/cog/ - Traditional & Video Gaming

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First thread of the board.
No dweebenheimers allowed.
Only radical gamedudes.
Replies:>>187249
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It doesn't get more radical than Ghost Song, now with gameplay that shows off the "dark Souls" in the game.

Ghost Song Gameplay WORK IN PROGRESSyoutube thumb

If you like the look of that help Greenlight it!

http://steamcommunity.com/sharedfiles/filedetails/?id=254331184
No.187249
Sharkman Jhones
Replies:>>187253
>>187246

Metroid Souls, basically? I really like the look of it so far.
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>>187249
Older Metroids did have a sort of atmospheric melancholy feel to it.
No.187259
Anonymous
http://arstechnica.com/gaming/2014/05/russia-hangs-adults-only-rating-on-the-sims-4/
Oh Russia.
I'm going to assume this is the /cog/ general.
And if that's the case, have you passed the whiskey to thy neighbor today?
Fistful of Whiskey: Pass the Whiskeyyoutube thumb
No.187323
Bunker !OFOzVPOG0g
Gonna see if I can score a Windows Tablet Tomorrow for 99 bucks at the Grand Opening. Seems like it would make a nifty Mini Touchtop with the Keycase I've found.
No.187348
Slowpoke
Replies:>>187352
>trying to play RE4 on PC
This game should only ever be played with a Wiimote. I'm sorry, but those are just the cold facts.
No.187352
Bunker !OFOzVPOG0g
Replies:>>187355
>>187348
How is the optimization though?
No.187355
Slowmobile
>>187352
Oh, great, it runs like a dream, this is just my first time playing anything but the Wii version, and so the controls feel like i'm doing everything with work gloves on.
No.187356
Anonymous
Replies:>>187359
Eh, the Wiimote makes the game too stupidly easy, there is no fun in that.
No.187357
Penguin God
Anything is a downgrade from the Wiimote for RE4. The Gamecube controller works, but it's just not as good when you've played both. The PS2 version isn't even worth talking about. It's funny how a game not actually made for the Wii is perhaps the game most perfectly suited for the controls.
No.187359
Anonymous
>>187356
Indeed.
No.187360
Rodyle !Cljnc/gZnM
Wait does the (current) PC version not have proper mouse-aim or something? How else would it be inferior to the wiimote?
No.187365
Anonymous
Eh? The Wiimote is fantastic for shooters.
I'm honestly surprised we didn't get more.
No.187371
Anonymous
Best vidya for Best Korea.
Glorious Leader! Video Gameyoutube thumb
No.187372
Anonymous
Replies:>>187374
From "Bombshell" to BOMBSHELL!youtube thumb
So, who's ready for Duke Nukem Rule 63?
No.187374
Anonymous
Replies:>>187375
>>187372
Is it a top-down game? I'm still kinda bummed the new Duke Nukem was a (bad) modern FPS instead of an old school one.
No.187375
Anonymous
>>187374
Two fucking guns, who the fuck thought that was a good idea?
No.187377
Anonymous
People who forgot Duke Nukem was first and foremost a PC game and tried to aim it at inferior consoles.
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Hey not-Samus.
No.187379
Autonymoose !x4vv0ZYuAo
Replies:>>187382
Looks like it's time for a Haloid 2. A sexy, sexy Haloid 2...
No.187380
Anonymous
Already confirmed to not be female.
No.187381
The Sneaky Tiki
Replies:>>187383
>>187380
That only stops insecure people, hooray for femboi space marines!
No.187382
MESIAS
Replies:>>187384
>>187379
Sorry 'Moose, Monty is too busy with RWBY vol. 2
And I'm eagerly awaiting it.
No.187383
Anonymous
Replies:>>187401
>>187381
What are you talking about? All i said was that character isn't female like a lot of people think. Staff member said already on NG.
No.187384
Autonywork !x4vv0ZYuAo
Replies:>>187402
>>187382
Oh, he did both? Neat. I watched the "reveals" for RWBY (apparently after vol 1 started) but the moment Red opened her mouth I lost interest. I guess I should give some full episodes a shot, though.
No.187399
Nøpe
>>187380
I was more talking about the design more than anything. The helmet. Shoulder things. The armor contours to the bodies natural form.

Aren't some of Prime's artists working on it. Because I wouldn't be surprised. More of a case of subconsciously going with what was instilled in you for a decade than just intentional soft mimicry.
No.187401
The Sneaky Tiki
>>187383
I'm just joking about the sexualization of characters.
No.187402
Anonymous
Replies:>>187406
>>187384
Imagine it as "What if Monty did a Tales of?".
You can take /co/ advice of "It's okay to like it, it's not okay to tell us it's good."
But it's good to consider their limited resources and personal (only 10 people).
Here's hoping for season 2 to be better.
No.187406
Autonymoose !x4vv0ZYuAo
Dr. Nurse, if you're around, you were right: Devil May Cry 2 is really super bad. I don't regret playing it, though; seeing as I paid $2 for it, I feel I got my money's worth (I don't know if I want to play Lucia's disc or not.)

>>187402
I'll try to remember to watch it on a lazy day.
No.187420
Anonymous
http://www.forbes.com/sites/gordonkelly/2014/05/19/microsoft-just-short-changed-everyone-who-has-bought-an-xbox-one/

The Kinect is trash, but does ditching it really damage Microsoft's trustworthiness?
No.187422
Anonymous
Replies:>>187426
>>187420
I mean, sort of? They're ditching what they said was their main hook, and now people who bought an XBox One because they believed in that hook paid premium for an extra load of nothing. Microsoft keeps coming up with innovations and big concepts, then backing out at the slightest resistance. Even if those innovations and big concepts are terrible, that's something you can't keep doing and expect trust from those who get burned by buying into it.
No.187424
The Sneaky Tiki
This move was done because E3 is looming and Kinect has ALWAYS been a public embarrassment with the promise it will get better, with the Xbone, the public symbol that Kinect is the future of gaming out and they can't deny it's still a pile of shit.

This was done so that they aren't laughed out of the room, Microsoft has been a constant very public failure for months and it's trying to get back on course thanks to Satya Nadella, he's trying to unfuck a very fucked company, killing GFWL, undoing everything awful about Windows 8 while rushing to get 9 right and out by 2015, killing kinect which is what this is since it's always been a dead end.

Oh, plus he ended the "war on everything not Microsoft."
No.187426
Bunker !OFOzVPOG0g
Replies:>>187433
>>187422
Zune
8
XBone

Kinda a bad as Nintendo, though Nintendo tends to just burn something to the ground like Spotpass
No.187427
DudeWithMoney !SFwR6DnH/Y
>>187420
>Firstly the Xbox One is currently available in 13 countries compared to the PlayStation 4’s 72

I am so sick of hearing this meaningless figure trotted out, as if the Xbone had launched in only thirteen regions 'just because'. As if Mocrosoft has simply decided entirely of it's own volition not to expand further, even though they have all these extra units in storage.

Reality is that the Xbox brand has only ever enjoyed success regionally. It did very well in a few territories (most notably the US) and poorly elsewhere. The Xbone has already launched everywhere it's likely to move a lot of units. Any gains from expanding into new territories would be marginal at best.
No.187432
DudeWithMoney !SFwR6DnH/Y
Replies:>>187435
http://www.rockpapershotgun.com/2014/05/20/titanfall-removes-game-modes/#more-208011

I suppose it would be impolite to point and laugh. God damn, never buying an EA game again was the right decision.
No.187433
Nøpe
Replies:>>187434
>>187426
What's the matter with spotpass?
No.187434
Bunker !OFOzVPOG0g
>>187433
I mean them killing Swapnote over its usage in that.
No.187435
MESIAS
>>187432
WELP
And I really wanted to try Titanfall.
No.187437
Anonymous
Wolfenstein looks to have done really well with New World Order. Watching the OMFG LP of it, looks to be quite the emotionally packed ride. Can't wait for the Nazi Beatles to pop up.
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http://www.tweaktown.com/news/37896/alienware-steam-machine-will-be-the-least-profitable-system-ever-sold/index.html
No.187446
Anonymous
So I'm working over the summer and going to get a new system. Should I get:
1. A WiiU
2. A PS4
or 3. that Alienware machine maybe (I guess wait to see what the specs are)

If I got a WiiU I could probably also swing getting a Vita.
No.187447
MESIAS !4X8vLLNDE2
Maybe a WiiU?
I mean, there's not much on it (aside Nintendo games, some usual AAA releases and shovelware) but at least it has more than the Xbone Juan and PS4. Plus, a new Mario Kart, Smash Bros. and Zelda are coming.
No.187448
The Sneaky Tiki
If you've got friends to play with WiiU, if not PS4 would be my choice, Xbone is also a perfectly viable choice with a few good exclusives though for most multiconsoles lacks the same power as the PS4 at a higher price point but I avoid it because it literally creeps me out.
No.187457
Bunker !OFOzVPOG0g
>Killer is Dead PC port

Huh, when did that Happen?
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RIGHT?

I AM SO ON BOARD THOUGH

HOLY SHIT SO ON BOARD
No.187460
Bunker !OFOzVPOG0g
Indeed hit a sale on this and Revengence, I may never stop swinging swords.
No.187461
Jumpman
Replies:>>187462
Buried Alive kkimi67's Garry'…youtube thumb

This is my everything now.
>>187461
What and who is this?
No.187465
Autonymoose !x4vv0ZYuAo
Replies:>>187466
Witcher 2 Enhanced Edition is on Steam for $4. Get y/n?
No.187466
Anonymous
>>187465
Y
It's a very good game, if a bit difficult in the beginning, but it's totally worth it. The combat demands using everything you have at your disposal, which catches some people off-guard who think they can just mash through it.
No.187467
Bunker !OFOzVPOG0g
Replies:>>187468
Yea gotta brew them buffs and take them before a combat
No.187468
Anonymous
>>187467
I was more of a spellsword and never bothered with the drinky drinks. That trap spell is so useful.
No.187469
Bunker !OFOzVPOG0g
As to each their own. The Combat Revamp Mod by one of the designers is nice, though only to get an idea what the Third games combat will be like.
No.187476
Autonymoose !x4vv0ZYuAo
So I've had the Windows 98 versions of Final Fantasy 7 and 8 for over a decade. Legit, box and guide and everything. You think if I contact Squeenix they'll let me trade them in for Steam codes of the same games? No
No.187477
Bunker !OFOzVPOG0g
>>187476
Couldn't hurt to ask might ask ypu to send in the old copies for posterity.
No.187482
Anonymous
Replies:>>187492
>>187476
If they're in good condition you could probably sell them for more.
No.187492
Autonywork !x4vv0ZYuAo
>>187482
People still buy those? [checks eBay] Huh! I guess it's a collector thing. And most of the winning bids would be enough for one each of the Steam versions. I guess I'll put them in my next round of auctions...
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Meanwhile, in Watchdogs...
No.187496
Anonymous
>>187495
Another well-polished game from Ubisoft.

Is it as bad as Assassin's Creed III?
No.187497
Autonymoose !x4vv0ZYuAo
>>187495
Not surprising. I would have enjoyed their PoP games far more if they had taken another 3-6 months to polish up the battle mechanics.
No.187498
Bunker !OFOzVPOG0g
>>187495
Love how about five hours of game are DLC Bonus stuff.
Replies:>>187504
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Next gen fuck ups are here!
No.187504
Bunker !OFOzVPOG0g
>>187503
It looks worse the more realistic it gets. Oh please let the model stick in there and freak out.
No.187505
Anonymous
Replies:>>187506
http://www.polygon.com/2014/5/23/5746282/watch-dogs-gameplay-car-chase-video

This all looks very familiar.
No.187506
Bunker !OFOzVPOG0g
Replies:>>187507
>>187505
GTA with a Hacking Mechanic, really hope its not and there is more. But I'm guessing the overall game its going to be just kinda meh since they are trying to cover everything instead of just being one thing.
No.187507
Autonymoose !x4vv0ZYuAo
>>187506
Yeah. I saw a preview video where they talked about "digital trips", including an apocalyptic zombie racer and driving a spider mech. They're trying to do far too much and I doubt it's going to work out very well. Certainly won't live up to the hype.
No.187508
Bunker !OFOzVPOG0g
Saw another complaint that the driving was looking really floaty. And I had to agree just that chase the car looked more like a boat on water than something touching the ground most the time. Seems like a game I'd send most my time playing stealth and riding mass trans than actually driving anything myself.
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FUCK THIS GAY EARTHyoutube thumb
Replies:>>187532
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>feel like playing an ARPG again
>already played Path of Exile and the Torchlights to the point where I don't feel like replaying
>hmmm, Diablo 3 is probably pretty cheap now and I heard they fixed a lot of stuff
>€80 for D3 with expansion on PC
>meanwhile consoles get a bundle for €40
Well, fuck that. Has anyone here played that Van Helsing game? Is it any good?
No.187519
Anonymous
>>187518
Oh wow, that screenshot looks like garbage.
No.187520
MESIAS
>>187518
>Former Abstergo employee
Oh boy.
No.187521
Bunker !OFOzVPOG0g
>>187518
Hm well if they patch it then I'll look into whatever GOTY edition has all the DLC in it.
No.187523
Anonymous
Replies:>>187524
>>187522
That's the first time I've heard of this meaning of the word.
No.187524
DudeWithMoney !SFwR6DnH/Y
Replies:>>187529
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http://www.computerandvideogames.com/464912/previews/hands-on-and-interview-the-order-1886s-e3-demo-showcases-style-over-substance/

>Gameplay is something that... it's a game, we make games, we can't get around it. We love games, but we also love telling stories, so I think story is always going to be at the top because it's what we start with. It's at the top of the pyramid and everything else supports that. I think it'd be more challenging to make a game for the gameplay's sake, then try to make a story that fits in there.

Not too keen on this line of thought.
No.187529
Anonymous
Replies:>>187531
>>187526
What's wrong with starting an idea for something as "I want something where you play as a X?"
No.187531
Anonymous
>>187529
I might be misreading their intentions, but it comes off as taking the story-over-gameplay route just because it seems to be the easier path. Fortunately, Polygon's article on the game presents a MUCH more promising experience.

http://www.polygon.com/2014/5/27/5745694/the-order-1886-is-a-cover-shooter-with-grand-aspirations

Too bad it's been delayed to 2015.
No.187532
The-Bard
>>187515
it was great 9/10
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This radical gamedude has not been playing any games for a year (due to stupid and unfortunate reasons).

Have anyone here been deprived of gaming for long, due to some stupid reasons?
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Visual comparisons between Infamous: Second Son and Watch_Dogs.

http://imgur.com/a/d0rlA

Both games have their ups and downs, but Infamous comes out the best, I think.
No.187535
The Sneaky Tiki
InFamous is easily superior graphically, it didn't need to be programed for EVERYTHING.
Replies:>>187546
BATTLECRY - Reveal Trailer (PEGI)youtube thumb
Please, don't be another Brink.
No.187546
Bunker !OFOzVPOG0g
>>187542
Woo more team deathmatch.
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>Meet Sonic's newest frie--

Goddammit, Sega. I thought we were over this!

Sonic Boom Sticks Announcementyoutube thumb

Sonic Boom bringing the Sonic Cycle back to full force.
No.187554
Anonymous
>>187552
Literally the only game that didn't do it was Generations. Even Unleashed and Colors introduced friends, they were just less intrusive.

Sticks doesn't look any better with that in mind though.
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No.187557
The-Bard
Replies:>>187560
So Dishonored is pretty much what I originally wanted out of Bioshock Infinite.
No.187560
Bunker !OFOzVPOG0g
Replies:>>187561
>>187557
If there is a sequel I hope they put the Wolfenstein team as part of it. Damn they are doing some good feels with that one. I'm really surprised how much character depth that game came up with. I'm really liking BJ characterization as I believe this it the first time he's been more than just the players Avatar for the fight.
No.187561
Anonymous
>>187560
Also the first time you got to watch him bang a chick, twice.
No.187563
Bunker !OFOzVPOG0g
And from comments its been happening more than that, noice! I like getting to know him more than just as a faceless machine of war. He's got some really good lines.
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>Octoball Derby
No.187566
Anonymous
https://www.kickstarter.com/projects/1013046199/bermuda?ref=card
Color me interested.
Also, a kickstarter thread would be a nice idea.
No.187569
Bunker !OFOzVPOG0g
>>187567
So was this developed to run on the last gen consoles to start then they decided to up it to the next gen market and had to strip out a ton of stuff to balance development across all the platforms. Because overall a lot of this is looking pretty poor.
No.187583
Jumpman
Don't mess with Weegee.

Luigi Ridin' Dirty - Death Sta…youtube thumb
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It's that time of the year again.
No.187586
Nøpe
MK8 is magnificent. Tracks seem a little shorter than normal, but I don't mind. Game has an obscene amount of polish.
No.187589
Nøpe
>>187552
This whole game feels like an embarrassment after the last few Sonic games actually started to shape up.
And did you read the reason for the wrappings? To make them seem "less vain". I'd love to hear how that makes sense.
Style aside the gameplay looks pretty bland and generic. It would be a powerful surprise of the game turns out to be good.
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I honestly not waiting anything for this E3, the Sony and MS still have a backlog of games for the so called next gen, and Nintendo is just too predictable. Don't care much about EA (it's a fucking joke pretty much at this point), Konami and Ubisoft, since they're kinda predictable as well. Though the last two may give us a surprise.
No.187595
Anonymous
Prediction: Nintendo's Skylanders thing will be bigger than any of us have realized thus far.
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No.187598
Bunker !OFOzVPOG0g
Replies:>>187599
EA is likely going to Trot out the "Full Spectrum" capabilities of the Dragon Age game (and the microtransaction items you'll have to buy to pursue relationships to completion)

Sony may talk about Similar since the whole Uncharted team got cleared out for the Last of Us guys and now Nathan Drake may be gay and they have some kinda "Definitive Edition" of LoU coming out as well." Since they really don't have much else to talk about.

Microsoft will take a beating over "hey you really don't need this shitty overpriced POS camera after all"

Konami, whatever metal gear is up to, that's it.

Nintendo, Depending on what they have in the way of Zelda and Bayonetta I could actually see them coming out ahead in this one.
No.187599
Mr. Stone !zWb42fBPMM
>>187598

Speaking of Konami and Metal Gear:

http://www.polygon.com/2014/6/3/5775176/metal-gear-remake-given-the-go-ahead-by-konami
No.187600
T4 was here on PSVita
Will Sony win if they show Beast Souls?
No.187601
Anonymous
Replies:>>187604
>>187600
Not really. They would, if it hadn't been leaked, though.
No.187604
Jumpman
>>187600
>>187601
According to two "insiders," Ahsan Rasheed and Jeremy Conrad, Microsoft has it in the bag this year. MS supposedly has a killer lineup and snagged a big exclusive: Mass Effect or Fallout 4. Conrad hinted on Twitter MS let EA out of one of their exclusives for another, in order to make up sales (Titanfall). If it's Fallout 4, then it will likely be a time exclusive, because I can't see Bethesda sticking this series to one console.

Personally, I don't have complete trust in either of those insiders. However, given how those two act like Sony fanboys all the time, it's interesting to see them saying MS has won E3 2014.

Problem with "gaming insiders" is that it's usually someone not involved with the industry; just someone who overhead something on the grapevine. Which is why I roll my eyes to every insider story Dualshockers publishes.
No.187606
Anonymous
http://metro.co.uk/2014/06/02/fan-made-metal-gear-remake-gets-okay-from-konami-4746789/
Interesting.
No.187607
Bunker !OFOzVPOG0g
https://www.nintendoworldreport.com/news/37582/natsume-to-announce-three-new-games-for-nintendo-platforms-by-e3

Should be neat what they could come up with

Wonder if Ubisoft will try to hype Watchdogs even though its become woefully duller than what was hyped last year.
No.187608
Anonymous
>>187607
Well, we know one now I suppose. Time to load up on harvests.
No.187611
Anonymous
Replies:>>187616
>>187607
Nah, now they've got The Division for marketing to run into the ground and make everyone be tired and disappointed with the game before it even comes out.
Replies:>>187613
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http://www.polygon.com/2014/6/3/5775500/batman-arkham-knight-delay-2015
>>187612
I want a transformer version of that Batmobile.
Also, I'm not really that hyped about Arkham Knight, but I believe this delay will help to polish it out better.
No.187614
Jumpman
Replies:>>187617
Luigi on Fox 5 newsyoutube thumb

Luigi and his lack of mercy has saved the Wii U.
No.187616
Anonymous
>>187607
>>187611
Have you guys been following the nonsense going on with Harvest Moon right now? Apparently the Harvest Moon game Natsume is showing off is not a Bokujou Monogatari title by Marvelous, but some new title either internally developed or with a new partner--Marvelous has started letting XSEED translate the Bokujou Monogatari games, but Natsume still owns the "Harvest Moon" trademark, so "proper" BM games are going to start being released as "Song of Seasons," while Harvest Moon will, from "Lost Valley" onward, be a brand new series with the same name and branding.

So that's weird. A lot of Harvest Moon fans are upset with Natsume, but if it encourages both companies to innovate to differentiate from one another, or even just pushes both to excel, I'll be fine with more "Harvest Moon Kinda" games.
No.187617
Bunker !OFOzVPOG0g
>>187614
Ah Luigi, the little bro that was allowed a personality. Waiting for his Figuarts release so bad.
No.187624
Jumpman
Replies:>>187625
http://www.escapistmagazine.com/videos/view/zero-punctuation/9301-Wolfenstein-The-New-Order

I heard some good things about this game. Didn't think it would be received so well when I first heard about it, but now I want to give it a try.
No.187625
Bunker !OFOzVPOG0g
>>187624
Indeed watching an LP of it and it does a damn fine job of fleshing out the world and the people in your resistance.
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image:140192901900.png(458kB , 608x921 , UbisoftGameTheReview.png)
http://games.on.net/2014/06/ubisoft-game-the-review/

Nailed it.
No.187637
Bunker !OFOzVPOG0g
Replies:>>187643
>>187628
Pretty much all AAA games are ending up like this. Which is why they are failing
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>>187628
I love this.
>>187637
>>187628

Didn't it sell quite a bit, though? I know the people on /v/ were throwing around watchdog's numbers to try and discredit Mario Kart's sales over the weekend.
No.187644
Bunker !OFOzVPOG0g
>>187643
Yea in part due to the massive hype and it covers more consoles obviously being a factor in bigger sales, would love to see the breakdown on units per console than just the blanket numbers. Still after all the hype there really isn't that much to say for it with the hacking being just press button stuff then something that a Super Hacker would be doing. I mean the final setup being Press X to execute the hack would be fine if there was more complexity to how it all lead up to those points. Also the amount of Horsepower it supposedly needs doesn't meet the overall value of the end product. And its like they didn't bother optimizing and fixing the product specs since that massive number showed how "powerful" the game would be. Though from what I've heard its much smaller than GTAV by a wide margin.
No.187646
Jumpman
Valiant Hearts Developer Diary…youtube thumb

This is going to be an emotional roller coaster, I just know it.
No.187651
DudeWithMoney !SFwR6DnH/Y
Replies:>>187661
>>187643

It sold a lot but that's after five years of AAA development, so who knows if it's met costs.
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>Phil Spencer and Major Nelson sporting Voodoo Vince avatars
>supererogatory: Beep apparently had a Voodoo Vince 2 pitch
>MS updates Conker website
>this tweet

[worried laughter]
No.187661
Bunker !OFOzVPOG0g
>>187651
Like TOR, numbers it would have to pull to even break into the black, supposedly a lot.
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No.187679
Anonymous
Replies:>>187681
This is a weird and overly specific question but has anyone printed their own box covers? I'm not sure what paper to use, so far they've been too stiff.
No.187681
Autonywork !x4vv0ZYuAo
Replies:>>187682
>>187679
I did, once, for creating a custom cover for the HL1 5-disc bundle from a decade ago. I just used a regular sheet of Legal paper and trimmed to size.

Note that the box art will likely eat your ink like a motherfucker and come out kind of rough, so if you can afford to just get it done at a Kinkos or something you'll be better off.
No.187682
Anonymous
>>187681
Hmm, I guess my printer isn't really going to cut it either. Maybe a print shop can identify the kind of paper covers use too.
No.187690
Nøpe
Just played a bit of Tomodachi Life.
You may not be able to be gay, but you sure can make your Miis look and sound as masculine/feminine as you want. Only difference seems to be what the game itself calls them.

All that stuff aside, it's pretty fun and silly.
No.187706
Jumpman
Valve E3 2014 the Musicalyoutube thumb

Thank you lord Gaben.
No.187709
Anonymous
>>187708
Don't know. Seems odd after they were so insistent last year that it was still being worked on.
No.187725
Jumpman
Ha ha! Time for E3!

The Peggle Incidentyoutube thumb
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Project Spark E3 2014 Gameplay…youtube thumb

>Want a new Conker game? Go make one yourself

Go fuck yourself, Microsoft.
No.187728
Anonymous
>>187727
This year's conference had almost nothing Kinect-related, so they had to meet their shit quota another way.
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>>187727
They can eat my dick for that specifically.
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>Ubisoft's conference
Replies:>>187741
save file
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Valiant Hearts E3 Traileryoutube thumb

Valiant Hearts, please. My heart can't take this.
No.187736
Mr. Stone !zWb42fBPMM
Replies:>>187739
Cuphead E3 2014 Traileryoutube thumb

God this game looks amazing.
No.187738
The Sneaky Tiki
>Scalebound

I'll think about it just because GO FUCK YOURSELF CAPCOM I WANT AN ACTUAL DEVIL MAY CRY GAME

Shame it's on the Xbone.
No.187739
The Sneaky Tiki
>>187736
That one has so captured my interest.
No.187740
The Sneaky Tiki
>>187729
>Daring to use Soki

FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFUCK I AM SO ANGRY FUCK YOU CAPCOM
>>187735
I...
I never expected a trailer would made me cry...
Well done, Ubisoft.
No.187742
Anonymous
Replies:>>187744
Wow, so there's actually an announcement at E3 that I give a shit about finally: http://www.siliconera.com/2014/06/09/grim-fandango-remastered-playstation-4-ps-vita/
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>GRIM FANDANGO REMASTERING
No.187744
Mr. Stone !zWb42fBPMM
>>187742

Sony fucking won E3 for that.
>DAT MKX
Yup, definitively trying to win.
Aaaaand were back at SOCIAL MEDIA
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>Be Ubisoft
>Have a headcount of over 9,200 employees
>Spend $80M+ developing and marketing games
>"Why no female assassins in Assassin's Creed?"
>LOL We don't have the money or manpower for that

http://www.videogamer.com/pc/assassins_creed_unity/news/no_female_leads_in_assassins_creed_unity_unfortunate_but_a_reality_of_game_development_ubi.html
Replies:>>187884
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Reminder to keep your PC clean during these hot summer times. Average CPU temperature went down 27°C for me after cleaning.
Replies:>>187869
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>>187861
Yeah, Ubisoft just slapped themselves with frozen syndrome, claiming a lack of resources or greater difficulty for creating female characters as a nonsense excuse for sexism, incompetence, laziness or all three.
No.187869
Anonymous
>>187868
Frozen is a pretty bad movie, why does it get all the attention?

Like its had literally hundreds of general threads on /co/ at present and will have a hundred more, though for those I think the explanation is "lesbian incest shipping"
No.187874
Bunker !OFOzVPOG0g
>>187869
Style over substance is the best I can think to talk about it. Feels too much like fucking Shrek in that it kinda mocks the old cliches with Love at first sight, True Loves Kiss and such but doesn't really do anything with it all. So people have to manufacture something to keep them to it.

Kinda like the games you are just supposed to play for the story though they aren't that enjoyable for the gameplay which is garbage. Like Two Souls where the players input was vague as hell as to which ending you would get ( and there are apparently a ton for a game your only supposed to play once). Story can be engaging but it its an utter slog for me to progress to the next cinematic and my input means noting, then fuck it.
No.187877
Anonymous
>>187869
Because Elsa is a "lesbian" according to the internet (notably tumblr) and their obsession with a more "inclusive" media leads them to desperately insist into that.
No.187878
Anonymous
>>187869
Those threads on /co/ have literally nothing to do with the movie anymore.
Replies:>>187899
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http://www.crunchyroll.com/anime-news/2014/06/11/squid-girl-creator-draws-splatoon-squid-girl
No.187880
Anonymous
>>187869
Why ask if you know the answer?
No.187884
Autonywork !x4vv0ZYuAo
>>187862
I'm moving and will be sure to give mine a good blow-out when I do so, thanks for the reminder.

>>187861
Yeah, that's pretty fucking bullshit.
No.187887
Bunker !OFOzVPOG0g
>>187878
Yea its all about their fanfiction alt universe stuff
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Ha.
No.187891
thatother1dude !!/PKS88+dMMc
>>187878
And none of these posts about Frozen have anything to do with video games.
No.187892
The Sneaky Tiki
Replies:>>187895
>>187891
Sure it does, the root issue is fucking gross lazy assholes banning half the population of humanity because they are "hard to animate."
No.187895
Anonymous
Replies:>>187896
>>187892
Which has nothing to do with Frozen, an animated movie with several women in it, including the two most important characters.
No.187896
Jumpman
Replies:>>187900
>>187891
>>187895
This is what Tiki is talking about.

http://www.cartoonbrew.com/disney/frozen-head-of-animation-says-animating-women-is-really-really-difficult-89467.html

It mirrors what Ubisoft said.
No.187899
Anonymous
>>187879
That's pretty adorable.
No.187900
Anonymous
Replies:>>187904
>>187896
My sister works as a 3D modeler for a small gaming company in California and she hates making human women.
No.187904
The Sneaky Tiki
>>187900
So? Women aren't inherently harder to make is the point.
No.187905
The Sneaky Tiki
https://twitter.com/GameAnim/statuses/476638349097058304

Also John Cooper has now shot holes through all of Ubisoft's bullshit.
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http://teamcoco.com/video/clueless-gamer-super-smash-bros

Best Clueless Gamer. I know Conan was exaggerating his anger with the "America just lost" comment, but considering he's a history buff, there's probably a bit of truth in it.
No.187915
Legend of Zelda General
Replies:>>187916
I've been trying to make a new thread and it keeps failing and popping up a little box with "BOARD DID NOT EXIST".

The hell is up with that?
No.187916
Anonymous
>>187915
a problem with plus4's server when the file is too big for apache usually, it did an even stupider thing on the old boards.

if your file is over 7 megs it's likely that's what's happening
Replies:>>188000
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Is it possible to make a gaming PC for around 200 US dollars? Incoming summer sales have got me thinking about it but I still haven't set aside any more money than that because reasons.
No.188000
Anonymous
Replies:>>188014
>>187997
what are you starting with?
No.188014
Anonymous
>>188000
Hard mode: nothing. Right now I'm on a pre-built from 2007 so I doubt I can repurpose its parts.

I've read a gaming rig that can run recent titles at medium-low quality will cost around 500 but I'm happy playing older things.
No.188047
Anonymous
Replies:>>188049
http://www.tweaktown.com/news/38492/it-looks-like-ubisoft-gimped-watch-dogs-on-pc-deliberately/index.html
http://www.neogaf.com/forum/showthread.php?t=838538
WHAAAAAT?!
No.188049
Bunker !OFOzVPOG0g
>>188047
Hearing Biscuit and Yahtzee talk about their platform preferences, yea I think the gimping was intended to boost console sales given it was hailed as a definitive Next Gen title.
No.188056
Anonymous
I'm not so sure it's as sinister as it sounds.
Sometimes, a computer game has to dial back it's graphics to match a release date. What I mean by that is, PC AAA development takes a lot more time and effort than console development. You have to test on a lot more hardware and operating systems. It's not at all uncommon to come across a graphics bug that leads to a crash or instability on various cards or OS's. The development team may have decided to put the higher options on the wayside in favor of more stable settings; not having the time to properly implement them for a wider audience before release.
No.188068
Bunker !OFOzVPOG0g
Replies:>>188075
>>188056
Yea one would guess but it does leave a lot to question what they were doing for the six months they tacked on to work on the game. Specially since a couple of those features activated seemed to improve performance.
No.188075
Nøpe
>>188068
It's not always that simple. Ports, especially to PC or MAC with all their different operating system versions and video cards as opposed to a consoles constancy, take tons of time to work with. 6 months is actually about average if it's planned right.
And while performance seems to have improved in some machines, it's very possible it causes major problems with others.

I'm just saying the reasoning behind it might be much more mundane than people are expecting. Of course it doesn't really matter what Ubisoft says; many people have already decided that it was all a conspiracy to make the PS4 version more popular. In spite of:
-Most people not being able to tell the difference.
-The PS4 already being a massive hit.
-Being far more harmful to Ubi's sales to a degree that an under the table deal with Sony would have to pay an exuberant amount to make up for. Especially difficult for a company that's just starting to get back on its feet.
-Relying on the belief that a PC developer assumed no one would ever check the .ini or they just forgot to remove it in spite of it being evidence to these believed underhanded tactics.

If it does turn out to be a scandal, I will be flabbergasted by both companies complete and total lack of basic human competence.
No.188076
Bunker !OFOzVPOG0g
>>188075
Yea I get some of that especially when they only use one brand of card during testing and development. I guess we'll see what happens as they develop the mod to further activate the features and if he encounters the problems that caused them to strip them out. Because I do know it could be a very simple thing that may cause a fatal error and time just allows them to disable everything that could be causing the error. Its one of the reasons I'd rather have the PC port come out months or even a year later if it makes it a better experience since that is my system of choice. Heck they used to do that for PS3 titles optimizing the crap out of them before released.
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http://www.alphabetagamer.com/sega-brawlers-beta-download/

If Sega ever does a Super Smash Bros. of their own, I hope they take this direction. Can't think of a better representation of Sega than a 2D side-scrolling brawler.
No.188136
Jumpman
Replies:>>188160
15 Minutes of Sonic Boom Rise …youtube thumb

Goddamn, this looks like shit. ProJared was right about this looking like one of those licensed Nicktoons games. All the characters have these painfully generic interactions and gameplay is nothing but repetitive brawling.

>Sonic: Cowabunga.

Sonic wasn't content with being stuck in the 90s anymore. He's now stuck in the 80s.
No.188144
Bunker !OFOzVPOG0g
sounds like the 3ds is the better of those two
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http://boards.deniableplausibility.net/v/thread/249034950/#249034950

The anon saying he tested Sonic Boom for bugs may be B.S., but it's always nice to believe.
No.188160
Nøpe
>>188136
The only thing I remotely like is Eggman.
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No.188174
Anonymous
Fishing for Royalties - Who Ow…youtube thumb

http://www.gamespot.com/articles/fez-creator-phil-fish-youtubers-should-pay-game-devs-huge-portion-of-revenue/1100-6420573/

Phil Fish claims game developers are entitled to royalties from Youtubers.
No.188175
Anonymous
>>188174
Phil Fish needs to go back to sucking himself off.
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No.188180
Anonymous
Replies:>>188193
>>188175
>>188174
hey an excuse to post this
This Is Phil Fishyoutube thumb
No.188187
Nøpe
Replies:>>188189
As I suspected, Ubi's reasoning for hiding the Watchdogs options was for stability.
And also as I suspected, people don't believe them and would rather think it's some evil deal to make the PS4 version look better.

Fuck gamers.
No.188189
Anonymous
Replies:>>188195
>>188187
People don't believe them because Ubi shunning the PC is their typical MO and because their explanation flies in the face of the facts. Turning that shit on doesn't decrease stability at all, it increases performance with no increase in crashes or anything.
No.188192
Jumpman
Replies:>>188199
>>188174
>>188175
While I don't agree with his opinion, I do find it silly how anything he says gets everyone so riled. What he recently said is no different from what anyone else has said or done (like Nintendo), but for some reason, Fish saying it makes it the absolute worst. And I do think the gaming media took advantage of this with pieces like this.

http://www.destructoid.com/fez-creator-thinks-ds-and-3ds-are-bullsh-t-249467.phtml

He later said he loved Nintendo, but just had a problem with the 3DS' design.

http://www.nintendolife.com/news/2013/03/phil_fish_i_love_nintendo_in_ways_it_probably_doesnt_deserve

He said some stupid things, but that doesn't excuse harassment from the public or journalists looking for a hot story.
No.188193
Anonymous
>>188180
I actually really love that video.
No.188195
Nøpe
>>188189
>Turning that shit on doesn't decrease stability at all, it increases performance with no increase in crashes or anything.
This is not true for everyone. Some people actually report a decrease or no change at all. And that says nothing for what might be going on behind the scenes. I work in game testing, especially for computer ports. This sort of thing happens all the time. Having to remove a card from your recommended list can put a huge burden on sales and they likely didn't want to delay it any further to work out the rest of the kinks, because that too can severely hurt sales. So to prevent having to remove a card or delay it further, they dial back the selectable settings.

I'm sorry for flying off the handle, but I am just sick of this whole victimized mindset gamers (fuck it, nerds in general) have. As if any bad news is directly targeted at making them miserable. Because every company is just trying to find the perfect ratio of anger to profit for some nonsensical reason people frenzy themselves up into believing.

I find this answer way more believable amd grounded than the self sabotage for better PS4 sales theory.
No.188199
Anonymous
>>188192
It's probably the celebrity factor.
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http://www.gameranx.com/updates/id/22690/article/insomniac-teases-ubisoft-with-female-assassin-in-new-sunset-overdrive-trailer/

Heh.
No.188217
Mr. Stone !zWb42fBPMM
>>188216

Both an excellent dig at Ubisoft and a great ideal (‘be who you wanna be’) for the customization options to live up to. Sunset Overdrive's looking better and better each time I see it.
No.188221
Anonymous
This is so much better than it has any right to be.

The Andy Griffith Show - Theme…youtube thumb
No.188224
Anonymous
>>188216
Glad they're taking the Saints Row approach to character customization, wish more games had such a degree of customizability. Just hope the core gameplay has enough meat to it.
No.188399
Anonymous
>Seeing people seriously asking how to camera-lock in dota 2

Why
No.188422
T4 was here
http://www.gametrailers.com/news-post/76175/platinum-games-is-making-another-action-title-based-on-a-nickelodeon-tv-show
Where was this during E3?!
Also WHAT!? Thank you but, just HOW?
Viacom money or westaboos, you decide.
No.188427
Autonywork !x4vv0ZYuAo
>>188422
I've never seen Avatar, so I'm not terribly hype about the news, but I do find it extremely interesting.
No.188428
MiG-21bis Fishbed-L !!+BvcO/ZBxqN
Replies:>>188447
>>188427
It's a good cartoon, but again a cartoon. Perhaps I've just out grown them? At anyrate, some cool stuff could happen if you mix together elemental styles.
No.188430
Mr. Stone !zWb42fBPMM
Replies:>>188431
>>188427

Avatar actually kicks ass.

Korra…not so much.
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>>188430

For that, I'm going to draw some Gadget x Squirrel Girl porn and then shove it right into the shredder so you know it existed but never got to see it, Freehaven.
No.188438
DudeWithMoney !SFwR6DnH/Y
Replies:>>188444
Whatever your feelings on Korra the show are it's hard to deny that it would make a freaking awesome platform for a Platinum Games action brawler.
No.188444
Anonymous
>>188438
Both Korra and ATLA would be great worlds to explore with well-made video games. I'd be more hype for them making a new ATLA game than for them making a Korra game, but I can get behind this.
The Sound of Silenceyoutube thumb

>>188422
Good, about time to see some justice.

>>188428
>It's a good cartoon, but again a cartoon.
SO, you're saying that cartoons are kinda "meh" for this?
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WHAT HAVE I BEEN DOING THE LAST FEW DAYS

HELP ME
No.188478
Anonymous
Replies:>>188482
Shovel Knight is so fucking good, you guys.
No.188482
Bunker !OFOzVPOG0g
Replies:>>188522
>>188478
Indeed, loving my 3DS edition
Replies:>>188524
>>188482
I don't know which one to get!
I have scads of dead time during work suitable for playing 3DS, but I also want to play it on the big screen.
No.188524
Anonymous
>>188522
Get one version, then wait for a sale to get the other one?
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I forgot this was a thing.
I'd import it if I could get colours that matched my controllers.
And like, they did a 4 dock.
No.188530
thatother1dude !!/PKS88+dMMc
Replies:>>188534
>>188527
Are talking about a specific brand? There are plenty of those things you don't even have to import: I've had a two dock charger in white for like, four years.
No.188532
Autonymoose !x4vv0ZYuAo
>>188527
Yeah, I had a two dock charger for a long time, but now I have a four-dock wireless charger so I don't have to take the rubbers or attachments off to charge it.
>>188530
Specifically that official Nintendo one with it's passthrough jackets and charging cable that doubles as a 3DS charger.
No.188535
Autonymoose !x4vv0ZYuAo
Replies:>>188537
Reminder: If anyone has coins expiring, today and tomorrow are your last days to order with them.

I wish I had just ordered earlier, everything they have left now is uninteresting. :| I only ordered stuff to get *something* before my coins expired.
No.188537
Bunker !OFOzVPOG0g
Replies:>>188543
>>188535
Do we get a notification if they are?
No.188543
Autonymoose !x4vv0ZYuAo
Replies:>>188544
>>188537
You should have, like back in May. If you log in it will tell you by your coin count.
No.188544
Bunker !OFOzVPOG0g
>>188543
Yea I'm good for another year it looks like
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I don't think we've fully explored how strange the Super Leaf being in Smash is going to be.
How will you even Charizard.
No.188560
Anonymous
>>188195
Adorable.

Here's the reality.
http://www.redgamingtech.com/division-visual-downgrades-confirmed-developer/
No.188566
Anonymous
Replies:>>188569
>>188195
if you were to go to a burger joint and ordered a 1/4lb deluxe burger with produce and were given a children's burger with a stale bun and a huge thumbprint squished into it you'de be pissed.

To sell one thing and then give out another is disgusting and it's totally acceptible to get vocal over it. Ubisoft essentially said this broken half made product was too much money to fix and that their customers were idiots that would buy it any way so fuck it.
No.188569
Autonymoose !x4vv0ZYuAo
Replies:>>188570
>>188195
>they dial back the selectable settings.
Why? Why not default to lower settings and have a warning when they choose a setting that's "too high" that it might cause problems? Or, hell, have an option in a sub-menu that will "enable enhanced graphic options"

>>188566
Is that what they were selling, though? Did they show PC gameplay that had sharper graphics than what the default settings would allow?
No.188570
Nøpe
Replies:>>188571
>>188569
>Why? Why not default to lower settings and have a warning when they choose a setting that's "too high" that it might cause problems? Or, hell, have an option in a sub-menu that will "enable enhanced graphic options"
The excuse I've heard is they don't want to deal with the customers that call in and complain that they aren't working, or caused the game to crash/corrupted their save (it happens) in spite of their card being technically supported.
Sad to say, but this basically happens for almost every modern game. Graphic stability just isn't all that easy to retain across multiple cards and operating systems anymore.

Honestly, (and this is just a theory mind you. Based only on what I've seen with modern cards vs older ones) it will probably get even worse as we progress with more complex graphics systems and even more graphics cards.
No.188571
Anonymous
Replies:>>188573
>>188570
Yeah but your argument is irrelevant because we KNOW that the console theory is the correct one, the devs came out and said it.
No.188573
Nøpe
Replies:>>188574
>>188571
The devs (for watchdogs) said that they cut back the settings because it could cause stability problems.

"The dev team is completely dedicated to getting the most out of each platform, so the notion that we would actively downgrade quality is contrary to everything we’ve set out to achieve. We test and optimize our games for each platform on which they’re released, striving for the best possible quality. The PC version does indeed contain some old, unused render settings that were deactivated for a variety of reasons, including possible impacts on visual fidelity, stability, performance and overall gameplay quality. Modders are usually creative and passionate players, and while we appreciate their enthusiasm, the mod in question (which uses those old settings) subjectively enhances the game’s visual fidelity in certain situations but also can have various negative impacts. Those could range from performance issues, to difficulty in reading the environment in order to appreciate the gameplay, to potentially making the game less enjoyable or even unstable.

Thanks for playing Watch Dogs and stay safe on the mean streets of Chicago.

-The Watch Dogs Team"
http://watchdogs.ubi.com/watchdogs/en-us/news/index.aspx#
No.188574
Anonymous
Replies:>>188579
>>188573
100% pure, untrustworthy execuspeek. That business with The Division devs makes the reality of the situation clear: Ubi doesn't want the PC showing up consoles.
No.188579
Nøpe
>>188574
Look. You got your explanation from them, and it was exactly what I expected at the start of it:
>>188056
>>188075

I work in this industry. I know that sacrifices have to be made for the sake of stability. It's not su much false advertising than it is overshooting what they think they can do.

You can jump to any conjecture and paranoia you want, but I'm far more trusting of the actual developers than I am a mysterious insider on a relatively unknown blog. A blog who's two previous entries are focused on the Ubiosoft "scam".
http://whatifgaming.com/

Like I said earlier:
>-Most people won't be able to tell the difference.
>-The PS4 is already a massive hit.
>-This sort of thing is far more harmful to Ubi's sales to a degree that an under the table deal with consoles would have to pay an exuberant amount to make up for.
>-A PC developer that assumed no one would ever check the .ini would have to be horrifically incompetent.

>If it does turn out to be a scandal, I will be flabbergasted by the total lack of basic human competence.
No.188581
Bunker !OFOzVPOG0g
Replies:>>188582
Really I think they just shortened the PC in the polishing department since some of those disabled features and tweaks increased stability. So its not malicious just the standard prioritization of Console over PC. Least I hope since otherwise that would be a bad trend.
No.188582
Autonywork !x4vv0ZYuAo
>>188581
>the standard prioritization of Console over PC.
Even if that was the reason, I'm so fucking tired of it. I know that I'm in the minority, and that most PC gamers would prefer to have their version at the same time as the consoles, but if I can't have something right now I prefer to have it right than have it now. If console releases are so imperative to them, they should just release the console version--sure to be filled with massive bugs anyway because this is Ubisoft--and continue testing the PC version for a few more months and put it out with all the proper testing/improvements. Or, here's a fucking idea, work on getting the PC version right first, and then dumb that down to go on the consoles, rather than developing for the console and soft-modding up to the PC.
No.188583
Bunker !OFOzVPOG0g
Right the former is what Microsoft did with the first Mass Effect and the Latter is what CDProjeckt and most Eastern European Devs focus on primarily. Then they work magic and tricks to get games like Witcher 2 to run on a 360 or PS3
No.188587
Mister Twister
For anyone who likes YouTube Poop, Frozen Cereal announced his E3 collab a week ago. He is responsible for such classics as "Booker Loses His Patience With Elizabeth" and "Senator Armstrong Makes a Move on Raiden".

Decided to post it here because it is somewhat videogame-related.
No.188590
Mister Twister
Replies:>>188593
>>188589
The question here is: will it top that one section in Psychonauts?
No.188593
Anonymous
>>188590
Depends. Will there be puppy orphanages?
No.188603
Bunker !OFOzVPOG0g
>>188594
Sad that doesn't surprise me a bit
No.188606
T4 was here
>>188594
So did the first guy get fired for this or what?
Still good that he brings the issue to the ignorent masses.
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I know this is technically at least 6 months late, but HAVE YOU SEEN THE TEASER FOR GRAVITY RUSH 2?
Team Gravityからのメッセ…youtube thumb
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>Blurry Flurry

Just when I thought I was doing pretty well on the rocket barrel levels.
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Finally played Luigi's Mansion 2. Which is pretty much why I got a 3ds, since the first one is one of the five best games ever. I can't really say how good a game this new one is on it's own since part of my enjoyment is nostalgic, so I'll just compare it to the original.

Ways it was worse than the original:
Story and Atmosphere - This is a weird complaint to have with a Mario game, but the first had a simple story that progressed gradually between the chapters whereas with Dark Moon, nothing happens until the last level. Also, the first one had the portrait ghosts, which were awesome.

Controls - no second stick makes vacuum fighting a bitch sometimes.

Mission structure and saving - Biggest fault of the game is splitting up each mansion, or chapter of the game into small goal focused missions. Which means exploration, something that everything else in the game is built to encourage, actually becomes an inconvenience. You never get a chance to go through a single mansion in one shot. And worse still, is that you can't save during a mission, with means you can spend almost 20 minutes playing and getting collectibles, and if you die you have to start over again.


Ways it's more enjoyable than the original:
Animation: I have never seen so much attention to idle mannerisms. Luigi is constantly moving and figiting. He must have hundreds of animations to cycle through and they all add to his character. It's just wonderful to watch, in the big videos with his over the top reactions to his quiet moments

Depth: This game feels a lot different once you hit the second level. It almost feels like an action focused evolution of the point-and-click adventure game, and it does that without changing the formula of the game at all. It achieves this by just adding WAY MORE STUFF. Instead of just vacuuming stuff to get cash, interacting with every item in a room is encouraged for main story and side missions and it also means a ton of environmental puzzles. Have the bosses are even multi phase puzzles more than they are combat bosses.

Length: It takes me 3ish hours to beat the original game with an S rank. It took me twenty some hours to beat Dark Moon with all Boos, but missing a lot of gems and not haven beaten all of the unlocked levels.

Basically this was what I hoped it would be. I looked up the company who made it, hoping to find original IP stuff they've done. But it turns out the only shit they've done is that Punch Out remake for the Wii and a Captain America movie game. Weiiiird
Replies:>>188675
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I love nextgen.
No.188675
Bunker !OFOzVPOG0g
Replies:>>188679
>>188673

Kinda miss the models don't spaz out and fly apart like they used to.
Replies:>>188680
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>>188675
That sort of thing never stopped being a thing, you know.


Helll, from what I've heard, BF Hardline still has the good ole neck-men
No.188680
Bunker !OFOzVPOG0g
>>188679
Woo looks creepier then when they would collapse into a pixel shard mess.
No.188683
Bunker !OFOzVPOG0g
>>188682
Heh, I'd like to see where this goes.
No.188684
Anonymous
Replies:>>188685
>>188682
Look, I don't mean to be no-fun-allowed here, but I am so tired of the whole cliche of "Look, this talentless goofball will save the day". Just because he's weak doesn't mean he has to be a wimp or an idiot.
Replies:>>188687
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>>188684
The spirit of Megaman seems to me to have been split in order to live on, the more lighthearted antics of a simpler time seem to have gone to MM9, along with an unfortunately large chunk of the terrible parts of the fanbase.

The more seriously styled parts seem to have gone to Gunvolt along with a lot of the less extreme fans due to the much smaller coverage.
No.188687
Anonymous
Replies:>>188688
>>188685
Gunvolt actually looks way more fun. Mighty No 9 is sort of clunky and slow, but Azure is super flow.
No.188688
Anonymous
>>188687

The only part about Gunvolt I dislike is how apparently your huge area clearing lightning attack is needed in order to destroy enemies.

That seems like it can get bothersome really fast.

As for MN9 I think the Demo has shown it to be more like the Sequel to Megaman: Powered Up for the PSP.
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I was playing a mediocre first person shooter with an irrelevant sense of humor.

Then I was playing an amazing fps with a mildly intriguing story.

Then I was playing an amazing fps with a fantastic story.

Now I'm sitting here trying to figure out what the fuck.
No.188690
Bunker !OFOzVPOG0g
Shadow Warrior is quite the rabbit hole
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I'd like to feel sorry for the bat, but I just can't.
No.188692
Bunker !OFOzVPOG0g
Interesting to hear the amount of people now preferring Asylum over City as batman games go.
No.188693
Anonymous
Replies:>>188695
I was having a lot of fun with Monster Hunter this past week. Then they flipped the grind switch.
No.188695
Anonymous
Replies:>>188700
>>188693
Eh? In my experience the grind usually comes before the lots of fun.
No.188698
Anonymous
Is falling damage ever acceptable in a platformer?
No.188700
Anonymous
>>188695
Nah, it was somewhat grindy, but not any more than any other Japanese RPG. It was very much bearable. But now I've reached a point where an entire weapon upgrade tree is locked behind a 1% drop and I don't think I want to continue playing, if that's the way things are going to be.

>>188698
I'd say it's acceptable in something like Mirror's Edge. 2D platformers, though? Hell no!
No.188701
Anonymous
>>188698
In 3D platformers, yes. When the camera can easily show what's below you, it's perfectly fair to have falling damage. But for 2D platformers, no, because you can't see what's below you.
No.188702
Anonymous
>>188698
If it's a 3D game. Stuff like Banjo Kazooie, DK64, Super Mario 64, or Galaxy sure. But not for stuff like Metroidvanias, or the 2D Marios, or Yoshi.
No.188705
Anonymous
>>188698
It works for Spelunky. Main thing is that you need to give a way to tell that a path is actually usable if the player needs to use it, so if there's fall damage you have to indicate whenever there's something to break your fall safely.
No.188706
Bunker !OFOzVPOG0g
Replies:>>188707
Can you stream any of that though hangouts? I know a few who'd like to do a group thing with the episodes
No.188707
Bunker !OFOzVPOG0g
>>188706
GAH Mean LP stuff
No.188710
Anonymous
http://www.eurogamer.net/articles/2014-07-07-hackers-come-under-fire-for-mario-kart-8-wii-u-modding
Hopefully, we'll get some cool mode from this, unless the nintendo fans get pissy enough to ruin the party for everyone.
Replies:>>188757
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>D&D 5e
>Fighters get to choose Martial Masteries every couple of levels
>All of them are available from level one
>Meaning that the shit you get at high levels is by definition the shit you didn't want
No.188753
Anonymous
Replies:>>188757
People actually follow D&D rules to the T?
No.188757
Anonymous
>>188753

I don't see how that refutes >>188750 criticism.

This isn't something you can homebrew or patch easily. There are no "high level" options you can take. What you get at high levels are shit you didn't want. How do you ignore that or "not play it to a T"?
No.188758
Anonymous
>>188757
D&D 5E is "D&D: Nostalgia Edition." To these people, making fighters useless at high levels again is a feature, not a bug.
No.188765
T4 was here
Anyone wanna try the new Transformers game?

https://www.transformersuniverse.com/recruit/ac4849914c62e8b00ece34b9ff8ef481d1474336
No.188768
Anonymous
Replies:>>188773
>>188757
>How do you ignore that or "not play it to a T"?
By making up your own rules lightly based on theirs? It's not that hard.
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>spend a sizeable part of last weekend playing Mario Kart 8
>Space engineers developers suddenly gets serious with wheeled vehicles.

My path is clear.
No.188771
Bunker !OFOzVPOG0g
Drifting in ZERO GEEEEEE
No.188773
Anonymous
Replies:>>188778
>>188768

>By making up your own rules lightly based on theirs? It's not that hard.

Uh... yea it is.

I mean unless you just hack FATE or use Dungeon World or something.

Do you know how much effort goes into making an RPG with coherent and workable rules?
No.188774
Anonymous
watching counter monkey might help with some of that in making scratch start
No.188778
Anonymous
Replies:>>188779
>>188773
>Do you know how much effort goes into making an RPG with coherent and workable rules?
Considering me and my friends did it all the time, I think I got a fair shake.

It's a lot easier to replace, remove, and add things than you might think. The systems aren't so delicate that they fall apart with the lightest change, and if something feels off, just tweak the values till it feels right. I mean, in the end you're just trying to have an adventure with some workable structure. Modifications shouldn't be out of the question.
No.188779
Anonymous
>>188778

>It's a lot easier to replace, remove, and add things than you might think. The systems aren't so delicate that they fall apart with the lightest change, and if something feels off, just tweak the values till it feels right.

Well in 3.5's case I'd argue that it's already so busted that you could give fighters ridiculous advances and they'd still get outclassed by wizards simply by virtue of save or suck being an optimal strategy compared to direct damage 100% of the time.

Also lemme say this: Yes it does. It does when you have players with ANY SEMBLANCE of system knowledge or game mechanics. Even house rules with people like them can lead to devastating situations. But we're not talking about house rules. We're talking about basically making AN ENTIRELY DIFFERENT CLASS WITH DIFFERENT POWER STRUCTURES AND ABILITIES COMPARED TO THE ONES IT'S BASED ON.

And that my good friend, is hard. It's hard unless your players behave in very set, very narrow ways that don't play with their abilities at all.
No.188796
Nøpe
Replies:>>188800
>>188779
> But we're not talking about house rules.
Why bother playing anything else?
No.188799
Anonymous
>>188779
>Well in 3.5's case I'd argue that it's already so busted that you could give fighters ridiculous advances and they'd still get outclassed by wizards simply by virtue of save or suck being an optimal strategy compared to direct damage 100% of the time.

That's not exactly accurate. High-power casters are better than noncasters because they can either outperform noncasters in combat (and this does frequently involve outdamaging them but also includes aspects like being immune to everything the enemy can do) or flat-out re-write reality. Save-or-sucks are only a small part of the power gap and restricting or nerfing them does not make fighters viable.
No.188800
Anonymous
Replies:>>188841
>>188796
If a system only works when you throw in a bunch of house rules, maybe you need to look into a better system.
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There, now all that I need are some cool karts and working multiplayer code for wheels.
No.188841
Nøpe
>>188800
It's not so much that it 'only' works. It's just that it's a hell of a lot more fun.
No.188843
Anonymous
WORLD'S GREATEST ARCADE - Max'…youtube thumb

This arcade is home to the world's only functioning Primal Rage 2 cabinet.
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OH SNAP!!
No.188854
Mr. Stone !zWb42fBPMM
>>188853

Ubisoft will suffer for those comments over the next few years – and God knows, they deserve it.

Ah, schadenfreude.
No.188856
Anonymous
I am in the opinion that the whole thing is being blown out of proportion by certain parties as easy clickbait (I mean, some people are suddendly labeling the AC franchise as mysoginistic, which is a load of bullshit), but even I admit the person who gave that commet did an incredibly poor job.
No.188858
Anonymous
Replies:>>188865
>>188853
>Sakurai: "Ubisoft was kind enough to make us a new custom model of Rayman for a trophy in Smash"
>Reggie slams Ubisoft the next day
Heh
No.188865
Anonymous
Replies:>>188866
>>188858
It's a parody account. Their name is "Not Reggie" for God's sake.
>>188865
Yup, and the profile even states it's a parody outright.

Even so, SICK BURN.
No.188875
Anonymous
http://seanmalstrom.wordpress.com/2014/07/14/email-classic-game-room-metroid/

>Super Metroid was a huge disappointment to many Metroid fans such as myself. I held off buying the game forever since I nearly finished it in one rental. The value of Metroid, to me, was a giant block of hardness that would take you months to chip away and finish. Super Metroid got the atmosphere right but the ‘quest for survival’ isn’t there and all the enemies are wimps in the game. Samus outguns everyone. So lame.

>The hatred of so-called Metroid fans at the original Metroid is to deny the realization that they suck at video games. Metroid was considered an ‘advanced gamer’ game back when it was released. Games like Super Mario Brothers, Legend of Zelda, Ducktales, and Mega Man were for ‘normal gamers’ or children. Not Metroid. Metroid was the non-child, non-noob game. I laugh at these so called hardcore gamers who can’t handle Metroid. “The game is cheap!” No, you just suck. “There is no map!” No, you just suck.

>Metroid has two big flaws in it: 1) the password system which sucks. 2) Grinding to replenish health (especially when you start the game). Other than that, the game is perfect.

>One of the reasons why Super Metroid has been popular with the Fifth Generation onward crowd is that the game imposes no effort on the gamer. It’s difficulty is a nature walk in 16-bit aesthetics. I still think games like Contra 3 are more fun than Super Metroid because at least you have to have some skill at the game.

I think this guy might just be slightly blinded by nostalgia.
No.188876
Rodyle !Cljnc/gZnM
He could secretly be Jeff Gherstman.
Replies:>>188880
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>>188875
Ah yes, the best type of elitist asshole. This sort of snobbishness is always the most grating, the most undeservingly self-inflating egotism.
No.188879
Anonymous
>>188875

> What people need to get in their heads is that Third Generation gamers did not feel entitled to finish every single video game.

Nowadays I automatically dismiss any opinon piece on games that contains the word "entitled" as rubbish. That criteria hasn't failed me so far.
No.188880
Anonymous
Replies:>>188884
>>188875
I don't care for classifying generations of gamers, more just types of games and the expectations they set, and calling people "entitled" doesn't really explain why they have those expectations, but otherwise I don't mind this article much. I'd say the worst part is that it doesn't take into consideration the idea of games that have challenges beyond getting through the main storyline, or which ramp up in difficulty over the game.

Cheapness is an argument that depends on questioning what kinds of skills are worth honing, and generally refers to a game that makes the error in trail and error force one to spend a lot of time doing things that don't concern the next trail, which I believe is a fair complaint. No map, on the other hand, is a matter of spatial reasoning skills, and it's not like making one manually is impossible.

Environments so uniform as to lack useful landmarks, in contrast, are tedious regardless of navigability. Though honestly, I don't know why he's praising survival Minecraft, since so much of that is just grinding for resources. Think it could have become something much better if it didn't go for infinite terrain.

>>188877
Could be worse, he at least didn't blame the financial failure of his favorite genre on people he thinks don't deserve to play it actually not playing it.
http://www.nintendoworldreport.com/news/38081/club-nintendo-elite-status-gifts-now-available
>Instead of any physical rewards like previous years, choices for consist of sixteen different free downloadable titles, with Gold members' options being limited to Virtual Console games.
>VC games are all Game Boy/NES games
>itsfuckingnothing.tiff
HAHAHAHAHAHA! Now I have absolutely 0 regrets about not getting P/G status this year.
No.188884
Anonymous
Replies:>>188887
>>188880
So, you do agree with him in that Super Metroid sucks?
No.188887
Anonymous
>>188884
I agree with him that the original Metroid is on a different quality level than all the others. I don't agree that it's better.
No.188888
Anonymous
>>188875
Not only that, but he clearly doesn't understand the concept of accessibility.
No.188931
Anonymous
Usually I like Extra Credits, but my god they need a restructure of their writing. The first 75% of every episode is usually nice, and then the rest is this embarrassing pretentious soapbox attitude of "We can do more with our games! There's so much potential for wonderful experiences! We can build a community and use games to help us grow and prosper as a species!"

It's groan-inducing.
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https://twitter.com/mikemearls/status/489859729401720833

>@mikeMearls So THACO is an option in the PHB? The real question, is it included in the adventures stat blocks? #adnd
>@Celestian_GC it's in the DMG
No.188976
TeethandHunger
http://mynintendonews.com/tag/persona-q-shadow-of-the-labyrinth/

So Persona Q is coming out Nov. 25th for the 3DS. Along with a Wild Cards Premium Edition that will be $79.99 US.

http://mynintendonews.com/2014/06/10/atlus-announces-persona-q-wild-cards-premium-edition-for-3ds-plus-new-trailer/

It seems to be a dungeon crawler and it's a P3 and a P4 team-up. So I'm gonna get get it.
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>What makes you so special?
No.189101
T4 was here
Replies:>>189102
http://www.gametrailers.com/videos/9wspg4/lara-croft--the-temple-of-osiris-sdcc-14--hands-on
A follow up to my favorit Tomb Raider game?

YES THANK YOU!

And now I can stop being mad at the reboot for not being this.
No.189102
T4 was here
>>189101
//youtube.com/watch?v=iQvytmh8Gi4youtube thumb
And it was announced at e3 2014 but fell under the radar...
Yet the press took time out to point out that Rise of the Tomb Raider is a dumb namn...

Fuck I hate the gaming press...
No.189104
Anonymous
Replies:>>189107
The licensing for these two TR games confuses me. Temple of Osiris and Rise of the Tomb Raiders are two entirely different full-priced releases right? Are they under development by different people? And are they in different continuities?
No.189107
Anonymous
Replies:>>189118
>>189104
the last two things being more true, unless they added a lot more to that series. Be yes it's a different team using "classic" Lara Croft while that New one is reboot Lara Croft with the Sam relationship stuff.
No.189118
Anonymous
>>189107
But they're under totally different management right? Or did Squenix decide it was fine with releasing two separate TR games to two two different teams, kind of like how Activision has three teams to pump out their Cawladudies?