I should have put that gif here, basically they need a lot of green screen for the film but they are getting it right by building practical sets in green screen rooms, it's beautiful to see technology take a step in the right direction.
Real talk, the humans that weren't Heisenberg and Watanabe were incredibly bland, the first fight being referenced on a kid's television screen was blatantly lazy, and the ending was amateurishly abrupt. Music was also quite mediocre apart from the halo drop bit with the tormented chorus. The film was ponderously slow, apparently to build up the menace, but Godzilla is so docile to anything that isn't a monster and the Mutos are shot so generically that you keep wondering where the menace all this atmosphere is hyping up.
And too all who say the human parts of Godzilla 2014 are bad should (re)watch the Bayformers movie. >>40367 Can't wait for the satirical fanart~
Also I still can't wrap my head around a reboot of Mighty Morpthing. Just how do you adapt all that silly stuff that makes it great? Series like Lightspeed Rescue seems like an easiers choice, but no nostalgia points I guess.
>After opening to $103M internationally — the biggest opening of 2014 so far — and grossing $93M domestic stateside this weekend, it should come as no surprise that Legendary Pictures and Warner Bros.‘ are already developing a sequel to the monster hit. It was confirmed to Deadline this morning that a Godzilla sequel is underway. The beast is currently stomping across international markets to take No. 1 spots in most territories.
>The 1954 Godzilla ends with a scientist killing the titular beast, but by the closing credits of Edwards’ edition, Godzilla hardly even knows we exist. The King of Monsters was born into global culture as a reckoning, but in the ongoing aftermath of the Fukushima disaster, the worst fears of Honda’s film have been confirmed, and Godzilla is less of a mythological threat than he is a daily part of our ecosystem. We’ve become a far more destructive species over the course of the last 60 years, but Godzilla’s invincibility in the face of our growing power confirms that our stewardship is a temporary charge, and not a birthright. If Honda’s film was a desperate plea for reason, Edwards’ is a plea for perspective. We used to be the villains in this story, but now we’re just in the way.
> "I'm working very, very hard with Zak Penn," he told the site. "We've been working for a few months now in secret. We found a way to twist it around. Travis Beacham [co-writer of the first film, now working on Fox's 'Hieroglyph'] was involved in the storyline and now I'm writing with Zak because Travis has become a TV mogul."
>>40551 Comic, cartoon AND a movie sequel. Wowowow.
Who secretly hopes Hollywood/western cartoon studios will take notice and make more kaiju and/or giant robot stuff? Sure, Sturgeon's law will still apply and 90% of it would be crap, but 10% of something is better than 10% of nothing.
Well, there is also the announced Power Rangers reboot film, if that happens and the movie does well (two very big "ifs", admittedly) then perhaps we will see a renewed interest in toku stuff in the US.
>“It’s a few years after the first one. It’s not an immediate follow-up. It is the world having been freed of Kaiju, what happens to the world after – what happens to the Jaeger technology once the Kaiju are not a threat. It’s quite a jump.”
G Gundam, G Gundam, G Gundam, c'moooooon G Gundam.
>>41340 I do sometimes wish a studio would consider Patlabor for some sort of stateside adaptation. Compared to most other anime mooted for dumb western adaptations, I think it'd work really well in a western setting. I imagine it being a long-running quirky cop show set in New York. You know, when I'm bored.
There is a live-action Patlabor show running in Japan right now, but that'd be /jam/ material, I reckon.
>>44361 >Shinji Higuchi, who provided the special effects for the Heisei Gamera trilogy, the upcoming Attack on Titan live-action films, and a scene in Godzilla, Mothra and King Ghidorah: Giant Monsters All-Out Attack, would be the film's director as well as the director of special effects.
>it was also said that the version of Godzilla in this film would exceed the size of Legendary's Godzilla, making it officially the largest Godzilla ever on film
>Higuchi stressed that he wanted to create the most terrifying depiction of Godzilla possible with the resources available to modern Japanese cinema, to reflect the world's recent "loss of innocence" from modern real-life tragedies like the 9/11 terrorist attacks and the tsunami and nuclear disaster in northeastern Japan, which Higuchi called "the real monsters of the world."
So basically the American Godzilla series is the Anti-hero franchise taking up the showa slack and the Japanese series is an ungodly abomination borne of mankind's deepest injuries and sorrows as originally intended.
Also, that means this Godzilla is taking back his size title.
>>45267 I wish this news hadn't come after so much bad news about Pacific Rim 2 happening and then not happening, or the shenanigans surrounding Del Toro's and his works. Normally I'd be really hype for this, but I can't find it in me to get exited for it any more. I will just wait for a preview.
>>45908 You know what she doesn't look like? Rita Repulsa.
I mean, I know it's a reboot for a new audience, but the point of a redesign is to at least keep it somewhat recognizable and there is absolutely nothing of ol' Rita in there. Why not at least keep the antler hairdo? or the color scheme?
>>47202 The movie starts SO good, funny, clever, and with Godzilla being weird and gross, which I loved. Then he freezes for the first time, and the movie itself does freeze with him. Movie literally becomes dull talking heads, and then it doesn't even have a good finale (was actually kinda silly, and not in a good way). First half is easily a 9/10 but then the boring slog of the second half gets a 2/10 from me.
>>47204 No, the movie LITERALLY becomes talking heads. As in, minutes after minutes of closeups to characters droning about shit that I couldn't care any less. In the original Godzilla I cared about what the characters said, especially Doc Serizawa. In this, during the first half the talking heads parts was entertaining due the whole "what's this I dont even" aspect of the governmental response to Godzilla's threat, but that's lost later.
>>47202 Well, I'm not a big Godzilla fanboy. I've only watched Godzilla vs. Hedorah, Godzilla vs. Gigan, Godzilla 2000, the two American Godzillas and this one. This was definitely my favorite so far.
The political commentary, especially with re: Japan and USA relations was on point. While there were many dry scenes of talking heads, the quick cuts between those scenes kept the pacing snappy.
I liked all of the characters, and I did appreciate the non-Japanese people were decently cast and acted, but the Japanese-American diplomat lady's accent was unbelievable if she was supposed to have lived in America her whole life. No way she can win the popularity contest of a presidential election with that accent.
The action scenes were amazing, as expected from Hideaki Anno. He let his obsession with infrastructure go wild too which was fun.
At first I was really bothered by the CG but it slowly grew on me and I actually liked it by the end. Not sure why, this is the first movie where that happened.
It's done gangbuster in Japanese box office so hopefully there will be a sequel.
//youtube.com/watch?v=AG6CfqL_scY http://deadline.com/2016/06/pacific-rim-2-release-date-john-boyega-gets-guillermo-del-toro-universal-pictures-1201781932/ >With Star Wars hero John Boyega now aboard to star, Universal Pictures has roped off a release date for Pacific Rim 2. Legendary’s action sequel from director Steven S. DeKnight will engage audiences and kaijus on February 23, 2018. The film has that post-Presidents Day frame to itself for the time being; it’s nestled between the openings of two Marvel movies: Black Panther on February 16 and an untitled Fox/Marvel pic on March 2. >Production begins in the fourth quarter on the film based on the world created by Guillermo del Toro and Travis Beacham. The 2013 original starring Idris Elba and Charlie Hunnam shot up $411M worldwide, with its overseas take more than tripling domestic. Del Toro directed it based on a script he penned with Beacham. The sequel has Boyega playing the son of Elba’s character. >The sequel originally was set for April 7, 2017, then moved to August 4, 2017. It will be released in 3D and Imax. Thomas Tull, Mary Parent, Jon Jashni and del Toro will produce Pacific Rim 2 along with Boyega and Femi Oguns under their Upper Room Productions shingle. Cale Boyter is executive producer.
>>48277 Dunno, it is a nice trailer, but there is plenty going against me getting hyped. I don't like that the sets looks cheaper (and actually the movie itself IS cheaper, the sequel has lesser budget than the original), the mechs and costumes lack that "something", the cast is too young, etc. We'll see.
>>48381 Shit I almost forgot about this. This is gonna be a lot of fun. I wish the monsters were bigger though, but maybe I was just spoiled from all the recent monster movies (Kong, Godzilla, Pacific Rim).
I'm glad that genre is making a comeback. It's been handled well so far.
Soooo they are showing Rampage and Pacific Rim 2 at the same time in our cinema.
The first Pacific Rim was incredibly good, but I only heard bad things about the new one - different crew doing it, not in the same spirit as the original (as a love letter to the kaiju genre), and the Jaegers are doing spin kicks and shit instead of the slow, heavy movements that highlighted the sheer scale of their size. Rampage on the other hand has smaller scale, smaller monsters, so it is definitely not as flashy, but it has Dwayne Johnson and it's shaping up like the perfect stupidly bad videogame based movie that is fun to watch despite quality.
Well finally saw Pacific Rim 2 and I'm not impressed. The story is so-so, up till after the big reveal, where the new big bad gets immediately shut down so they can have an old school kaiju fight. They made a retcon about the goal of the kaijus which doesn't stand up given that in the old movie, they were attacking seas all along the coastline. Other than that, I actually liked the plot - up until the final fight. It would've been more fun if they had to fight the newly revealed bad guys, but they get all written off in a 3d hologram programmer handwave. And the movie ends in a normal big fight, in Tokyo out of all places.
There was one little detail I disliked, everyone can now drift with everyone, as long as they are good at drifting. I think this devalues it heavily since in the old movie, they made it a point that you needed someone with whom you think alike and move alike, even outside the drift. They had Raleigh doing training outside the robots to find someone who he is compatible with, someone who thinks like him, someone who fights like him. In Uprising, they just jump into the simulator, and see if drifting works. No training whatsoever is shown. And then the 14 year old junkyard scavenger is doing flip kicks in the end despite showing no martial arts aptitude at any point.
So basically it's good up until they launch the final attack, then it's just a Bayformers tier nonsensical giant robot fight. They even have their own Bumblebee stand-in! The scavenger girl built her, even.
The sets are okay, but at one point you can even see the guys wearing skiing suits with props glued on. CGI is masking everything and used to bake together shots. Like, you have multiple separate shots from multiple angles, and they get stitched together to look like it is all one scene with the camera flying around and in and out. All the continuous movement can kind of make you dizzy. It makes the movie look too hyperactive, it makes it look like it is leaning on instantly gratifying your thirst for a spectacle, instead of building up for a proper conclusion. One thing I hated was the overuse of slow-motion shots. The ones where they have an action going normally, then mid-move, they slow the action to a tenth of its speed, make it look like some 3d cg motion comic, then return to normal speed. Sometimes you have the camera circling around during that too. It's fine once or twice, but the movie uses this constantly and it gets annoying.
All the characters play their roles well, and the casting is fine, but you have a problem here where every character is transparent. You got the smooth-going, rebellious mister cool beauty, who is of course really the biggest hero ever (and surprise, he is black), you got the military hardass who steps down so the easy-going main hero can be the hero, you got the teenage sidekick who is really a prodigy. The Chinese girl starts as the completely amoral corporate boss but then does a 180° turn completely out of her character. The two researchers from the first movie are probably the most solid characters from beginning to end, though the older one isn't as self-absorbed as he was before. The other one is probably the best character in the movie. Oh, and the Jaeger pilots, other than the three I mentioned, none of them have any role that can be defined as anything other than a diverse cast of static background characters.
So in the end it's only half as well made as the first movie, but the first movie was made so damn fine that you have enough left to make for an above average flick. If you thirst for giant robots fighting with a heroic hoo-aah in the end, you'll have your fill. But it's all silly and fast, and not as serious and nerve cracking as the first movie was. Still, I'd place it above Bayformers, since those movies have the script fall in random directions every ten minutes; Pacific Rim Uprising only does two or three nonsensical plot twists and a solid mid-movie reveal.
It only feels disappointing because the movie could have been so much better if it got the same love as the first one. Wasted potential is the bottom line.
Can't wait to see Rampage, here's hoping the Blu-ray comes out soon.