There's whole games in early-access on Steam about generating fantasy maps and then having them play out a simulation. Wonder if any of them are/will be any good.
>>436316 I was a dumb kid, I treated the HoMM games more like an openworld rpg rather than a strategy game where you had to manage your time to beat the enemy cities as they too were out there building strength. Obviously only played single-player.
>>436763 Interesting. First one feels a bit too modern-day-atlas-y for medieval fantasy, but it'd be ideal for Napoleonic or steampunk fantasy. Second one's got that nice 16-bit vibe going for it and should be good for pseudo-JRPG settings.