Your board is cordially invited to participate in a fighting game tournament. Score as high as you are able and earn glory for yourself and/or your board.
TOURNAMENT STARTS AT AUGUST 1ST, 7PM UTC https://time.is/UTC
CENTRAL THREAD HERE, IT HAS MORE INFO IN IT AND PEOPLE WILL HOST THERE FOR PRACTICE: https://8chan.moe/japan/res/8225.html BRACKETS LINK: https://challonge.com/MASHFIGHT SIGN UP FOR THE TOURNEY HERE: https://challonge.com/tournaments/signup/8V5KD80C1F#/signup/269mgr143wj If you do not want to register, post the name that you are signing up with in a central thread. You will be added to the brackets.
Hisoutensoku is an expansion to Touhou 10.5 SWR and is a multiplayer fighting game made by Tasofro with ZUN's approval. It's easy to learn, hard to master battle system makes for fun and fast paced matches with counterhits often launching girls across the screen. Very fast when played right. As a P2P game, game hosts must forward ports in order to play it or use specific workarounds.
DOWNLOAD LINKS: Full installation: https://mega.nz/#!ashhnZza!cWdD2mqnQSfpzow5h_LDABQzHOnAiHDL62ceAOF6z9k Mirror: http://www.mediafire.com/file/7ulje2arv05zjbg/Touhou_Hisoutensoku_%252B_Full_Unlock_%252B_SokuRoll_%252B_SWRSToys_%252B_Tensokukan.zip/file
Extract into the folder of your choice. After launching th123e.exe, wait one or two seconds and then launch SokuRollLoader.exe to enable netplay. To host, hosting player forwards a port (detailed instructions are available on the internet) and provides IP with a port in an IP:Port format, launches the game with sokuroll and uses the Vs Network menu to start the server. Client connects to provided IP and port and plays game.
If you hate M*rk that much, don't worry - we share the sentiment. You don't have to come to 8moe thread in that case - simply host games in this thread and enjoy the game. If you don't signup you'll be stuck eating cake for a while.
-The tournament organizer will not participate in the tournament, but will host for others to help practice for the upcoming event throughout the week. -If final player count is below 24 players, the event will be a Best of 3, Double Elimination contest. Otherwise, it will be a Best of 3, Single Elimination contest. -Use autopunch as a host when forwarding ports is impossible. Do not forget to mention it was used to avoid confusion - both players need it to connect. Link here - https://github.com/delthas/autopunch -Streamer is autistic, please put up with him. -Take it easy.
From previous tournaments, there are some things that we've learned regarding the setup. Therefore, all participants are asked to get a couple things ready for when something inevitably goes wrong.
1. STRMFAG CANNOT CONNECT TO SPECTATE YOUR GAME
As spectating is unreliable, it's best to automatically save replays (enable in options). If the streamfag cannot connect,one of the players must upload the matches (found in Hisoutensoku\replay) and then give him the link.
2. TWO PLAYERS ARE MATCHED UP, BOTH CAN'T HOST
If you can't host, get autopunch (https://github.com/delthas/autopunch); both players need this. It will likely not function on a work network or an old router, so keep that in mind. ZeroTier is also an option but can be very laggy; both players need it. If the participants fail to have a game until the winner is needed for the next round, it will be decided by concede or coinflip.
3. TOURNEY STARTED, SIGNED UP PLAYERS STILL MISSING
If a player is absent during the first round, his match is skipped until the rest of the matches within the round are done. If he's not there by then, he's counted as a bye and his opponent advances in the bracket. Same applies to later rounds. Don't hold everyone up.