/cog/ - Traditional & Video Gaming

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image:142299987100.png(84kB , 1723x1723 , Lisa.png)
The Legend of Zelda Thread is not the General Edition

So Lisa is a fantastic game and everyone should play it. It will make you feel things in your soul that you never thought you could. Also, it has a pretty great soundtrack.

//youtube.com/watch?v=U1a_LxEW2bUyoutube thumb
No.193018
Anonymous
Replies:>>193020
Yeah what the hell was wrong with you guys?

It was pretty clearly titled, what was with the confusion? Why did people think Sony had any place there?
No.193019
The Sneaky Tiki
HELL YES DUDE, All hail the Fishmen is up there with Les Baxter's Necronomicon in terms of like, songs that are part of my soul.

//youtube.com/watch?v=DICXzT-PKEEyoutube thumb
No.193020
Anonymous
>>193018
OP said "Last thread hit autosage" which usually only the Generals do. Also it linked to a general Nintendo Direct instead of something specifically Zelda related. Also the thumbnails for both the last General and Zelda thread look similar to where you might mistake it for the other just glancing at it.
No.193021
Anonymous
Been playing Bioshock Infinite's Clash in the Clouds DLC for a bit recently. Everything was going smoothly until I got to the last map, and Wave 5 has TWO Handymen. Death by a million leaps, fuck.

I think I'll go back to earlier ones and focus on getting the Blue Ribbons I haven't gotten yet, then using the money to buy all the remaining weapon upgrades (I focused entirely on the gallery pieces first... and didn't know you had to buy the remaining four Vigors; I thought you got them at some other point, so I went through the first two maps without them.)
No.193023
Anonymous
Pretty amusing that a Christian game websites does better reviews than most mainstream ones, and all it takes is separating scores based on their beliefs from scores based on the actual game. https://www.christcenteredgamer.com/index.php/reviews
No.193026
The Sneaky Tiki
Replies:>>193032
No.193032
Nøpe
>>193026
I was kinda wondering what a cheap cash in platformer would look like on current gen hardware.

Also, no music? You think they'd at least spring for the show's stock music.
Replies:>>193035
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Potential Platinum Reward?
No.193035
Anonymous
Replies:>>193038
>>193033
Nintendo likes to spray paint shit gold and sell it for 5x the price. That's a shitty reward.
No.193036
Anonymous
Replies:>>193039
Amiibos are terrible in general
No.193038
Nøpe
>>193035
Honestly, it's better than most of the stuff we get.
No.193039
Anonymous
>>193036
Amiibos are as close as we'll get to Pokemon in real life.

Mark my words, Pokemon Holylight/Hellfire will have heavy Amiibo integration. Certain Pokemon can only be had through activating an Amiibo, some can only be evolved through items obtained from an Amiibo, you can "upload" your Pokemon's stats to its respective Amiibo to use in other things (like a Pokemon arcade game, or just at a friend's house), people will literally be walking around with Pokeballs attached to their belts. They might even make the game itself F2P and cash in entirely on the Amiibos.
No.193040
Anonymous
Replies:>>193041
>>193039
>Amiibos are as close as we'll get to Pokemon in real life.

I don't believe you're right about that. As the robotics and AI fields advance, do you honestly not think that we are going to, at some point, see full blown customized virtual pets? Heck, I wouldn't be surprised if, ten or twenty years from now, the Pokemon games themselves have at least a spinoff line where the Pokemon themselves are fully simulated virtual lifeforms.
No.193041
Anonymous
>>193040
Granted, I'll amend my statement: "Amiibos are as close as we'll get to Pokemon in real life in the near future."
No.193044
Anonymous
Replies:>>193045
>>193039
Can't wait for the day when Nintendo does that shit and people who presently call out other companies for doing that jump in to mindlessly defend it like the good fan-droids they are.
No.193045
Anonymous
Replies:>>193047
>>193044
It must feel good to be so much better than all the mindless masses and really see what all the "sheeple" don't. Incidentally could you tell me a good place to buy cheap flannel and thick hipster glasses?
No.193047
Anonymous
>>193045
Companies other than Nintendo pump out soulless rehashes? Money-grubbing non-artists! Nintendo does the same? 11/10 GOTY

Companies other than Nintendo wield copyright like a club? Anti-consumer garbage! Nintendo does the same? The people who got hit deserved it!

Comapnies other than Nintendo shit all over beloved icons from the early days of gaming? Ruining our legacy they are! Nintendo does the same? Shut up, you're just a CoD-loving racist!

Companies other than Nintendo use region-locking? They deserve piracy, lol! Nintendo does the same? You're just a cheapskate, stop being entitled!

Companies other than Nintendo try to milk consumers with shitty microtransaction schemes? The cancer killing videogames! Nintendo does the same? GEE I WONDER WHAT THE ANSWER WILL BE

Never underestimate brand loyalty and nostalgia. Now take your bullshit contrarianism back to /v/.
No.193049
Anonymous
>>193047
You're just upset that everyone is legally required to have terrible d-pads because Nintendo holds the patent on good d-pads.
No.193050
Anonymous
Replies:>>193051
>>193049
Just like how all 2D games not made by Nintendo are worthless, right?
No.193051
Anonymous
Replies:>>193057
>>193050
Only because Nintendo holds the patent on Sanity Meters.
That'll come in handy for when Eternal Darkness 2 comes out.
No.193057
Nøpe
Replies:>>193066
>>193047
>soulless rehashes
The only series I can honestly say that does this is the NSMB series. And that's kind of the point as it was meant to be a return to the old form with modern alterations.
And maybe Pokemon. But fuck Pokemon.

>shit all over beloved icons from the early days of gaming
What do you mean by this?

>>193051
>when Eternal Darkness 2 comes out.

Oh anon.
Replies:>>193060
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2015.

It has been 11 years since RE4.

Videogames have finally decided to step up their menu game again.

FUCK. YEAH.
No.193060
The Sneaky Tiki
>>193059
MENUS ARE IMPORTANT AND I'M SO HAPPY THEY ARE FINALLY GETTING WHAT THEY DESERVE!

//youtube.com/watch?v=vvIZOrSNVGgyoutube thumb

Also love that Dark Souls continuing to seep into every game series.
No.193066
Anonymous
Replies:>>193070
>>193057
>And that's kind of the point as it was meant to be a return to the old form with modern alterations.

That's a shitty point then because SMB3 and SMW are superior to SMB1.
They're also superior to every single 2D Mario game after them because fuck effort, kids don't know what a SNES is and the only old fans who haven't jumped ship are going to buy anything.
SMW romhackers put more effort into 2D Mario games than Nintendo is ever willing to do again.

>What do you mean by this?

Have you forgotten Other M?
No.193070
Nøpe
Replies:>>193072
>>193066
>That's a shitty point then because SMB3 and SMW are superior to SMB1
That's not the point being made at all.
The point is the game is the most accurately named 'soulless rehash' of their series because the central point of the series is banking on nostalgia for the old Mario style.

As for other M, that was just a bad game. Very very few liked it, Nintendo fan or not. I don't think many people said "Shut up, you're just a CoD-loving racist!" in response to lambasting it.
No.193072
Anonymous
>>193070
>the central point of the series is banking on nostalgia for the old Mario style

And that's exactly the problem because the NSMB games are consistently worse than their over-a-decade-old predecessors due to failing to offer either challenge or innovation.
Also, trying to copy SMB1 was doomed to failure from the beginning because combining its limited level design with improved platforming physics could only result in something thoroughly boring.

>As for other M, that was just a bad game. Very very few liked it, Nintendo fan or not. I don't think many people said "Shut up, you're just a CoD-loving racist!" in response to lambasting it.

That's not the impression I got back then.
No.193076
Anonymous
>>193072
>That's not the impression I got back then.
Not that anon, but what he said was the impression I got. People were (rightly, I think) angry that Team Ninja made Samus into a submissive soldier who could take no action on her own. Plus the gameplay was mediocre.
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>>193049
I thought I read some time ago that that patent actually ended and they never bothered to renew it. Unfortunately I can't find the article that told me this, but I believe that's why the Xbox One controller can have the D-pad that it has.
No.193078
Anonymous
>>193072
>That's not the impression I got back then.
I'm interested to hear who you were talking to then, because I hang out almost exclusively with Nintendo fans and I don't recall anyone ever saying a kind word about Other M.
No.193082
Anonymous
>>193078
>I'm interested to hear who you were talking to then, because I hang out almost exclusively with Nintendo fans and I don't recall anyone ever saying a kind word about Other M.
I don't think lambasting the game and saying someone is a Cod-loving racist are the same thing, anon.
No.193083
Nøpe
>>193082
>I don't think lambasting the game and saying someone is a Cod-loving racist are the same thing, anon.
Please re-read the comment. Calling someone a "cod loving racist was the apparent response to the game meeting criticism. As mentioned by:
>>193047

Also, keep in mind the quality of the NSMB series wasn't the point of discussion. It was which series could justifiably be labeled a rehash.
No.193086
Anonymous
>>193078
>>193082
Moviebob's opinion was the most extreme, but he was hardly alone with his position. The game triggered a lot of "Behead those who insult Nintendo"-style reactions when people shat on it.
No.193087
Anonymous
>>193086
You're full of it.
No.193088
Anonymous
>>193086
>The game triggered a lot of "Behead those who insult Nintendo"-style reactions when people shat on it.
Consensus is its a bad game, dude. Metroid or otherwise.
No.193089
Anonymous
Replies:>>193090
>>193086
You must run in some very weird circles.
No.193090
Anonymous
Replies:>>193091
>>193089
He runs on /v/. So stupid, crazy weird circles.
No.193091
Anonymous
Replies:>>193096
>>193090
But they hate Other M. Often to the point of pretending it doesn't exist.
No.193093
Anonymous
//youtube.com/watch?v=XdeDtiobyNcyoutube thumb

You guys should watch Gaming Historian. Some fascinating stuff.
No.193096
Anonymous
>>193091
Yes, but they have a line of trolls who like to pretend otherwise and act as if everybody and their mother loves Other M.
No.193129
Anonymous
Replies:>>193130
So... how about that new Xenoblade X direct? Speaking of which do we have a Nintendo general up yet? If not I'll start it.
No.193130
Anonymous
>>193129
The old one is autosaging >>189791
Go ahead and make a new one.
No.193137
Anonymous
Replies:>>193138
http://www.mcvuk.com/special-features/read/the-big-game-dead-or-alive-5-last-round/0165
>"We have to deal with mod issues from an IP holder perspective," Last Round Director Yohei Shimbori says. "We would like to ask PC users to play our game in good moral and manner. Otherwise, we won't be able to release a title for PC again."
>“Their abilities are very balanced and we want to present all of them as dynamic, strong, sexy and confident.”
lololol "We're putting out a game with scantily clad women, don't mod it to remove their clothes entirely."
No.193138
Anonymous
Replies:>>193139
>>193137
Haven't they done that since the PS2 Era, the modding bit.
No.193139
Anonymous
>>193138
But in the PS2 era they didn't try to sell you skimpier outfits for a premium.
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http://www.rockpapershotgun.com/2015/02/09/oh-godus-what-the-hells-going-on/

Don't believe his lies.
No.193162
Anonymous
>>193160
Its funny that he's set the bar so high for unfulfilled promises that I don't think anyone could ever beat him in that market.
No.193166
Anonymous
Replies:>>193172
>193160
>193162
See, now personally, Molyneaux's ability to dream bigger than he can deliver is one of my favorite things about him. I really respect his ability to keep trying even if what we get is never as much as what he wants to give us. I like that there are still people in the industry out there at least TRYING to accomplish great things with the medium when so many other people are just phoning it in. In a lot of ways I see him as the forerunner to the Indie Developer with Big Dreams, before the indie dev community really took off the way it has in the last few years.
No.193167
Jumpman
Replies:>>193168
http://www.eurogamer.net/articles/2015-02-10-eurogamer-has-dropped-review-scores

Who'll be next?
No.193168
Anonymous
Replies:>>193171
>>193167
Jeff from Giant Bomb has stated several times that they will never get rid of scores.
No.193171
Anonymous
>>193168
Those sort of promises mean nothing to me.

Glad Eurogamer has made the decision. Hope they just don't bite it like Joystiq did right after they dropped scores.
No.193172
Anonymous
>>193166
But all it does is bring to surface how average at best and disappointing his games are. Goddus sucks, the fable series has built so little on what they initially wanted that they've all but abandoned what made the series interesting in the first place, and curiosity was hardly "life-changingly amazing by any definition", even the oh-so prestigious reward of getting to be an inexperienced developer for goddus.
No.193173
Anonymous
Replies:>>193177
>>193172
He really seems to be missing a step. Course that could be said for most overblown developers them getting a pass while not innovating past their original development. John Romero the only one I know actually getting shunned by the industry for his failure.
No.193177
Anonymous
Replies:>>193188
>>193173
Who else has hyped average games to the degree he has?
No.193182
Anonymous
>>193160
>>193172
Really, nothing about Godus ever looked like it was going to offer something Black and White didn't, and in fact it seemed like a transparently bare-bones strategy game with no real pretense of simulation involved. SO if it's not even meeting those goals, that's pretty bad. What annoys me more than his promises, though, is how Molyneux seems to manage people, and specifically how it's like he doesn't trust anyone but himself to have an imagination.

For instance, he doesn't have a real grasp of humor or character design himself, despite most games he's worked on being praised for humorous elements provided by other team members. But with games like Project Milo and Godus, he prefers to just avoid the issue with land characters in a serious setting rather than let someone else write.

And while at Microsoft, he had direct authority over Rareware, and there's no way he wasn't involved in quashing their plans for everything but Kinect Sports. I'm pretty sure he doesn't like the idea of someone else getting more of their ideas actually working in-game than him, and if he's to continue making games it should be from a position lacking authority.
No.193188
Anonymous
>>193177
Only David Cage
No.193191
Jumpman
>You will become a digital god, Molyneux proclaims in the video, of 22Cans' next game, Godus. And, you will receive a cut of the money made by Godus from the start of your reign to its end.

>"That, by any definition of the word, is life-changing," Molyneux says.

>18 months later, as Bryan approaches his 21st birthday, he has yet to become God of Gods, he has yet to receive the "riches" Molyneux promised him, and it's looking increasingly likely he never will.

http://www.eurogamer.net/articles/2015-02-11-the-god-who-peter-molyneux-forgot
No.193194
Anonymous
Replies:>>193198
Man, Circle of the Moon is really fucking hard. It's kinda frustrating.
No.193197
T4 was here
http://www.polygon.com/2014/5/3/5678044/the-lost-vikings-free-blizzard-deal
Old but nice news.
And the link in it work better then the new one from the HotS news.
No.193198
Anonymous
Replies:>>193199
>>193194
Yet it's so good...
No.193199
Anonymous
>>193198
Eh. So far it's my least favorite Castlevania. It's not very fun. Most enemies are deliberately placed to fuck you over from off-screen. That's not very good design.
No.193201
Anonymous
Replies:>>193206
>>193199
I have never played CotM but that sounds like every Castlevania.
No.193206
Anonymous
>>193201
That's not necessarily true. In the original games, enemies did nothing until you saw them. They literally wouldn't be a threat until they were on-screen.
No.193207
Anonymous
>>193199
It still beats Harmony of Dissonance, which was just sinfully boring.
No.193255
Jumpman
http://www.rockpapershotgun.com/2015/02/13/peter-molyneux-interview-godus-reputation-kickstarter/

>RPS: Do you think that you’re a pathological liar?

>Peter Molyneux: That’s a very…

No punches pulled.
No.193266
Anonymous
To say that Valkyria Chronicles has a slow start would be an understatement. Jeez.
No.193281
Anonymous
Playing Resident Evil Revelations on the PS3 and every item code I try and use for the RE.net account sync doesn't work.
Half an hour cutting through the bullshit to find there's nothing for me.
No.193284
Anonymous
//youtube.com/watch?v=PmTUW-owa2wyoutube thumb

Pretentious crap, or is he right? Kinda reminds me of everything surrounding IrateGamer.
No.193285
Anonymous
>>193284
He makes interesting and valid points, opinions on Phillip Trout notwithstanding.
No.193286
Anonymous
>>193284
I feel like we've seen this several times before.
No.193290
Nøpe
>>193284
Average Joe who got too big for his britches or not, it doesn't excuse his horrible attitude and behavior.
The same really goes for any person in any position. Don't act like an asshole and people will be less likely to treat you as one.
No.193291
Anonymous
I wonder just how much development time of Just Cause 3 is being spent making the explosions real nice. I hope it's significant.
No.193312
Anonymous
http://www.doomworld.com/vb/wads-mods/71767-instadoom-screw-nofilter-rc1/
No.193334
The Sneaky Tiki
Huh, the environment of Rise of The Tomb Raider just killed my interest in getting it, same thing as me and Far Cry 4.
No.193378
Anonymous
Replies:>>193384
>>193377
While I hate that this will probably have microtransactions, I do like the apparent gameplay. Sonic games should be about GOTTA GO FAST, and this seems to have it (as far as I can tell, it's about tapping to jump, but otherwise you auto-run).
No.193379
Anonymous
Why the fuck does Gamestop throw out the cases for their used (3)DS games? I could understand GBA games where they were cardboard boxes easily trashed, but now we have nice cases.

Yes, I know I can get it cheaper and with the case off eBay, but I like the option of buying them in store (especially if I'm window shopping and see something I want.)
No.193380
Anonymous
>>193377
Cool. Sonic Dash and Sonic Jump Fever are actually pretty cool phone games, so hopefully this will be just as pretty cool.
No.193381
Jumpman
http://teambeyond.net/halo-the-master-chief-collection-100-days-later/

What a clusterfuck.

From what I understanding, the single-player campaign from each game works fine, but it's the multiplayer that's fucked up. Makes it incredibly hard to recommend.

It's games like this that's making gaming websites rethink their review scores.
No.193384
Anonymous
>>193378
>Sonic games should be about GOTTA GO FAST

Spoken like someone who never actually played the Genesis ones. Going fast should be the result of you playing well, not the baseline. Compare the maps of, say, Sonic Advance 2 to those of the Genesis games and tell me again it should be all about speed.
No.193387
Anonymous
http://www.mcvuk.com/news/read/steam-chat-is-censoring-links-to-a-torrent-site/0145321

What the everloving shit are you doing, Valve? I haven't been able to link anything on plus4chan because of this shit.
No.193390
Anonymous
Sonic games shouldn't be about anything because they shouldn't make them.
No.193395
Anonymous
Replies:>>193396
>>193393
>shit game
>lasts 100 hours
10/10 GOTY A Y
No.193396
Anonymous
>>193393
>>193395
To each their own, I guess. Some people measure a game by how long it took them to play through it while others will measure it by how much they enjoyed it as they played through it.
No.193400
Anonymous
Length can show more potential, but at the end of the day it's an easy-to-measure metric that means very little, like workplaces that judge productivity by how often you're in the office or how many lines of code you produce. If The Order (which is what I assume led to >>193393) was a fantastic game, its short length wouldn't matter much. Consider the original Portal, which clocked about six hours, but got rave reviews. In the absence of a fun game, though, a short length becomes another negative to pile on top.

Artificially padding a game with fetch quests to make it longer is only going to decrease enjoyment, so even 40-hour games will be rated poorly.
No.193401
Mr. Stone !zWb42fBPMM
I'm more of the mind that length is one of those tangible details that people use to berate/praise a game. Someone saying "Portal sucked because it was too short!" doesn't strike me as someone who has a legitimate gripe with length, but with some other aspect of the game that they can't put into words—which is why they point to the tangible detail of length.

For me, the only time game length becomes a legitimate aspect of criticism is when a game artificially pads its gameplay to extend playing time—and not in a way that you can skip or avoid. But making a game ‘too long’ in that fashion makes me think it’s more a matter of design than an objective measurement of ‘length’, so I’d still be on the fence.
No.193402
The Sneaky Tiki
Wow, the order is really getting it, I expected maybe 7 or 7.5 but it's land pretty squarely in the 5-6 range and a lot the 6s seem to be generous.
No.193403
Anonymous
You pack of idiots.

Length matters. It is a factor for consideration in determining your opinion on a game. If a game is long or has a lot of replayability, or a short and tightly-crafted experience, it matters. That is the point of the Total Biscuit review. That's why posts like >193395 are moronic and miss the point entirely.
No.193404
The Sneaky Tiki
>>193403
http://www.anyclip.com/movies/cape-fear/cadys-compensation-speech/#!quotes/

This reminds me of the compensation scene from Cape Fear.
No.193408
Anonymous
Yeah I'm pretty sure the point of the video is that game length is an important factor at all, and should be considered when evaluating games, not that it's passing a judgement on it.
No.193410
Anonymous
Replies:>>193421
>>193403
>That is the point of the Total Biscuit review.
That was a shit review.
How long did it last?
Replies:>>193428
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>>193410
>How long did it last?

Longer than you do in bed

ohhhhhhh

the joke is that you suffer from premature ejaculation
No.193427
Jumpman
//youtube.com/watch?v=XBN8N2NXfi4youtube thumb

http://www.neogaf.com/forum/showthread.php?p=153305912
No.193429
Anonymous
Replies:>>193432
>>193427
"Was projected it wouldn't meet projections"

Like those batshit insane Multi Million Projections for Tomb and Hitman series?
No.193431
Anonymous
>>193427
>Batman combat
No thanks.
No.193432
Anonymous
Replies:>>193433
>>193429
>Square Enix in charge of expectations
No.193433
Anonymous
>>193432
Always a bad decision
No.193434
Anonymous
Surely it's Eidos, not Square directly.
No.193443
Anonymous
Learning how to use Famitracker. That's a thing.
No.193446
The Sneaky Tiki
I'm just going throw this out as a wild shot in the dark, Natalia Korda will be the final boss of Resident Evil: Revelations 2.
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So far I've had very positive experiences with f2p, it was bound to happen that one comes along that just completely shits the bed. Fucking Neverwinter. Not only is the microtransactions bullshit really fucking egregious with like 70% of all items in shops only being available for the cash currency (or other types of currency that you can only randomly get from chests which require cash currency to open), but there are fucking QUEST ITEMS that you can only get by paying money for it. This game is utter trash. Avoid at all costs.
No.193455
The Sneaky Tiki
Man, Co-OP is the death of a Resident Evil game, like ALL the worst one have it, one person is not two people and nothing is as immersion and horror disrupting as a clumsy AI stumbling in front of you throwing off your aim and immediately killing themselves on a monster.

I know this is suppose to be "Ashley 2.0" with a gameplay hook but they fucked up the two most important details about Ashley, you stick her in dumpsters before fights start because her AI isn't good (amazingly it's significantly better than RE:R2 AI) and most of the game is played without her.

Like it's really sad that this is a fucking awesome game because of the part of it that has NOTHING to do with Resident Evil.

Bad game, Amazing RPG shooter.
No.193456
The Sneaky Tiki
AND GO FUCK YOURSELF WITH THIS FLASHLIGHT/POINTING GIMMICK

I SHOULD NOT NEED TO SHINE A LIGHT ON AN OBJECT THAT I, THE PLAYER, CAN SEE BEFORE MY CHARACTER CAN PICK IT UP, FURTHER MORE IF A CHARACTER WHO CAN'T USE GUNS PICKS UP AMMO I SHOULD NOT HAVE TO GO INTO MY MENU AND CLEAN HER OUT, ESPECIALLY SINCE BY GIVING HER THE FLASHLIGHT YOU MADE HER THE ONLY ONE THAT CAN FIND AMMO. Fucksake, you took every wrong possible lesson you could from everything.

The character switching is the death of gameplay flow.

RE:R2 has failed in every capacity RE:R succeeded in except Raid Mode.

Like RE:R is the franchise that's supposed to save RE and you fucked it up REALLY REALLY bad after just one game, plus holy shit this game is ugly, like the first one is a 3DS game and looks way better....heads in this one are...weird, like no joke RE2 has better head tracking, like it feels like an N64 game with a high res texture.
No.193457
The Sneaky Tiki
Also, and to me this is most damning, these are possibly the lamest mosters since Silent Hill: Shattered Memories/Silent Hill:Downpour.

They are decrepit "Warblargle" stumbling straight towards you zombies like the first RE games, but with the controls of RE4 plus a dodge, thus making them laughable.

The game has a FUCKING APPLAUSE SIGN EXCEPT INSTEAD OF APPLAUSE IT SAYS "HORROR" Like the game literally tells you via stupid bracelets "You are supposed to be scared now, are you scared? I bet your scared."

It's a real mess and it's so sad that even the rebirth of RE has made the same stupid mistakes.

The very very few new things it has tried to do are really bad, replacing the easy to use and fun scanner with characters? FUCKING TERRIBLE....I'm trying to think of anything else new it did but I'm REALLY struggling, the "HORROR IS HAPPENING YOU SHOULD BE SCARED BRACELET" I guess.

The new inventory management as result of the two characters is as obtuse as the original RE1.

It feels like Vincent Price designed a RE game, when he was at the lowest point of his career.
No.193476
Anonymous
Replies:>>193477
Life Is Strange, fucking hell is that game so far up its own ass. I think it might run into David Cage up there.
No.193477
Anonymous
>>193476
How so? I don't think the game deserves most of the hate it gets. Most of the criticism seems to boil down to people hating teenagers.
No.193478
Anonymous
>>193477
Can you blame them? Teenagers are just so easy to hate.
No.193482
The Sneaky Tiki
Replies:>>193491
Has the gaming division of Microsoft had ANY success lately? Like I think Scalebound might be their first chance at a controversy free success.
No.193484
Anonymous
>>193477
Yeah, to be fair while a lot of the dialogue is pretty cringe-worthy and irritating it seems to be done intentionally to capture the setting rather than people just not knowing how to write.
No.193491
Rodyle !Cljnc/gZnM
Replies:>>193492
>>193482
Yeah because when I think Platinum, I think hot cash profits. Come on Tiki, be reasonable. Even aside of that though, the Xbox division of Microsoft is infamous in that it has literally never been profitable, hence that weird free money thing with Bing awhile back. It's the exact opposite of Sony where Playstation does really well and bails out other divisions that are failing to sell, I dunno, tvs.
No.193492
Anonymous
>>193491
Which is weird because Sony consistently makes better electronics all across the board.
And even when it's a product that's not up to par, they do make up for it with its school of beautiful industrial design.

I have a soft spot for their studio headphones. There's really no other brand that comes close.
No.193523
DudeWithMoney !SFwR6DnH/Y
>XCOM: Long War
>Covert extraction mission
>Spawn WITHIN SIGHT RANGE OF A HUGE ENEMY POD
>COVERT OPERATIVE SPAWNS TOO FAR AWAY FROM THE RELAY TO HIT IT FIRST TURN
>Furious save scumming ensues.
No.193569
Anonymous
>Valve
No.193587
Jumpman
Replies:>>193588
http://www.gamemoir.com/buzz/the-video-game-references-in-house-of-cards-season-3/

//youtube.com/watch?v=D-rMd2eR04oyoutube thumb

//youtube.com/watch?v=MHCqw23zU_oyoutube thumb

Someone on the staff really love games.
No.193588
Anonymous
Replies:>>193590
>>193587
Probably the guy who handles product placement.
No.193590
Anonymous
Replies:>>193591
>>193588
On a show where characters handle both Windows phones and Mac computers?
I doubt there's actual product placement to begin with.
No.193591
Anonymous
>>193590
Its Netflix, ad companies are barely starting to pay attention to the online sector. Probably just doing it for kicks.
No.193597
The Sneaky Tiki
Replies:>>193612
JESUS THE CAMPAIGN IS SO TERRIBLE, if Capcom had a fucking brain they'd just make a Raid Mode game, I mean that's all Revelations is good for but if they just focused on Raid Mode and forgot the story completely it would be so much better.
No.193608
Jumpman
Replies:>>193612
What I don't get about RE2R is that there's a retail version with more content coming after all the episodes are released. It's like, why bother with the episodic structure in the first place?
No.193612
Anonymous
>>193597
>>193608
>Capcom in charge of video games
No.193620
Anonymous
http://www.japantoday.com/category/arts-culture/view/fans-mourn-segas-exit-from-the-console-video-game-market

Sega's business in the console market is officially done. But that's not about to stop Sonic Team from continuing to develop Sonic games for consoles.

http://www.destructoid.com/sonic-team-lead-plans-to-continue-making-sonic-for-consoles-288426.phtml
No.193621
Anonymous
>>193620
Does that have any impact on Atlus? That's the biggest question here.
No.193622
Jumpman
>>193620
>Sega stops making console games
>Sega will continue to make console games

Quite the contradiction there. Especially when Sega's original statement only said the company would focus more on PC and mobile.
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I know I shouldn't be surprised anymore that Minecraft is a massive sensation but still, it floored me to discover Minecraft Lego.
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Battletoads in Shovel Knight.
No.193630
Anonymous
Replies:>>193631
>>193629
There's been an update to the game? Will have to go back and check it out again
No.193631
T4 was here
>>193630
Or it for the xbox only.
Like Kratos and playstaion.
No.193632
Anonymous
Replies:>>193633
>>193629
>most kids won't know who those guys are.
No.193633
Anonymous
>>193632
Here's a shocker: Most kids won't play Shovel Knight.
save file
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http://www.escapistmagazine.com/news/view/140008-Steam-Controller-Final-Design-Revealed

Valve's final controller design been shown at GDC, and it's an ugly motherfucker.

>Hands-on reports of the new controller seem to be telling us the same story we heard with previous redesigns - the controller is unique and fun to use, but very hard to learn and even harder to explain to someone who has never used it before.

Also, the GDC indie bullshit awards and the developer's awards or whatever both sucked donkey dildos, big surprise.
No.193645
Anonymous
Replies:>>193649
>>193643
Yeah.
How DARE a game not have corporate backing in its development.
No.193646
The Sneaky Tiki
>>193643
God I want it so bad.
Replies:>>193650
save file
video:142558492200.webm(6.88MB , 854x480 , copy that.webm)
>>193645
Precisely. Glad to see someone with a good head on their shoulders who appreciates my disgust for these pretentious non-games.
No.193650
rasputin_zero
>>193649
I care for no game with a development budget that's mathematically possible to earn back.
No.193662
Anonymous
Female senior ui dev attending GDC posted info on 8chan about what she saw.

This glorious machine was one of the those things.

//youtube.com/watch?v=xz06hm6Fnf0youtube thumb

THE FUTURE
No.193663
Anonymous
Replies:>>193667
>>193662
Pretty sure we've already seen that thing last E3.
No.193667
Anonymous
>>193662
>>193663
Yep, that's the Omni. http://www.virtuix.com/ It had a kickstarter in June 2013.
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I think I'm straight for Zarya. She looks kinda like a dude but in a hot way.
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Man, I wanna play the new UT so fucking bad, but my rig's way too garbage for it. It's been so long.
No.193672
Anonymous
>>193669
I feel exactly the same.
No.193683
Anonymous
>>193669
I see her has having a firm body but not overly muscled. Like smaller Heavy. Good layers and such.
No.193687
Anonymous
>>193685
I guess it would make sense to make it a boss rush game, what with the amount of work required to animate each enemy.
No.193688
The Sneaky Tiki
>>193685
SO PUMP
Replies:>>193690
save file
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This is from Microsoft's GDC, a few chuckles but you could hear the boos.

This is embarrassing, Microsoft spends more time fighting itself than it's competitors.

IF 8 HADN'T BEEN A FUCKING DISASTER MAYBE WE'D HAVE STOPPED USING 7 YOU STUPID FUCKS, like I get that 10 is coming but belittle 8 you stupid pricks, people would have actually laugh instead of boo.
No.193690
Anonymous
Replies:>>193691
>>193689
What are you complaints about 8 again? I get so lost trying to remember all the problems people claim to have with operating systems.
No.193691
Anonymous
Replies:>>193692
>>193690
Its mainly that it was a tablet interface for a desktop, and nobody liked that.
No.193692
Anonymous
>>193691
That hardly qualifies as a "disaster" to my mind. That sounds more like a "mild inconvenience."
No.193693
Anonymous
>>193692
Overall yea but users by and large are creatures of habit. Change too much too quickly and they freak out.
No.193694
DudeWithMoney !SFwR6DnH/Y
>>193692

Well, it was really bad, but what was disastrous were the sales figures. Even Vista sold better.
No.193696
T4 was here
Replies:>>193697
So GAME is giving out Heroes of the Storm codes.
Anyone want to play?
No.193697
Anonymous
Replies:>>193704
>>193696
Is the game good?
No.193699
The Sneaky Tiki
The problem with 8 is the problem with Xbone is the problem with kinect and that is that MS' PR is atrocious, they sour things and then by the time they fix them people are soured.

Like the point of 8, which if heavily modded and updated is indeed kinda usable but in it's original form was a broken shit pile that was literally the end of Ballmer's career resulting in the entire company being reshuffled with MASSIVE layoffs to fix 8 specifically.

Which was moot and they realized that the brand had become so toxic they needed distance from 8, hence 10.

That's also why they are trying to hype up gutting the Xbone to replace the bones of 8 with 10.

After Xbone they've been getting better since that was LEGENDARILY EMBARRASSING but they keep doing stupid shit like belittling 7 in a world where 8, which is worse than both ME and Vista in sales terms, exists. Thus, as I originally said, is fucking embarrassing and points out they are still out of touch though they really need to get their shit in order for 10 because all wagons are hitched to it, especially the xbone.
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This fits really well in the Shantae-verse.
No.193701
Anonymous
Replies:>>193703
>>193700
Sweet. Now even MORE stuff in that game I can masturbate to!
No.193702
Anonymous
Replies:>>193703
>>193700
>googirls
It's like Queen's Blade except not shit.
No.193703
The Sneaky Tiki
Replies:>>193704
>>193701
>>193702

We got Lamias, Scorpiongirls, harpies, elves, googirls, demon girls and mermaids.

anything left?
No.193704
T4 was here
Replies:>>193705
>>193697
I'd say that it is.
Its Blizzard Dota(no shit) without all the fluff and bullshit like item builds, last hitting and denying.
Plus it has the classic Blizzard flare and more then one FUCKING map/mode!

But I guess it could get boring down the line and the pricing is kookoo for cocoa puffs.
20 euro for a fucking unicorn is nuts BUT for 40 you can get it in a bundle with TONS of other awesome stuff.
What are they even smoking!?

Anyway if you want to play it NOW and dont have a code I would say the founder's pack is a good deal.
Mostly because it has Raynor and he is my favorit to play.
He can take out a whole row of minons with his skillshot, buff both minons and teammates, selfheal and nuke.
What a hero!
And for the 2500 extra gold you can get LiLi how is like the easies healer ever.
Just press Q and she throw a healing potion to the most damaged hero next to her.
So fun and easy~

Also my Blizzard ID is Tentomon4#2853
See you in the storm or other blizzard game.
(plz add me, I dont have ANY friends in my list...)
>>193703
A Bug girl?
save file
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>>193704
Or if you are in sweden or any other country that has the GAME promo you just walk up to the cleak and say the code word: Kerrigan! and get a beta code for free.
No.193709
Anonymous
Replies:>>193724
It's kinda funny. When you're asking someone who's played like 20 hours of a game what he thinks of it, they're probably gonna tell you all the things they like about it. And when you're asking someone who's played 1000+ hours of that game, they're gonna tell you how fucking terrible that game and everyone who plays it is and how you shouldn't even bother.
No.193724
Nøpe
>>193709
In the business, I know it as QA fatigue.
No.193736
The Sneaky Tiki
http://www.polygon.com/2015/3/10/8182793/severeds-first-level-delivers-a-compelling-artful-creation

OOH, SEEING THEM MAKE GAME CHANGES LITERALLY BETWEEN DAYS AT PAX IS AWESOME, Creature seen Saturday had a different attack Sunday and THAT IS AWESOME.

Also holy shit this reporter is terrible at the game.
No.193737
The Sneaky Tiki
//youtube.com/watch?v=gbQh1uF-i1Yyoutube thumb

I always appreciate companies who work to make sure the game is really great, they could just shift everyone to Hellraid but instead they chose to stick with it.

Like adding Vehicles is like patching in another game.
No.193742
The Sneaky Tiki
I tried, I really tried to sit through even 5 minutes of "Dontemaycry:We tried really hard to make it less of a shockingly embarrassing fuck up edition" and I have a vein bulging out of my head and a pounding migraine 6 hours later.

It is SO FUCKING TERRIBLE it literally causes me physical pain.
save file
image:142612352100.jpg(98kB , 834x460 , chu.jpg)
I keep forgetting that playing Space Channel 5 is trickier than it looks.
No.193745
Jumpman
Replies:>>193751
//youtube.com/watch?v=o_RusbvXV-gyoutube thumb

This looks run. Game Freak took the Rambi sections of Donkey Kong and made a game out of it.
No.193747
Anonymous
//youtube.com/watch?v=Y-3aiI27OfEyoutube thumb

These videos are pretty great.
No.193749
The Sneaky Tiki
Replies:>>193752
ORI IS SO GOOD HOLY SHIT, It's just kinda sad to see all these Metroid games climb over the corpse that Other M left the franchise.
No.193750
Anonymous
Replies:>>193755
I feel dirty linking to Kotaku, but they posted a relatively level-headed (and super long) article about SFM porn, with a focus on StudioFOW. http://kotaku.com/the-people-who-make-brutal-video-game-porn-1690892332
No.193751
Anonymous
>>193745
>This looks run.
Was that intentional or what.
No.193752
Anonymous
Replies:>>193758
>>193749
I really wanna play it, but I just don't have the spare 20 bucks right now. Bloodborne gets priority.
No.193755
Anonymous
Replies:>>193760
>>193750
Well it sure beats their "Tifa has hentai?!!!" article from way back.
No.193758
The Sneaky Tiki
>>193752
I just finished it and I was honestly touched by how bittersweet and beautiful the ending was, it's been a long time since a game made me feel this way.
No.193760
Anonymous
>>193755
Ahahaha, I forgot about that.
Replies:>>193790
save file
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>>193771
Easily one of the best games for the Oculus Rift. A genius and fun idea that could be exciting or frustrating depending on who you're playing with. A similar title, Black Hat Oculus, is also looking really good.
//youtube.com/watch?v=Vo-xm54JIBsyoutube thumb
No.193790
T4 was here
Replies:>>193791
>>193772
Oh right, I tried Oculus at Calcon last feb, cool but as a glasses user I had some problems with it, but I can see myself getting a VR headset instead of a new tv down the line so I can get the cinema experiences with having to sit next to people.
To bad they did not have internet at the con so no one got to try Elite.
But it had a sick mechwarriors game that I would play again.
No.193791
Anonymous
>>193790
Samsung's attempt that is using a tablet is said to be nice. A rep was at a local store and was letting some people test it out.
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I can't stop watching GameCenter CX. I watched it before when I was younger, but always skipped over games I didn't know and never watched the segments in between challenges.

I wonder if it would be at all possible to produce an American version that even compares in quality.
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Glad they changed his design.
No.193795
Anonymous
Replies:>>193797
>Friends bug me and finally convince me into buying a 3DS and MH4U
>Neither of them even give me their friend codes.

Sigh. I was meaning to do it anyway but I'd be lying if I didn't say I wasn't looking forward to playing co-op MH. And it feels awkward to just be asking randos to play with me.
No.193797
Anonymous
>>193795
Honestly it's good to play a little solo before you get into multiplayer if it's your first time, just to get used to the game. The multiplayer doesn't throw you in the deep end, but it assumes you already know the basics.
No.193805
Anonymous
I'm finally trying out shovel knight

dang what a tightly designed game!
No.193813
Anonymous
I haven't seen /v/ being so decent in years. The Cities: Skylines threads are actually helpful, funny, and not full of people being complete dicks.
No.193826
The Sneaky Tiki
I almost feel bad that DMC definite edition is gonna die in flames but I can't think of a game that so incredibly poisoned it's own well.

Not even actually fixing it can salvage it now, it is literally MADE of sales poison.
No.193827
Mr. Stone !zWb42fBPMM
Replies:>>193828
The FNAF general stopped bumping and I don’t wanna make a new thread just for this, so I’mma put this little bit of news here.

Scott Cawthon jumped into someone’s charity livestream a few days ago and donated $250,000 (well, a dollar shy of that, but you get the picture) to St. Jude Children’s Research Hospital. Even if you don’t like the FNAF series, you gotta admit that Scott’s a damn awesome guy.
No.193828
Anonymous
>>193827
I've also seem people post on Tumblr that he's a hardcore prolifer and that people shouldn't donate to him because he might spend it on prolife groups, though I don't know how true that is.
No.193829
Anonymous
Replies:>>193833
>>193828
Well, Scott is a Christian. But just because he might believe in prolife doesn't exactly mean he's going to dump the donations into a group for it. If he said he's donating it to a children's hospital, I should hope he's donating to the children's hospital. He doesn't seem to be the kind of person who would bait and switch like that.
No.193830
Anonymous
Replies:>>193832
>>193828
Those people were saying not to buy his game at all for that reason, and long before the charity donation occurred and people had any idea of how he'd even use his money.
No.193832
Anonymous
>>193830
I'm sure they buy things from people they don't agree with all the time.
No.193833
Anonymous
Replies:>>193834
>>193829
Yeah, not every person who leans prolife is necessarily a psycho about it. If Scott was going to do something so publicly with his name on it I doubt a fakeout is involved. Tumblr needs to calm down.
No.193834
Anonymous
>>193833
Yes they are because it's a psychotic position to begin with.
No.193835
Anonymous
Replies:>>193843
>>193834
I don't like it either but strawmanning isn't cool. None of the people I know with that sentiment actually think bombing Planned Parenthood is a good idea, and I don't think someone is worth boycotting or kicking out of their job over that belief.
No.193836
T4 was here
Replies:>>193837
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>>193836
Is Chris Pratt going to be in it?
No.193839
Anonymous
>>193837
Hopefully we get raptors ON the motorcycles.
No.193840
Anonymous
>>193834
Don't be like that. Please.
We have enough labelers and hyperbolists out there as it is.
No.193841
Anonymous
>>193828
It's generally best not to consider anything that tumblr says. If a thought or idea is potentially worthwhile/true it will appear somewhere other than tumblr in short time.
No.193842
Anonymous
>>193828
Even if it is true Tumblr likes to blow statements out of context (e.g. claims about the handsome man from Saudi Arabia being gay, some guys painted as white supremacists when they actually saved a black man from a lynchmob). And that's when they aren't blatantly making shit up out of whole cloth.
No.193843
Anonymous
>>193835
There's no moral argument supporting it, it is a position that exists to diminish women's control of their bodies.
No.193845
Anonymous
>>193843
No Tumblr, you're fucking wrong yet again. The majority of pro life supporters are women and the argument is they think babies are being killed, just like with stem cell research.
>psychotic
I'd love to see where you got your MD.
No.193846
Anonymous
>>193843
Sure there are.
http://rationalwiki.org/wiki/Morality_of_abortion
Plus the members of the autistic, Down syndrome, or LGBT community who fear that bigoted parents of babies with the "wrong" genetic markers will abort them. I don't agree with them, think all their fears are validated, or think that even if they were they would outweigh the benefits, but you're drastically oversimplifying things for the sake of your strawman. But why are we even talking about this? This doesn't have to do with video games?
No.193847
Anonymous
>>193843
Let's not do this.
I don't have the energy for a political discussion in a videogame thread.
You don't want to support him because of that, I'm not going to stop you.
No.193848
Anonymous
>>193843
>There's no moral argument supporting it
You don't have to agree with the subjective aspects, but this specific statement is objectively wrong.
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Guys. Video games.
Replies:>>193857
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>>193837
Well his character is on the thumbnail so maybe.
No.193857
Anonymous
>>193853
I think anon meant as Emmet. Which would be a cool cameo.
No.193859
Anonymous
>>193858
What... WHAT
I kind of want it
No.193860
Anonymous
>>193858
this


this is a parody right
No.193861
Anonymous
>>193858
oh hey it's a live action version of that one "what if machine" short in hat old Futurama episode.
No.193862
Anonymous
Replies:>>193863
>>193858
Wow.
Adam Sandler is a really bad actor.
No.193863
The Sneaky Tiki
Replies:>>193865
>>193862
Actually he was great and when he tries you can still see it, the most modern example being his Hotel Transylvania voice work which while the accent is bad you can still hear his passion.

The tragedy of Adam Sandler is the he is one of the most dead inside actors currently working. Jack and Jill was the death of his credibility and he knows it.
No.193865
Anonymous
>>193863
He lost his credibility long before Jack and Jill, that was just the braying of his career's grave as its resident flailed in awakening.
No.193866
Anonymous
>>193858
killallnerds.exe
Replies:>>193870
save file
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http://www.destructoid.com/cancelled-kingdom-hearts-concept-art-with-frozen-wreck-it-ralph-star-wars-289074.phtml
I want the crossovers, but those character designs are DA-tier.
No.193870
Jumpman
>>193868
I believe some of those were stolen fan art, along with art from past KH games and Disney films.
Replies:>>193875
save file
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This is one of the best taglines.

"I only need one hand to slay all those who oppose me."
No.193875
Anonymous
>>193874
Looking kinda Femto there... whatever her name is.
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>>193875
Sasha, and yeah kinda, the basic jist is that her family of adventuring badasses looted something good out of a dungeon which may or may not be the living sword she uses and somebody hated and massacred them for it.

They wiped out her whole family in such a way they they are trapped in what is essentially hell despite not belonging there, you were fatally wounded but made undying by a creature who gives you the sword.

The quest of the game is to rescue the desecrated corpses of your family from a world where heaven and hell have spilled over onto the earth so that they aren't eternally trapped in torment, the devs were really clear it's not about resurrection, but preventing eternal damnation.

The catch is that the longer spent doing this the more inhuman the character becomes and needs to be, like here is what she looks like just after getting the helmet, it's a helmet that has altered her eyes, but as she upgrades it it fuses with her head and physically enlarges her eyes while removing the third eye since while it's previous owner had 3 she only has 2, it's not a morality thing but what the universe does to to any who live in her state caught in between.

TL;DR: Collect your families corpses and book it out of hell before you become a demon...though you'll need to get demon-y.
No.193881
Anonymous
Replies:>>193885
>>193875
The fact that she's missing an arm and kinda scruffy looking would make her more like Guts wouldn't it?
No.193883
Anonymous
Replies:>>193885
>>193879
I thought it was branching, you can chop shop parts onto yourself for greater power or Monster Hunter style crafting those bits into safer less powerful armor and weapons.
No.193884
Anonymous
Replies:>>193885
>>193879
That synopsis sounds metal as fuck.
save file
image:142671721300.jpg(81kB , 960x544 , severed_screenshot_04.jpg)
>>193881
Yup, Pretty Guts.

>>193883
Yup, so you could go straight and get the helmet and rescue your brother's corpse first like in this demo or veer off where ever you want.

>>193884
It very much is.
No.193904
Anonymous
Greatest Sonic Boom game, a Mean Bean Machine clone? I wouldn't know, I haven't played the other ones.
http://www.cartoonnetwork.com/games/sonic-boom/link-n-smash/index.htm
It's fine tile matching, but Robotnik somehow didn't make it into the game at all.
No.193905
Anonymous
So Kojima and his whole staff have been essentially laid off. Also Sakaguchi played himself in a Mega64 skit.

World's going to hell in a handbasket I tell you.
No.193906
Anonymous
Replies:>>193909
>>193905
Konami is kill, then.
No.193907
Anonymous
>>193905
>So Kojima and his whole staff have been essentially laid off.
Looks like there's definitely some staff shifting going on, though most of the exact details are unknown at the moment. A statement from Konami explained the changes by saying that they're making things more "in-house":
http://www.ign.com/articles/2015/03/19/kojima-reportedly-leaves-konami-konami-responds
>As we have already announced, we are shifting our production structure to a headquarters-controlled system, in order to establish a steadfast operating base capable of responding to the rapid market changes that surround our digital entertainment business. Konami Digital Entertainment (including Mr. Kojima), will continue to develop and support Metal Gear products. Please look forward to future announcements.
Sounds like they got some shiny new MBAs at the top of the chain who want to restructure, synergize, and monetize.
No.193909
Anonymous
Replies:>>193911
>>193906
Not at all. For Konami the game division is minor.
No.193911
Anonymous
Replies:>>193912
>>193909
What do they do then? My sister says they're all pachinko shit these days but it's still so popular that's probably all they need to survive anyway.
No.193912
Anonymous
Replies:>>193914
>>193911
Pachinko, health clubs, and mobile
No.193913
Anonymous
I honestly feel its more like Kojima's been trying to get non-MGS projects greenlit for years and finally making due on his threats to leave Konami. That's why he's always been saying "its my last Metal Gear." I dunno if they're a public or private company, but its to spook the board into letting him have something.

Now its clear Silent Hills was just him getting more leverage to negotiate with?

Either way, I think this just means more games in the future.
No.193914
Anonymous
Replies:>>193915
>>193912
Don't forget YuGiOh.
No.193915
Anonymous
>>193914
Speaking of YGO, I know I'm a little late to the party, but man, it's just unplayable at this point. Synchros were good. XYZs were fine. But this Pendulum shit is absolutely ridiculous. It's not JUST a few broken archetypes that are broken this time around: The entire mechanic fucks the whole game up.

I know how Konami's "release broken shit, fix broken shit" cycle works, but this time I firmly believe I'm in the majority when I say pendulums are an absolutely nonsensical bullshit mechanic that needs to be removed. To me it's on the same level as banding.
No.193918
Anonymous
Replies:>>193920
>>193915
Banding was discontinued because it caused rules confusion for little benefit, not because it was broken.
No.193919
Anonymous
Replies:>>193920
>>193915

Banding wasn't overpowered, it was gimmicky bullshit with rules "too complicated" for idiots/casuals. Same with Phasing.
No.193920
Anonymous
>>193919
>>193918
I meant just on a general level of bullshittyness.
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So does Kojima leaving mean no more Metal Gear Rising 2?
No.193925
Anonymous
>>193924
Kojima barely had any involvement in the first, apart from working on a prototype from which Platinum only took the slice&dice tech. Him leaving has no fucking impact on it whatsoever. If it even exists and is being worked on in the first place, which is still nothing more than a rumor.
No.193926
The Sneaky Tiki
Replies:>>193927
Konami is worth jack shit without Kojima, I wonder who'll get castlevania once it's useless husk finally dies.
No.193927
Rodyle !Cljnc/gZnM
Replies:>>193928
>>193926
It's not going to die because as was said before, Konami doesn't really make its money in games anyway. It's health clubs and pachinko mostly.
No.193928
The Sneaky Tiki
>>193927
I don't mean the company, I mean everything to do with games, they are useless without kojima.
No.193930
Anonymous
>>193923
Remember, CoD and Halo represent the entirety of FPS and Other M was better than Prime just by not being a FPS.
No.193932
Anonymous
Replies:>>193936
>>193924
I'm more upset because it will be the final nail in the coffin for ZOE 3. Really hoping Kojima can buy at least some of the properties off from Konami.
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>watching the FF15 demo
>dat outfit on Cidney
>DAT ACCENT
No.193936
The Sneaky Tiki
Replies:>>193937
>>193932
He was never gonna get to do what he wanted, sure a game with the actual name ZOE 3 will never come out but it was NEVER gonna come out with him working at Konami, at least now there is a chance for a spiritual successor.
No.193937
rasputin_zero
>>193936
"Spiritual successors" can be hit-and-miss, though. For every Azure Striker Gunvolt there's a Crimson Dragon.

Still, Kojima has to be in the best position a game developer's ever been to go independent since the Ion Storm guys. His production house is a colossus in its own right.
No.193938
The Sneaky Tiki
>>193937
A chance for hit or miss is better than death in the void.
No.193939
Anonymous
>>193937
>His production house is a colossus in its own right.
Which begs the question for how long he can continue to run it out of his own pocket.
No.193940
Anonymous
Kojima loves the fuck out of Pacific Rim so with some finagling he could make a Zone of Enders-esqued license game.
No.193947
Anonymous
What's the chance that Kojima will join Platinum or Tango Gameworks instead of staying as his own company?
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Think if he announced a Kickstarter for a successor to one of the classics, could it get the dough.
No.193949
Anonymous
>>193948
Not the amount of dough he'd need. I doubt he's capable of doing small scale projects.
No.193956
Anonymous
>>193948
Is that Christian Bale as Gillian?
No.193957
The Sneaky Tiki
Replies:>>193958
>>193948
Easy, though it would be a considerably smaller production than he'd likely be used to.
No.193958
Anonymous
Replies:>>193960
>>193957
it would be more on scale with what Snatcher was and not what MGS turned into.
No.193960
Anonymous
Replies:>>193963
>>193958
Snatcher was not a small scale project at all. It would be if you made something like it nowadays, but it sure as fuck wasn't back then. I doubt Kojima wants to go back to making VNs anyway. He wants to make blockbusters.
No.193963
rasputin_zero
>>193960
Yeah, a current-gen Snatcher would be a full bells-and-whistles LA Noire-esque detection-thon. Which while cool as hell, would also be stupidly pricey.
No.193968
The Sneaky Tiki
WELCOME BACK

VIDEO GAMES WERE SIGNIFICANTLY WORSE WITHOUT YOU

//youtube.com/watch?v=_j_0D5PFhy0youtube thumb
No.193977
Anonymous
Replies:>>193979
>>193968
That's some good Slurm Classic.
No.193979
The Sneaky Tiki
>>193977
That implies Capcom is competent and markets logically, so no.
No.193981
Anonymous
Replies:>>193985
>>193968
Man I love DMc4 but I also can't ever call it perfect when it's one third of a game.
No.193984
Anonymous
//youtube.com/watch?v=GTLip2TotHEyoutube thumb
Impressions of a demo nine years in the making.
No.193985
Anonymous
Replies:>>193986
>>193981
Confession time: I ended up enjoying DmC more than I enjoyed DMC4. DMC3 is still the best though.
No.193986
The Sneaky Tiki
Replies:>>193988
>>193985
The game itself was actually pretty good, it's its presentation that is a fucking abomination against all who view it.
No.193988
Anonymous
>>193986
Which is a shame, since I actually know someone who worked on the production design for the game? And the concept work and art direction on it is actually glorious.

From what I hear though this would probably have been best as something other than a demon could weep game.
No.193997
Anonymous
I never really understood the apparent need to radically change a character in design and or attitude while they still have a fanbase. When has that ever worked out well aside from decades dead games like Kid Icarus and Prince of Persia?
You usually end up alienating the remaining fans and failing to grab the interest of new ones. It just seems extremely risky.
No.193998
The Sneaky Tiki
>>193997
Yup, pointlessly so as DMC demonstrated and it was a resounding critical smash hit that no one would ever want to play so even at it's most optimal nothing is gained and much is lost.
No.194000
Anonymous
>>193997
The 'mainstream' audience is larger, therefore more potential profit. In order to make an existing IP with a dedicated fanbase palatable to the 'mainstream', the fanbase (aka neeeeeeeerds) needs to be cut off so it doesn't scare the newcomers away.
No.194001
Anonymous
Replies:>>194003
>>194000
That was true 10 years ago maybe? But definitely not anymore. With social media trends, more people are willing to get into things that are popular with fans.
No.194003
Anonymous
Replies:>>194012
>>194001
Considering that the people who make those decisions tend to be 50-somethings with little to no personal attachment to vidya it makes perfect sense actually.
No.194012
Anonymous
>>194003
But the person responsible for DmC was Keiji Inafune
No.194013
Anonymous
>>194000
But when does it work save for when the property is basically dead to begin with?
Replies:>>194018
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So hey! Broken Age Act 2 is arriving April 28 (simultaneous with a full PS4/Vita release)!

http://uk.ign.com/articles/2015/03/25/broken-age-act-2-release-date-announced

I've been looking forward all year to this. Not least because the Schafer-haters crapping on the tag might shut the fuck up finally. Anyone else excited?
No.194018
Anonymous
>>194015
I'll wait for reviews and a discount.
No.194174
TeethandHunger
Replies:>>194175
Hey guys. Guys.
What ever happened to the game D4?
The one the two best friends played awhile back.
No.194175
Anonymous
Replies:>>194176
>>194174
Its Episodic, next is supposed to come out in a couple of months I think. I think the next episode of that Life is Strange game is out and Best Friends will get on that likely next month or later in this one. Should be fun.
No.194176
Anonymous
Replies:>>194177
>>194175
So D4 made enough sales to get to the next episode? Yes!
No.194177
Anonymous
Replies:>>194178
>>194176
They get a couple of eps greenlit beforehand. It could've still sold like crap.
No.194178
Anonymous
>>194177
They like it and put it as a download in the Gold Membership. Likely its just a matter of time. Like Telltale's months long waits between episodes.
No.194181
Anonymous
I'm so fucking tired of calling a hacker out for him obviously hacking, and getting votekicked/mocked for it.
No.194212
Mr. Stone !zWb42fBPMM
http://www.polygon.com/2015/4/7/8367607/five-nights-at-freddys-movie-warner-bros

…well, if anything, this might give us the answers to some longstanding questions about the series lore.
No.194215
Anonymous
>>194212
Such as? I thought the story was nicely tied up with intentional vagueness as to keep a realistic sense of uncertainty!
No.194216
Anonymous
>>194212
Or the filmmakers won't work with Scott on it at all and won't include any of the backstory and interpret it based on nothing but face value.
No.194217
Anonymous
>>194212
I can see it working better as a 1-hour "film" than a full-blown feature length thing, kinda like how Shovel Knight and other indie devs' games are the better for their smaller scale than triple-A games.
No.194244
Rodyle !Cljnc/gZnM
http://www.gamerheadlines.com/2015/04/donna-burke-confirms-konami-fired-hideo-kojima-from-the-company/
No.194245
The Sneaky Tiki
Replies:>>194250
Replies:>>194252
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No.194250
Rodyle !Cljnc/gZnM
Replies:>>194251
>>194245
I thought you weren't interested?
No.194251
The Sneaky Tiki
>>194250
Once I understood it better I got interested.
No.194252
Nøpe
>>194246
>US themed spirits and monsters
I am so fucking ready.
No.194253
TeethandHunger
When did Kojima lose the Fox Engine and various IP's?!
No.194255
T4 was here
http://www.bricksandbloks.com/lego-dimensions-video-game-toys-sets-announced/
YO!
Replies:>>194257
>>194255
Will it include Minecraft?
No.194257
Anonymous
>>194255
Not surprised for another toy-collection game, but I am surprised it's from LEGO. Just you wait, these are the new dance/sing/music game fad: we'll see a ton of other companies throwing their hat in for this over the next few years and it will die off in the same way, but with more plastic kitsch left over...

>>194256
Yo dawg I heard you like vidya so I put a gaem in yo gaem so yo can collect while yo collect.
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Every time I get annoyed by the gamergate /pol/tards I get reminded that the other side isn't much better.
No.194286
Nøpe
>>194285
Leaning too far to any side can make you a bit touched.
Replies:>>194311
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http://www.vcpost.com/articles/56856/20150411/silent-hills-xbox-one-ps4-pc-cancelled-konami-kojima-productions.htm

>The release of Silent Hills for PS4, Xbox One, and PC has been allegedly cancelled due to the departure of Kojima Productions from Konami, according to recent reports online. Gamespot previously reported that a dispute between Kojima Productions and its publisher Konami occurred leading to a senior staff being given restricted access to corporate internet, emails, and phone calls.

>Cyberland also reported that Kojima Productions did not allow Konami to use Fox Engine in making the game. Since the release of its astounding playable teaser, Silent Hills has garnered thousands of fans. With the recent split-up between Konami and Kojima Productions, fans are devastated as the it brings the release date of the game in jeopardy.

>"Silent Hills has been cancelled. Hideo Kojima did not allow Konami to use the Fox Engine to make the game and Konami has since put the game on ice and my sources tell me that the project is now effectively cancelled," Cyberland reports.

>Despite the conflict, Kojima assured players that he will remain fully involved with Metal Gear Solid V: The Phantom Pain. "I want to reassure fans that I am 100% involved and will continue working on 'Metal Gear Solid V: The Phantom Pain,'" Kojima said. "I'm determined to make it the greatest game I've directed to date. Don't miss it!"

>Gamespot reports the current status of Kojima Productions and Konami: "Konami has begun erasing the Kojima Productions logo from all official Metal Gear art, and it has demoted Kojima off its executive team. Meanwhile, Kojima Productions' branding has also been removed from Twitter, the official Metal Gear website, and even the LA office listing."

>With the fall out between Kojima and Konami, director Guillermo Del Toro finds himself in yet another cancelled project due to reasons he was not involved in.

And I was looking forward to Silent Hill.
No.194311
Anonymous
Replies:>>194316
>>194293
what even triggered the breakup anyway?
No.194316
Anonymous
>>194311
Something about Konami using the Fox Engine without Kojima's permission.
No.194358
Anonymous
I don't think I've seen (with the exception of Phil Fish) game devs or community managers as rude to their customers as the people who manage Blizzard's forums and twitter accounts.
No.194364
Anonymous
I know at 4am time zones are swapped and other people in the world are up, but why do Russians and Chinese join American game servers, then speak over the mic and talk in their native language as if anyone can understand them?

And is there a cultural difference I don't know about where some people who do this in their countries talk *constantly*? I particularly notice it with Spanish and Portuguese.
No.194375
Anonymous
Dina finally either got fired or left Comcept, and is acting like a retard on her twitter. Too bad Comcept didn't care enough about the people who gave them money to get rid of her sooner. Game probably would have turned out as bland as it is either way, though.
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http://www.scottgames.com/

//youtube.com/watch?v=dpwWYOE3Y9oyoutube thumb

Buckle Up.
No.194494
Anonymous
http://www.gameranx.com/updates/id/27846/article/silent-hills-not-going-to-happen-confirms-guillermo-del-toro-pt-already-getting-delisted/

Crap
No.194499
Anonymous
Replies:>>194501
>>194285
Is this real or is Polygon really that inane (not that I'd doubt the latter).
No.194501
Anonymous
>>194285
>>194499
Hmm, as I thought it's a shoop. Title is cribbed from the Bayonetta 2 review and such and such. Not that Polygon doesn't have serious issues with self-righteousness, and their Xenoblade 3D review is pretty meh, suffers from blog-level tone and I'm already spotting a few outright errors in it.