It's an Etrian Odyssey game with Persona setting and characters. I mean that in a completely literal sense: it's counted as a spinoff for both franchises, it uses the same game engine as EOIV and EO Untold, and most of the non-writing staff are EO developers. Hell, even the title is a pun on how Etrian Odyssey's Japanese name is abbreviated to SQ.
I fucking love EO, so I might get this even though I've not played Persona 3 or 4. Depends on if the story is at all comprehensible to newcomers.
I gave up on Raidou Vs the Soulless Army. I love everything about that game except that I just can't take the part where it's a video game anymore. I started Raidou Vs King Abbadon and am kind of amazed how it immediately feels so much better.
I've always been on the outside looking in with this series and I've liked what I've seen.
I've just been pondering something for a while. What would happen if the Atlus guys decided that the next Persona game in the future would be set in America? Like a Japanese student has family in Japan and has to live there for a while. Is this an idea worth thinking about? Or that they could pull off?
>>189810 My understanding of the Persona games (which I haven't actually played, just watched P4(G)) is that they're heavy on social interaction, and part of the way that works well is due to general density. Some of our cities might be able to meet larger Japanese cities, but at least according to http://www.citymayors.com/statistics/largest-cities-density-125.html (which is outdated, from 2007, but first hit) our largest is quite a bit beyond Tokyo or Kyoto. Such standard story elements would thus be a bit harder to pull off, especially since in America more dense often means lower class, and the Persona casts seem to be mostly lower-middle to lower-upper class.
Which is not to say they couldn't do it, but there would be some changes and moving it to America without a super-amazing reason would likely alienate a large portion of the Japanese fanbase while gaining little American fanbase (maybe a small boost in other countries because of the change of scenery, but still small.)
>>189817 It doesn't really. It's just something I was mulling about in my head. I was thinking about how a persona game could approach different cultures and how that affects social interactions. As I understand it(I've only seen incomplete playthorughs and wikis), each of the protagonists are the new kid in town and thought what if they ramped it up to a larger scale, like the new kid on a whole new country. I don't expect it to happen in the future or anything. I just thought it would be an interesting idea.
>>189815 I hope it wouldn't alienate Japanese fans, but if they're afraid it would it could be plausible to have it in both the US and Japan. I don't know.
Jumping in to the latest entry is a terrible idea because it will make you unable to stand the earlier ones due to mechanical improvements. Play 4 first (I think you'd hate 3 and 1/2 are basically a different series).
That said this is the absolute last thing I was expecting. A phantom thief team and I guess your main dude is Devilman!? I mean that's kickass but this is more something I'd expect from like, a modern day Raidou.
>>193061 If I can run it on my PS2 emulator sure, otherwise fuck it I'll jump in here because I had 0% intention to ever play four, not because it was bad or anything, just cuz it was on every system I didn't have.
>>193064 Well Golden on the Vita, if one has such a thing. I think if Sony hadn't been such a dick about the space and memory cards they maybe could have been a contender in the handheld market, instead of a joke this gen.
>>193094 Maybe it's just the Persona 4 fatigue setting in. We've already seen a lot more Persona 4 than 3 what with the spin-off games, anime, spin-off books, other anime, and a lot of the Shin Megami Tensei news before this just being "Persona 4, Persona 4, Persona 4, etc."
P3 is getting its movie series and a few stage plays, but yeah, lotta P4 was in the works.
I just hope that whatever the team decides for P4's future that it doesn't involve Persona X Detective. I'm not sure how it all went down Japan-side but I kinda hope it didn't do well enough to warrant further consideration and goes the path of Trinity Soul.
I might be being a little too harsh, I've only read a review of what happened in it, but it sounds like it was awful.
>>193105 Hoshino swore up and down for a while that the novel was totally canon, but the reception was so universally poor on both sides of the Pacific that they quietly retconned it with the release of the P4U games (since what happens in those games makes it so the events of PXD are no longer possible).
You need to have a whole team of demons with bufu AND some buff or debuff spell. Keep hammering him with bufu and then following up with buffs/debuffs. It's a fucking hard boss battle, though, no mistake.
Literally murders two women, then tries to end the world.*
*Sequel has him help destroy a dark god because he thought the emo kid who summoned it was a poser.*
*Next sequel has DANCING FUN TIMES!*
Adachi has become kind of a limp dick of a villain, hasn't he? I know he doesn't exactly redeem himself at the end of the original game, so much as he just sorta concedes that he's been beat, but still.
I hope that despite all the smiles that he's also complaining and shitting on everything that's going on.
I just barely caught this, but aren't they fighting Demons/Persona? The main character at one points shoots up a two Legion and a Mot. I'm guessing they've brought that back from the older Persona games/other Shin Megami Tensei titles? It looks kinda like you have to fight them to get new Persona.
>>197543 Yes it looks like they are. Kinda makes me happy since it looks a return to the feel of Persona 2 (Jun clone!) or at least an attempt to mark itself out from Persona 3 and 4 which is basically the Wesley Crusher of Atlus games.
>>197551 Narukami has moments of personality and entertainment attached to him and doesn't have a producer that is literally I'm love with him. >>197549 I'm no Vita-Haver but your most popular entry being renowned so much for it's music makes a rhythm game seem like a solid investment.
You're mad that Nocturne or whatever isn't/wasn't isn't the hit P4 is, I get it, but don't do the /v/ thing where that relative success makes P4 poison or something. They still continued work on P5, the P4 spinoffs are done by other studios, they still made SMTIV/SJ/DeSu/etc, and they continued to surface the older stuff on PSN. The only thing that has happened from P3 and particularly 4's success? Atlus getting more money.
>>201920 They're really REALLY good and you should play them all. And all the stuff I wanna talk about would pretty much just be a black wall of spoilers. But hey, Deep Strange Journey hasn't been brought up yet. There's something people should look forward to, if they're into balls hard dungeon crawlers with an incredibly unsettling vibe and a decent story.