>arrive home >package from Archie waiting for me Weird, I didn't order anything >It's eight digests and two issues of Afterlife with Archie >I never read Archie >Everything has "Priority" marked on it Someone is very sad right now.
>>232872 I think when they're talking about console games they're including handhelds. They don't just mean the home systems. It's a shitty situation, just another step of Sega's slow descent into bankruptcy.
This is something I wouldn't mind happening. I mean I know it means the loss of a ton of jobs (and let's be honest, the only bad things Sega really makes is Sonic and Aliens, besides that they're pretty damn good) but I think it's for the good of everyone that Sega, as a game developer, dies. I mean they don't even have 900k in the bank. It's Sega Sammy that has all the money back in Japan with all the pachinko machines and such.
>>232876 >"and let's be honest, the only bad things Sega really makes is Sonic and Aliens"
Sega's published two Alien games in the past few years, only one of which was developed by a Sega-owned studio. (The Creative Assembly) The one NOT developed by one of their studios was shit. The one done by The Creative Assembly was actually pretty good.
>>232875 >just another step of Sega's slow descent into bankruptcy.
Sega, or Sega-Sammy to be precise, is nowhere near bankruptcy. It's Sega of America that's pulling in the low funds. Hence, the reconstruction.
>>232870 Sega will still make console games. No where it Sega's PR statement does it say it will give up making console games. It only states Sega will focus more on PC and mobile. The focus on digital games isn't even new. Sega only had a handful of retail games in 2014, while the rest was available digitally.
I'm more entertained by my Archie double digest subscription than I thought I'd be. I stopped collecting them because I had read so many of them that they were starting to have nothing new to offer. But they're making really deep cuts now, so it's all new to me. I can't remember them ever putting Wilbur comics in.
>>232955 Elicense was doing it independently, so with a dispute it sounds like videos can have their stuff still up. I'm not sure what the point is for a company to do this if they're not being paid by someone else for it. A single troll, sure, but what would eLicense get out of this?
>>233098 I believe this is Knuckles, renamed "The Praetorian" to avoid copyright and redesigned by the 12-year-old version of Ken Penders suffering from anaphylactic shock after touching his first hedgehog.
Curious as to "Kevin Knowles", I looked him up: apparently this is the guy producing the CGI work for Penders. I never noticed the name before.
>>233095 >Though if Nintendo had Sega, it'd give them access to a SHITLOAD of new IPs, not just Sonic. >Nintendo produces a new Skies of Arcadia game, developed by Monolith Soft I cannot possibly throw enough money at the screen right now.
Mega Man 49 On the eve of SONIC/MEGA MAN: WORLDS UNITE comes "Prisoners of War": Dr. Wily built his Robot Masters as tools of war—but when war is over, what happens to these mechanical servants? Mega Man has hopes that they can become tools of peace! Of course, not everyone agrees with Mega Man’s positive point of view. Will his optimism lead to his destruction? Meanwhile, who is the mysterious Mr. X, and what connection does he have to the past, present and future of Mega Man? This story leads into the next mega cross-title crossover “WORLDS UNITE!” so don't miss a moment of the action! Featuring cover art from Mega Man rising star Edwin Huang and a "Renaissance Man" variant cover from Jason Piperberg!
Sonic Universe 76, covers posted>233136 and >233142
THE SONIC/MEGA MAN CROSSOVER EVENT BEGINS HERE! It's the epic first chapter of the biggest story in Sonic/Mega Man comic book history with "Worlds Unite" Part One! Get ready for cross-world treachery as the wicked Sigma escapes the world of Mega Man X and arrives in Dr. Eggman’s secret Lost Hex base! When Sigma promises new power to the Deadly Six, how long do you think they’ll stay loyal to Dr. Eggman? We’re not betting for long! And just where exactly are our heroes during all this? Looks like Sonic and Mega Man are right in the middle of an ambush! The sense-shattering sequel to “Worlds Collide” starts right now! Featuring cover art from the legendary Patrick "SPAZ" Spaziante, Rafa Knight, and part 1 of the epic 12-part connecting variant cover series by artist Ben Bates!
It slices! It dices! It joins line-wide crossover events: it's SONIC BOOM! "Sonic/Mega Man: Worlds Unite" Part Two: It was just another day at the races—y’know, the ones with the giant spider-mechs? Things start to get weird, even for the lovable, paranoid Sticks, when X and the Maverick Hunters arrived! Meanwhile, the epic bromance of the century is rekindled as the captured Drs. Eggman and Wily are forced to turn their life-long nemeses—Sonic and Mega Man—into minions for the terrifying Sigma! After the history-making "WORLDS COLLIDE" crossover event, Sonic the Hedgehog and Mega Man unite once more—and this time Sonic Boom and Mega Man X are joining the fray! Featuring cover art from the legendary Patrick "SPAZ" Spaziante, a special "happy fun time crossover" variant by Ryan Jampole and part 2 of the epic 12-part connecting variant cover series by artist Ben Bates!
The ALL-NEW Sonic/Mega Man Crossover sequel explodes onto the shelves with "Worlds Unite" Part Three: It’s a cascade of cross-dimensional chaos! On Sonic’s World, the Freedom Fighters are battling with the terrifying arsenal of M’egga Man! On Mega Man’s World, the Robot Masters can’t keep up with the super speedy Sonic Man! Who can possibly save our heroes? The answer is sure to surprise you! After the history-making "WORLDS COLLIDE" crossover event, Sonic the Hedgehog and Mega Man unite once more—and this time Sonic Boom and Mega Man X are joining the fray! Featuring cover art from the legendary Patrick "SPAZ" Spaziante, villain variant by T.Rex and part 3 of the epic 12-part connecting variant cover series by artist Ben Bates!
I'm not sure if Ian still comes to this site, but if he ever does the X series I hope he keeps in mind the localization changes, like how originally in the Japanese version of X2 Serges comments about Dr. Light when you beat him, which has lead to people thinking he's Wily in a robot body, Sigma himself in X5 heavily implies he met Wily, and the X-Hunters would have to have some understanding of Zero's body to rebuild it or how in X5 when you get Black Armor Zero they say that Light can't make armors for Zero but can enhance his abilities somehow, but really Light talks about releasing the power that sleeps in Zero in the Japanese version, which fits with the story narrative of Sigma trying to awaken Zero to his true self
And extra background stuff like Alia being smart enough to make a (not as good) copy of X's armor from X4 for him to use in X5, as well as repair his X5 armor to a point for X6, which is something seeing as they point out in X's ending in X5 that due to X and Zero being unanalyzeable it's very hard to repair them, so I would think it would be the same for X's armors.
There's also the fact that the games themselves never tell you the fact that Iris and Colonel were made a one robot, but split due to them not being compatible.
>>233431 Checklist: Megaman Sonic the Hedgehog Megaman X Sonic Boom Street Fighter Skies of Arcadia Viewtiful Joe Alex Kidd Ghouls 'n' Ghost NIGHTS Breath of Fire Golden Axe Okami Billy Hatcher Monster Hunter Panzer Dragoon
Why don't they just add Comix Zone, Bionic Commando, Vector Man and Dino Crisis and just call it Sega vs. Capcom: Development Hell breaks loose.
Article you linked provides no new information and misinterprets Sega's PR statement from January, which only said the company will focus more on PC and mobile. Nothing about leaving consoles. The fact that Sega still plans to make Sonic games contradicts the notion that Sega is dead and will stop making console games.
Mega Man 50 Celebrate 50 issues of Mega Man with the latest chapter in the globe-smashing SONIC/MEGA MAN crossover event! "Worlds Unite" Part Four: Act One comes to its mind-blowing conclusion! Sigma’s plan reaches its first stage, and the worlds of Sonic and Mega Man have fused! It’s definitely going to take more than one hero to stop the threat from the future—maybe even ten! Sonic, Mega Man, X, Sticks, the Freedom Fighters, Robot Masters and Maverick Hunters—UNITE! PLUS: Stick around for a special bonus anniversary story as Mega Man and X meet for the first time! Featuring a wrap-around cover from the legendary Patrick "SPAZ" Spaziante! PLUS 5 variant covers from Edwin Huang, Irvin Rodriguez, Patrick Thomas Parnell, Roger & Idalia Robinson and part 4 of the epic 12-part connecting variant cover series by artist Ben Bates!
Sonic Universe 77 The next exciting chapter in the SONIC/MEGA MAN "WORLDS UNITE" crossover event starts here! "Worlds Unite" Part Five: The worlds of Sonic and Mega Man have been joined together by Sigma, and it’s going to take a full-on army of unified heroes to make it right! Actually—scratch that—it’s going to take some heroes AND some villains! When the mysterious and malicious Xander Payne inexplicably arrives with Drs. Eggman and Wily in tow, our heroes get new insight into Sigma’s plans! Featuring cover art from the legendary Patrick "SPAZ" Spaziante and variant cover art from CLAUS-Justin Harder (Thor: the Dark World, SNL) and part 5 of the epic 12-part connecting variant cover series by artist Ben Bates!
Sonic Boom 9 The SONIC/MEGA MAN crossover event GOES BOOM! "Worlds Unite" Part Six: The war against Sigma has been waged! Sonic, Mega Man and X lead their unified friends against hordes of mechaniloids led by the armored, super-powered Deadly Six! That sounds pretty scary and exciting, and now is definitely the time for everyone to work together and pay close attention. Especially Sticks. She tends to do some distracting stuff, like falling off the Sky Patrol and landing into a Genesis Portal or something—wait? Did she really? Well, where did she land? No way! Is that - -?! You won't believe where Sticks lands, but what you BETTER believe is that this issue sports some awesome cover art by Patrick "SPAZ" Spaziante and the return of the EVIL FRIENDS FOREVER (E.F.F.) variant by Brent McCarthy! Plus part 6 of the epic 12-part connecting variant cover series by artist Ben Bates!
Sonic 274 The heroes of the SONIC/MEGA MAN crossover event: AT WAR?! "Worlds Unite" Part Seven: The unified army is not so unified anymore! What has driven Mega Man, X and their robot companions to attack Sonic and the Freedom Fighters? Drs. Eggman and Wily may have the answer! Or a weapon. Could a weapon be the answer? Or is it more trademark treachery? Meanwhile, Sigma grows in power, preparing for the next phase of his master plan! And speaking of masters, this issue features cover art from master-artist Patrick "SPAZ" Spaziante, a CG-SLUGFEST Variant cover from Rafa Knight and part 7 of the epic 12-part connecting variant cover series by artist Ben Bates!
>>233792 Some of the variants this time around have been alright (or fantastic in a couples' case) but man that policy is really collapsing in on them. Eight variants for one issue, five for another, one for EVERY issue, and maybe half deserve the effort put into them. Now they're dropping from boring or pointless to outright awful.
ALL-NEW DIRECT MARKET-EXCLUSIVE special! There are so many epic battles in the SONIC/MEGA MAN crossover event that the biggest brawls of the bunch have exploded into their very own book! This extra-special bonus issue features exciting duels spilling over from the pages of the much-talked about “Worlds Unite” event, and feature an all-star cast of creators! Watch Mega Man bring the ruckus to the Deadly Six, the Maverick Hunters ultimate showdown with Vile and Dr. Light’s Robot Masters tussle with the unstoppable power of hero-turned-uber-villain Sonic Man! LET’S GET READY TO RUMBLE! Also featuring variant art from Patrick “SPAZ” Spaziante, and a special wrap-around cover and sketch variant by Sonic and Mega Man superstars Evan Stanley & Jamal Peppers!
>script: Howard Mackie >as in Howard "Maximum Clonage" Mackie
>>235079 Yeah Honey and Breezy are great new (old) characters. I don't want to see them spammed, but I do want to see them again and in some new situations as they both are versatile and enjoyable. The comic can use a bunch more characters if they're up to the par we've seen so far.
>>235785 It was renewed for a 2nd season, so it'll be around for a while. And really I think the Boom comic was doomed to fail because it was too goofy and plot-less. That's great for TV format, not so much for monthly comic books.
>>235788 Where you've been for the last 4 months? It was common knowledge that SB comic was part of the World United. But really, they are just using Sticks, because have two Sonics and such would of been a mess on top of all having Megaman and X characters too.
>>236454 I'm upset we won't be seeing certain arcs come to be, but reaching 50+ issues is still pretty respectable for a licensed book, especially with comic sales not nearly being what they used to be. Just trying to look on the bright side. I'm happy we had a western Mega Man comic last even this long.
They don't have to pay themselves licensing fees. Also they aren't in as bad a financial position as Archie is presently.
Only reason Sonic's survived is because it's been a consistent bread winner. The fact they axed Boom despite not only selling well but being associated with a fairly successful cartoon really highlights the fact they're only gonna be doing things that are low cost and high reward.
Which again goes to prove this "hiatus" is just a cancellation with no official end date.
>Catching up on some issues. Big is still the best character. I loved the reference to the massive amount of variant covers. I know that Battles uses different artists for each battle, but it seems unfinished/janky. For instance, Page 1, Panel 5, Rock seems to be only half colored. Of course, that story doesn't list anyone for Colors or Inks. Bates is listed as "Artist", so I assume he had to do all three roles where the other two story had different people.
>>236719 They sell less than 10,000 at LCS's from Diamond, but the majority of Archie's sales for those books aren't through Diamond. They sell in the 30-50 range, which is at minimum a good 10k over DC and Marvel's cancellation line.
>>236723 Honestly Anon, just because you don't know doesn't mean it's not real. Archie prints Statements of Ownership within an issue every year, showing the overall sales. Sonic the Hedgehog sold an average of 41k in 2014.
>>236725 And for Mega Man, I thought it was doing better, but its average is 21k. So actually yeah, that one would be dangerously close to cancellation for DC, and probably cancelled for Marvel. But as Archie is neither, that's still impressive. Its statement of ownership was in issue 46.
What's the point the damage is already done the contract was for five years and they're cancelling it five months early. No amount of complaining is gonna make them renew a dead horse property at this point.
>>236908 Probably. Oh, another digest where Jugghead eats a lot and Betty and Veronica have a rivalry? Yeah, no. A one-shot where Archie fights off flying sharks, or the gang has to survive an encounter with Freddy Krueger? Sure, I'll pay $4 for that.
A subscription to Archie Double Digest made me realize there aren't actually as many digests as it seems, they'll just do special editions that have completely different cover titles (but in the same numbering) whenever they feel like it.
Yeah, but that one was from 1994, it had kind of a different purpose compared to these.
You know, I just remembered something. I've been reading Archie's Sonic comics since I was a kid. Sometime after Endgame my local Wal Mart stopped stocking comics, and thus, Archie Sonic.
Now, like most kids, I had that one friend who would always lie about crap...I've actually had more than one of those...he'd steal stuff, too, the asshole.
Whatever, he fed me this bit that the Sonic comics had ended already, and got really bloody after issue 60 or so. Since I couldn't get them anymore, I took him at face value. So it's kinda hilarious in hindsight that there are genuinely gory Archie comics now.
(-and that Ian Flynn got his start by writing a overblown highly melodramatic and gory Sonic fan-comic.)
>>237472 Nah, Marvel and DC attempted to do their own distribution in the '90s and that all fell apart and Diamond swooped in to take over the game. Diamond has a monopoly on distribution of the major comics so it makes it near impossible for the smaller shops and such nowadays to get a good price on a comic run. Its been brought to the attention of the government who won't do anything about it since its "just comics"
>>237532 I've been watching SF Debris, it's a nice overview of the business back-end of the Chrome Age that goes some way to explain why the era turned into a multilateral clusterfuck for comics in general.
I'm kind of out of the loop on Archie Comics (being British and everything), but I had the impression that they'd bucked a lot of industry trends precisely because they didn't disappear down the specialty market black hole and still have their comics stocked on supermarket shelves. Or am I mistaken?
I've decided the best place to start reading Archie Sonic is no longer 160, but rather 223. It's before any of the Genesis arcs, and has a fresh start that the reader doesn't need to know much backstory on. The most they'd need to know is Geoffrey is a bad guy that exists and the fact that NICOLE was taken over by a computer beforehand. Plus you get to see a lot of the original characters before the Penderocalypse happens.
Man, can't wait to see the Moon Stone Canon fire. Shit will be so cash. I hope it's part of a mass attack, though, and not on its own (cause we know it wouldn't defeat Sigma and that would be a waste.)
>>237790 Those three are still around (Bates a little less so). Tyson Hesse and Diana Skelly are great if you like things a little more on the cartoony expressive side, and Jen Hernandez's stuff is really cute.
>>237791 Yeah, and Evan Stanley has massively improved. Her first issues before Worlds Collide were a perfect example that just because you're a decent illustrator doesn't mean you know anything about sequential art. Overall the art has actually improved, since Butler's almost never used anymore.
Jerry Gaylord's issue really was terrible and Worlds Unite has loads of awful art though. It's just not the norm.
>>237806 Properties that are aimed at younger audiences, but get large older followings, seem to have that a lot. Not that it means all non-age-bracket fans are autistic, but there's something that seems to increase the apparent amount of autistic people. Sonic, MLP, etc.
>>237819 No that guy is just a dick who loves to complain. A lot of them just parrot each other without really thinking about whether it's true, they just want to be victims so they're ready to believe anything people tell them.
Whenever you talk about Sonic, and ESPECIALLY when you're talking about the comic, you're going to run into a lot of autism. That's a feature and not a bug. I think a lot of us are spoiled by having such a good community here.
I never understood the argument that Shadow is just a lame recolor. Yes, he is a hedgehog. That automatically would make him a recolor since he is of the same species. But even though he's a hedgehog, he's made to look as far different from Sonic as possible. And him looking like Sonic is important to the central plot and theme of the game he debuts in, rather than coming out of nowhere. And the whole "dark rival who has the same powers as the protagonist" trope has existed since comics first began.
>>238929 >Shadow is lame as fuck All the better for him to be the only one in Sonic Boom's cartoon to take himself super seriously. Shadow, the Hedgehog so troubled not even the Gogobas can make him feel sorry for anyone but himself.
>>238932 The evil/dark counterpart of the hero thing has been done much, much better then with Sonic & Shadow. His original model was really just Super Sonic painted black with red highlights. His origin story pre-dates Sonic's existence, making for cosmic convinces for the two to meet. The plot of how anyone and everyone can get those two mixed up means that everyone is both colorblind and never seen another male hedgehog. And most of the hate is how Shadow was saved from a noble sacrifice ending for nothing but to be around.
Compare Shadow to dark rivals like Venom, Vegeta, Bass, or even Wario, and he's comes off as just a produce of trying-too-hard-to-be-cool.
>>238971 >His original model was really just Super Sonic painted black with red highlights. His origin story pre-dates Sonic's existence, making for cosmic convinces for the two to meet. As Deon says, lore dictates he's modeled after Super Sonic. So if you can accept that Sonic doesn't take itself all that seriously, it works. >The plot of how anyone and everyone can get those two mixed up means that everyone is both colorblind and never seen another male hedgehog. Makes sense to me. I mean, an anthro hedgehog with super speed. If I were a normal human citizen, I'd think it was Sonic, he just either made himself black to look more villainous, or at the very least is associated with him. It'd make sense for the news media to look at Shadow and think "Is that Sonic?" "I really don't know, it could be." And it'd also make sense for the military to jump to conclusions, as I imagine they think Sonic is too dangerous to be running around anyway, and were honestly waiting for a reason to capture him. >And most of the hate is how Shadow was saved from a noble sacrifice ending for nothing but to be around. No it's not. How the hell can you hate the character just for coming back due to popularity? And it's not like they brought him back just to be there. He had his own game and story arc in 06. Doesn't matter what you think of those games, bringing him back to flesh out his backstory and be a significant player in the universe is a legit reason to do so. You must really hate Zero from the Mega Man games since he sacrifices himself and comes back like 10 times. >and he's comes off as just a produce of trying-too-hard-to-be-cool. Dragon Ball, no matter how you slice it, was pretty lighthearted before the Saiyans showed up. Brutal yes, but not really dark. So Vegeta is also a product of trying too hard to be cool. As for Bass, literally the only reason he exists was MMX gaining popularity over the classic series, so they thought the latter needed edge too. Bass serves almost no purpose to the plot other than providing edge. Despite this I have no problem with Vegeta or Bass's existences, and I enjoy them regardless. But I still don't see how Shadow is any different, other than a correlation between when he showed up and when Sonic games started getting really bad. And subsequently, when he went away and when Sonic games started getting good again. As if he's some kind of "symbol" in the community.
>>238974 >As Deon says, lore dictates he's modeled after Super Sonic. So if you can accept that Sonic doesn't take itself all that seriously, it works.
That's a just a fan theory at best. Especially since the Hidden Palace doesn't seems doesn't and never existed as far as Adventure 1 in considered.
>Makes sense to me. I mean, an anthro hedgehog with super speed. If I were a normal human citizen, I'd think it was Sonic, he just either made himself black to look more villainous, or at the very least is associated with him. It'd make sense for the news media to look at Shadow and think "Is that Sonic?" "I really don't know, it could be." And it'd also make sense for the military to jump to conclusions, as I imagine they think Sonic is too dangerous to be running around anyway, and were honestly waiting for a reason to capture him.
Then explain Eggman and Amy? They know Sonic personally and they still were fooled. And more to the point, G.U.N. know what Shadow looks like and should of know who Sonic is. So for this highly advanced, trained military group to not know the differences either is just bad writing.
>No it's not. How the hell can you hate the character just for coming back due to popularity? And it's not like they brought him back just to be there. He had his own game and story arc in 06. Doesn't matter what you think of those games, bringing him back to flesh out his backstory and be a significant player in the universe is a legit reason to do so. You must really hate Zero from the Mega Man games since he sacrifices himself and comes back like 10 times.
1) Zero is a robot, so for him to dead and come back isn't so far fetched, especially since it's a staple of the Megaman games with the Robot Masters. Shadow's return came with clumsy sub-plot of amnesia and "is he the real Shadow?" 2)His game brought up way more questions than answers, and his arc in 06 could of easily worked for Sonic or anyone else really. They brought him back with no real idea what to do with him, making his return just for public demand feel hollow and forced to those that AREN"T rabid fans of his.
>Dragon Ball, no matter how you slice it, was pretty lighthearted before the Saiyans showed up. Brutal yes, but not really dark. So Vegeta is also a product of trying too hard to be cool. As for Bass, literally the only reason he exists was MMX gaining popularity over the classic series, so they thought the latter needed edge too. Bass serves almost no purpose to the plot other than providing edge. Despite this I have no problem with Vegeta or Bass's existences, and I enjoy them regardless. But I still don't see how Shadow is any different, other than a correlation between when he showed up and when Sonic games started getting really bad. And subsequently, when he went away and when Sonic games started getting good again. As if he's some kind of "symbol" in the community.
Vegeta was not much different from King Piccolo, only that now it was someone of Goku's race, a reflection of what Goku should of been like if Grampa Gohan didn't raise him to be good.
Bass was the overall produce of various rivals that existed mostly in Gameboy Megaman games. The Megaman Killers; Quint, Punk, Enke and Ballade. Or, another way to view it, Bass is what Protoman should of been if he wasn't the Racer X.
Shadow is different from those because he was never planned to stick around, never meant to be a major character. And as far as his role of evil rival to Sonic goes to shit because he does most nothing but stand around his arms crossed acting like he hates those around him. Vegeta never stopped being power-hungry self until after his death by Buu; and Bass never befriended anyone, so their dark counter-part status say true.
I know it's a comic for kids, but every time something like this pops up in the editorials I have a giggle. >"I was super-stoked when Ian Flynn told me that Lupe would make her return!" Implying that a situation like this happened: >Ian: "LUPE IS COMING BACK! ISN'T THAT EXCITING?" >Archie Staff: "YEAH!! LET'S GET TO WORK!" When in reality: >Ian: "Hey I plan to write X character into the book" >Editor: "Oh, alright"
Sonic Boom (the show) is awesome. Just love how casual Eggmen is about things, and how everyone seems to be OK with him living near the town even though he regularly shows up to destroy it. :D It's surreal.
>Everlasting Peace THE MEGA-EPIC, MEGA-MOMENTOUS LAST ISSUE OF MEGA MAN BEFORE HIATUS IS HERE! "Everlasting Peace": When an experiment at the Chronos Institute goes awry, Dr. Light is sent on a journey through time and space! Join us as we follow Mega Man across the ages and learn what it really means to be "Mega Man!" What legacy will the Blue Bomber leave and what will Dr. Light gain from this epic journey? Find out as we take a historic glimpse into the legendary adventures of Mega Man featuring the worlds of Mega Man, Mega Man X and even further beyond for the FIRST TIME EVER with the worlds of Mega Man Zero, Mega Man ZX and Mega Man Legends! Featuring cover art by the legendary Patrick "Spaz" Spaziante!
Wow its like they are taunting us with all the thing we are going to miss out on... Well played.
>>241004 The thing is you treat "hiatus" as meaning that they're just sitting on production material for a while (even though that still costs them money) instead of halting everything until they actually make a decision on how to proceed. You act like they're "lying" without even considering that no choice may have been made yet.
>>240981 If they were going to cancel it, they would said it was canceled, and not mix words. The Megaman comics may not be selling as greatly as they hoped, but the license itself is still too valuable to just give up just yet. Hiatus is just want it means
https://www.youtube.com/user/Rogerfromimp/videos I got back to watching videos on this channel just today and figured I'd actually post my thoughts about it here since I don't comment on Youtube.
In particular I think their dissection of Shadow brings up some interesting points that actually make him a better fit for Sonic Boom than they or I expected. To me, the idea of Shadow as being very much a team player, and a polite one at that, opens up a large space of possibility, given that it contrasts with the general irresposible goofiness of the series.
First thing it brought to mind is that he could actually be looking to spend more time with the group but held back by his reputation and lack of humor. But it could also make sense for him to simply gove a bit of support every now and then. Maybe living out with Metal Sonic since they're both super serious Evil Sonics and the latter, I'm presuming, out of work?
Or he could show some respect for Orbot as someone who puts up with terrible a boss and isn't even trying to goof off as often as th others. That'd also give Orbot and Cuebot someone to ask for help without turning to Sonic Team, and help break up the new routine of fighting Eggman as just a routine without utterly derailing it.
And the factions from Shadow's own game could actually be kind of fun as one-off gags. GUN plays right into the sort of conspiracy theory vision of government Sticks is known for, and I could see the Lighting Bolt Society begging shadow to help them summon that alien starfish guy because they figure summoning ancient evil is just what cults do. Though alone I can see that failing to justify making and rigging new models, I don't think it'd be doomed to fall flat.
>>241343 >write in an external editor since if I'm making something this long I'm not losing it to a browser crash >lose track of what thread I was posting in and paste the same message into two threads >whoops, can't delete because your two second old password is expired already just like 3/4ths of the time Mods, I'd be grateful if you woulf please help delete one but not both of these, as it's too big to be taking up room in two threads.