>>429353 This game is awesome, hopefully they got the groundwork done for the rest of the chapters and the wait isn't as long. I wish we could also get a ENA game in the style of the animated series though, I can never get enough of the crunchy pixelated effect and the more ho-hum attitude.
Do you think the later chapters should try to be more "video gamey"? Calling the game a walking sim isn't far from the truth, so beating those allegations might be a good idea. But let's not kid ourselves: not a soul is playing this for gameplay; we just came to see well-animated weirdos. So why put more money, time, or effort into an aspect that can be half assed?
>>429511 The trailer shows her holding a shotgun at one point, but I'm going to assume the majority of the game is going to be walking sim with a couple of different "tools" to get around the environment in creative ways like the board member does in chapter 1.
>>429511 I hope if doesn’t lean too far into that stuff, I love just walking around and immersing myself in the world. Though I would like for things to be a little more interactive, you can only go so far with areas that seem interesting but can’t do much in besides finding bonus text.
>>429511 ENA the video series as a whole is basically just a "walking sim" with adventure game elements exactly like how the game is, at least most of it. People wanted a playable episode of the web series and Dream BBQ gave them that.
>ENA threads survive the april fools purge by hiding on /trash/ >ENA threads survive the site exploding by hiding on plus4chan it's been an eventful few weeks huh
Ok listen I took the time while 4chan was down to theorize autistically about this game and let me tell you what I came up with:
The first chapter contains themes of food, particularly people, or entities being eaten... And birth The first thing Froggy says to ENA is that she's "late", and we then find out that the boss isn't even born yet by the receptionist who also, in the same sentence, tells ENA she is late, as if the two are correlated The next thing Froggy tells ENA is that we have to "Aim for the boss' gut" and "Put that dead meat in his place" What ENA is 'late' for must therefor be the death of the old genie of Horse Door, plans have already been made to inaugurate a new one and the old one must be fetched and cooked The Shaman, when sending ENA on her journey, tells her she will "-Begin life anew", but that doesn't necessarily have to refer to her own life
I think ENA's work mission is to first facilitate the birth of the boss, who is gestating somewhere, sleeping and dreaming, while she throws a BBQ to cook the dead body of the previous genie, and then feed it to him so that he may grow and fully become the new boss
If this theme follows, then the order of the doors probably also reflects the order in which food is consumed, but in reverse The Lonely Door represents consumption and expulsion of the food, the journey from searching to be eaten, to ending up in the bathroom, with the bathroom being represented as somewhere one goes alone both in the simple physical practice of using the toilet, as well as the spiritual theme of finding forgiveness and rebirth The next door will therefor be the crowd door- The cooking and setting of the table, naturally the door fitting with the theme of cooking being the central motif of the game would also be the door suited for Pietro the Genie, who has been spoken of a lot and is said to have "deviant tastes", likely his whole dimension is themed after large gatherings and banquets The third door, the Horse Door, will be where we find the meat itself, and so it is fittingly represented by a wild animal and the theme of 'fetching the meat' to cook, the hunt The poster character, the clown, may not be Pietro, but rather this old dead genie whose meat is being cooked, as in any BBQ, the star of the show is the food itself
In the end of this backwards process ENA will have what she needs to nurse an unborn boss to life Disclaimer: Pic rel