWII. The country's a big cultural melding pot so there's been so much race mixing huge segments of the population have at least SOME japanese ancestry in them. There's a few cases of famous brazilians being more notably part japanese. One of which is Neymar!

But no, its not out there at all.
No.197800
Anonymous
Replies:>>197801
>>197796
>>197797
I think the point is they're both Japanese Brazilians.
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>>197800
Well. That flew riiiiight over my head.
No.197802
Anonymous
Replies:>>197803
Why do people like Angry Joe again?
No.197803
Anonymous
Replies:>>197804
>>197802
Same reason people like Pewdypie and Markiplyer. He screams like a retard.
No.197804
Anonymous
Replies:>>197805
>>197803
Yes but Joe acts like a borderline autistic version of the AVGN, without the irony of playing a character.
No.197805
Anonymous
>>197804
What? You upset that he reviewed a game different than your own impression?
Just let him do his dumb shtick and move on to something else.
No.197808
Anonymous
http://www.pcgamer.com/hl3-txt-dota-2-update/
Gaben why do you play with my heart.
No.197810
Anonymous
http://www.playstationlifestyle.net/2015/10/09/supermassive-games-until-dawn-2-being-discussed-sales-surpassed-expectations/#/slide/1

Super Massive should make this a horror anthology series. Different cast and setting, but same/improved mechanics.
No.197816
Anonymous
Replies:>>197817
Shadow Warrior is a pretty good game. Now I'm kinda excited that a second one has been announced.
No.197817
Anonymous
>>197816
Yea it was a good and tight experience. Interested to see more about the Co-op in the new one, and learn what the overall story is.
No.197837
Mr. Stone !zWb42fBPMM
Replies:>>197838
https://www.kickstarter.com/projects/613356213/friday-the-13th-the-game

>already have the game in development
>Sean Cunningham, Kane Hodder, Tom Savini, and Harry Manfredini are on board
>devs respect the franchise too much to risk going through a publisher that might ask them to tone it down

Boss as fuck.
No.197838
Anonymous
Replies:>>197839
>>197837
This just makes me wonder why no one has tried to do a Nightmare on Elm Street game in the "modern" gaming age.
No.197839
Mr. Stone !zWb42fBPMM
Replies:>>197841
>>197838

That likely comes down to the lack of a good core gameplay idea. How do you make an Elm Street game that isn't just a more action-oriented Silent Hill?
No.197840
Mr. Stone !zWb42fBPMM
Replies:>>197842
…huh. Scott Cawthon updated his site with two MP3s - music supposedly from the upcoming FNAF World.

I still say FNAF World is some sort of trolling endeavour—but if it is, at least he's not half-assing it.
No.197841
Anonymous
>>197839
Have the player be Freddy and set it up to where you have to stalk, trap, and elaborately kill the kids
No.197842
Anonymous
>>197840
Man doesn't approach this half way.
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THE TEASING BEGINS.

16 DAYS REMAINING UNTIL THE FNAF4 UPDATE.
No.197854
Anonymous
Replies:>>197855
Man. This really has been a great year for videogames. Triple A and Indie.
No.197855
Anonymous
>>197854
There's been so much stuff coming out, I actually thought some of the stuff has been around for way longer than this year because there's been so many great games since then. Did you know Mortal Kombat X and Cities: Skylines were released this year?
No.197858
girder
Replies:>>197859
Finally! It came out for real.

//youtube.com/watch?v=_loRDrWCv10youtube thumb
No.197859
Mr. Stone !zWb42fBPMM
Replies:>>197862
>>197858

>FUCKING TUMBLRNOSE
No.197860
Anonymous
Replies:>>197861
http://www.pcgamer.com/ea-wants-to-make-gigantic-action-games-like-ubisoft-and-take-two/

Yea this isn't going to go well. I mean other than ignoring the pile of franchises they've left forgotten their wake along with the production houses they destroyed.

What could go wrong trying to jump quickly on top of games that have been doing it for a couple of decades now.
No.197861
Anonymous
Replies:>>197862
>>197860
Especially at a time where people are actually starting to get tired of them.
No.197862
The Sneaky Tiki
Replies:>>197863
>>197859
>>197861
I really don't get why it bothers you.
No.197863
Anonymous
>>197862
I didn't say it's bothering me. I just think it's a stupid idea is all.
No.197866
Anonymous
>>197865
Nice to see this starting to get out. FYI they still have to sell this crap to their various legislatures and the one that would strong arm this in the US house doesn't look like he'll get the speaker job to do so. Both Sanders and Trump are solidly against it and its been getting rallies against it in Japan for months.
Replies:>>197883
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Today is the 30th anniversary of Nintendo releasing the NES in North America.

ALL HAIL BIG GRAY. \o/
No.197883
Anonymous
Replies:>>197886
>>197882
Really wish there was a model of the New 3DS that had the same texture as that and the original SNES and Game Boy.
No.197886
Anonymous
>>197883
Tragically, the world's Nintendium reserves ran out in the late 1980s and they can't make them like that anymore.
No.197890
Anonymous
Replies:>>197910
>>197886
Damn shame, nothing felt as good hand held wise as a Game Boy. Prefer that rough feel to the smooth ones out now
No.197909
Alpharius
>>197886
I pretty sure there was enough leftover Nintendium for the Gamecube at least.
No.197910
thatother1dude !!/PKS88+dMMc
Replies:>>197911
>>197890
>Prefer that rough feel to the smooth ones out now
At the very least, it made them feel less like one would slip out of your hand.
No.197911
Anonymous
>>197910
Yes, because they were drilling into your hands.
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image:144530560600.jpg(82kB , 1100x596 , inthedark.jpg)
>HELLO?

JESUS CHRIST SCOTT, SEND THIS FUCKER BACK TO HELL
Replies:>>197915
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A lot of these are pretty great. And then there's El Fuerte.

http://shoryuken.com/2015/10/19/ultra-street-fighter-ivs-halloween-costumes-drop-on-october-28/
No.197915
Anonymous
>>197914
Goddamn. Why would you ever pick another Blanka?
No.197917
Jumpman
Replies:>>197920
Destiny's troubled development from its vanilla release to the critically acclaimed 2015 release of The Taken King.

http://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731
No.197920
Anonymous
Replies:>>197921
>>197917
>kotaku
Nope
No.197921
Anonymous
Replies:>>197924
>>197920
90% of it is tabloid level garbage and Jason Schreier is a big moron but that doesn't mean it's incapable of putting out articles of acceptable quality.
No.197922
Mr. Stone !zWb42fBPMM
http://steamcommunity.com/games/388090/announcements/detail/108443629625755403

>FNAF4 update (canon) and FNAF4: Halloween Edition (non-canon) will both drop on Halloween

Neat.
No.197924
Anonymous
>>197921
And why would I want to give them clicks and thus money if 90% is trash? I let my dollars and time speak for me and that entire "news" network and its affiliates need to be torpedoed.
No.197937
Anonymous
Now that I've got the Platinum in Diablo 3 on PS4 I kinda want a new podcast game.
No.197938
Anonymous
Replies:>>197939
Anyone else recently complete Tales from the Borderlands?

//youtube.com/watch?v=O0TiqIjF-ukyoutube thumb
No.197939
Anonymous
Replies:>>197940
>>197938
Telltale+Borderlands is pure nightmare fuel so no
No.197940
Anonymous
>>197939
TFTB is alot better than the crap like Walking Dead or Game of Thrones
Replies:>>197955
save file
image:144555861400.jpg(84kB , 1024x615 , dontwakethebaby.jpg)
The filename is (apparently) a Markiplier reference.

The image requires brightening to reveal its true horror.

>All around the mulberry bush…
Replies:>>197947
save file
image:144556411600.jpg(264kB , 1280x1384 , Strange Tales.jpg)
Which 5-part, episodic, Stockholm Syndrome, Buddy Dramedy series was better?

http://strawpoll.me/5806442
No.197947
Anonymous
>>197946

Not seen borderlands and some of the things in Life as Strange kinda burned me out on it. Until Dawn though was oddly compelling.
No.197955
Anonymous
>>197943
Yeah, I can recall that being a part of his LPs, I believe one of the latter nights in 2 where you have to wind the music box near constantly (Puppet being the "baby").
No.197957
Anonymous
Fuck me, Bloody Mary in Terranigma is so fucking ridiculously hard. I mean, I remembered that when I started playing it again, but fuck me, this bitch is so fucking absurdly hard.
No.197975
Anonymous
Finally caved in and started FF XIII, just so I can say I've played every mainline FF. And boy howdy, people weren't kidding about the beginning. That shit fucking draaaaaaaaaaaaaaaaaaags ooooooooooooooooon. It's like a minute of walking in straight line until the next cutscene and then a minute of walking again, for like several hours. At least the battle system seems kinda neat. Overly visually busy, but I like the more frantic pace.
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image:144591450300.jpg(16kB , 1100x596 , gotopieces.jpg)
Nightmare Mangle hides in the darkness of this image.

Will we have all our questions answered this Saturday?
No.197987
Anonymous
//youtube.com/watch?v=LL2gW7hmXu4youtube thumb

The Sadness Saga continues.
No.197988
Anonymous
>>197987

So Magic Homeless Androids Incoming.
No.197989
The Sneaky Tiki
>>197987
At least Ellen Page knows better now god bless the poor soul.
No.197990
Anonymous
>>197989
Wait, when did she shit all over David Cage that I missed?
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>>197987
Whoa whoa whoa whoa whoooooooooooooa.
Is that a game for that tech demo from awhile back? Neat.
I kinda hope it's watch_dogs but better. Or maybe a gunless Dues Ex.
No.197993
Anonymous
Replies:>>197995
>>197992
You are not familiar with David Cage I see
No.197994
Anonymous
>>197989
You know I think she'd be a fair Raven if DC ever cared to do such a project.


>>197990
Well the creepy scrapbook and the Full Body Nude Models they did of her probably soured a few things.

>>197992
It'll have QTE and Highly cinematic scenes tied to those events. Nothing Free Roaming, and if it follows Two Souls near impossible to achieve a fail state, and you won't be able to tell what are choices and just filler.

As much as I would love to see this be Nomad Soul type Design and Exploration. The way Quantic Dream has turned their games into being more like Films than Games over the years I doubt it.
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>>197993
>>197994
I somehow avoided seeing his name on the commercial. Oh well.
No.197996
Anonymous
Replies:>>197998
>>197994
I could forgive the filmness if the games weren't written like utter shit. Until Dawn was able to do it pretty well, why can't Cage?
No.197998
DudeWithMoney !SFwR6DnH/Y
Replies:>>198005
>>197996

Because the Until Dawn guys were filmmakers who wanted to make a fun experience. David Cage, on the other hand, is so far up his own ass that he has forgotten the very idea of sunlight.
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>>197990
>>197994
Defoe and Page have been completely silent about the game ever since it came out barring prerequisite "support" where they both looked suicidal, I can't wait until whatever NDA is up and Ellen comes out saying something like "I should have begged to be in Last of Us instead of condemning them, If only I'd known."

And yes, Ellen wanted to sue them but "making extremely educated guesses about your genitalia and lovingly crafting them into a game without purposefully showing them" is such a completely new level of skiviness that law can't handle it.

Congratulations to Cage, he literally invented a new form of disgusting behavior.
No.198001
The Sneaky Tiki
Replies:>>198004
I think Microsoft actually kicked Steam's ass for once with the Elite Controller, people were looking for quality and customization over cheap and singular. And Steam didn't even get the Cheap part right.
No.198004
Jumpman
>>198001
The Elite Controller looks sweet, but I am in no need of a $150 controller. Already spent money on one of those Halo 5 controller (Master Chief version) and I'm happy with that.
No.198005
Jumpman
Replies:>>198006
>>197998
I was surprised by the positive reception Until Dawn received. I expected the worse, but everyone seems to love it. Might pick it up soon. Not sure what to make of the FPS VR DLC, though.
No.198006
DudeWithMoney !SFwR6DnH/Y
Replies:>>198007
>>198005

Until Dawn is genuinely great. Try to go in as unspoiled as possible.
No.198007
The Sneaky Tiki
>>198006
This exactly.
No.198008
Anonymous
Replies:>>198009
Mmm, I would say that comes with the caveat of only getting Until Dawn if you're the sort of person who finds teen horror funny.
No.198009
The Sneaky Tiki
Replies:>>198012
>>198008
I wouldn't, sure that helps but the game stands well enough that unless you CAN'T STAND horror tropes you should get it.
No.198010
Mr. Stone !zWb42fBPMM
Well…uh…something went down in regards to FNAF World today. Scott split the FNAFW promotion off from his main site to its own domain, and earlier today, that site was “hacked” with a message saying they would release the actual FNAFW game later in the day. They made good on their word about twenty minutes ago—and the game is an FNAF reskin of one of Scott’s old games, FighterMageBard. Everyone kind of figured Scott was trolling people, anyway, but he’s left people on the FNAF subreddit wondering if this “game” might have some secrets of its own.
No.198011
Anonymous
I've watched a few plays of SOMA from differnt LPr most recent being Spoonys attempt since he quit Six hours in.

Points I've found is that the game kinda falls apart on the moral choice thing. Mainly since the first one they set you with isn't very clear and there is not setup for that meaning anything. Still not seen any completion yet so that may do something. Same with the poking of alien AI rectum.
No.198012
Anonymous
Replies:>>198015
>>198009
Not really, the characters are all stock teen horror characters. That's the idea draw and I certainly am not knocking the game for it, but it's definitely a barrier for entry.
No.198015
The Sneaky Tiki
>>198012
We're essentially agreeing on the game itself, just disagreeing on the level of barrier horror tropes cause so I'm good with that.
No.198021
Anonymous
How about that Miitomo.
No.198022
Mr. Stone !zWb42fBPMM
http://kotaku.com/nintendo-introduces-a-new-account-system-1739331768

IT’S ABOUT MOTHERFUCKING TIME, NINTENDO.

(In before >Kotaku)
No.198025
Anonymous
Triforce heroes somehow manages to be both dull and exhausting.
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image:144615488700.jpg(405kB , 1100x596 , BOO.jpg)
Aw, look—Halloween!Nightmare Chica wants to play with you.

The FNAF4 update and FNAF4: Halloween Edition go live Saturday. (Incidentally, the other three games received updates that add a lit jack-o’-lantern to the desk when your computer’s clock is set to October 31st.)
No.198027
TeethandHunger
Replies:>>198029
So Titanfall deluxe is on sale for $4.99, should I get it? Never touched the game so I don't know much about it.
No.198029
Anonymous
>>198027
From what I understand, the game's pretty much dead. But a 5$ sale would probably bring some people in. I say give it a shot.
No.198033
Mr. Stone !zWb42fBPMM
Replies:>>198037
//youtube.com/watch?v=TsaXgePC2Noyoutube thumb

Well, I’ll be damned. It’s (probably) gonna be a real game.
save file
image:144625600200.png(3kB , 1024x768 , KPZUjRS.png)
And the FNAF4 Halloween update is out.
No.198037
Anonymous
Replies:>>198038
>>198033
Is it gonna end up being "hey look its all cutesy" until the endgame where they ask you to explore some haunted laboratory and the final boss ends up being an eldritch thing?
No.198038
Mr. Stone !zWb42fBPMM
>>198037

All we’ve seen of the (actual) game is that trailer; although Scott hasn’t said as much, the troll version of FNAFW seems to hint at boss battles against at least an Eldritchian version of The Purple Guy.
No.198039
Mr. Stone !zWb42fBPMM
In non-FNAF news, Tekken × Street Fighter—or whatever that game may become—is still in the works:

http://www.eventhubs.com/news/2015/oct/30/tekken-x-street-fighter-needs-some-sort-surprise-fans-arent-expecting-according-harada-character-lineup-decided-long-time-ago/
No.198040
Jumpman
Replies:>>198041
http://steamcommunity.com/games/208650/announcements/detail/128710596369779495

Akrham Knight PC port still sucks.
No.198041
Anonymous
>>198040
Yea they quit working on the main game back in September
No.198057
T4 was here
http://www.krosmaster.com/
Beta ends Nov 5th so if you want the free Arty it time to try it!
Or wait intill later because I did not like that figure when I tried him...

Fun game anyway.
No.198065
Anonymous
Man Fallout 4 looks fucking terrible, it actually looks like a FO3 mod, it's ridiculous.
No.198066
Anonymous
>>198065
https://vid.me/Qqh2
Look at this shit seriously
No.198067
Anonymous
>>198065
I think you're forgetting how bad FO3 looked.
4 looks pretty standard for an open world game of its type. Nothing to write home about, but not straight up painful either.
Just serviceable. Besides, people aren't into those games for he looks.
No.198069
Anonymous
>>198067
No, no it does not look as good as it's competitors. Look at the fucking Witcher. Or what they've shown of Just Cause 3. Or hell, any recent entry in The Ubisoft Game series.
No.198070
thatother1dude !!/PKS88+dMMc
Replies:>>198075
>>198067
>I think you're forgetting how bad FO3 looked.
I've played several hundred hours of New Vegas, with a bunch of visual improvement mods, and have to agree that this looks significantly better, but still not very good.
Replies:>>198078
save file
image:144650369800.jpg(27kB , 1100x596 , ltt0xYd.jpg)
…well that’s a hell of a thing to hide in a darkened image, Scott.

WHAT ARE YOU PLANNING, CAWTHON?
No.198075
Anonymous
Replies:>>198079
>>198070

So a question. Is is console limitations or just the age of the Gamebryo engine that is causing this problem for them.

I mean I know Fallout has a certain style they want to maintain. Guess we'll have to wait and see when the release hits if its still working. Steam Refund system will surly be telling.
No.198078
Anonymous
>>198073
Its literally gonna be the genocide run in Undertale.
No.198079
Anonymous
>>198075
It's not even the engine, Bethesda's just bad. Catherine was made on Gamebryo (not even Creation, but old Gamebryo) and it looks better than this. Multiple other open world games that look better have come out on these consoles that look better. Even regular ass New Vegas looked better because Obsidian bothered to create a setting with color contrast.

Bethesda is a bad developer that hasn't made an above average game since Morrowind and it looks like FO4 isn't fixing any of 3's issues, fuck that game. If you must get it, get the Game of the Year Edition on sale a year from now and load it with mods, but don't be a part of this bad behavior by buying it at release.
No.198085
Anonymous
Replies:>>198086
>>198079
They really should stop trying to do this on their own. As they really aren't that good at it. They should have put MachineGames or some guys from Arkane Studios on the team.
No.198086
Anonymous
>>198085
>They really should stop trying to do this on their own.
Why in the hell would they? Skyrim sold bajillions.
No.198087
DudeWithMoney !SFwR6DnH/Y
Replies:>>198090
I can't believe what a fucking trainwreck of a movie Silent Hill Revelation was.
No.198090
Anonymous
>>198087
Got a couple nice songs out of the soundtrack, at least.
No.198091
Anonymous
Replies:>>198097
>>198079
Just curious, what didn't you like about FO3? I enjoyed it.
No.198097
Anonymous
>>198091
Awful writing and samey art design is the short version.
save file
image:144697266700.png(47kB , 550x201 , Screen Shot 2015-11-08 at 03.48.08.png)
https://twitter.com/NoogyTweet/status/662333480685039616
So, Now That The Dust Have Settled 2 is pretty much confirmed now.
No.198162
Anonymous
Replies:>>198168
Can people on my steam friends list see what steam groups I join?

Because there's an active group for an anime I watch that I'd like to join, but I have friends on steam that I'd rather have not knowing I watch moeshit.
No.198168
Anonymous
>>198162
It will show up in the "minor events" list, the one you see at the bottom of each day that includes people who have become friends, achievements someone has unlocked, etc. Unless your friends have few friends themselves, or are specifically seeking out your name, it will get lost in the noise.

Though if you post a thread to the group, I think it shows up in the feed proper.
No.198179
The Sneaky Tiki
Replies:>>198180
I'm Steam Controllering It up, I'm way into it.
No.198180
Anonymous
Replies:>>198188
>>198179
How does it feel?
No.198188
The Sneaky Tiki
Replies:>>198192
>>198180
A lot more solid than Pat from TBFP described it though about as loud, but I think a lot of his animosity towards it comes from the differences in what we're using it for.

He got it for videogames specifically which it's okay at and takes a lot of getting used to, but I can beat Super Meat Boy with it. It's definitely not a mouse and Keyboard replacement, but I'd say it can handily compete with if not beat a standard Xbox controller once you get over the hump.

What I got it for was a convenience, as long as I don't have to type anything I can browse movies and videos and games while lying down, further more I hooked it up to my lap top and made a system for my parents to watch movies without having to rely on my computer. I'm already going to get another one, to me it's like the new age equivalent of the invention of the TV remote. less a cutting age 1 to 1 perfect gaming tool and more of a REALLY nice comfort device.
No.198190
Anonymous
Man, fuck playing Darksiders 2 HD on the hardest difficulty. What a fucking clusterfuck. That camera might be the worst I've ever seen in a videogame.
No.198192
thatother1dude !!/PKS88+dMMc
Replies:>>198193
For some reason, Undertale keeps thinking my controller has the analog stick perpetually pointed at up. Is there a launch option that can disable analog? The ingame "POV only" option has no effect.

>>198188
I've heard the virtual keyboard works pretty well for typing.
No.198193
The Sneaky Tiki
>>198192
I didn't even know there was such a thing.

Also playing Rise of The Tomb Raider (I feel dumb even typing that stupid, stupid name) and it's exactly like the first one with WAAAAAAAAAAAY more RPG and Metroidvania.

I'm loving it, but if you hated the first one this will be even more poisonous to you.

The games fatal flaw is the lack of Sam and Sam X Lara was literally the best thing about the first one.
No.198194
Mr. Stone !zWb42fBPMM
Replies:>>198200
Lab Zero got a twenty-day extension on the Indivisible campaign. At the rate it’s going now, they may just crack that 1.5mil mark by the end of the month.
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Meanwhile, Friday the 13th: The Game just hit its funding goals and is coasting toward stretch goals before the campaign closes up this Friday... the 13th.

https://www.kickstarter.com/projects/613356213/friday-the-13th-the-game/description
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>>198194
Yup. I fucking love the dog they announced.
No.198203
Anonymous
Replies:>>198204
I'm uncertain about Indisivible's chances but I really hope they make it.
No.198204
Mr. Stone !zWb42fBPMM
>>198203

Well, the campaign’s just shy of a million after the end of its initial stretch of time. The funding’s gonna have to crank up hard over the next twenty days to make that last 500k.
No.198205
Anonymous
Sometimes replaying a game you enjoyed on normal on the hardest difficulty really shines a light on its weaknesses, like janky hitboxes and imprecise controls.
No.198252
Anonymous
Replies:>>198263
//youtube.com/watch?v=w-UgOXP82UIyoutube thumb
Well then. About time.
No.198263
Anonymous
>>198252
Well since they are having them put a log of eggs in the basket with Youtube Red, they'd better make some kinda deal.
No.198292
Anonymous
Vermintide look super fun. Makes me wish I had friends.
save file
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Any reason why Touhou 14.5 looks like this when I run it? The background never extends to the whole window. Bad install or my crappy laptop?
No.198307
Anonymous
My Steam wishlist has basically become my "might buy if it ever leaves early access and turns out alright" list. Not sure how I feel about that.
No.198308
Anonymous
Yea the "Beta/Early Access" thing has become way too common as of late.
No.198309
Anonymous
>>198308
Why hire testers when people will do it for free?
No.198310
Anonymous
Replies:>>198311
>>198309
For free? I think you mean "will pay YOU to test your game for you"
No.198311
Anonymous
Replies:>>198314
>>198308
>>198309
>>198310
You say this as though you're blaming the companies, but 95% of the blame lies on gamers themselves for being willing to pay for it in the first place. If gamers' play habits matched their rhetoric, almost none of the "problems" in the industry (DLC, early access, zero day patches, DRM, etc.) would actually be problems.
No.198314
Anonymous
Replies:>>198315
No.198315
Anonymous
>>198314
Yea especially with the rise of the professional gamer. Those that follow them will play while they shill about the game they are playing for a living.
No.198317
Mr. Stone !zWb42fBPMM
>>198316

Under any other circumstances, people would give no fucks about DOA Xtreme 3, but because Koei Tecmo raised the idea of SJWs getting the American release cancelled, everyone wants to cry about feminists and censorship and how a game that would’ve only ever sold a few thousand copies if it came out here will never be seen on American shelves. The SJW boogeyman argument crumbles when you take into account how Koei Tecmo faced a small amount of visible “SJW-esque” criticism over Dead or Alive 5, yet still released the game—skimpy costumes and all—in the United States; the same goes for Ar Nosurge Plus, Deception IV, and Yoru no Nai Kuni (to be released in the States next year as Nights of Azure), all of which contain sexualized portrayals of female characters. Aside from generalized complaints about the sexualization and objectification of women in videogames, was there any sort of major furor over DOA Xtreme 3 or the other games I mentioned above?

Koei Tecmo most likely figured the game would sell poorly here in the States. Maybe the company wanted a convenient excuse to avoid releasing the game in the States…or maybe it raised the spectre of SJW censorship as a marketing scheme designed to get the game some attention. The content of every other game released by the company this year—as well as the non-existent cultural backlash to those games—dispels that entire “fear of criticism” illusion.
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>>198317

Further proof this whole SJW boogeyman stuff is a bullshit ploy: the attached image is a direct quote from Tomonobu Itagaki…from 2006 (source: http://www.ign.com/articles/2006/05/11/e3-2006-the-itagaki-interview). Koei Tecmo is trying to bullshit its way into making DOA Xtreme 3 a bigger seller than it ever would’ve been without this “controversy”.
No.198319
Anonymous
Replies:>>198320
>>198317
>Aside from generalized complaints about the sexualization and objectification of women in videogames

This shit doesn't apply to DoA. DoA has no bullshit about what it wants its target audience to be: horny teenagers and straight men. And there is nothing wrong with that. It's just porn. DoA doesn't have to appeal to women. This isn't like Metroid or something, where the actual game is what's supposed to drive sales, and oversexualization becomes morally wrong when you consider there may be a fuckton of women who enjoy playing Metroid. With DoA, nobody gives two shits about the actual game. It's porn. There is nothing wrong with making a niche game for a niche audience. The idea that such games (along with porn in general) condition sexism is totally unfounded.

I know this has nothing to do with your argument, but I had to get it off my chest.
No.198320
Mr. Stone !zWb42fBPMM
Replies:>>198325
>>198319

And all that stuff you just said is largely why there hasn’t been an actual backlash against DOA Xtreme 3 (or DOA 5, for that matter): the people who’d normally protest against such things give no fucks because those games lack the cultural reach of, say, Street Fighter—which means they’re worthless in terms of getting pissed off about how they portray women.

(BTW: I once owned the original Xtreme Beach Volleyball. The actual volleyball portion of the game was surprisingly fun.)
No.198323
Anonymous
http://slimedrippings.tumblr.com/gamefaqssort
No.198325
rasputin_zero
>>198320
I'm not sure what's more impressive, Play-Asia's shamelessly cynical chutzpah or the gullibility of the people falling for it:

Play-Asia: "HEY DID YOU HEAR THOSE DAMNED DASTARDLY FEMINAZIS DON'T WANT YOU TO GIVE US ALL OF YOUR MONEY?"
Cretin: "THEY DON'T? WELL HERE, HAVE ALL OF MY MONEY. THAT'LL SHOW 'EM."

Fucking idiots.
No.198326
Mr. Stone !zWb42fBPMM
Replies:>>198333
>>198325

And all for a game that a good chunk of the people falling for the bullshit would’ve never bought otherwise.
No.198327
Anonymous
//youtube.com/watch?v=_qpd8YvUGhsyoutube thumb

Oh hey some thanksgiving Johntron.
No.198333
Anonymous
>>198325
>>198326
Actually it's more like

Play-Asia: "Hey they won't sell the game in America, but we will."
Adults who want to legally purchase a game: "Thanks a lot, bro."

Said Feminazis they are speaking out against are actually literally threatening their business for selling the game.
http://blogjob.com/oneangrygamer/2015/11/former-ign-and-gamespot-journalists-threaten-play-asia-for-supporting-dead-or-alive-xtreme-3/

But ok, ignore all the evidence and say some bullshit about how I hate women or something for believing Play-Asia isn't doing anything wrong.
No.198334
Anonymous
>>198333
>say some bullshit about how I hate women
Happily.
No.198335
Mr. Stone !zWb42fBPMM
Replies:>>198336
>>198333

I don’t give a shit about them selling the game—and I doubt the “feminazis” care all that much, either. The real reason people are pissed at Play-Asia is because it chose to market their “we’ll sell the game” decision by playing into the hands of Gamergate’s worst fears, especially when all the other evidence about why Koei Tecmo avoided localizing DOAX3 says it was a decision based on pure economics.
No.198336
Anonymous
Replies:>>198338
>>198335
Is that any reason to threaten their business, and people's jobs as well? How is this any different from any other company marketing tactics?
No.198337
Anonymous
>>19833
It is as much a reason to not support, and discourage others not to support, them as if they were paying it forward to Neonazis.
No.198338
Mr. Stone !zWb42fBPMM
>>198336

>Is that any reason to threaten their business, and people's jobs as well?

Play-Asia's partner companies have every right to reconsider doing business with PA based on things that company does. If PA wants to die on the hill of "we’re gonna sell you the game feminazis don’t want you buying”, none of those partner companies have to die alongside PA.

>How is this any different from any other company marketing tactics?

Most companies market their products based on either the product itself (“Our toothpaste is proven to kill 99.9% of bacteria in your mouth"), reviews by consumers or experts (“Four out of five dentists recommend our toothpaste”), or its standing in the free market (“Our toothpaste is the country’s best-selling toothpaste”). All of those types of marketing try to convince people that the product is good. Play-Asia’s “buy the game that SJWs hate” gimmick is marketing that tries to lure people into feeling as if they’re fighting for a cause by buying a product (e.g., Pepsi vs Coca-Cola, Nintendo vs SEGA), regardless of whether the product itself is any good. Koei Tecmo's decision to avoid localizing DOAX3 was almost surely an economical one; there was no "SJW uproar" over DOAX3 before that Facebook post, and I hadn’t heard of any major campaigns to get the game released in the West before that Facebook post. But as soon as that Facebook post popped up and Play-Asia made its “battlecry” marketing tweet, a whole campaign propped up in support of DOAX3.

As it stands right now, Koei Tecmo needs no Western marketing for DOAX3 (regardless of whether it localizes the game), Play-Asia needs no marketing for its decision to sell the game, and people who buy into the “SJWs want to kill DOAX3” narrative need no other reason to buy a game they likely wouldn’t have bought in the absence of that narrative. KT, PA, and the Gamergate side of the gaming community crafted a narrative that didn’t exist until KT’s Facebook post, then used it as a marketing scheme to sell a game that would’ve sold far fewer copies otherwise. The game could be a shitpile and still sell more copies than normal because of a false narrative concocted in part by a company that wanted to avoid saying it did something for purely economical reasons.

But this shit also further entrenches the Gamergate side of the gaming community against the “SJWs” (and people they consider on the same side as the SJWs/feminazis/whatever). Anything that continues to push the false narratives of “feminazis want to make your games worse” and “SJWs want to kill gaming…FOR YOU” is disgusting on its own; when that shit becomes a goddamned marketing gimmick, I’m inclined to stand against it far more than I would otherwise.
No.198339
Anonymous
Replies:>>198342
And the cancer continues
No.198341
Anonymous
Hey, if EA's "your mom hates this game" campaign worked...
No.198342
Anonymous
>>198339
And you're doing so much to curb it by bitching about it while trying to seem apathetic.
No.198344
Mr. Stone !zWb42fBPMM
Replies:>>198346
>>198343

I abhor censorship, but I dislike bad infographics even more. Let’s see: no censorship, “successful” (unknown if any sort of actual campaign forced the change), no censorship, no censorship (yet), “successful” (unknown if any sort of actual campaign forced the change), “successful” (I know there’s been lots of criticism of the “Slave Leia” outfit, but I don’t know if there was an ongoing campaign to have it erased from merch), I’ve gone over that bullshit above, the full game hasn’t been released yet (so things can always change), succesful, semi-successful (I heard of no campaign about having the sliders removed and they aren’t exactly pertinent to the overall game).

So! Of the nine videogames listed on that infographic, three weren’t censored, two aren’t even out as full games yet, none of the four “successful” forms of censorship resulted in the removal of content pertinent to the actual gameplay, and only one of those aformentioned “successes” resulted in a game being pulled from “store shelves” due to content. Oh, and according to other sources, Yohjo Simulator wasn’t getting “overwhelmingly positive” reviews, so it’s highly probable that the game was pulled due to, y’know, sucking complete ass (if you can provide a credible source pointing towards a campaign to get the game removed for its content, feel free to do so). If you were trying to piss me off about censorship, you did a very poor job.
No.198345
Anonymous
Replies:>>198347
>>198343
I notice that not a single thing you've listed here involves the government preventing people from saying anything. Everything was business decisions about how to make the most money. You're just bitching that companies don't consider your boners to be as valuable as respect from the rest of the audience, and calling it "censorship" so you can pretend you have a case beyond wanting to masturbate to video game characters.
No.198346
Anonymous
>>198344
Also, it's lying about the "real life gym shorts" thing because it's basing its information on fanservicey anime. In real life, bloomers were phased out a long time ago in favor of sweatpants or regular gym shorts for girls, more or less the same as the sorts of things girls wear as gym clothes in US schools. They still appear in anime because teenage boys masturbating can make anime (and video game companies) a lot of money, but US companies are becoming less willing to openly sexualize underage girls for money due to not liking the reputation it gives them.

Really, arguments like these are actually arguments *against* freedom of speech. It was the companies that release these games that decided to change the content, because they tailor what they release to the market they release in. Whiny teenage gamers (and manchildren who never grew out of their teenage idiocy) then bitch about it claiming that it's censorship when really they're the ones trying to prevent people from being able to say what they want to say--they want to force people to say what they want to hear, instead.
No.198347
Anonymous
>>198345
Not him, but there's a case to be made for companies trying to appeal to a small minority, which in turn actually turns away an equally small minority, thereby wasting time and money on bitching and moaning about shit nobody cares about and also denying creative artists what they want to make.
No.198348
Anonymous
>>198347
Also, if companies REALLY wanted to maximize profits, they wouldn't have changed a damn thing. Studies show controversy makes game sales skyrocket. If they cave in, that controversy goes away.
No.198350
Mr. Stone !zWb42fBPMM
>>198347

>there's a case to be made for companies trying to appeal to a small minority

The issue there is that most major gave devs/pubs won’t actually make games that do this unless the ROI rate is high enough to offset the risk. Koei Tecmo decided not to publish DOAX3 in the West specifically because the ROI would have been minimal (at best) even for a lazy localization; the decision may have been influenced in part by the ongoing discussions about female characters in gaming here in the States, but that wouldn’t have made much of a difference if KT thought the game would sell well enough to weather the storm of controversy. (Again: all of its output this year proves KT gives no fucks about selling “sexy” content in the West.) If we were talking smaller pubs and indie devs—who are more likely to take the risks you’re talking about in a bid for attention in a crowded marketplace—you’d have more of a point.
No.198351
Anonymous
It's always great to see people take the bait.
Replies:>>198357
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No.198357
Mr. Stone !zWb42fBPMM
>>198355

>people upset about Play-Asia’s dumbass tweet promise to stop buying from and supporting the company
>somehow this is wrong because Gaming Journalism

…fucking what
No.198358
Anonymous
Replies:>>198359
seen some gearing up another run at 4chan. Some kinda connection between Stormfront 4Chan, 8chan and Gamergate.

That's going to be fun
No.198359
Anonymous
Replies:>>198360
>>198358
Is it even possible to involve Stormfront and still consider yourselflegitimate movement
No.198360
Anonymous
Replies:>>198361
>>198359
Well yes, because #gg is exactly as racist as storefront.
No.198361
Anonymous
>>198360
and here we go
No.198362
Anonymous
So it looks like Konami finally acknowledged the secret nukes cutscenes as an actual thing. No wonder they were pulled from that one channel.
No.198364
The Sneaky Tiki
HOLY FUCKING SHIT FAR CRY 4's SYRINGE CRAFTING IS THE FUCKING MOST UNINTUITIVE SHIT I HAVE EVER SEEN
No.198365
Mr. Stone !zWb42fBPMM
Replies:>>198366
http://imgur.com/a/vIEmD

New FNAF World images, taken from the game’s indieDB page. Scott lives!
No.198366
Anonymous
Replies:>>198367
>>198365
I'm so very confused that this is a real thing that is being made, but hey if he can actually pull it off, good on him!
No.198367
Mr. Stone !zWb42fBPMM
Replies:>>198368
>>198366

The only thing I’m left wondering about in regards to FNAF World is just what the hell Scott’s going to do for a storyline.
No.198368
Anonymous
Replies:>>198369
>>198367
Something that starts benign and saccharine but gets more twisted and dark as you peek behind the curtain. Maybe a fake ending that leads to "breaking" the game and then the real adventure begins.
No.198369
Mr. Stone !zWb42fBPMM
Replies:>>198371
>>198368

I believe Scott said FNAF World would not be a horror game, though that could be a misdirect.
No.198371
Anonymous
Replies:>>198372
>>198369
Its likely going to be a "hacked" scenario. Maybe aggressive copy protection or just the game becoming more corrupt as you progress along that dark path.

"What are you doing?"

"Nice children don't play like this."

*FREDDY SCREAM*

"This will not end well."

I mean if its utterly a benign throwback to his old work I'd be surprised.
No.198372
Mr. Stone !zWb42fBPMM
>>198371

Judging from the “preview” he put out a few weeks back (http://freddy-fazbears-pizza.wikia.com/wiki/FNaF_World:_Halloween_Edition), the game is likely to contain at least one nightmarish monstrosity (Purplegeist) as a boss.
No.198384
Anonymous
I have a strong urge to kill in real life people who dominate me in video games.

I have a fantasy where I'm like the Terminator and my fists are literally made of steel, and I cave their smug face in with a single punch.
No.198409
Anonymous
Why...are we not talking about this?

http://www.polygon.com/2015/11/30/9822566/platinum-games-teenage-mutant-ninja-turtles-game-activision
No.198410
Anonymous
>>198409
They've been improving their handle on commerical game development. A Further refinement of the features they started with in Korra.
No.198411
Anonymous
>>198409
Why the hell are Platinum being handed so many licensed stuff? I mean I'm not complaining, but I would think they're a little too famous/expensive for, for lack of a better word, shovelware.
No.198412
Anonymous
>>198411
They're not that expensive compared to AAA developers and they have brand power when it comes to action games.
No.198413
Anonymous
>>198411
>famous/expensive
Uh no, they're perpetually broke. But they're a great prestige get and good to work with so they get picked up a lot.
No.198422
Anonymous
Replies:>>198429
GUYS

GUYS

NO, REALLY, GUYS.

https://www.epicgames.com/shadowcomplex/

Epic just put the Shadow Complex PC remaster free to dowload. Go and get it, there is no reason not to, awesome game.
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It took a year of on and off grinding, but it does feel kinda great to see all these stars in a deck.
No.198429
Anonymous
Replies:>>198431
>>198422
>Got to sign up for an account with them
Eh...I'll pass.
No.198430
TeethandHunger
//youtube.com/watch?v=r09Di2cEaSsyoutube thumb

Mortal Kombat DLC pack 2 trailer is up. Take a look if you haven't seen it.
You know...if you really want too.
No.198431
T4 was here
Replies:>>198434
>>198429
And I can try the new UT too, thanks!
No.198434
Anonymous
Replies:>>198436
>>198431
You are passing on a terrific game for free, just because the ten seconds necessary to make an account? odd.
No.198436
Anonymous
>>198434
I got too many games on my backlog anyway. I can't be bothered to deal with yet another account right now. Maaybe I'm just looking for an excuse to not play games right now.
No.198438
Anonymous
Can someone sum up for me what the deal was with Kojima at the VGAs last night?
No.198439
Anonymous
Replies:>>198440
>>198438
Konami would not allow him to accept the award.
That's pretty much it.

I don't know who's in charge of that company but I feel as though they may be insane. Or at least completely alien tothe concept of good PR.
No.198440
Anonymous
>>198439
Probably the former, because supposedly it was to dissociate his name from Metal Gear further, and even the biggest idiot would realize by now that would just result in the opposite.
No.198442
Mr. Stone !zWb42fBPMM
>>198438

Konami literally had a lawyer at the show to prevent Kojima from entering the building, which meant he couldn't accept any awards for MGS5.

On the bright side, whoever was hosting the show apparently called Konami out on their bullshit.
No.198445
Anonymous
Replies:>>198446
>>198442
Though since Konami is leaving much of that world behind they are kinda being the biggest asshole they could be
No.198446
Mr. Stone !zWb42fBPMM
>>198445

May as well flip the bird to the whole damn industry if they’re on the way out, I s’pose.
No.198447
Anonymous
>>198442
Wow, that is a crock of shit. I remember when /v/ posted lots of pictures and sent letters to Goichi Suda when there was that picture of him reading to sign/sell No More Heroes in Japan and no one showed up, maybe they'll do something like that for Kojima.
No.198457
Mr. Stone !zWb42fBPMM
Replies:>>198460
Capcom revealed the final character of the initial Street Fighter V lineup at today's PlayStation press event: an original character named F.A.N.G. His reveal also showed off a brand new stage - a Shadaloo stage with statues of the Grandmasters in the background - which is apropos, since F.A.N.G. is a Shadaloo operative of some sort.

The first six DLC characters were also revealed: we’re getting Alex, Guile, Balrog, Ibuki, Juri, and Urien.
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Hey, wait a minute—Balrog, Bison, Vega, and…F.A.N.G.?! I wonder what happened to Sagat…
No.198460
Anonymous
>>198457
>>198459
http://www.eventhubs.com/news/2015/dec/05/fng-revealed-street-fighter-5s-final-launch-character/#comments

His model looks like he's from a completely different game, he'll a different series. I don't know how, but he manages to stick out like a huge sore thumb.
No.198461
Anonymous
Replies:>>198464
>>198459
I'm not sure what your screenshot refers to (The new streetfighter game I assume?) but Sagat is not a bad guy and is not one of M.Bison's "Generals/Bodyguards" after a certain point in the storyline.

There's no reason for him to be there.
No.198463
Anonymous
With Summer Lesson and VR support for DoAX3 announced I started to think. How difficult is it gonna be for socially awkward nerds to masturbate with the girl standing right in front of them so to speak?
No.198464
Mr. Stone !zWb42fBPMM
Replies:>>198483
>>198461

I wasn’t aware of that.
No.198483
Anonymous
Replies:>>198487
>>198464
Sagat has received a surprisingly decent amount of character development over the years. Hell, nowadays he has gone over his feud with Ryu, and even considers him a friendly rival.
No.198487
Mr. Stone !zWb42fBPMM
>>198483

See, this is why Street Fighter has needed a story mode like the ones in the last two Mortal Kombat games.
No.198501
Mr. Stone !zWb42fBPMM
>During this past weekend’s PlayStation Experience in San Francisco, SQUARE ENIX® debuted a new trailer for FINAL FANTASY® VII REMAKE, the full remake of the award-winning role-playing game, FINAL FANTASY VII. The new trailer features the first CG scenes as well as gameplay footage. FINAL FANTASY VII REMAKE will be told across a multi-part series, with each entry providing its own unique experience.

Y’know, all things considered, handling it this way does make more sense than trying to pack the entirety of the remake into a single game. But this still hurts my soul all the same.
No.198502
Anonymous
Replies:>>198504
>>198501
To this day I have not played that game, and probably won't because I'm not a fan of RPGs. Is the story the kind of thing that can be broken up like that?
No.198504
Mr. Stone !zWb42fBPMM
>>198502

Actually, yes; the original game was itself spaced apart to three discs. My hope is that Squeenix at least tries to cram as much story as possible into a single episode rather than selling us a hundred fucking episodes that amount to a single disc of the original game.
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Saw Sony's ga-... I mean reality simulators trailer, and spotted this.

Is he doing a split?
No.198506
Anonymous
Replies:>>198509
>>198501
I'm okay with it being broken into different parts.

Looks like the gameplay will be at least partly based on Kingdom Hearts, which is kinda cool. I wonder if they'll keep the original turn based stuff in as well.

Now that I know the gameplay is different I'll need to go back and play the original again sometime, I never did finish it.

I know it's to be expected, but I'm not big on the aesthetic of the remake. I liked that the original was kind of cartoony a lot of the time. I'm not big on the voiceactors either, but maybe the lines in the trailer aren't final.
No.198508
Anonymous
I really hope the FF7 remake brings back Aerith's old sassy personality instead of the goody-goody Miss Perfect they've been parading her as with Advent Children and all the other spinoffs.
No.198509
Anonymous
>>198506
>based on Kingdom Hearts

Actually it just looks like they took FF15's engine, and slapped FF7 onto it. Not necessarily a bad thing. I doubt they'll have a "turn-based" mode though.
No.198510
Anonymous
>Completely Different Battle System
>Voice Acting
>Multiple episodes to pay for
Yeah I've absolutely no interest in the remake.
No.198511
Anonymous
Replies:>>198512
>>198510
If they only charge like 10 dollars per episode for six episodes it's not too bad.
No.198512
Anonymous
Replies:>>198514
>>198511
Let's wait to see how many episodes there are and how much each one will cost, then.
No.198514
Mr. Stone !zWb42fBPMM
>>198512

Yeah, I like the stylistic changes and the look of the new gameplay (I liked FF12!), but the episodic thing is what worries me.
No.198517
Anonymous
>>198510
>not wanting voices instead of reading through novels of dialogue
>actually preferring turn based battles

Personally I'm pleased with the direction they're taking. If you remake something, you need to actually REMAKE IT. Make it fresh and new.
No.198518
rasputin_zero
Replies:>>198521
>>198501
Multiple parts was likely the only way Squeenix could replicate the sheer content of the original game in modern bells-and-whistles 3D graphics within something resembling a reasonable budget. We do mock modern FFs for being "corridor simulators" but we've reached a crunch point in the industry where we have to ask ourselves if cinematic games of the type the original FFVII pioneered are financially feasible anymore.
No.198519
Anonymous
>>198517
Are you trying to play to all the cliches? Can't handle reading books & bitches about turnbased battles because you don't have any patience.

Final Fantasy games have never actually been all that text heavy.
No.198520
Anonymous
Keep in mind that Midgar was basically the size of a football field in the original game, since everything was stylized and way too small. They're trying to make it actual city size now.
No.198521
Anonymous
>>198518
Maybe Squenix should just stop making games.
No.198523
Anonymous
Replies:>>198524
>>198510
I'm not sure why you wanted a remake in the first place. If all you wanted was improved graphics on the original you should've just downloaded the mod for the steam port.
No.198524
Mr. Stone !zWb42fBPMM
>>198523

Or the PS4 re-release.
No.198525
Anonymous
>>198517
>wanting to listen to anime-dub quality voice acting the entire game

I'm fine with the new gameplay, excited even, but the VAs in the trailer were just bad. I'd rather read the dialogue if the acting is poor.
No.198526
Anonymous
Yeah, I really hope there's gonna be a Japanese voice option.
No.198529
Anonymous
Replies:>>198530
>>198525
I am fairly certain Barret's voice actor was Jet from Cowboy Bebop, generally considered one of the best dubs of all times, and considered even by the staff to be better than the original.
No.198530
Anonymous
Replies:>>198533
>>198529
And he was only one who was bearable.
No.198533
Anonymous
>>198530
>>198525
This reminds me, just how far into development is the game that they actually have English voices? I mean damn, that's usually one of the LAST things you do before release.
No.198534
Anonymous
>>198533
Not in the age of 4 year marketing cycles.
No.198535
Mr. Stone !zWb42fBPMM
Replies:>>198536
>>198533

The trailer proves they have everything from the intro to the Guard Scorpion boss fight deep in development, if not already finished.

And that’s what worries me about the episodic nature of the remake: that section of the game is a small fraction of the first disc of the original game, and if they’re planning on using the Guard Scorpion fight as an “endpoint” to the first episode of FF7R, they’re likely going to be releasing a lot of episodes.
No.198536
Anonymous
>>198535
>and if they’re planning on using the Guard Scorpion fight as an “endpoint” to the first episode of FF7R
Why would you even think that?
No.198537
Mr. Stone !zWb42fBPMM
>>198536

I find it helps to remain cynical of gaming companies these days—especially when they make it easy to do so.

My least conservative guess as to the endpoint of the first “episode” for FF7R would be the point where Cloud ’n The Gang leave Midgar to pursue Sephiroth. Squeenix said it planned for each episode to provide “its own unique experience” and the section of the game I mentioned takes place entirely in Midgar, so it makes the most sense to cut there. That said: I’m not above thinking they’ll cut it earlier than that point so they can make more episodes (and thus more money). Why wouldn’t they milk this project for all it’s worth?
No.198538
Anonymous
Replies:>>198539
>>198536
Three words: All the Bravest.
No.198539
Anonymous
Replies:>>198540
>>198538
Some who cares mobile game vs a headline release


Hmmmmmmmm
No.198542
T4 was here
Anyone wanna play some Heroes of the Storm?
https://battle.net/recruit/XF88DQQLC9
save file
image:144962069800.jpg(293kB , 750x478 , gamefreak knows whats up tumblr_nyuark32Rf1ugoh7ro3_1280.jpg)
>#canon
No.198544
Anonymous
Replies:>>198568
>>198543
i wonder if machop /ss/ is doable
Replies:>>198584
save file
image:144969005900.png(65kB , 254x428 , XY_Psychic.png)
>>198544
Eh, depents on the level I guess.
Everstone = Forever Young?
Also soucre:
http://www.pokemon.jp/special/kairiky_gym/
http://www.pokemon.jp/special/kairiky_gym/girlstalk/

And think about this, Psychic type male + Human Female = This Guy?(pic)
No.198584
Anonymous
>>198543
>>198568
Well... if Gardevoir can have fans...
No.198589
Jumpman
Replies:>>198594
http://venturebeat.com/2015/12/10/playstation-4-outsold-xbox-one-in-november/
http://venturebeat.com/2015/12/10/november-npd-cod-beats-fallout/

>PS4 is still the king
>And so is COD
>NFS outsold Halo 5
>Releasing Rise of the Tomb Raider during Fallout 4 was a TERRIBLE idea
>And the best-selling Nintendo game was Just Dance for the Wii

Quite a November to remember.
No.198594
Anonymous
Replies:>>198597
>>198589
>>Releasing Rise of the Tomb Raider during Fallout 4 was a TERRIBLE idea

Did not even realize the game had come out. Well that an the delay on a PC release. And that is the same dang thing. Rise of would have been a great title for the first game.
No.198597
rasputin_zero
>>198594
Releasing a title so closely associated with the Playstation brand exclusively on the Xbox One was retardation of the highest degree. I've heard good things about the game, so I do hope its sales pick up once it's released on other platforms.
No.198598
Anonymous
>>198597
It'll have steady numbers but they won't be what they are expecting, just like last time.
No.198600
Anonymous
>>198597
Hopefully it will pick up with the inevitable PC release.
No.198604
Anonymous
Replies:>>198605
http://www.eventhubs.com/news/2015/dec/12/street-fighters-akuma-joins-tekken-7/

Well that's near.
No.198605
Anonymous
>>198604
As far as cameo characters go, that's pretty cool. It's also surprising to see how great he and his moveset looks in the Tekken engine and how faithful it seems. Makes me actually look forward to Tekken X Street Fighter (whenever that comes out).
No.198606
Anonymous
Blood Bowl might just be the most frustrating game I've ever played.
save file
image:144994493800.jpg(185kB , 1920x1080 , 054atb8.jpg)
XCOM 2: Have fun with your trypophobia
No.198647
Anonymous
>>198646
Oh

Great
No.198649
Anonymous
Years of mashing the Pacman Pacman button have finally born fruit: Behold, the ending of Noby Noby Boy

https://m.youtube.com/watch?v=4mV5QnfpikQ
No.198657
Anonymous
Shmups are pretty fucking hard games.
Replies:>>198666
save file
image:145020867300.jpg(344kB , 500x800 , FNaF_TheNovel.jpg)
So, uh…this is gonna be a thing. And yes, this is from Scott’s site, as he’s the one behind this. WILL THE LORE BE REVEALED IN FULL?!
No.198666
Anonymous
>>198659
Hmmm, Freddy did always have different eyes didn't he.
No.198674
Anonymous
//youtube.com/watch?v=annuTcmB1rwyoutube thumb
Oh shit. Dat new Kojima Productions logo.
No.198675
Anonymous
Replies:>>198680
>>198674
Well, that's it. Sony wins.
No.198680
Anonymous
Replies:>>198689
>>198675

If its exclusive bullshit then I couldn't care less. That garbage is hurting more than it helps gaming in general.
No.198681
Anonymous
Replies:>>198682
How so
No.198682
Anonymous
Replies:>>198683
>>198681
Well more that the smaller titles get hurt by this. I'm going by the whole sales numbers they usually aim for and that exclusivity while giving them a set area to shoot for limits where that number can go.
No.198683
Anonymous
Replies:>>198685
>>198682
Smaller titles actually tend to get some boons in exclusivity, they get a lot more from a platform holder payout than a big game does, and usually they're still allowed to be on PC at least.
No.198685
Anonymous
>>198683
That's a hope, got back into Metal Gear since the last couple installments got PC releases. Would hate to miss out on whatever he's got planned.
No.198686
T4 was here
>>198674
Makes sense, he has been pushing the PS hardware for the start of Solid.
No.198689
Anonymous
>>198680
I'm OK for console exclusivity when it's because Sony/Microsoft/Nintendo funding are responsible for the game's development in the first place, similar to what happened with Bayonetta 2 and Street Fighter V, rather than a situation like Rise of the Tomb Raider where they could've done both systems but were paid off not to. I have no idea which of those scenarios is the case here, but "partnership" makes me think it's something like SFV/Shenmue 3.
No.198691
Anonymous
Replies:>>198694
http://www.avclub.com/article/hideo-kojima-leaves-konami-partners-sony-first-gam-229901
Relevant link's dead so I don't know if it's still the case but apparently whatever Kojima releases will be available for the PC.
No.198692
The Sneaky Tiki
Replies:>>198695
>Xbox One timed exclusive Rise of the Tomb Raider has been listed for PC by Amazon France. The listing has a release date of January 29, 2016.

Holy shit, this wasn't supposed to come out for another six months, how hard do you have to fail on a timed exclusive to lose 4 months off of said exclusivity?

Going head to head with Fallout was THE FUCKING DUMBEST.

Makes me happy though.
Replies:>>198703
save file
image:145030398200.jpg(105kB , 757x565 , BEARDOFINDUSTRYDISAPPROVAL.jpg)
>>198691
I see you are growing the dorable Miyazki beard of industry disgust, Mr.Kojima.
No.198695
Anonymous
>>198692
Finally, PC can experience the joy of a by the numbers shooter
No.198699
The Sneaky Tiki
>>198695
The strength of the reboot tomb raider is in collecting the fun lore and exploring using really great traversal mechanics, it's it's advantage over Uncharted. Metroidvania Uncharted hits all the right corners for me.
No.198700
The Sneaky Tiki
Replies:>>198702
http://www.digitaltrends.com/gaming/rise-of-the-tomb-raider-baba-yaga-dlc-launches-in-january/

Also holy shit this DLC.
No.198701
Anonymous
>>198695
It's not the most original game, but it successfully incorporates a lot of mechanics with broad appeal, and is well-made for what it is.
No.198702
Anonymous
>>198700
Better have a Shadow of the Colossus style Chicken Hut Battle.
No.198703
Anonymous
>>198694

Bring us more Snatcher and ZOE
No.198712
Anonymous
I haven't played any of the new tomb raider games, but I've just started playing the PC port of the first one on the original playstation. I'm still getting used to it but I think I finally understand why some people actually like tank controls. I found them really frustrating when I played Silent Hill, but with Tomb Raider you can jump around so much that most of your movement in a fight revolves around that and rolling. It's actually kind of fun.

It's neat to go back and see how different games tried to figure out how to play in a 3D space. They aren't perfect, but in a way I prefer something slightly flawed but unique to the standard control fare, as long as it manages to be at least kind of fun.
No.198713
Anonymous
//youtube.com/watch?v=MD25QKh6mGAyoutube thumb
Here's a neat little something.
No.198716
A gay
Replies:>>198718
I'm looking for a fairly durable PC controller. I like the logitech 20$ ones, but I'm sick of them breaking roughly every year after I get em.
No.198718
Anonymous
Replies:>>198725
>>198716
xbox ones are the usual goto Xbone windows model as bit better sticks than the 360
No.198720
The Sneaky Tiki
Replies:>>198722
Man playing Mad Max right next to Fallout makes the Fallout universe look like the most baby bitch apocalypse ever.

Fucking fallout bourgeoisie eating crispy squirrel meat and shit, s'cuse while I scoop maggots out of this corpse to eat for the first time in days, trying to save this contaminated dog food can so I can eat really fancy later.
No.198722
Anonymous
Replies:>>198723
>>198720
I can't think of which is less appealing, the Generic Sandbox Game or the Bethesda Fallout.
No.198723
The Sneaky Tiki
>>198722
Mad Max got a super bum rap, Fallout 4 is literally nothing without mods so I'd lean towards it.
No.198724
T4 was here
http://www.gameinformer.com/b/news/archive/2015/12/15/a-game-based-on-biker-mice-from-mars-released-on-mobile-platforms-today.aspx
Well thats left field as fuck.
No.198725
A gay
>>198718
Thank you
No.198730
Anonymous
Square is actually being pretty clever about that whole release date thing. Releasing at the same time as Persona seems unwise.
No.198742
Anonymous
http://arstechnica.com/gaming/2015/12/loading-screen-boredom-may-behind-us-thanks-to-expiring-patent/?mbid=synd_moz_videogamesgen1

Well this explains why loading screens have sucked for so long.
No.198764
T4 was here
http://toynewsi.com/news.php?catid=274&itemid=25686
Let the merchandising begin!
//youtube.com/watch?v=PQEVgbMqq7oyoutube thumb
save file
image:145091300200.png(55kB , 282x250 , 1358901331294.png)
//youtube.com/watch?v=-dnSORl9_oIyoutube thumb

It makes me sick knowing all these potentially good games were abused or trashed.
No.199870
Anonymous
With Killer Instinct out on PC I gave it a try, but even though it seems fun, I really can't get on board with this business model.

I feel like they're shooting themselves in the foot by only having one free character at a time. It really doesn't let the player try out different stuff and get a good feel for the kind of content they'd be putting down money for.

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1679305997.122958 - 0.033558 (0.000125s): called footer.php

1679305997.123763 - 0.034363 (0.000805s): kobak\plugins: checking actions for hook "footer_meta"

1679305997.123849 - 0.034449 (0.000086s): kobak\plugins: finished running 8 actions for hook "footer_meta"

1679305997.123851 - 0.034451 (0.000002s): completed rendering most of the html

1679305997.123906 - 0.034506 (0.000055s): starting debug

1679305997.124734 - 0.035334 (0.000828s): starting debug_t


1679305997.12608000: end


SQL statistics:

time taken: 0.00069499 SELECT *, ( SELECT GROUP_CONCAT(DISTINCT `kobaboardban`.`boardid` ORDER BY `kobaboardban`.`boardid` SEPARATOR ',') FROM `kobaboardban` WHERE `banid` = `id` GROUP BY `banid` ) AS `active_boards` FROM `kobaban` WHERE ( (`iplong1` = '03eeca4c') OR (`iplong1` <= '03eeca4c' AND '03eeca4c' <= `iplong2`) ) AND `type` IN(-1,0,1,2,3) AND (`id` IN ( SELECT `banid` FROM `kobaboardban` WHERE `boardid` IN(3) ) OR `global` = 1) ORDER BY `type`,`expiration` DESC no rows found or affected (prepared query)
time taken: 0.00897098 SELECT p.*, r.time r_time, r.reason r_reason, r.ipmd5 r_ipmd5, r.ipcrypt r_ipcrypt, r.password r_password, r.userid r_userid, s.total_posts, s.total_files, s.total_image, s.total_audio, s.total_video, s.total_swf, s.unique_ip, s.unique_user FROM `kobapost` p LEFT JOIN `kobareport` r on p.boardid = r.boardid and p.postid = r.postid LEFT JOIN `kobapoststats` s on p.boardid = s.boardid and p.postid = s.threadid WHERE p.`boardid` = '3' AND p.`postid` = '197762' AND `parentid` = '0' AND `deleted` = '0' UNION ALL SELECT p.*, r.time r_time, r.reason r_reason, r.ipmd5 r_ipmd5, r.ipcrypt r_ipcrypt, r.password r_password, r.userid r_userid, null as total_posts, null as total_files, null as total_image, null as total_audio, null as total_video, null as total_swf, null as unique_ip, null as unique_user FROM `kobapost` p LEFT JOIN `kobareport` r on p.boardid = r.boardid and p.postid = r.postid WHERE p.`boardid` = '3' AND `parentid` = '197762' AND `deleted` = '0' ORDER BY `parentid`,`postid` no error (prepared query)
time taken: 0.00067592 SELECT `boardid`, `parentid`, `postid` FROM `kobapost` WHERE (`boardid` = 3 AND `postid` IN(197063,197759,19833)) AND `deleted` = 0 no error

actions:

before_validation actions: 1 start: 1679305997.09069300 end: 1679305997.09071400 took (total): 0.000021
footer_meta actions: 8 start: 1679305997.12376600 end: 1679305997.12384600 took (total): 0.000080
header_meta actions: 5 start: 1679305997.10908400 end: 1679305997.10913800 took (total): 0.000054
setup_html actions: 4 start: 1679305997.10892700 end: 1679305997.10900400 took (total): 0.000077
validation actions: 1 start: 1679305997.09074600 end: 1679305997.10881000 took (total): 0.018064

Rewrite/redirect rules:

Redirect /^([a-z_\-0-9]*)\/0.html(?:\?.*)?$/ $matches[1]\/ 302
Redirect /^([a-z_\-0-9]*)\/1.html(?:\?.*)?$/ $matches[1]\/ 302
Rewrite: /^([a-z_\-0-9]*)\/(\d\w*)s.png$/ /$matches[1]/thumbs/$matches[2]s.png
Rewrite: /^([a-z_\-0-9]*)\/?(?:\?.*)?$/ index.php?section=index&board=$matches[1]
Rewrite: /^([a-z_\-0-9]*)\/([0-9]*)\.html(?:\?.*)?$/ index.php?section=index&board=$matches[1]&pagenumber=$matches[2]
Rewrite: /^([a-z_\-0-9]*)\/catalog\.html(?:\?.*)?$/ index.php?section=catalog&board=$matches[1]
Rewrite: /^([a-z_\-0-9]*)\/t([0-9]*)\.(html|json|rss)(?:\?.*)?$/ index.php?section=thread&board=$matches[1]&thread=$matches[2]&ext=$matches[3]
Rewrite: /^([a-z_\-0-9]*)\/posts_feed\.rss$/ index.php?section=posts_feed&board=$matches[1]&ext=rss
Rewrite: /^([a-z_\-0-9]*)\/threads_feed\.rss$/ index.php?section=threads_feed&board=$matches[1]&ext=rss
Rewrite: /^latest_posts\.rss$/ index.php?section=latest_posts&ext=rss
Rewrite: /^latest_threads\.rss$/ index.php?section=latest_threads&ext=rss
Rewrite: /^latest_nsfw_posts\.rss$/ index.php?section=latest_nsfw_posts&ext=rss
Rewrite: /^latest_nsfw_threads\.rss$/ index.php?section=latest_nsfw_threads&ext=rss

rules in htaccess format:

RewriteRule ^([a-z_\-0-9]*)\/0.html(?:\?.*)?$ $1/ [R=302,L,QSA] RewriteRule ^([a-z_\-0-9]*)\/1.html(?:\?.*)?$ $1/ [R=302,L,QSA] RewriteRule ^([a-z_\-0-9]*)\/(\d\w*)s.png$ /$1/thumbs/$2s.png [L,QSA] RewriteRule ^([a-z_\-0-9]*)/(?:\?.*)?$ index.php?section=index&board=$1 [L,QSA] RewriteRule ^([a-z_\-0-9]*)\/([0-9]*)\.html(?:\?.*)?$ index.php?section=index&board=$1&pagenumber=$2 [L,QSA] RewriteRule ^([a-z_\-0-9]*)\/catalog\.html(?:\?.*)?$ index.php?section=catalog&board=$1 [L,QSA] RewriteRule ^([a-z_\-0-9]*)\/t([0-9]*)\.(html|json|rss)(?:\?.*)?$ index.php?section=thread&board=$1&thread=$2&ext=$3 [L,QSA] RewriteRule ^([a-z_\-0-9]*)\/posts_feed\.rss$ index.php?section=posts_feed&board=$1&ext=rss [L,QSA] RewriteRule ^([a-z_\-0-9]*)\/threads_feed\.rss$ index.php?section=threads_feed&board=$1&ext=rss [L,QSA] RewriteRule ^latest_posts\.rss$ index.php?section=latest_posts&ext=rss [L,QSA] RewriteRule ^latest_threads\.rss$ index.php?section=latest_threads&ext=rss [L,QSA] RewriteRule ^latest_nsfw_posts\.rss$ index.php?section=latest_nsfw_posts&ext=rss [L,QSA] RewriteRule ^latest_nsfw_threads\.rss$ index.php?section=latest_nsfw_threads&ext=rss [L,QSA]

Current time:

2023-03-20 02:53:17