/cog/ - Traditional & Video Gaming

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Replying to /cog/200053
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No.200053
Anonymous
Replies:>>200056
Image:146328125300.png(763kB, 794x488)Untitled.png
/cog/ general

DOOMed edition

//youtube.com/watch?v=kYZjkJgonSkyoutube thumb

//youtube.com/watch?v=ztdKziK_aAsyoutube thumb

They really shoulda made the alternate cover the default or at least reversible sleeves.
No.200056
Alpharius on the move
>>200053
Is the new Doom any good?
No.200057
Anonymous
>>200056
//youtube.com/watch?v=uHlvQcozDAAyoutube thumb

The single player seems pretty good, though those animations need to be shorter and seriously where is the goddamn E1M1 remix, that needs to either be front and center or play over the final level.

The MP seems boring as fuck but in fairness who cares about the multiplayer of fucking DOOM.
No.200058
Anonymous
>>200057
The MP will be super handy for the modding community, that's about it.

>>200056
It's fucking incredible.
No.200060
Anonymous
Replies:>>200067
So this is something I found really amazing, the protagonist is Doomguy from 1 & 2 + the novels and RIP AND TEAR, AKA Flynn Mctagart though like Doom 1 & 2 he goes unnamed, straight up it continues right off the Novels 100 years after he locks himself in hell to police the demons for eternity.
No.200061
Anonymous
Replies:>>200062
//youtube.com/watch?v=5Vx0dncDJzQyoutube thumb

5:20, spoilers

Lawful evil Optimus Prime is the best villain.
No.200062
T4 was here
Image:146331140700.jpg(51kB, 350x485)Spoiler image
>>200061
?
No.200064
T4 was here
Image:146331297200.png(911kB, 1280x685)battleborn waifu tumblr_o72it9bepe1qckfxao1_1280.png
Why is no one giving more fucks about this game?
It has split-screen!
Get fucked Overwatch!

Also best girl.
No.200066
Anonymous
>>200057
>seriously where is the goddamn E1M1 remix
Right here.

//youtube.com/watch?v=ua-f0ypVbPAyoutube thumb
No.200067
Anonymous
>>200064
Characteristics
>Easy
>Ravage Opponents at incredible speed

Nice

>>200060

According to Doom wiki stuff Doom Marine in 1 and 2 is a Blazkowicz, least before New Order and time went a little shit.
No.200068
Anonymous
>>200064

Well I mean, from an art standpoint Battleborn is just flat out uglier than Overwatch. Its designs don't really mesh very well together, and while Overwatch leans into established tropes and does some subtle remixes, Battleborn's designs feel like they are an abstraction. Also not helping matters is the "lol so random!" humor in commercials that often falls flat (which is a shame because the story of a Vampire going around and extinguishing every sun in the galaxy is rad as hell).

Overall Battleborn feels like one of those creative artistic french cartoons like Arthur and the Invisibles. The designs have this uncanny unappealing factor to them.
No.200069
Anonymous
Replies:>>200070
So reading that that Doom Campaign is about 16 hours long. How does that feel. Long enough?
No.200070
Anonymous
>>200069
Feels about just the right length. New Shadow Warrior was about that length and shouldn't have been any minute longer.
No.200072
Anonymous
>>200070
Yea good solid length for a story but doesn't drag it out. But also doesn't speed through it.
No.200079
DudeWithMoney !SFwR6DnH/Y
Replies:>>200084
>>200070

New Shadow Warrior should have been about 25% shorter, and I say that as someone who absolutely adored the game.
No.200081
T4 was here
Image:146338934600.png(188kB, 950x450)cant wait for that mod 2868.png
>filename
No.200084
Anonymous
>>200079
Twins bit could have been nixed.

Any word on the sequel?

//youtube.com/watch?v=logBCB1YJk8youtube thumb

Sequel needs that same wit. Douche Macho Nerd Wang was great.
No.200088
Anonymous
It's been about three months since I last switched on my PS4. Not that I regret getting it, since there's still a ton of games coming for it that I want, but those are still ways off and right now it feels kinda shitty to only have it collect dust as my Bloodborne/Diablo machine.
No.200092
Jumpman
Image:146360495100.gif(3.57MB, 800x449)j3xxbrubogcz1kewbepy.gif
http://kotaku.com/doom-is-exactly-the-right-kind-of-ridiculous-1777413587
No.200099
Anonymous
Replies:>>200100
>Assassin's Creed: Syndicate
>Lap races

This must be the worst rubber-band AI I've ever seen in a racing mini-game, aside from Canary Mary. I can deal with the ridiculous street traffic of Victorian London, but when I pass a rival carriage, I don't expect it to come roaring back up like it has rockets attached.
No.200100
Anonymous
>>200099
If I may: you have no right to complain about anything when you pay money for an Assassin's Creed game.
No.200101
Anonymous
>>200100
Carriage races aside, this one's not bad. Nothing spectacular, but decent for an annual release. I can't compare it to Unity because I skipped Unity.
No.200102
Anonymous
Replies:>>200103
>>200100
Weird how this mentality comes along.

>You can't complain about a thing if you don't pay for it! You have no stake in it!
>If you pay for it, you can't complain! You get what you pay for, that's your problem!
No.200103
Anonymous
>>200102
It's more like a thing specifically where if you are one of those people still supporting Assassin's Fucking Creed you have only yourself to blame.
No.200104
Anonymous
Replies:>>200105
So youtube likes to dredge up old videos I've seen and spit them back at me from time to time and today I was reminded just how fucking incredibly terrible Randy Pitchford and Gearbox are with the whole Aliens: Colonial Marines debacle. Not just for making a shitty game and lying to everyone about it, taking preorders and DLC and presenting fake mock-ups for reviewers, but then not even feeling a slight shred of responsibility afterwards, practically dancing around and mocking people who were upset by the status of the game. And Randy acted the victim all the while, moaning about how evil "entitled gamers" were and that sales in the marketplace were the only legitimate judge of quality.

Like, this is cartoonishly off-the-charts evil behavior and I am so glad Battleborn bombed. I feel like after all the complete bullshit Konami pulled last year people forgot completely about what Gearbox did, but they absolutely shouldn't and this company should be held accountable for their actions.
No.200105
Anonymous
>>200104
Pretty sure one of the biggest reasons for Battleborn flopping is people being really fucking wary of Gearbox and their shitty business practices. The Gearbox name has become fucking poison.
No.200106
Anonymous
>>200105
Did Gearbox actually make the game? They've been caught at that before, multiple times in fact.
No.200107
T4 was here
>>200105
Getting relested on the edge on Overwatch's beta did not help...
No.200115
Anonymous
Replies:>>200121
Image:146376819000.jpg(80kB, 447x500)11111111111.jpg
Random question but whats the maximum amount of mercs you can hire in Jagged Alliance 2 with the 1.13 mod?

I've heard it was somewhat low and I'm the kind of OCD that likes to collect as many team members as possible. Is it possible to make a simple edit to increase the amount (since I was going to have to do the same for starting cash anyway)?
No.200120
Mr. Stone !zWb42fBPMM
There was never just one.

//youtube.com/watch?v=Uw4-bZkxyKQyoutube thumb
No.200121
Anonymous
>>200115
Reading how to mod the other aspects it does look like it should be in one of the text files.
No.200124
Anonymous
Replies:>>200125
//youtube.com/watch?v=pEXmZUtzacUyoutube thumb

Arkham Remastered, its bad.
No.200125
Anonymous
Replies:>>200129
>>200124
I'm sorry but I refuse to believe 4:50 isn't swapped.
No.200129
Anonymous
Image:146395073400.png(1.18MB, 1280x738)vlcsnap-6214-01-01-09h38m11s393.png
>>200125
If the model details look like shit but the clothes look "Okay" then its the new engine.

Overall it reminds me of the Tomb Raider remaster where they made her "Prettier".

Also those in motion comparisons. Remastered either chugging horribly or motion blur everywhere.
No.200131
Mr. Stone !zWb42fBPMM
>>200129

>that comparison

Holy shit. That’s really the “remaster”? Holy shit, dude.
No.200132
Anonymous
>>200129
This really puts into perspective how good the original releases still look.
No.200134
Anonymous
Replies:>>200136
Image:146396473200.png(2.21MB, 1274x1425)Dollface.png
Remaster literally outsourced to China

https://en.wikipedia.org/wiki/Virtuos

>Virtuos has development centers in Shanghai, Chengdu, and Xi'an, China, and in Ho Chi Minh City, Vietnam.

I thought they were just being funny with that comment.
No.200135
Anonymous
Sale of GOG that includes games in the Creatures series. If you like intricate, neurology-focused biology simulations vaguely disguised as virtual pet games, then this is probably your bag.
https://www.gog.com/promo/20160520_weekend_promo_rising_star_games_et_al
No.200136
Anonymous
Replies:>>200137
>>200134
Th-THERE'S NOTHING WRONG WITH OUTSOURCING!
>Worked in an outsourcing game studio.
No.200137
Anonymous
>>200136
No, there isn't. Unless you're outsourcing to China.
No.200143
T4 was here
Stories: The Path of Destinies is on sale(here in sweden anyway) if anyone cares.
No.200146
Anonymous
Replies:>>200149
Image:146411915000.png(2.21MB, 2788x3084)E3 2016 Report Card.png
I wonder if the PC Gamer show will go on as long as it did last year.
No.200147
Anonymous
HAW Paraxox removed the neo-nazi mod from Stellaris' workshop page
No.200149
Anonymous
>>200146
Bethesda will be talk of the Fallout 4 DLC, Dishonoured 2, Doom 2. Maybe some new Elder Scrolls.

EA Sports, Maybe Star Wars games, some things about the Last games Bioware will be making (really hoping Dragon Age Inquisition 2 just to finsh the series) Clarify the rumors of Mass Effect Andromeda, maybe it'll be a return to form of one.

Rest don't care about their presentations since none of that will likely attain to PC gaming.
No.200151
Mr. Stone !zWb42fBPMM
>>200150

It’s actually coming out?

Wow.
No.200152
Anonymous
>>200150
Can't wait to hear everyone nitpick and selectively justify to themselves why they think its the worst scam ever.
No.200153
Anonymous
Replies:>>200156
>>200152
Never give Megaman fans anything.
No.200155
Anonymous
>>200152
Sorry you bet on a bad horse dude but don't get mad at me for it.

I mean it's still technically POSSIBLE that it'll be good, if fucking DOOM can anything can, but the probable outcome it still quite poor.

That demo man. Woof.
No.200156
Anonymous
Replies:>>200157
>>200153
>Sorry you bet on a bad horse dude but don't get mad at me for it.

I'm sorry, I haven't been hanging around the INTERNET HATE MACHINE enough lately--what is it that makes you think this is a bad horse exactly?
No.200157
Mr. Stone !zWb42fBPMM
Replies:>>200158
>>200156

The PS2-era graphics, the shit marketing, and the endless delays, for starters.
No.200158
Anonymous
Replies:>>200159
>>200157
So the usual "Gamers are whiny entitled bitches" thing then. Gotcha.
No.200159
Anonymous
>>200158
I've yet to see otherwise.
No.200160
Anonymous
Replies:>>200161
The demo they put out for it really was quite bad. I doubt it was totally indicative of the final product but neither it nor anything else they've shown has given much reason to looking forward to it. Instead of irrationally placing all your hopes on MN9, go buy Shovel Knight, that next dlc can't be far off.
No.200161
Anonymous
Replies:>>200162
>>200160
>Instead of irrationally placing all your hopes on MN9

So its one or the other? Irrationally believing MN9 is the second coming of Shigeru or thinking its horseshit?
No.200162
Anonymous
Replies:>>200163
>>200161
I mean as I said, I just think it's kind of bad looking. You however seem to have dived right into "gamers are entitled etc etc."
No.200163
Anonymous
>>200162
Man, I know there's only like 4 people on this website but c'mon, that wasn't even me.
No.200168
Anonymous
Replies:>>200169
Image:146428555500.jpg(65kB, 592x564)original.jpg
>>200150
No.200169
Mr. Stone !zWb42fBPMM
>>200168

There is no chill on the Sonic Twitter.
No.200170
Rodyle !Cljnc/gZnM
Replies:>>200172
WITCHER 3:BLOOD AND WINE'S OUT ON THE 30TH AND SHIT LOOKS DOPE

ALMOST DONE WITH MY REPLAY OF VANILLA AND HEART OF STONE ON PC

PEACE
No.200172
Anonymous
Replies:>>200173
>>200170
Is it the last of the DLC? Because I've been waiting to get the complete enhanced edition.
No.200173
Rodyle !Cljnc/gZnM
Replies:>>200174
>>200172
Yes it is.

There was a Witcher sale earlier this month that had the game + pass for 50 on GoG.

They're not likely to have the full package as a regular product for quite some time. Mind you, I like Witcher 3 so much that I rebought the full thing, and the game is super long, so even at 85 I think it's an incredible value.

It's the best RPG of all time.

No, really.
No.200174
Anonymous
Replies:>>200175
>>200173
Oh for sure. I know its likely got another year or so because now they've got it all out the team is going to go back and take it all apart and then put it back to better all shiny and chrome.

Rehash the textures to look even better. Tweak some skins they didn't think turned out quite right.

It's what I like about the team after they've built the game they'll tear it apart and rebuild it again because they know it can be better.

I'll likely buy the pack if it goes on sale sometime again once my schedule clears up.

How's the Potions system in the game anyway. Thing I liked about One was being able to stack potion effects into one going by ingredients.
No.200175
Rodyle !Cljnc/gZnM
>>200174
I think after Blood and Wine they're going to start winding down on W3 actually. There will be patches but maybe not a full EE (many EEesque updates have already occurred anyway). Need to start focusing on Cyberpunk.

Potions are something I find cool in the books but hate in the games, as I hate crafting in general. 3 makes the potions the least annoying: once you make something, you've made it forever, and it will automatically refill by using liquor in your inventory when you meditate.
But unless forced to I still refuse to make anything but Swallow and Cat unless a quest demands it.

I have my gripes with the gameplay and character building but it's fine, certainly a world apart from the nightmare that was W1. The game stands above on its storytelling.

RPGs I consider TW3 better than: Morrowind, Planescape Torment, Arcanum, Vampire The Masquerade Bloodlines, Deus Ex, Dragon Quest 8, FF7, FF9, Soul Nomad and the World Eaters, Fallouts 1, 2, and NV, the Soulsborne franchise


Witcher 3 Truther over here
No.200177
TeethandHunger
Replies:>>200179
So the xbox 360 super sale has some good games fin it. I snagged Dark Souls 2 for eight dollars.
No.200179
Anonymous
>>200177
>last gen DS2
ishygddt
No.200183
Jumpman
Replies:>>200185
>>200150
http://mjoshua.com/blog/2016/05/26/6-trailer-tips-dont-offend-your-audience-like-mighty-no-9/
No.200185
Anonymous
Replies:>>200186
>>200183
>Implying devs get any say on what the advertisers do.
top kek 10/10 would kek again
No.200186
Jumpman
>>200185
The article is aimed at Deep Silver, who are the publisher of Mighty No. 9 and are very much responsible for its marketing.
No.200192
The Sneaky Tiki
Why is videogame marketing always so much worse than every other media?
No.200193
Anonymous
>>200192
It's relatively younger, that's not that unusual.
No.200196
Anonymous
>>200192
Go rewatch that first Ghostbusters trailer
No.200200
Mr. Stone !zWb42fBPMM
>watching a DOOM letsplay (TheRadBrad’s, for those that care)
>he gets to the BFG9000
>that fucking “you have a new gun” animation when he finally grabs it

I…I think I saw Heaven in that moment. Holy shit.
No.200201
Anonymous
Replies:>>200203
Hearts of Stone is fucking incredible. Goddamn.
No.200203
Rodyle !Cljnc/gZnM
Replies:>>200204
>>200201
Was all well? Have you thanked one another for a journey shared?
No.200204
Anonymous
Replies:>>200205
>>200203
Haven't finished it yet. Just acquired the rose. But it's already been one hell of a ride.
No.200205
Rodyle !Cljnc/gZnM
>>200204
You're very close.
No.200210
Rodyle !Cljnc/gZnM
Replies:>>200211
Blood and Wine is almost done downloading oh boy oh boy
No.200211
Anonymous
>>200210
Started the download before going to work. Now I'm all ready to go.
No.200212
Anonymous
What an amazing start to this DLC. There's some subtle stuff that would be utterly incredible if truly intended.
Also, jeez, so much Gwent to play...
No.200213
Rodyle !Cljnc/gZnM
(Blood and Wine Main Quest)

"I believe this curse was cast on me by a certain vagrant I dismissed at a party once. Sadly, all I can remember of him is that he sold mirrors."
MOTHERFUCKER
No.200214
Anonymous
Replies:>>200215
I'm kinda disappointed with how early on they show the Beast. Would've liked for the mystery to go on for just a little bit longer.
No.200215
Rodyle !Cljnc/gZnM
>>200214
I think protracting it would have been worse. We already pretty much knew what the score was, best to just get a move on.
No.200217
Mister Twister
Image:146472485500.png(209kB, 504x354)This is a door. Feel free to exit through it any time.png
Reposting from /v/, of all places:
//youtube.com/watch?v=WU0w3_qCOtoyoutube thumb
No.200218
DudeWithMoney !SFwR6DnH/Y
Replies:>>200219
So do you need to play the previous Witcher games before playing Witcher 3? I own all three on Steam, but I petered out about halfway through the third act of Witcher 1 and never came back to it.
No.200219
Anonymous
>>200218
Having played both 1 and 2. I'd say no...ish. There is some personal plots that carry over but nothing really huge that isn't explained.
No.200220
Rodyle !Cljnc/gZnM
I went into 3 having only read the first two books and played W1 and would say no, not really. Returning characters from the games in 3 are all pretty well established in 3 itself, and a lot of the more important characters are actually making their first non-book showings, most notably Yen and Cir, but also Djikstra and (Blood and Wine) Regis.

W1 is just not a very good game, it doesn't adapt the book characters well and besides the Grandmaster himself adds nothing terribly interesting of its own. W2 is notably better but still can't hold a candle to 3 and still leans on a lot of the Look How Mature And Dark We Are Because Video Games things that 1 did. Play 3, and if you're really curious go back and look at the other stuff.

MAAAAAAYBE read The Last Wish and Blood of Elves beforehand but I don't know that you even need to do that.
No.200221
Anonymous
The game's amazing and all, but maaaan does Roach control like fucking garbage.
No.200222
Deon
//youtube.com/watch?v=8RsVPm4Hby0youtube thumb
But will you be able to order a toy version of your created character.
No.200228
Rodyle !Cljnc/gZnM
https://youtu.be/rszPXD8PSdY
No.200229
Anonymous
Replies:>>200230
Image:146489555400.jpg(424kB, 514x836)1463298186959.jpg
>>200228
mfw
No.200230
Anonymous
>>200229
Yeah I think it's pretty great too.
No.200231
Anonymous
>>200228
wouldn't mind seeing the HD images without the muss of it being blared over several machines.
No.200234
Alpharius
Image:146499059600.jpg(145kB, 600x391)1268441719493.jpg
>>200228
HD panchinko?
No.200264
Anonymous
Replies:>>200266
No.200265
Alpharius
Image:146523444500.png(203kB, 900x900)1430630072044.png
Yooka-Laylee Trailer. Confirmed for next year.
//youtube.com/watch?v=cNt1Kk5Ij-Yyoutube thumb
No.200266
Anonymous
>>200264
Looks great. Was fearing that it's gonna be a coop shooter from the trailer, but apparently it's not.
No.200267
Anonymous
Replies:>>200268
>>200265
Still not a big fan of Laylee's nose but her speech mumbles are adorable. The game looks more fast paced than Banjo Kazooie does. Hopefully it controls well.
No.200268
Mister Twister
>>200265
>that pic
>that artist
My nigga.

>>200267
We live in an age when twin stick controls have been perfected by many developers already. I don't think bad controls in a 3D platformer are possible, unless the development team is crap.
No.200269
Anonymous
Replies:>>200270
http://www.mcvuk.com/news/read/yooka-laylee-delayed-to-2017-playtonic-internally-handling-wii-u-and-pc-versions/0167997

>Technical art director Mark Stevenson added: “We wanted to make sure that Wii U gets the right attention. There is a lot of nostalgia around Banjo, Banjo heralds from Rare’s Nintendo’s days, and we are all massive Nintendo fans as well.”
No.200270
Anonymous
Replies:>>200271
>>200269
I wonder if they're going to make a port for the NX.
No.200271
Anonymous
>>200270
if they could get a developer kit they probably would.
No.200272
Mr. Stone !zWb42fBPMM
Image:146530724100.jpg(70kB, 540x540)tumblr_o87bmz6BRY1tzr7d7o1_540.jpg
No.200273
Anonymous
Replies:>>200275
Image:146534707800.jpg(79kB, 990x369)e3-2016.jpg
Square-Enix's conference is much earlier than the others, and Kadokawa is hosting their very first E3 conference this year.
No.200274
Anonymous
Tomb Raider probably gonna be part of that. And the impending cringe that is FF7 Episode 1.
No.200275
Anonymous
Replies:>>200276
>>200273
This is a very exciting time to be a weeb.
No.200276
Mr. Stone !zWb42fBPMM
Replies:>>200277
>>200275

Considering there are rumors of Kingdom Hearts news floating around Squenix’s E3 presser, I imagine the weebs are waiting with baited breath.
No.200277
Anonymous
>>200276

Survey says. New 4k Remastered Edition.
No.200279
Mr. Stone !zWb42fBPMM
Replies:>>200280
//youtube.com/watch?v=hX0WA6yIZ7Iyoutube thumb

Injustice 2 trailer. GET ARMORED. GET HYPE.
No.200280
Anonymous
Replies:>>200281
>>200279
But Injustice is retarded and the gameplay is mediocre.
No.200281
Anonymous
Image:146542089600.jpg(153kB, 460x474)863c79059325b765e7d656e0b591aa69.jpg
>>200280
No.200282
Anonymous
What kinda demo will Ubisoft have this year?

//youtube.com/watch?v=xNter0oEYxcyoutube thumb
No.200283
Mister Twister
Image:146545507600.png(20kB, 640x480)Screen Shot 2016-06-09 at 02.49.21.png
Well, thanks to some reasons I have installed and played the tutorial of OFF.

Damn Mac port is clunky, but playable.
No.200294
Mister Twister
Replies:>>200295
Image:146564594300.png(118kB, 300x300)rf question mark.png
What format do GOG sell their games in? I plan on learning to rip music from pretty much everything (and not just PS1), and would very much love to know the format.
No.200295
Anonymous
Replies:>>200296
>>200294
I think GOG downloads as an installer. From what I've been reading about people trying to transfer game files downloaded from GOG.

What's peoples deal with Steam anyway? Last I heard their end statement was "if service ever goes offline then everyone will get storage media with their games on it."
No.200296
Mister Twister
Replies:>>200297
>>200295
I have no problem with Steam, I'm using it.

It's just that if I ever want to extract music, I would rather have a completely DRM-free copy.
No.200297
Anonymous
Replies:>>200298
>>200296
Well that's understood. I did read that GOG is trying some kinda Pairing thing with Steam. If you have a Steam copy they'll give a copy through their service DRM free.

Course the list of games that works for right now is quite small
No.200298
Mister Twister
>>200297
They have Tomb Raider 1-5, right? If that is so, all is well.
No.200299
Mr. Stone !zWb42fBPMM
>the Glory Kill of the final boss in DOOM

I don’t know how in the blood-soaked hell they’re gonna top that. I’m not even sure I want them to try.
No.200300
Anonymous
PC related news. Nvidia is nixing SLI support for three and four card arrays.

https://www.guru3d.com/news-story/nvidia-drops-3-and-4-way-sli-mode-starting-with-geforce-1000-series.html

I can understand why as that is a lot more processing line that has to be handled and SLI has never really been 100% across the board effective. Small handful of games will work fantastic and the rest is a mixed bag with the more cards being used causing bugger effects and over-processing errors.

Also they may be discontinuing their M Class Laptop line and just using the same chips as their desktops.

https://www.guru3d.com/news-story/rumor-nvidia-to-use-gtx-1070-and-1080-in-laptops.html
No.200302
Anonymous
What do people think of the development of "Yandare Simulator"?

Stealth games aren't especially my cup of tea but seeing the work put into its development and some of the amusing side material/fanwork is rather interesting.
No.200303
Anonymous
Replies:>>200305
>>200302
>What do people think of the development of "Yandare Simulator"?
Worthless in a world where the new Hitman is also the best Hitman, and creepy even in worlds where that isn't the case.
No.200304
Mister Twister
Replies:>>200305
>>200302
My little sister is talking about that game all the time, and played it (allegedly, I don't buy it). She thinks talking about the game would make her feel older.

I hate the game by association.
No.200305
Anonymous
>>200304
You are a bad onii-chan who is ignoring the feelings of his dear imouto. You must fix this mistake.

>>200303
Honestly it only seems to be on the level of Postal 2, and hell if you are going to play a game based around being a yandere then you should be an actual crazy stalker with the consequences that entails.
Speaking of the likes of Postal 2 or Hitman it is interesting in that the design of the game gives the player many options on how to complete their objective including methods that avoid murder all the way up to a true pacifist route where you match the other girls up with other guys to get them out of the way.
No.200308
Alpharius on the move
Replies:>>200318
The Warcraft movie was pretty good. I'm eager to see its sequels.
No.200318
Snes !v68zTeBMI.
>>200308
Short review: if you heard the news that they're making a Warcraft movie and thought "Cool! I'd like to see that!" you'll probably enjoy this movie fine. If you thought "I don't think that'll be very good." this movie won't do much to prove you wrong.

I went in with a passing familiarity with the series, having never really played any of the games myself, and left satisfied, but just barely. The acting ranged from pretty good (most of the orcs) to completely generic (most of the humans). The story jumps around way too much, with several scenes only lasting a minute or so. I feel the script could have really used a re-write to cut out the less important scenes and story arcs and give us more time with our main characters, who are barely introduced before being thrown into the plot.

Still, the film isn't without merit. It had some cool scenes, I liked some of the characters (mostly the orcs), and it ends in an interesting place that actually makes me curious as to what happens next. If they do make another one, I'll probably go see it.
No.200356
Anonymous
Replies:>>200382
Bloodstained is honestly looking kinda amazing. Not even a backer, but now totally looking forward to buying it.
No.200361
T4 was here
http://www.escapistmagazine.com/videos/view/zero-punctuation/116888-Overwatch-vs-Battleborn-Review
No.200382
Anonymous
Replies:>>200404
>>200356
In my opinion it doesn't look that impressive yet but it's shaping up to be solid, and boy are the backgrounds full of detail.
No.200404
Mister Twister
>>200382
I don't think the trailer has anything to do with the game at all.
No.200413
Mr. Stone !zWb42fBPMM
http://morganagod.tumblr.com/post/146003986762/

#WhatDidItDo
No.200449
TeethandHunger
Replies:>>200450
Image:146625929700.png(712kB, 1000x1600)Spoiler image
An anon made a drawfag request on /v/ and this is the result.
The request is exactly as you see in the pic.
No.200450
Mister Twister
>>200449
I rike it.
No.200464
Anonymous
Replies:>>200465
//youtube.com/watch?v=xdCIrHWzXoEyoutube thumb

So this is what you get for four million dollars.

Spoiler alert for Mighty No. 9, if anyone cares.
No.200465
Mr. Stone !zWb42fBPMM
>>200464

>Now we know why Megaman was being neglected by Capcom. If this is all Inafune could crap out with full creative control, can you imagine the trash he was creating in-house?
No.200466
Mr. Stone !zWb42fBPMM
Replies:>>200467
Also, as brought up in the comments section of the video: it's kind of damning when games like Shovel Knight, the FNAF series, Undertale, and Stardew Valley—all independently developed by either one person or a handful of people, and all developed on small budgets—can outshine a game that cost more to make than any single one of them (and likely more than all of them combined).

I honestly wouldn’t be surprised to see this game show up in Hardcore Gaming 101’s kusoge articles come next year. Anime fans on prom night are laughing at how much MN9’s Kickstarter backers are crying.
No.200467
Anonymous
Replies:>>200468
>>200466
Just a question. Disregarding the complaints of how it looks. What is the games worst offender?
No.200468
Mr. Stone !zWb42fBPMM
>>200467

I haven’t seen a full playthrough of MN9, but if I had to judge on that final boss fight alone, I’d say shallow gameplay.
No.200470
Anonymous
>>200468
It looks very slow I'll say that.
No.200472
Anonymous
Replies:>>200473
>>200468
>I haven’t seen a full playthrough of MN9
Oh, wow, from teh way you were talking about how big a failure MN9 was, I assumed you had played it.
No.200473
Mr. Stone !zWb42fBPMM
Replies:>>200474
>>200472

Well it’s not exactly getting great reviews from the major gaming sites, so…yeah…
No.200474
Anonymous
>>200473
It was never going to get that. The moment it started to diverge from Megaman mechanics the bitching has been incessant. Either from fans that can't get their heads out of their backsides about these kinda things or that special breed of idiot that wants to see the demise of Kickstarter games because they are a company loyalist that only thinks they can make games or that someone should magically make a game themselves without outside money.
No.200475
Anonymous
>>200474
Anon
Did you back the game? Because it really sounds like you did.
No.200476
Anonymous
I backed the fucking game and I think it looks dreadful.
No.200477
Mr. Stone !zWb42fBPMM
Replies:>>200478
https://twitter.com/sonic_hedgehog/status/745311041987371008 — SONIC HAS NO CHILL. AT ALL.

>>200474

Oh. Oh, boy. Look, I love Mega Man games—played all the classics up to 8, tried out MM9, nearly beat the first two Game Boy games, whipped a couple of the MM Zero games, smacked down the MMX games up to X5, and even played fuckin’ Mega Man Soccer—and a high-quality modern-day Mega Man “clone” would’ve been just fine with me. The formula doesn’t need too much innovation; a game that surrounds the formula with responsive contols, makes use of all the weapons in fun ways, and offers some increasingly-hard-yet-still-conquerable platforming action would’ve been anywhere from acceptable to “hell yeah motherfucker”. That MN9 didn’t offer any of those things (from everything I’ve seen and read) is far more of a failure than it “diverging from the mechanics” of a typical Mega Man game. But I suppose that’s better than nothing.
No.200478
Anonymous
Replies:>>200480
>>200477
I fucking love SEGA's online marketing team. This and the Sonic Facebook page are fucking gold.

Now if only someone could do something about the games.

On another note, I recently picked up Katamari Forever. I don't know if the rest of the series is the same (this is my first game for it) but this is hard as fuck. This game keeps kicking my ass and then blatantly insulting me for it. I'm also playing Dark Souls for the first time, a game that's known for being difficult, and it's honestly way easier than Katamari Forever.

I thought this was gonna be a fun ball rolling game but there's a lot of pressure. Ive never ears anything about this series being hard though.
No.200480
Mr. Stone !zWb42fBPMM
>>200478

There are stages in the older Katamari games that are exceptionally hard, yes. I’d say the games as a whole are challenging, but in a “dammit I will beat it this time” sort of way, which is the right kind of challenging.
No.200481
Deon
Image:146654859800.jpg(202kB, 1280x720)ClgiFE4UoAAJZwN.jpg
I realize now I became so disinterested in the goings on of MN9 that I forgot to give them my name for the credits.
Though at least it seems like a lot of people did.
I'll always know that I'm Mighty No. 1860
No.200487
Anonymous
Replies:>>200491
Jeez, Borderlands 2 is fucking trash. I have no idea how this series got as popular as it did.
No.200491
DC General: Justice stands alone.
>>200487
Diablo with guns tagline helped it a bit along with the co-op play.
No.200513
Mr. Stone !zWb42fBPMM
Replies:>>200517
//youtube.com/watch?v=9TPBx5Dq-Jkyoutube thumb

So. Berserk Musou.

When does the boat simulator come out, tho’?
No.200517
Anonymous
>>200513
It'll be five DLCs.
No.200530
Deon
Replies:>>200531
Oh, I just stopped the credits after my Mighty Number came up.
I didn't realize the credit roll for MN9 takes 4 hours to scroll through all the backer names.
"You get your name in the credits!" probably shouldn't be the bottom tier reward in your kickstarter.
No.200531
Mr. Stone !zWb42fBPMM
>>200530

Lord of the Rings films take less time to watch than the MN9 credits, holy shit.
No.200532
Anonymous
There's a function to jump to your number for that reason. Of the many things to knock the game for, that's not really one of them.

Funny though.
No.200540
Alpharius
66 Net Yaroze Games
//youtube.com/watch?v=YQqlHc4G6yIyoutube thumb
A little video about bunch of truly retro indie ps1 games.
No.200543
Anonymous
Got Tales of Symphonia PC on the summer sale, because the initial issues have supposedly been fixed. And I didn't encounter any major ones so far, but there's no saving that texture quality. Yeeesh. I'm curious how it holds up otherwise, though. Been decades since I last played it and I remember it being the biggest, longest, most exhaustive game I ever played.
No.200555
thatother1dude !!/PKS88+dMMc
Image:146716840800.jpg(328kB, 3200x900)learn to volume.jpg
Perhaps late on this, and I know other people have pointed it out, but this seems to have started because no one making the image had an 8th-grade math student's grasp of calculating volume or bothered to look at a physical comparison.
No.200558
Alpharius on the move
Image:146718918500.jpg(78kB, 720x407)1467179742752.jpg
No.200560
Anonymous
Replies:>>200561
Bloodstained's promising, hope they nudge the turn speed up just a tad.
No.200561
Anonymous
>>200560
They probably won't with how they close they are trying to emulate those handheld Castlevanias.
No.200562
Anonymous
//youtube.com/watch?v=MvBo_rKleNwyoutube thumb
This looks pretty interesting. Not much else to say, since it's just a teaser, but apparently this failed on Kickstarter and then somehow found an investor.
No.200563
Anonymous
//youtube.com/watch?v=D1MLDWBRQ-Yyoutube thumb

Ahh all this ambition and belief in VR being the future. It's like I'm really back in the 90s.

Kidding aside I do like how its at least progressed to feeling more immersive, but feedback still seems to be lacking.
No.200574
Mr. Stone !zWb42fBPMM
Replies:>>200593
The SFV story mode thing was entertaining. Nothing spectacular—several characters got shafted in terms of screen time/development, notably Laura—but it’s a fine little bridge between SFIV and SFIII as well as a good first effort from Capcom for this sort of thing.

I kinda hope they do another one when the second round of DLC characters is finished, given how the mid-credits stinger teased Gill.
No.200592
The Sneaky Tiki
//youtube.com/watch?v=MvBo_rKleNwyoutube thumb

Scorn is an atmospheric first person horror adventure game set in a nightmarish universe of odd forms and somber tapestry.

It is designed around an idea of "being thrown into the world". Isolated and lost inside this dream-like world you will explore different interconnected regions in a non-linear fashion. The unsettling environment is a character itself.

Every location contains its own theme (story), puzzles and characters that are integral in creating a cohesive lived in world. Throughout the game you will open up new areas, acquire different skill sets, weapons, various items and try to comprehend the sights presented to you.

GAMEPLAY FEATURES

-Cohesive “lived in” world - Scorn takes place in open-ended world with different interconnected regions. Each region is a maze like structure with various rooms and paths to discover .All the storytelling happens in-game, with no cut-scenes to distract you from the grisly reality of the living, breathing world you’re in. But keep your eyes open - the game won’t show you any sympathy if you miss something important on your uneasy travels. Everything has a reason and purpose - you just need to work out what it is.

-Full body awareness – player will experience better immersion being aware of the character’s body and movement. Interaction with the world is realistic - objects are picked up with your hands (instead of just floating in midair), machines and instruments are operated by grabbing the controls etc.

-Inventory and ammo management - is defined and limited. It plays a big role in keeping the player in an even greater state of awareness throughout the whole game. Players will have to think about when to fight and when to take cover and how their actions affect the world around them. Different play styles will be needed to advance.

- Scorn part 1 of 2? Is the game split into parts?

Yes, we are planning to release it in two parts, with the first part coming in 2017.
These two parts represent everything that will ever be done. There will be no DLC, expansions or sequels. Ever.
No.200593
DudeWithMoney !SFwR6DnH/Y
Replies:>>200595
>>200574

It's about as dumb as Street Fighter plots always are, but more coherent than usual. I wouldn't call it amazing, but it was at least entertaining.

Necalli was fucking nothing, though. What a shitty character.
No.200595
Mr. Stone !zWb42fBPMM
Replies:>>200597
>>200593

>It's about as dumb as Street Fighter plots always are

In fairness, it took a franchise reboot for Mortal Kombat to have anything resembling a coherent storyline. Capcom isn’t about to do that (and I don’t even know if it could), so what we got was about the best that anyone could expect from this effort. And yeah, Necalli got shafted nearly as bad as Laura.
No.200596
Anonymous
After seeing an LP of Guilty Gear Xrd, I don't understand why Street Fighter V looks as terrible as it does.
No.200597
DudeWithMoney !SFwR6DnH/Y
Replies:>>200598
>>200595

Laura at least had an incredibly hype walk-on scene. Necalli was just there to pretend to be relevant and then waste people's time.

Like, I'm not commenting on him gameplay-wise, but as a character concept and in terms of visual design he's about as lame as is theoretically possible.
No.200598
Mr. Stone !zWb42fBPMM
>>200597

I like his design. But yeah, he is a shit character in terms of concept.
No.200600
Anonymous
Image:146760222600.jpg(439kB, 1920x1234)the-void-ghost-busters-dimension-6.jpg
Dang, why couldn't this somehow have been ported to Pc and Consoles.

http://www.roadtovr.com/hands-on-stepping-inside-ghostbusters-dimension-the-void-powered-mixed-reality-ride/

Instead of an Activision cash grab.
No.200603
Anonymous
Replies:>>200606
//youtube.com/watch?v=6tPLibNqNeEyoutube thumb
Just how many of these companies are there? This isn't near the first time people have raised issues about this practice.
No.200606
Anonymous
>>200603
http://kotaku.com/fed-up-with-steam-devs-unite-to-score-extra-greenlight-1651642857

Practice has been around for a few years b different groups. Come on Valve fix this shit.
No.200607
Anonymous
Replies:>>200608
Greenlight was pretty much DOA and Valve has been saying for years they want to change or cut it, but have yet to do so.
No.200608
Anonymous
>>200607
Would they the clear out the titles connected with that? Because damn that Garbage bloats the hell out of the Steam Store.
No.200614
Mr. Stone !zWb42fBPMM
Replies:>>200628
If—IF—they put it up, do your best to check out the Jak & Daxter 100% run from this year’s SGDQ. 2am East Coast Time + a Canadian speedrunner + a commentary couch willing to get him into trouble = the best fucking “speed”run of the event.
No.200628
Mr. Stone !zWb42fBPMM
>>200614

OH SHIT THEY ACTUALLY PUT IT UP

//youtube.com/watch?v=RylQGkoZpSEyoutube thumb
No.200632
T4 was here
Replies:>>200639
http://www.escapistmagazine.com/videos/view/zero-punctuation/116901-Mighty-No-9-Review
No.200637
Mr. Stone !zWb42fBPMM
SGDQ 2016 raised nearly 1.3 mil for Doctors Without Borders, beating last year’s mark by around 80k. They beat the mark during the final scheduled game (Super Mario RPG), which meant the show got to pull out a special encore run (a four-person 70-stars race in Super Mario 64).

Yay for speedrunners~
No.200639
Anonymous
Replies:>>200640
>>200632
Wow. Funny to see Yahtzee as the voice of reason against the scads of overly negative gamers. His take was actually pretty reasonable.
No.200640
Anonymous
Replies:>>200641
>>200639
that it's grey, flavorless paste?
No.200641
Anonymous
>>200640
Sounds more accurate than it being the worst thing ever.
No.200654
Anonymous
Replies:>>200655
https://www.ftc.gov/news-events/press-releases/2016/07/warner-bros-settles-ftc-charges-it-failed-adequately-disclose-it

>Influencers Were Paid Thousands of Dollars to Promote ‘Shadow of Mordor’

Should have put that money to hiring a competent port team for Arkham Knight.

Baffling as SoM is actually a rather good game I like the Orc Hierarchy system starting fights and influencing the outcome of things from the shadows along with the Treasure Hunting and Exploration aspects that are way better than the Tomb Raider Reboot.
No.200655
Mr. Stone !zWb42fBPMM
Replies:>>200656
>>200654

Yeah, everyone was puzzled about WB choosing Shadow of Mordor for this, since it was generally seen as a good game by people who weren’t paid to suck WB’s dick.

(Well, that, and why WB’s film division didn’t spend some dosh to “influence” the discussion around BvS.)
No.200656
Anonymous
Replies:>>200660
>>200655

May have been the flagging response to the films trying to restart some hype or their previous LOTR games having a lackluster launch.

And on the opposite side of the Film Tie In Spectrum.

http://www.polygon.com/2016/7/12/12167508/ghostbusters-2016-video-game-review-xbox-one-ps4-pc

As we all knew it would be. New Ghostbusters game is crap.

Outside of the Original Cast game. How would one make a good Ghostbusters game. My idea would be Base it in a new City with you being the Stalwart young dupe that decided to buy a franchise. I'd play it out pretty much Mass Effect style. Having to go around and recruit a group into to battle some rising tide big dimensional intruder at the end.

Could work pretty well I think.
No.200660
Anonymous
Replies:>>200661
>>200656
Multiplayer co-op fps tower defense game. Ghosts took over the city and your GB base is the last refuge. As waves of ghosts come you and your friends run around zapping them and placing traps and stuff. Get points/money for beating ghosts and saving civilians, use it to upgrade gear and get new kinds of traps. See how far you can expand your sphere of safety as stronger ghosts start attacking.

Run far outside of the safe area you've made and there are super tough enemies but much higher prizes and more civilians to save than usual. Make a mad dash for them while your friends stay behind to protect the base with less manpower than usual. If you run out of hp outside of the safe area then you're stuck until someone comes to save you. Run out of hp inside the safe area and you're out until the start of the next wave.

It'd be more of a multiplayer arcade style game than a long term thing, with suspend play being available but once you lose that's it for that file.

Left 4 Dead might be a good comparison but base it around defensive combat rather than retreat and stealth. Though you could throw some of that in too.

I'm not really a big ghostbusters fan so I don't know if this is what fans would be into but I'd enjoy playing it.
No.200661
Anonymous
>>200660
Anything were you actually get to be Ghostbusters I think would go over well. Maybe it Vive compatible and that would get scores of people.

That's the reason Ghostbusters itself works as a fandom. They don't have to pretend they can be Ghostbusters as some fan fiction addon. They legit can be a franchise and be one of the team. Again that is something Sony should have capitalized on rather than just be regulated to lore and comics.
No.200662
Mr. Stone !zWb42fBPMM
Replies:>>200663
Image:146850416900.jpg(23kB, 800x391)NES Classic.jpg
Nintendo, you magnificent bastards.
No.200663
Anonymous
Replies:>>200664
>>200662
ohhh new controller connector. Preview to what the NX will use maybe?
No.200664
Mr. Stone !zWb42fBPMM
Replies:>>200667
>>200663

I think it’s the same style of connector that the Wii/Wii U Classic Controller Pro uses.
No.200667
Deon
Image:146852139400.jpg(44kB, 800x527)NES_Classic_2.0.jpg
>>200664
Yes, it's been confirmed that if you don't want to buy a second controller to play 2 player, you can just use a classic controller.
No.200668
Anonymous
Replies:>>200687
Was looking on the eshop for a paint program when I noticed SmileBASIC was pulled from it.
http://nintendoeverything.com/homebrew-exploit-prompts-smilebasics-removal-from-the-3ds-eshop/
Not really surprising that a coding system managed to have some kind of exploit that let people mess with things outside of it. Hopefully it'll get fixed, since while I still have access to my version, I think a lot of people would enjoy playing around with it.

Anyway, now I'm still wondering what art program would be best to get, and more importantly wether to get one for the 3DS or WiiU. I gues it'd make sense to stick with a version of Art Academy since I'm mostly interested in something that'll help me learn and practice better. I don't know of the other paint programs try to be educational as well. Anyone here with experience using one of them to give an opinion?
No.200683
Anonymous
Replies:>>200684
Anyone check out I Am Setsuna? Supposed to be a throwback to older Square RPGs but it doesn't look that impressive.
No.200684
Anonymous
>>200683
It's not out yet, so I'm not sure how you expected someone here to have checked it out already. I did plan on buying it on release, since the Chrono Trigger pedigree definitely piqued my interest, it looks beautiful with its watercolor backgrounds and I wanna send a message to Squeenix that I love their new company direction, but I'm honestly kinda swamped right now. I've still got Tales of Symphonia, Grim Dawn and Binding of Isaac keeping me busy.
No.200687
Anonymous
>>200668
I don't have a 3ds so I can't comment on that, but I don't like the Wii u screen or stylus for drawing. There's not enough friction so it just feels slippery, and I don't think there's any pressure sensitivity besides touching or not touching (could be wrong on this) which would make it especially terrible for drawing.
No.200694
The Sneaky Tiki
Image:146911138100.jpg(37kB, 640x480)40-thunderdome50.jpg
I forgot how much I love the greatest weapon ever to appear in a videogame.
No.200695
The Sneaky Tiki
Image:146911164900.jpg(90kB, 637x376)Hymir'sFinger.jpg
Oh how I love you my 8 foot beauty.
No.200696
Anonymous
Replies:>>200698
Drakengard sucks.
No.200698
The Sneaky Tiki
Replies:>>200699
>>200696
2 & 3 yes, very much.
No.200699
Anonymous
Replies:>>200701
>>200698
No Tiki, Drakengard 1 is an awful, awful game. The game part is the shittiest action game past the PS1, and the story is all the worst parts of Berserk tonally, it's like if Black Swordsman was a whole title unto itself. Even Taro himself recognizes how bad it is, it's why he went in such a different direction for Nier and 3. I'm not so hot on 3 but even that's better than 1.
No.200701
The Sneaky Tiki
Image:146913923300.png(366kB, 1024x804)hymir_s_finger_by_exusiasword-d8j5d95.png
>>200699
>I'm not so hot on 3 but even that's better than 1.

Words cannot truly capture how wrong you are.

1 is by no means awful, busted mind you, but at very worst a 6.5 out of 10 with my favorite characters and story in a gamee, 2 & 3, especially 2 aren't fit to wipe your ass with.

I've played all of them, Nier and 1 are the best, fuck sake I'm playing 1 now, as I do every six months or so.

I would sooner dig my fingernails out with a rusty spoon than play 2 & 3.

2 is literally the worst game I have ever played in my existence and 3 is...nothing, it has nothing, it is nothing and the less said about it and it's """"""""""""""""""""humor"""""""""""""""""""""""the better.

But all of this is inconsequential, all that matters is that Hymir's Finger is still the best weapon ever.
No.200704
The Sneaky Tiki
Oh my god it's Japanese Tomm Hulett telling me how Downpour will save Silent Hill, I mean Metroid.

Fuck Kensuke Tanabe

//youtube.com/watch?v=PCB6R_kjdj0youtube thumb
No.200706
Minifig
>look up ska remixes/covers of old vidya theme tunes
>there's only one for Sonic the Hedgehog
No.200708
Anonymous
I went to that Sonic 25th Anniversary event and got to play a level of Sonic Mania. Physics actually felt very good and the animation on everything was gorgeous. Looking forward to the full game. Hopefully Generations 2 will be good as well.

The event itself was a lot better than I expected. Complimentary chillie dogs, onion rings and (up to 2) beers were an unexpected but welcome surprise.
No.200709
Anonymous
>>200708
Chili dogs Rings n Beer. Sounds like a new level of Sonic understanding.
No.200710
Alpharius
>>200708
//youtube.com/watch?v=6NL50_W_mgUyoutube thumb
From what I saw of it, it looked like a joke.
No.200711
Anonymous
>>200710

Everyone sure was buzzing about it, though.
No.200712
Jumpman
Video:146933894700.webm(2.62MB / 0:00:07 / vp8, 950x532)crush40.webm
//youtube.com/watch?v=G80dozfQqhAyoutube thumb
No.200716
Anonymous
Replies:>>200717
>>200710
There was a lot going on besides what was on stage, and other than a few announcements and the Crush 40 performance the stage really wasn't the focus of the event. I'm surprised the stream didn't show the crowd during those parts where it's just Sonic dancing on stage, that was sort of the time when everyone just mingled and drank and stuff.

It looks like the stream was pretty terrible but being there in person was fun.
No.200717
Anonymous
>>200716
Yes, I also follow Tyson on twitter.
No.200718
Anonymous
Replies:>>200719
>>200710
The numerous audio problems were a joke as well as the stream randomly cutting out. I hope someone got fired for that.

The crowd being so autistic though was what really made me embarrassed to be a Sonic fan. Maybe it was just a problem with Johnny's mic, but I was in disbelief over none of the audience knowing the words. Johnny put the mic to a girl's face for her to sing, and she just froze. He got on the ground and put the mic RIGHT up to the audience several times, only for them to do nothing. Except for that one asshole who grabbed the mic and screamed into it like a retard. These people are Sonic fans and they don't know Crush 40?

Aside from that, Sonic dancing and stuff was just standard fair. It's still cringey, but it's a fun kind of cringey. One that you can laugh at with fellow fans.
No.200719
Anonymous
>>200718
>These people are Sonic fans and they don't know Crush 40?
They were at a party in San Diego during Comic Con.

No.

They weren't.
No.200722
TeethandHunger
Replies:>>200723
Heeeeeeeyyyyyyy Guys, you know your favorite anticipated game of the year is gonna probably be beta testing soon. That's right Dead Island 2 with their new developer Sumo Digital, as reported here in christian today the only source for horror game news:
http://www.christiantoday.com/article/dead.island.2.release.date.news.game.expected.to.launch.this.year.despite.lack.of.update/88974.htm
will maybe start soonishly with their beta testing. "But Hunger, shut up and go back to sleep. You're still loopy from nose and coughing meds."
NO! You stop sassing me and sign up for beta testing here: http://di2beta.com/index.php.
I'll be good for you get some exercise by joining this beta thing.
THIS IS A GOOD IDEA!
No.200723
Mr. Stone !zWb42fBPMM
>>200722

>Dead Island 2

Have they released an incredible-yet-entirely-misleading trailer yet?
No.200724
TeethandHunger
You mean the one from 2014? Is that's the one you mean then yes. Yes they did: 2014 style.

//youtube.com/watch?v=Q5cdtMP3xT8youtube thumb

Dead Island 2 Gameplay Trailer
//youtube.com/watch?v=xPxzvskpdk0youtube thumb

And here's some pre alpha stuff. also 2014.
//youtube.com/watch?v=fNeC2sZu9r0youtube thumb
No.200725
The Sneaky Tiki
http://www.bloomberg.com/news/articles/2016-07-25/nintendo-set-to-plunge-after-saying-pokemon-go-s-impact-limited

The stock sank 18 percent to 23,220 yen at the close in Tokyo, the maximum one-day move allowed by the exchange, wiping out 708 billion yen ($6.7 billion) in market value. After debuting in the U.S. earlier this month, Pokemon Go launched in Japan on Friday and became available in Hong Kong on Monday.

The correction comes after Pokemon Go’s release almost doubled Nintendo’s stock through Friday’s close, adding $17.6 billion in market capitalization. Nintendo is a shareholder in the game’s developer Niantic Inc. and Pokemon Co., but has an "effective economic stake" of just 13 percent in the app, according to an estimate by Macquarie Securities analyst David Gibson.

>Nintendo: "We don't own Pokemon Go, it's not even on our consoles, it's a Phone app."

And thus like survivors fleeing the Titanic they became a ghost ship.
No.200726
Anonymous
Replies:>>200727
>>200725
Honestly I think it's kind of hilarious how little research many investors actually do before buying stock in something.

Then I remember the influence some of these people have on the global economy and I get a little terrified.
No.200727
thatother1dude !!/PKS88+dMMc
>>200725
>>200726
It's another reminder that stock prices aren't controlled by company performance, but by perception of performance, and how different those can be.
No.200728
Anonymous
Are people surprised by this? PG was never going to burn that brightly for that long.
No.200729
Anonymous
Replies:>>200730
>>200728
Its not PG, its Nintendo's lack of involvement in it.
No.200730
Anonymous
>>200728
That hasn't even started yet because they're still getting more regions.

>>200729
Lack of involvement and lack of profit share.
No.200743
TeethandHunger
http://gamejolt.com/games/what-if-adventure-time-was-a-3d-anime-game/132926#close

You guys didn't get this from me, But try this out.
No.200749
Anonymous
http://spinoff.comicbookresources.com/2016/07/28/life-is-strange-video-game-to-become-live-action-digital-series/

You liked playing it, now you'll be able to watch it.

Bet David Cage is so jelly.

Do wonder what path they'll take.

Lesbians for the points or "Kill the Girl, save the world" for dramatic Flair. "Do it Max, I'm not supposed to be alive anyway. Go back."
No.200756
Anonymous
Image:146977816700.jpg(2.42MB, 1280x4865)overwatch tarot.jpg
No.200765
Mister Twister
Image:146986897300.png(32kB, 118x132)Screen Shot 2016-07-30 at 04.53.41.png
This is the only early Yooka-Laylee video you need to see:
//youtube.com/watch?v=C01gywL3woMyoutube thumb
No.200794
Anonymous
Image:147032944100.jpg(590kB, 1280x725)make you squeal..jpg
http://overwatch-obsession.tumblr.com/post/148420079534/overwatch-roadhog-x-junkrat-nsfw-audio

My god.
No.200795
Anonymous
>>200794
Just poundin' it.
No.200797
Anonymous
>>200794
thank you
No.200826
Jumpman
Image:147084635700.jpg(141kB, 1920x1080)bill-bailey.jpg
//youtube.com/watch?v=yKs7YTpSufYyoutube thumb
No.200867
TeethandHunger
Image:147122846800.jpg(73kB, 751x564)1471227251394.jpg
I want this more than I've wanted anything before.
Why didn't I know about this any why can't we get a modern version?
No.200873
Anonymous
http://www.ign.com/articles/2016/08/17/gamescom-2016-konami-announces-metal-gear-survive
>Set directly after the events of Metal Gear Solid V: Ground Zeroes, Survive sees the members of Militaires Sans Frontières not killed in that game’s finale transported through wormholes into an alternate universe, where they’re forced to battle a force of crystalline zombies and, it seems, at least one Metal Gear itself.
What.
No.200874
The Sneaky Tiki
>>200873
The lack of vision is staggering.
No.200875
rasputin_zero !!e9Z+3lbULwW
Replies:>>200882
>>200873
Fuck me, that's Highlander II levels of not getting it.
No.200878
Anonymous
>>200873
>spins up an arrow with rockets just to shoot it at point blank range
How could they make a trailer that anticlamactic without specifically trying to?
No.200880
Anonymous
>>200873
Trying so hard to be Kojima, missing the mark entirely.
No.200882
Anonymous
>>200875
Surprised we didn't have folks coming from Planet Big Boss of the Snake System.
No.200886
Anonymous
Replies:>>200887
So whats so bad about COD Infinite Warfare. Looked like a solid space combat game to me.
No.200887
Anonymous
Replies:>>200888
>>200886
I think it was because people thought you could only get the CoD 4 Remaster with the collector's edition of Infinite. That and a million other factors like it being cool to hate on CoD and the big CoD crowd not really caring all that much about space battle and rather wanting to shoot more communists and brown people in a desert.
No.200888
rasputin_zero !!e9Z+3lbULwW
Replies:>>200889
>>200887
Personally, the turning point came when I was watching the Best Friends E3 stream and the gameplay trailer premiered, I was sitting there thinking "man, that's a really cool semi-realistic take on a space battle," then the logo came up and I remembered "oh yeah, I'm supposed to hate this, aren't I?"

It looks like a nice break from sub-Tom Clancy nonsense, and if breaking from sub-Tom Clancy nonsense puts off the twelve-year-old bigot brigade then that can only be a positive for the rest of us.
No.200889
Anonymous
>>200888
Yea it looks like it'll have a solid chunk of Space Flight sim that doesn't bog it down with micromanagement. Which I've been wanting to play for a while but such games are in short supply.
No.200890
Mr. Stone !zWb42fBPMM
In other news, Blizzard put a Gamer Gremlin D.Va taunt into Overwatch.

IT’S CANON, BITCHES
No.200892
TeethandHunger
https://www.destructoid.com/dead-rising-4-axes-time-limits-381230.phtml

I can't enter the anger dome for I have become the anger dome.
No.200894
Alpharius
Image:147163563000.jpg(47kB, 824x618)1331261712834.jpg
//youtube.com/watch?v=OKw_VUuZjCEyoutube thumb

Fucking Bathesda.
No.200896
Anonymous
Replies:>>200898
>>200894

Yea I don't want to remember what was and now its just...meh. Space Marshall hunting alien scum in a alien city. Now that would have been worth playing.
No.200897
The Sneaky Tiki
>>200894
Dishonored has a new TF2 skin and Bioshock's story.

//youtube.com/watch?v=v-xJQPLYOuQyoutube thumb
No.200898
Anonymous
Replies:>>200903
>>200894
>>200896
Prey 2 was never going to happen and Prey isn't pretending to be a reboot, it's literally just the name. Just forget it and enjoy your Chris Avellone space horror game.
No.200902
Anonymous
Image:147169525300.jpg(101kB, 1280x720)maxresdefault.jpg
Who's ready for the Next-Gen in videogame immersion?
No.200903
Anonymous
>>200898
Well that looks a hell lots better than what I thought it would be earlier. Afraid it was gonna be some kinda SOMA type game and didn't want that again. Fuck that game climbed too far up its own ass.
No.200904
Anonymous
Replies:>>200906
So what's people's complaints about No Man's Sky anyway? From a programming standpoint it's an impressive feat I think the code could use a few tweaks and some additional generation protocols but it's an impressive start.

I feel this and a certain other game which will not be named. That things became more what people expected based on their own wants and not what was ever stated.
No.200906
Anonymous
Replies:>>200908
>>200904
>and not what was ever stated
That's the core of the problem. They were incredibly vague when talking about the game.
They kept talking about the impressive planet generation algorithm and when asked what you would actually do in that game they couldn't really offer a succinct answer (maybe intentionally so because they knew that the core gameplay loop wouldn't be terribly exciting to most people, at least that's what the naysayers claim).
And when you leave things vague the mind starts to wander and filling in the blanks and people became convinced you could ANYTHING in the game. It's an entire universe after all!
No.200908
Anonymous
>>200906

I think part of that was how the engine was designed they they really didn't know how it would work until put out into the wild. Now that they see how it's working and what it struggles with they can now tweak and patch it till it functions as they wanted it so.

Right now it's all a matter of tuning and tweaking what is already an impressive process engine and maybe it'll work out past those hiccups of it being just a resource scrounge between jumps to plot points.

Seen some bitch that "well this part is like this, and this part is like that." And this game is doing all those things in one game.
No.200921
Anonymous
Replies:>>200924
Had a ridiculous amount of hassle trying to create a thread and it still hasn't appeared, is something weird going on site-wise?
No.200924
thatother1dude !!/PKS88+dMMc
>>200921
>is something weird going on site-wise?
It's a recurring malfunction. Sometimes new threads don't become visible for hours after posting, even if the image is still counter as posted (thus you'll be told you have a duplicate if you try again with the same).
No.200932
Anonymous
Replies:>>200933
Image:147192168000.png(1.03MB, 822x900)tmp_11628-sezuzjvjslucse6dhvcf.PNG-1315101879.png
Deus Ex is gonna be fun. ugh. Never rip from the headlines. Dates a game and leaves it stale.
No.200933
Anonymous
>>200932
Pretty sure this whole racism thing won't solve itself in the next few years, so I doubt this will ever feel dated and "stale". Hamfisted? Sure. I can't speak to the quality of the writing. But not dated.
No.200934
Anonymous
Replies:>>200935
The Augs=Minorities/the poor metaphor was never a strong one, and leaning HARDER on it has always seemed like a great way to bring the whole edifice crashing down
No.200935
Anonymous
Replies:>>200939
>>200934
Makes even less sense due to last game those getting augs were upper level folk that could pay for the regular anti-rejection drugs.


I never got the idea that they were in enough numbers to make that even remotely a saleable idea. Hell no fiction I've seen that has cybernetics has that balance for it to work. Its either such a rare thing to be special and unusual or so ubiquitous to the point nobody gives a damn.

Maybe one bigot will pop up but be quickly hushed up upon learning his target and rip his limbs off and punch a hole in his chest.

Now some incident making them illegal and targeted for removal from society. Yea that I could see maybe working.
No.200939
DudeWithMoney !SFwR6DnH/Y
>>200935

That's not quite true. There were basically two classes of people getting augs: rich fucks turning themselves into Superman for fun, and working-class people forced by their employers to accept augmentation in order to keep up. The first class could afford neuroposyne no problem. The latter class had a lot more trouble with it.
No.200940
Anonymous
The point being that boy, BOY do they not earn any of that Mechanical Apartheid business, and they mostly come off as super shitty from what I've seen.
No.200941
Anonymous
Replies:>>200942
Image:147198922500.png(656kB, 612x792)DX3_MalikConcept.png
Doesn't seem Faridah Malik makes a reappearance which is a shame since even though as an augment they weren't the obvious ones and more neural interfaces that allowed her to be a better pilot.

I liked her as after you saved her it seemed like she was an alternative to the turncoat bitch that would be a cool companion to trot Jensen around in this new game.

Game series has always felt a little sloppy in that when it tries to start handling the "Bigger Issues" it all goes to shit from a narrative standpoint.

I'll miss her. I mean finally a pilot that wasn't actually an AI that was programmed to stab me in the fucking back some point later in the game.
No.200942
Anonymous
>>200941
Huh? Jock is human and doesn't betray you.
No.200943
Anonymous
>>200942

Not actively but being in Tongs employ its not clear cut. Can't trust anyone connected to the Illuminati. Yea I do forget that he's human since he's only briefly seen and its just an alternate color of the Denton model.
No.200944
Anonymous
>>200942
He's spying on you or something, his apartment is a secret area in Hong Kong
No.200950
Mister Twister
Replies:>>200951
Image:147206358300.png(191kB, 253x550)scales_fixed.png
Looks like the Cult of Dinosaur Planet got a new member. I cannot not care about that game now.
No.200951
F-ing
Replies:>>200952
>>200950
Oh man. When the video about the Animated Series project came out I wanted so badly to volunteer to do cleanup and inks.
I had to friggin matra-tier remind myself I already have a shitload of work to do.
No.200952
Mister Twister
Replies:>>200953
Audio:147210739400.mp3(1.74MB / 0:01:33 / 153kbps, 44.1kHz)David Wise - Unreleased Track 77.mp3
>>200951
They got a new animator interested, just a day ago. No way of telling if he is any good, all he said was that he is an animation major.

And speaking of the game, here is some music people found on the promo E3 copy of SFA:

There is more, of course.
No.200953
F-ing
Replies:>>200954
>>200952
Yeah, there's a buncha animation programmes nowadays in lotsa schools. Most of them are good at teaching the fundamentals so yeah, no doubt its in good hands!

...
I still wanna do inks and cleanup, though.
No.200954
Mister Twister
>>200953
Make quality fanart and send it to them. Never underestimate what good fanart can do to boost the morale of the team behind a small fan project.
No.200955
Anonymous
Replies:>>200956
What's all this Dinosaur Planet stuff about? Fangame? Or are they reviving it as a kickstarter?
No.200956
Mister Twister
Replies:>>200957
Image:147217304200.jpg(26kB, 600x370)sabreandtricky_big.jpg
>>200955
They cannot do that legally cause Nintendo will kill them.

No, animated series. They are currently almost done with voice actors, half done with the script for season 1, and getting more animators:
//youtube.com/watch?v=Tdyx1lGlJQcyoutube thumb

I'd say they are doing decently, and if Nintendo decides to be nice for once, it will eventually get done.
No.200957
Anonymous
Replies:>>200958
>>200956
Well, if their track record is to be believed, they'll probably just ask them to name it something else and be done with it.
No.200958
Mister Twister
>>200957
Since Dinosaur Planet was never released, Nintendo technically does not own that IP. You cannot own an IP that does not exist.

Also, there are other things named "Dinosaur Planet", like a TV show (that I may have watched long ago). It's not that unique of a title.
No.200959
Anonymous
Replies:>>200960
>>200958
>You cannot own an IP that does not exist.
I think pre release its still a thing.
No.200960
Mister Twister
>>200959
Well, if that is true, I am tempted to join the Richard Stallman ranks and start calling it "copywrong".
No.200961
DudeWithMoney !SFwR6DnH/Y
Replies:>>200964
>>200958

Copyright exists from the moment you put pen to paper and create something. You don't need to publish it in order for copyright to apply.
No.200962
DudeWithMoney !SFwR6DnH/Y
Replies:>>200964
And as an extra note, that's exactly how it should be, since otherwise there would be nothing stopping a publisher from looking at the work you submitted to them, telling you to fuck off, and then publishing it themselves under their name without needing to pay you any royalties. If copyright only kicked in at publication, your work could get stolen totally legally.
No.200964
Mister Twister
Replies:>>200968
>>200961
>>200962
Are you a dirty capitalist? This is most likely a joke.
No.200968
Mr. Stone !zWb42fBPMM
Replies:>>200971
>>200964

Capitalism is just a red herring.
No.200971
Anonymous
>>200968
That gag's not as funny without the pun.
No.200980
Mr. Stone !zWb42fBPMM
Replies:>>200981
File deleted
The release date draws closer; we’ll be having more fun.
But you must always remember: There was never just one.
No.200981
Mr. Stone !zWb42fBPMM
Replies:>>200983
File deleted
>>200980

Update image, that is. Hidden away on Scott’s site thanks to the latest update was the floor plan for FNAF: Sister Location.

You can spot two hidden rooms on the right side, by the by. Just how many secrets does the new place have?
No.200982
Mister Twister
Image:147240909200.png(119kB, 213x284)Spyro teh fuck.png
Just posting this here.
No.200983
Anonymous
Replies:>>200984
>>200981
interested to see what he comes up with.
No.200984
Mr. Stone !zWb42fBPMM
>>200983

You can apparently move between rooms this time around, but that’s about all anyone knows about what’s gonna happen in Sister Location. Scott is really fucking good at teasers and fake-outs; remember how he made everyone think FNAF 2 was a direct sequel?
No.200985
Anonymous
>>200984
Ah those that got buttmad when they thought they knew the time line. Only for Scott to tell them they were wrong.
No.200986
Anonymous
>>200984
guy really needs to go into film marketing after all this is wrapped up for him. He's got a real good head for teasers and would be great at buidling it for films.
No.200988
Anonymous
Replies:>>200989
I haven't followed the game since 3.
Any fans wanna fill me in on whats happened since?

(I know I could check wikipedia, but I wanna know what people think, not a timeline of events.)
No.200989
Mr. Stone !zWb42fBPMM
Replies:>>200990
>>200988

Scott released FNAF 4, which was supposed to be the final game in the main series. He then released FNAF World, pulled it after complaints of it feeling unfinished and rushed, re-released it (100% free!) with several major fixes and overhauls, and gave it two major updates in the months afterward. He also released FNAF: The Silver Eyes, a novel that ties into the franchise but is set in an alternate universe. A few months ago, Scott said that he never said he couldn’t change his mind about another FNAF game, then started teasing Sister Location on his website. That game is due out on the 7th of October. (After the FNAF World debacle, he promised to stick to any given release date he offered for future games so he wouldn’t rush to release something.)

Oh, and in relation to FNAF 4: As far as I know, nobody has opened The Box yet.
No.200990
Anonymous
Replies:>>200991
>>200989
>Scott released FNAF 4, which was supposed to be the final game in the main series.
Oh wow. For the longest time, I thought 3 was supposed to be the end one. What with all the Only One Animatronic and all that.
No.200991
Mr. Stone !zWb42fBPMM
>>200990

As best anyone can tell, it is chronologically the end of the FNAF story. (Where on the timeline Sister Location sits is unknown right now.)
No.200992
TeethandHunger
Replies:>>200994
A small clip of Kane Hodder's Jason walking toward the camera.
//youtube.com/watch?v=QbhnQs_xj6gyoutube thumb


Friday the 13th: The Game Conservatory has unlocked and it's gorgeous.
//youtube.com/watch?v=1YXXGYlccc8youtube thumb
No.200993
Anonymous
Man. I fucking hate PC gaming sometimes. Everything is so much more convoluted than it needs to.
No.200994
The Sneaky Tiki
Replies:>>200996
>>200992
HODDER IS BEST JASON
No.200995
Anonymous
Replies:>>200997
>>200993
Windows 10 "Requirement" fucking up a good amount of that.
No.200996
Mr. Stone !zWb42fBPMM
>>200994

Yes. Yes, he is. Then again, he has more experience in the role than anyone else.
No.200997
Anonymous
Replies:>>200998
>>200995
What do you mean?
No.200998
Anonymous
>>200997
They mean that they base their opinions on operating systems on what they've heard from the internet rather than actual use.
No.200999
TeethandHunger
Hot Lava looks good but I'll always enjoy the original game. Plus the original game is free to play.
//youtube.com/watch?v=f6992PRpn4kyoutube thumb
No.201000
Anonymous
Replies:>>201003
>>200998
Not going to install a OS that could possibly break something. Regardless if I have a update disk for it.

I'm talking about the overall arbitrary forcing of support being dropped for everything that isn't windows 10 and the arbitrary requirement of Windows 10 being necessary to run some games. Next iteration of the Intel Chips out next year will only support Windows 10 and they are dropping Skylake 7/8/8.1 support then as well.
No.201001
Anonymous
Replies:>>201002
>>200998
Nah, I made the original>>200993 post and I posted it because some things just no longer work properly with Win 10. In particular, I had to write a batch file so I could run an exetutable that's acting up in Win10, due to being written for 7 and not having been updated since. Which I only found out after like 20 minutes of research. Win 10 has its advantages. My system used to be way more unstable in 7 and I haven't had a single freeze or BSoD since I updated, but there's definitely disadvantages as well. (Like Win 10 actively blocking use of the Dualshock 4 with its Xbox app that's running in the background).
No.201002
Anonymous
>>201001
For sure its less system heavy and can help some older systems run better because of that.

Just its attempt to forcefully update me more than once rubbed me the wrong way. So any other problems that pop up just confirm to me that isn't something I shouldn't use.
No.201003
Anonymous
Replies:>>201004
>>201000
>arbitrary forcing of support being dropped for everything that isn't windows 10
That's not arbitrary at all. Earlier versions of Windows are no longer supported because they're out of date and not having outstanding issues fixed, because they're several years obsolete at this point. It's absurd to expect companies to continue supporting outdated programs just because you grew up in the 90's and are too set in your ways to learn programs newer than Windows XP.
No.201004
Anonymous
Replies:>>201005
>>201003
XP had support for over a decade. 7,8 and 8.1 will be sunset the oldest just being 7 years and 8.1 with 5 and technically 8.1 only had support for about a year after which they just quit working on improving it.
No.201005
Anonymous
Replies:>>201006
>>201004

XP's support cycle was extended multiple times, not because of anything to do with gaming, but because it was so thoroughly successful as a platform for enterprise software.
No.201006
Mr. Stone !zWb42fBPMM
>>201005

To the point where some companies that can’t afford the upgrade (or don’t give enough of a shit to upgrade) probably still use it.
No.201007
Anonymous
Replies:>>201008
>>201006
Many that just do processing and such with older programs. Microsoft had to settle a couple of lawsuits that broke their systems. I think one was a monitoring station in Africa for wildlife. Windows 10 update broke their tracking software.
No.201008
Anonymous
>>201006
>can’t afford the upgrade
You mean the free upgrade Microsoft provided for users of older versions of Windows?

>>201007
>Many that just do processing and such with older programs.
Generally because they're too lazy to update to newer alternatives, rather than cost issues--there are free options available for most software that will perform just as well as paid software if you're willing to put the work in to make them work. The people who are both cheap AND lazy have no one but themselves to blame for out-of-date software breaking. Even if you missed out and/or were ineligible for the free upgrade to Windows 10, you could at least be using a modern version of Linux to do your work on.

As a former IT guy and current software engineer, it's one of my pet peeves to see businesses unwilling to go to the trouble of maintaining their cyber-infrastructure. It's hard for me to have sympathy for the companies when I know the people who are having to deal with that bullshit are underpaid IT drones who get blamed when shit doesn't work even though the higher ups are actively sabotaging them with their bullshit "Let's use 10 year old computers and obsolete, unsupported software forever" policies.
No.201009
Anonymous
To be fair, just using Windows already shows that they don't really give a shit. Pretty sure everybody with a well-run IT department uses Linux.
No.201010
Anonymous
>>201009
Hahahaha
No.201011
Anonymous
>>201009
That depends entirely on what sort of work they're doing. Linux is the best option if you're doing web hosting or if you're doing a lot of automation, but if most of your workers are clerks/secretaries/etc. then they're probably going to work best on Windows, and it's best for compatibility of the IT department uses the same OS as the rest of the staff in most cases.

Linux is still not really ready for casual end-user use, despite Ubuntu trying like hell to make it so. That makes it bad for business uses where the majority of the users aren't, by necessity, pretty tech-savvy.
No.201012
Anonymous
http://arstechnica.com/tech-policy/2016/09/bt-sues-valve-patents-details/

Oh this should be fun. Valve I believe has a more money than these people think and on top of that are a lot smarter then they know.

Waken the Gabe at your own peril. Crush patent trolls.
No.201019
Mr. Stone !zWb42fBPMM
(This is a reply to a post on /mtv/ about WWE games.)

WWE’s 2K games—which stretch back to the SmackDown vs. Raw franchise, which itself was an evolution of the SmackDown! franchise—aren’t all that great. The gameplay has been tweaked and “overhauled”, but it still runs on the same Yuke’s-developed gameplay engine that ran the original SmackDown! almost two decades ago, and lots of people still thought No Mercy was a better game than the SmackDown! series.. There are changes every year, sure, but there aren’t enough changes to make it feel like a truly fresh gameplay experience from year to year. That doesn’t even get into the long-standing issues with the franchise (such as the lack of a true Survivor Series Match and 2K removing features from one game only to bring them back in another as “new” features).

And realistically, there isn’t really a way to make a pro wrestling game that is an actual “pro wrestling simulator” because pro wrestling is a performance art. A “pro wrestling simulator” that tries living up to that descriptor would involve planning out matches, not playing them—that is, it would mean trying to stage a performance that achieves the “correct” crowd reaction within given parameters (e.g., time limits, wrestlers involved, the story driving the match). And while it might be neat to see what people would do in that regard (“I’ll show those fucking Young Bucks what actual ring psychology really is!” - Jim Cornette, probably), I can’t imagine mass audiences would be as receptive to the idea as they are to the “fighting game” approach that wrestling games have taken since, well, the advent of pro wrestling videogames.

And if I can interject my personal opinion, the SmackDown!/SvR/WWE 2K franchise has always had shitty gameplay. I preferred the AKI-developed N64 games—WCW and WWF—to the Yuke’s-developed SmackDown games because the control scheme and gameplay felt…well, for me, I’d say they felt “right”. The AKI games felt more like games of skill with little room for error thanks to the control scheme and the Spirit system, whereas the Yuke’s games’ “floatier” gameplay always seemed like it was more luck than skill that played a role in who won a match. Maybe that comes down to personal preference. Alls I know is, I’d rather play a game more like No Mercy (or Fire Pro Returns) than any game in the WWE 2K series.
No.201023
The Sneaky Tiki
Replies:>>201028
Image:147286142900.png(52kB, 457x399)1469992346529.png
>Federation Force's absence from the software top 20 means it sold less than 4,441 copies during its opening week

http://www.eurogamer.net/articles/2016-08-31-metroid-prime-federation-force-is-a-sales-disaster-in-japan
No.201026
TeethandHunger
Say, do YOU like violent kill-deaths (professional term) AND 80's rock about firday night/running for life?
Then this new PAX West Trailer 2016 -- Friday the 13th: The Game is for you.

//youtube.com/watch?v=rUmkTGSyRA8youtube thumb
No.201027
Mr. Stone !zWb42fBPMM
>>201026

The animations could use a little work, but the game appears to be coming along nicely regardless of that opinion. And damn, that song plays to the aesthetic in all the right ways.

Favorite kill-death™? I gotta go with the spear through the head.
No.201028
Anonymous
Replies:>>201029
>>201023
How many times must you be told that nobody gives a shit
No.201029
The Sneaky Tiki
Replies:>>201035
>>201028
Why do you give a shit about me giving a shit?


>>201026
//youtube.com/watch?v=8VMNq0d5DLYyoutube thumb

The song that matters the most that they have.
No.201035
Anonymous
>>201029
Generally I dislike it when somebody masturbates on my screen.