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No.187629
STEAM Thread | Someone with InsomniaAnonymous
Replies:>>192701
save file
image:140193299200.jpg(112kB , 700x700 , Papa Gabe.jpg)
Deals, disounts, free stuff, trades, adds, etc. Overall, anything Steam related goes here.

Because everyday is Steamas.
Offer Ends Thursday at 10am Pacific Time. Grab a copy while you can!
http://store.steampowered.com/app/63380/
Replies:>>187653
It's Gaben-Xmas already?
No.187653
Autonywork !x4vv0ZYuAo
Replies:>>187664
>>187633
Not until July 4-ish. Kind of odd that there was no Spring Sale.
The First Newellyoutube thumb

>>187653
Well, the main ones are summer and winter, so I guess any other one is merely like something extra.
save file
image:140207367600.jpg(1.19MB , 1137x1636 , Portal Kombat.jpg)
So I got the Komplete Edition of Mortal Kombat 9 for $4.99 since it was on my wishlist for quite a while.

Also got the Earth 2150 Trilogy and Earth 2160 which were on sale for literally less than a dollar each.
No.187936
Jumpman
>"My Girlfriend is an Alpaca," officially named PacaPlus, follows the "unforgettable summer" of Saeki Kazuma, who visits Alpaca Kingdom with his friends, only to return home on the bus, look over and discover that his girlfriend, Izumi Yukari, has been replaced by a fluffy white animal. Sekai Project has announced that not only is this visual novel coming to digital distribution service Steam, physical copies will be on sale at Anime Expo.

http://www.crunchyroll.com/anime-news/2014/06/12/video-my-girlfriend-is-an-alpaca-visual-novel-coming-to-steam

Thank you. Gabe-Senpai.

PacaPlus Intro Videoyoutube thumb
>>187719

Tomodachi Life is the greatest Valve simulator I have ever seen.
No.187938
Anonymous
Anyone have any idea about what the gimmick for the Steam summer sale is going to be like?

Obviously it will have something to do with the new set of "mysterious cards" that have shown up under badges.
No.187939
Bunker !OFOzVPOG0g
Maybe connected with that bread crap
No.187948
Anonymous
What bread crap?
No.187949
Autonywork !x4vv0ZYuAo
Replies:>>187957
>>187948
Yesterday's TF2 update included a new feature where a bread-related item has a random chance of spawning every time someone uses a teleporter.
No.187951
Bunker !OFOzVPOG0g
Replies:>>187957
>>187948
Nine types of bread may spawn when using the tele, also this item tf_throwable_projectile_breadmonster
No.187957
thatother1dude !!/PKS88+dMMc
Replies:>>187959
>>187949
>>187951
They've actually be hinting at whatever this is way longer:

http://www.reddit.com/r/tf2/comments/27xb98/regarding_the_importance_of_bread_and_what_lies/
No.187959
Autonywork !x4vv0ZYuAo
>>187957
>http://www.reddit.com/r/tf2/comments/27xb98/regarding_the_importance_of_bread_and_what_lies/
I somehow completely missed the Lecture Valley teaser. Also, that's a lot more bread-related stuff than I even thought existed already. I guess I only pay attention to the fringes of the TF2 world.
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image:140274012800.png(892kB , 1353x529 , GOG Sale.png)
Extra! Extra! Read all about it!
No.188043
Anonymous
Replies:>>188055
SUMMER DEALS WHEN?
No.188055
MiG-21bis Fishbed-L !!+BvcO/ZBxqN
save file
image:140295739500.jpg(28kB , 615x409 , UK-Independence-Party-UKIP-leader-Nigel-Farage.jpg)
>>188043
SOON
No.188059
Anonymous
SOON WHEN

MY WALLET NEEDS PUNISIHMENT GABEN

I NEED TO PUT EVEN MORE GAMES ON MY LIBRARY THAT I KNOW WONT EVER HAVE TIME TO TOUCH
No.188061
Autonywork !x4vv0ZYuAo
Typically around the 4th of July.
No.188176
Anonymous
save file
image:140319741700.jpg(38kB , 600x327 , It-has-begun-600x327.jpg)
No.188181
Autonywork !x4vv0ZYuAo
FUCK. WHY NOW. I DON'T HAVE REGULAR INTERNET ACCESS. Q_Q
No.188194
Bunker !OFOzVPOG0g
thinking of just cashing out my stash in the warehouse to keys and just getting a few games. from some Trade servers. Cause I'm not really into the whole status thing anymore I just want to play for fun in Tf2
No.188262
Autonywork !x4vv0ZYuAo
Replies:>>188281
Who the fuck is on Purple? They won yesterday by a decent amount, but today Red (my team) had a sizeable lead earlier and Purple just passed us and isn't losing stride.
No.188281
Anonymous
>>188262
Purple and Red teams = Fucking hackers

You will all be purged in the glorious uprising!
No.188288
Anonymous
Replies:>>188307
So, do we have any idea of the amount of people involved in this? Because, I reckon that the odds of being among the daily 30 that get free games, are most likely pretty minuscule.
No.188289
Anonymous
Replies:>>188292
Guys, how's Payday 2? is it worth buying the four pack for the bros?
No.188292
Bunker !OFOzVPOG0g
>>188289
I remember hearing its better than the first one more refined in some ways and the safe house adds a bit
No.188307
Anonymous
Replies:>>188309
>>188288
Yeah... but it doesn't cost you anything to get on a team. So gamble with free/no money.
No.188308
Bunker !OFOzVPOG0g
Dang I was hoping the Fighter bundle would win after watching Fisticuffs
No.188309
Anonymous
>>188307
Well technically you need to have at least 1 point per day for a chance to get any free games?

So that means assembling a badge, which means acquiring cards.
No.188324
Anonymous
Replies:>>188327
So you only get points for crafting cards. Does that mean people are crafting several million badges a day? That seems fucking insane!
No.188326
Bunker !OFOzVPOG0g
Maybe people want one of those tf2 cosmetic items
No.188327
Anonymous
>>188324
You also get rare tokens when you craft (holiday?) badges sometimes that allow you to either add or subtract from the points total of a team.

But still alot of badges are being crafted.
No.188344
Probe
So, buy MGR (50% off) tonight or wait till the end of the sale?
No.188349
The Sneaky Tiki
>>188344
NOW NOW NOW!
No.188350
Anonymous
>>188344
Somebody correct me if I am wrong, but the daily sales = the lowest price you will be seeing the game during the event
No.188351
Anonymous
>>188350
flash sales can go lower sometimes, but daily is good to grab too ifthere's a game you want on one
No.188354
Anonymous
Replies:>>188372
So the 30 people who gets free games on the Team... that would be the 30 people who have the highest points? That seems like it would make the most sense.

Also does anyone else think the game has become rigged after they reset the points? Its changed from teams going back and forth over the #1 slot to one team dominating by an impossible margin and everyone else being almost neck and neck.
Pink team will win this round then Blue team will win the next one.
No.188355
Anonymous
Borderlands 2 GOTY worth it? Still seems to be a ton of content not included in that pack
No.188359
Anonymous
Replies:>>188361
I haven't used Steam in a while, what's this card stuff I've read about?
No.188361
Bunker !OFOzVPOG0g
>>188359
Buy games get cards, craft cards to get cosmetic items for certain games. Also badges for your profile.
Replies:>>188388
>>188337
What's hilarious is that by the third day it settled into an equilibrium where the big spenders all buy the next cheapest team-change tokens and move on to the next team so that, as it appears now, all the teams will win at least once.

It looks like blue team is up for tomorrow.
No.188372
Anonymous
Replies:>>188379
>>188354
>that would be the 30 people who have the highest points?

I am pretty sure the 30 winners are chosen at random. Otherwise it would be an incredibly stupid move for Valve.

> lets take the biggest spenders, people that can buy whatever game they like
> and now free games for them

No, that doesn't make much sense.
No.188379
Anonymous
Replies:>>188382
>>188372
Rewarding people who give the most, makes perfect sense. Don't be hatin on people just for being more successful than you.
No.188382
Anonymous
Replies:>>188383
>>188379
Good thing Valve does not think the same, because again, the winners are picked at random.
No.188383
Anonymous
Replies:>>188385
>>188382

The winners are not picked at random. Only the people who contributed points that day enter, and those who contributed more points get a better chance of winning. It's in the details.
No.188385
Anonymous
Replies:>>188388
>>188383
> Each day the team with the most points wins. 30 members of that team who contributed points that day will win 3 games off their Wishlist.

That's all I can find, if there other specifics about the contests, pleas do post them. As it reads, there is no mention of the people spending more having better odds at winning.
No.188388
Autonywork !x4vv0ZYuAo
Replies:>>188391
>>188385
You can increase your own odds by increasing your team's likelyhood of winning, and that can be done by spending money to buy up cards and craft badges. It's not fullproof, though.

>>188370
Fuck, I didn't even know about those tokens.

>>188350
Sometimes a Flash Sale or Community Choice will have the same or lower price. Also, don't forget they do a "best of" at the very end that will bring back some deals. But otherwise, yeah, so if you like a deal you should probably grab it.
No.188389
Autonywork !x4vv0ZYuAo
Oooh, the Market item listings do live updates now. Pretty.
No.188391
Anonymous
Replies:>>188395
>>188388
I do know that, but according to than anon, the more you spend the better odds you have to be one of the 30 winners at the end of the day, and I can't find anything about that.
No.188395
Autonywork !x4vv0ZYuAo
>>188391
Oh. Yeah, I've not seen evidence of that.
No.188397
Bunker !OFOzVPOG0g
Any good place to trade keys for games?
No.188406
Autonymoose !x4vv0ZYuAo
Valve has changed the game: Now the top three teams will win games:
>1st place team
>30 team members who scored points will win 3 games
>2nd place team
>20 team members who scored points will win 2 games
>3rd place team
>10 team members who scored points will win 1 game
No.188410
Anonymous
Replies:>>188411
How exactly do you craft badges and get onto a team? My gameplay experience is entirely solo player only because none of my friends play computer games, so I can only get a maximum of 4 cards per game.
No.188411
Autonywork !x4vv0ZYuAo
>>188410
You can buy cards, or trade cards for other cards; if you have a high-enough level, you could randomly get card packs, but don't count on it.

You can get onto a team by going to the faq (http://store.steampowered.com/promotion/summer2014faq/) and clicking the "Get on a team" button that's a below team stats. But it only matters if you earn points, and points are only earned by crafting (crafting will put you on a team if you aren't already). Once you have a complete set for a badge you can craft it, earn your team points, and then if they win the day you have a chance of winning games.
No.188412
Autonywork !x4vv0ZYuAo
Replies:>>188413
So I was looking at Fallout: New Vegas Ultimate Edition; I have vanilla New Vegas, so I wondered if there was an upgrade pack, but when I go to the Ultimate Edition page it says I already own it. Hovering over the "play now" button gives the game ID for vanilla New Vegas. Did New Vegas purchasers get a free upgrade I'm unaware of, or is this Steam being stupid?
No.188413
Anonymous
Replies:>>188415
>>188412
Steam being stupid. That said, you should be able to get all the dlc at a discount.
No.188415
Autonywork !x4vv0ZYuAo
>>188413
Indeed. But, for some reason, being faced with having to purchase them separately (even if cheaper in total than buying Ultimate Edition) makes me lose all interest. Not that I would play them anytime soon anyway, so I can wait for the Winter Sale.
save file
image:140366705000.png(77kB , 1019x454 , 2014-06-25.png)
I was wondering what would happen after the last team won yesterday. Whether the big spenders would collude to move on to the next team with the cheapest tokens (and so on and so forth until the end of the contest) or just stay in the team they were already on and rake it in there.

Looks like the new rules have injected competition back into this contest.
No.188419
Anonymous
The whole thing's fucking ingenious. The majority of Steam users were probably sitting on several dozen trading cards, because they never gave a shit, like me. But now they gave them so much attention that stupid idiots, like me, suddenly discovered the "Sell" button in their inventory and introduced all those precious cards to the market, where Steam now gets a cut of off players who just now discovered that they could earn money for their Steam wallet by just playing their games.
No.188423
Anonymous
Replies:>>188426
Everyones jumped to team red and is sticking there now, this is pretty bullshit.
No.188426
Autonywork !x4vv0ZYuAo
>>188423
As an original Red, I have no problem with this.

At least Red isn't outpacing the others by 4-5x like Blue did two days ago. In fact, everyone else but blue are still neck and neck, so they can still vie for at least second (and still have a possibility of catching up to Red).
No.188429
Anonymous
Replies:>>188435
>>188426
You re so completely full of shit, look at that fucking scoreboard.
No.188435
Autonywork !x4vv0ZYuAo
save file
image:140374014000.png(28kB , 743x284 , asdfasdf.png)
>>188429
Yes? The other teams aren't as neck and neck compared to when I posted >>188426, but Red only has 2x lead, which is about what they had at back then as well. The rates haven't changed, but it's still the work day for many, and an upset could still happen.
No.188436
Anonymous
Replies:>>188440
Red winning two days in a row by a cleansweep both times is pretty clearly broken.
It could very well continue throughout the remaining competition.
They shouldn't have added those tokens that let you switch teams.
No.188440
Autonywork !x4vv0ZYuAo
>>188436
>They shouldn't have added those tokens that let you switch teams.
Agreed, though I'm sure Valve has no bad feelings: tokens are still going at $2, except for Red, which is currently ELEVEN FUCKING FIFTY WHAT THE FUCK. Even if no more Red tokens sell (seriously, holy shit), Valve gets 20 cents per token, so just from those sales they're probably raking in a few hundred, if not a thousand, per day.

The new rewards does mean that those stuck on other teams (either because they can't afford the token or don't feel it's worth it) don't just give up and might try for second place. But this also just means more money for Valve.

But this is the first time they've done this sort of thing, to my knowledge, so hopefully they learn and next time you're stuck on a team.
No.188449
Anonymous
I just bought Metal Slug 3 from the bit of money I got from selling all my trading cards. Can't complain.
Replies:>>188451
save file
image:140380723400.png(232kB , 1091x257 , YNAB.png)
Really Valve? And on the day after I bought the last game I could with what was left of the $20 I budgeted for this sale.

And it's such a good deal considering how much that program usually goes for.
No.188451
Autonywork !x4vv0ZYuAo
Whoever is on Red that is pumping out those points, FSM bless you.

Also, another way they could balance this out so late in the game is to make the point-stealing tokens preferential towards a team or teams that have a severe lead. So right now all other teams would be quite likely to steal from Red, allowing places to change more often. Of course, looking at the point break down Red already has more points stolen in rough relation to its standing, so maybe this is in place already.

>>188450
Yah. I bought it during last year's Summer Sale and am happy with it, though I don't use it like I should. They might still have a less-good sale on it normally.
No.188452
Anonymous
Oh look Red is pulling ahead AGAIN, this "contest" is a sham.
No.188453
Nøpe
Should have just randomly assigned everyone a new team every day with no option to change.
No.188455
Autonywork !x4vv0ZYuAo
It's like Valve forgot to playtest something for the first time in their lives.
No.188456
Anonymous
This whole sales event have been a disappointment for me, the past three days can be summed as WOW IT'S FUCKING NOTHING, barely have got any new games so far.
No.188457
Bunker !OFOzVPOG0g
>>188456
Every one of my votes was for nothing, didn't get one right. No Double Dragon Neon for 2.50
No.188458
Anonymous
>>188456
I got way more games off of GOG than Steam this year.
No.188459
Autonywork !x4vv0ZYuAo
>>188456
For me, there have been games that I want, but I have no games that I want want, so with an already-massive backlog of games I haven't really bothered.
No.188462
Anonymous
I wonder if Valve gains more cash from the transactions in the marketplace than actually selling the games.
No.188468
Anonymous
Replies:>>188473
Has anyone here actually won any of the free games from this promotion?
No.188473
Anonymous
>>188468
The odds of winning are pretty small, the better estimates give a 0,05% (with the worse ones being like 0,0002%) of being one of the winners, and that's if your team wins the day.
Replies:>>188475
http://www.pcgamer.com/2014/06/24/how-the-internet-tried-to-rig-the-steam-summer-sale-and-how-valve-is-trying-to-stop-them/
No.188475
Autonymoose !x4vv0ZYuAo
>>188474
That article gives Reddit far too much credit, I think. They might have tipped one team to get a larger lead, but the article completely fails to mention the team-swapping tokens, even after it mentions the point-stealing tokens, and I think that's a major part of what caused the huge lead.

Also Red Team is gonna win Day 8.
No.188499
Autonywork !x4vv0ZYuAo
Well, something changed: Pink has a decent lead and Red is in 3rd right behind green.
No.188523
Autonymoose !x4vv0ZYuAo
PINK TEAM WHAT DID YOU DO
Dammit, I forgot to screencap that table flip art.
save file
image:140401590700.png(674kB , 1192x528 , Flip the table.png)
Oh wait, here it is.
No.188528
Bunker !OFOzVPOG0g
Crud missed the sale for Revengeance
No.188529
Anonymous
Replies:>>188533
Its way too artificial with how close the points total are in the final run.

All I know is red had better not win again.
No.188533
Autonymoose !x4vv0ZYuAo
>>188529
I don't think it's artificial; surprisingly close, perhaps, but this is the final hurrah so everyone who has been saving up their Summer Cards are now crafting like fucking mad men to try to get *some* use out of them before the prices turn to crap and they expire tomorrow.

Speaking of prices, I think this is the first time I've seen the price of a card go UP. Not much, and certainly not to the 45 cents that was commanded on the first day, but still a moderate increase. Tomorrow they'll drop like a rock, I expect, and that's when I'll swoop in and try to buy up a bunch for crafting.
Replies:>>188538
save file
image:140406198200.png(692kB , 1117x561 , Final results.png)
Green confirmed for least morally-bankrupt team.
No.188538
Chainerman !!Vgx/D0MtXv2
>>188536
Which makes it rather depressing how they basically didn't get anywhere in the competition.
Worst of the Steam sales so far, mechanic and sales themselves.
No.188540
Bunker !OFOzVPOG0g
Looking to trade keys for Revengence since its back on sale if anyone is interested say 6 keys and six scrap.
No.188541
Autonymoose !x4vv0ZYuAo
Replies:>>188552
Fuck. I checked it about 20 minutes before the end and had to head out. At that time, it was neck-and-neck, less than 4000 points or so between first and last. Come back and Pink has won by a ginormous margin.

Anyway, hopefully prices on summer cards crash later tonight and I can buy them for $.10/card for some easy XP and maybe a rare item.
By the way, anybody have a green team emoticon they'd like too trade for a purple one?
Holy crap, Divine Divinity an Beyond Divinity are on sale for $1.19 each right now.

Just in time for me to get to use the $1.48 I still have thanks to selling excess cards.
No.188552
Anonymous
save file
image:140412784000.jpg(232kB , 660x1017 , Pink Team Heroes.jpg)
>>188541
We might not be able to win the entire contest, but you can be damn sure we'll Avenge it.
No.188553
Autonymoose !x4vv0ZYuAo
>tens of thousands of people still listing cards for $.20+
>cards disappear in two hours
I guess these are "go big or go home" kind of people.
Time to tally up the score.

Let's see I loaded up $20.00 at the start of the Summer Sale and sold a few of the extra cards I had...

Got the following:
1. Call of Juarez Gunslinger - $3.74
2. The Witcher: Enhanced Edition - $1.99
3. The Witcher 2: Enhanced Edition - $3.99
4. Marlow Briggs and the Mask of Death - $0.99
5. The Final Hours of Portal 2 - $0.49
6. Bastion - $2.24 (Gift)
7. Brothers: A Tale of Two Sons - $2.99
8. Mirror's Edge - $4.99
9. Divine Divinity - $1.19

I was gifted:
Metro: Last Light Complete Edition

I also bought 15 trading cards to craft badges and a couple green team wallpapers and an emoticon for a total of $2.36.

Total spent: $24.97
Remaining balance: $0.20

Which means I managed to get $5.17 from selling excess cards. All in all, not bad.

(Also bought nine games from GOG during their summer sale and got two games for free. Spent $32.91 on that.)
No.188555
Anonymous
Bought Van Helsing and Saint's Row IV with my own money.
Bought Metal Slug 3 and a cosmetic item for Path of Exile with money made from cards.
This is the most I bought on a Steam sale in a while.
No.188556
Bunker !OFOzVPOG0g
Did Almost keys only run about 6 bucks odd out for the extra Borderlands 2 DLC that wasn't in GOTY but main game and Killer is Dead were key trades. Missed out on a Trade for Revengance early on but I'll wait for the next Holiday sale. Which point I'll sell off the more TF2 Cosmetics and do more trading.
No.188557
Anonymous
Replies:>>188559
Arkham Origins plus DLCs
Arkham City plus DLCs
Payday 2 plus most of the DLCs
Metal Gear Rising
Farcry Blood Dragon
The Witcher (already had Witcher 2)
Hotline Miami
Trine 2
Castle Crashers
Sanic Racing (blessed be the anon on /v/ who recommended it to me)
A DLC for Serious Sam 3
No.188558
Autonywork !x4vv0ZYuAo
Transistor Sountrack
Dust: An Elysian Tale

That's it. I did about as much in the last sale; I may well be Sale'd out, between a huge gaming backlog and relative lack of funds.
No.188559
Bunker !OFOzVPOG0g
>>188557
Indeed Sonic Racing is pretty dang good
No.188561
Anonymous
Replies:>>188567
Amnesia: A Machine for Pigs
BattleBlock Theater
Skyrim: Legendary Edition
Stanley Parable
Sleeping Dogs Collection
Deus Ex: Invisible War
Deus Ex: HR DC
Dishonored GOTY Edition
PAYDAY Wolfpack DLC
Dust: An Elysian Tail
Brothers - A Tale of Two Sons
Ass Creed 1

Overall a decent whipping of my wallet.
No.188562
Anonymous
I though about Skyrim, but the amount of modding I'd have to have done to make it fun, didn't balance for me. Maybe next sale. Also a few of those I would have had a not watched a LP. But two I will once they go down enough BECAUSE I want to experience it after watching the LP. Killer is Dead being one of those.
-Risk of Rain
-Pac-Man Championship edition
-Marlow Briggs

I spent less than 10 buck on this games, and I'm more than fine with that.
No.188567
Anonymous
Replies:>>188568
>>188561
>Sleeping Dogs Collection

Man, Sleeping Dogs is a fine game, but some of the DLCs give you SUCH a ridiculous headstarrt, I really disliked that.
No.188568
Anonymous
Replies:>>188578
>>188567
Its a single player game. And if you personally don't want to use the bonus costumes that have perks then just don't.
No.188575
girder
Replies:>>188576
save file
image:140423503500.png(189kB , 577x599 , Devolver Digital Sale.png)
There's also apparently a Canada Sale ongoing.
No.188576
girder
Replies:>>188580
save file
image:140423516800.png(678kB , 574x592 , Canada Day Sale.png)
>>188575
No.188577
Nøpe
Guacamelee and Rouge Legacy are Canadian? Well I'll just uninstall them immediately, we all make mistakes.
No.188578
Anonymous
>>188568
The bonus costumes were fine, no idea why woudl you think I have anything about that. Thing is, among the DLC were stuff that automatically give you a ton of experience and money without doing crap, and AFAIK there is no way to avoid it. Again, it is a fine game and I don't regret buying it during the winter sales, but the experience for me was somewhat lessened by *some* of the DLC, that's really my only complain.
No.188580
Anonymous
>>188576
And it has Mark of the Ninja on it. FUCKING BUY IT!
Genuinely one of the best games I've ever played.
No.188721
Autonywork !x4vv0ZYuAo
New Humble Bundle, this time from 2K. Pretty decent selection: Bioshock (1,2,I), X-Com (Enemy Unknown, The Bureau), Darkness II, Mafia II, Spec Ops: The Line.

I have pretty much every game there that I would want, though; not worth it just to add Spec Ops to my backlog.

https://www.humblebundle.com
No.188727
Bunker !OFOzVPOG0g
Replies:>>188729
Dang I got most of those, is The Bureau interesting enough to get.
No.188729
Anonymous
>>188727
It's okay-ish. Bear in mind that the game is a shooter.
Replies:>>188871
save file
image:140542462700.png(57kB , 710x728 , Bastille Day.png)
So apparently there's a French sale on Steam for Bastille Day.
No.188871
Anonymous
>>188855
A sale so good it will make you surrender your wallet

hyukk hyuk hyuk
save file
image:140742953500.png(47kB , 946x561 , Games Workshop Sale.png)
I've never even heard of Chainsaw Warrior before.

Personally I just wish the old Dawn of War CD keys were valid on Steam.
Replies:>>189542
save file
image:140874275300.png(401kB , 1289x417 , 2K Sale.png)
Replies:>>189544
>>189448

Did anyone get a good load of this?
Pretty good deal, except I have yet to know someone who doesn't have most, if not all, of these game already. They are a must have, unless you hate fps.
No.189544
Anonymous
>>189542
>>I have yet to know someone who doesn't have most, if not all, of these game already.
Yeah its one of my most played steam games.
I'm not buying it again.

I would have loved it if instead of a board game we had gotten another expansion.
Even crazier than mechs and genetic engineering.
save file
image:141062941800.png(495kB , 941x490 , Capcom.png)
Replies:>>190181
http://steamcommunity.com/games/218620/announcements/detail/220996972064636082
>Payday 2: Hotline Miami DLC
Good, another excuse for getting Payday 2.
No.190181
Bunker !OFOzVPOG0g
>>190180
Sup "Richard" who has time for a heist when there are Russians about.
Replies:>>190250
Head's up, Shadowrun Returns and the Dragonfall expansion are both on sale for 75% off.
>>190249
I picked up the Deluxe Edition, but sadly Dragonfall doesn't has a discount.
It doesn't?

Huh, I could swear I saw it was discounted when I first checked, but apparently not.

The director's cut of the expansion is coming out, though.
No.190300
Anonymous
Woah, I am seeing FFIV available on Steam, and apparently is a port of the DS remake.

I love FFIV, but I don't care for portable gaming so I didn't plat with the remake. Is it good? The fact that it has voice acting kinda worries me.
No.190301
Anonymous
>>190300
It's pretty good. It's also obscenely hard. However I don't know how good the port is. I only played it on DS.
No.190316
Anonymous
>>190300
The voice acting is pretty good actually. This is actually a port of the PSP version, which is a port of the DS version anyway. It's widely considered to be the definitive version since it puts in missing scenes from the original script, and the gameplay is overall much better than the original.

The only drawbacks are the difficulty being stupidly hard, twice as hard as the original, and the new music is ok but you can tell Uematsu had no hand in the rearrangements, so often it sounds inferior to the original.
save file
image:141236126900.png(314kB , 574x455 , Paradox sale.png)
Hot damn, major sale on Paradox Interactive games until the 6th!
No.190668
Anonymous
>Steam recommends game to me
>has some generic nondescript name
>gorgeous illustrations
>hey, this looks neat, now where's the in-game screensh-
>it's some fucking Minecraft clone with garbage graphics
I hate this so much.
save file
image:141352530700.jpg(9kB , 284x284 , Jack Black STOP.jpg)
Ya all know they are giving Payday:The Heist for free, right? Just a heads up, a couple of hours left.

http://store.steampowered.com/app/24240/
No.190847
Autonywork !x4vv0ZYuAo
Steam is doing a huge Free Weekend, covering a multitude of games including PayDay 2, Injustice, and Trine 2. 10 games in all, you can see the list on Steam. However, unlike most these run out Sunday afternoon, so give them a try now.
No.190951
girder
save file
image:141424408500.jpg(7kB , 586x192 , header_586x192.jpg)
Eidos games on sale right now.
No.190956
Anonymous
save file
image:141428373000.jpg(13kB , 510x546 , f02.jpg)
>Deadly Premonition for only $2.50
Sweet, was just starting to get into this game. Even if the gameplay is as shit as people claim it is, with a price that low it's well worth it just to be able to troll George and Forrest and make Thomas my kitchen slave myself.
No.191114
girder
save file
image:141476163000.png(286kB , 944x271 , Halloween Steam Sale.png)
Some pretty good discounts this sale.
No.191146
Anonymous
Replies:>>191153
Only 10 hours or so left. Anyone have any recommendations for the Halloween sale?
Spooky scary or horror/ monster themed preferred.
No.191153
girder
Replies:>>191155
>>191146
Me, I'm getting Darkstalkers I & II, Painkiller: Black Edition, S.T.A.L.K.E.R.: Shadow of Chernobyl & Call of Pripyat (finally), Overlord I & II and Betrayer.
No.191155
Anonymous
>>191153
...or rather I would have. Had I not kept getting error messages on checkout.

I don't know whether to blame Steam or my bank.
No.191255
Metro 2033 for FREE at Humble Bundle | Someone with Insomnia
Replies:>>191270
File deleted
https://www.humblebundle.com/store

Grab a copy while you can, chaps, Only less than an hour left.
No.191270
Metro 2033 for FREE at Humble Bundle | Someone with Insomnia
Replies:>>191271
save file
image:141551407800.png(55kB , 1050x763 , Toon Link well.png)
>>191255

>file deleted

You know, I actually thought of this dilemma of posting nsfw-looking sfw pic and how to categorize it. But alright, nsfw it is.

Now, for the one who didn't have the opportunity, I'm already ahead of you:
https://www.humblebundle.com/?gift=KvTG3nAWqvNkR3GU
No.191271
Anonymous
save file
image:141552657100.jpg(27kB , 480x480 , 1407961488463.jpg)
>>191270
At first I was like "Euggh."
But then I was like "Ehhhh?"
And finally I was like "Ah ha!"

But yeah, probably don't do that.
No.191336
Jumpman
save file
image:141576139700.gif(217kB , 200x200 , steamworkshop_collection_339048194_collection_branding.gif)
http://steamcommunity.com/sharedfiles/filedetails/?id=339048194
No.191411
Anonymous
Replies:>>191412
Finally beat the first Torchlight. Played it off and on every few months for the past year or so burning a good full nights worth of time on it each time I touched it and giving me my fill.

Looking back, man that shit is repetitive and easy, but it's somehow addicting as hell. this is also the first game I've beaten in the past three years
No.191412
Anonymous
Replies:>>191416
>>191411
Now go for Torchlight II. It's so much better than the first, you don't even know.
No.191416
Anonymous
Replies:>>191445
>>191412
I would and I have it, but they still haven't released the promised port for Mac yet and I'm almost out of space on my Windows partition.
No.191445
Anonymous
>>191416
Installed Witcher 2 after seeing it was available on my mac and I only just finished the tutorial and I've got a feeling I'm in for Porto-dark souls
No.191818
Autonywork !x4vv0ZYuAo
Replies:>>191825
Steam is having an "Exploration Sale", which doesn't seem like an event sale, just a "hey we have Black Friday too" thing.
No.191825
Anonymous
>>191818
It's the normal Fall sale, just with another name.
No.191838
Autonywork !x4vv0ZYuAo
Maybe I haven't noticed it before, but I do like that they have the "In Library" notice on games I already own. Many times in past Steam Sales, I'd go "Oh, I've been interested in that game... wait, do I already own it?" and have to go check.
No.191839
Anonymous
Hey, did anyone else notice some games aren't giftable outside a certain area?
I tried buying one for a friend, me being in Mexico, but it told me they wouldnt be able to add it to their library unless they were in Central or South America.
No.191841
Anonymous
Sega Racing Transformed, The Dreamcast Collection and Nights into Dreams are all on sale for a dollar. There's also some DLC for some games I don't own.

https://www.humblebundle.com/

How often are these humblebundle deals this good? I've never really paid attention to them before, but it's usually just small indie stuff on sale right?
No.191843
Anonymous
Sega Racing Transformed, The Dreamcast Collection and Nights into Dreams are all on sale for a dollar. There's also some DLC for some games I don't own.

https://www.humblebundle.com/

How often are these humblebundle deals this good? I've never really paid attention to them before, but it's usually just small indie stuff on sale right?
No.191844
Anonymous
>it's usually just small indie stuff on sale right?

It started that way, but relatively big names have been included for the past couple years.
No.191845
Anonymous
Replies:>>191846
>>191844
Even with the massive discount in some cases they can see a good tripled sale margin which makes it a good idea for bigger names to participate.
No.191846
Anonymous
>>191844
>>191845
The problem with big names being on sale is there's usually a lot of relatively recent titles that, since they're on disc as well are only going to go down to about $30. Steam sales got their rep for beating people's wallets in, for so many games under $10. Now with all these AAA titles that cost more than that, I don't feel like spending that kind of money.
No.191871
Anonymous
I've always been more of a console player and I need help deciding what to get now that I'm branching out into PC games.

Should I get
Half-Life Complete
Morrowind GOTY Edition
Oblivion GOTY Edition
or Skyrim Legendary?

I only want to buy one of these and I'm not sure which one I want. Which would you guys suggest? Please explain why.
No.191872
Anonymous
Replies:>>191879
>>191871
Do you like sandboxes, FPSes, RPGs, or character customization? That should help narrow things down a bit.
No.191879
Anonymous
>>191872
I've been advised to just wait for the next Valve/Bethesda bundle sale, so I'm just going to do that. I got plenty of new games over the black friday weekend anyway so I'm good for a while.
No.191880
Anonymous
>>191871
Morrowind is GOAT RPG with delicious lore, a fantastic setting, and an interesting plot. The graphics are dated, which can be fixed with mods to a good degree, the combat is often criticized for it's dice roll mechanics (you can be trying to hit a mudcrab right in front of you and miss every time if your stats suck), but that can be modded as well, and it's incredibly easy to break the game with magic.

Oblivion is... I honestly don't remember a lot of Oblivion. The story was forgettable, the character models are fugly as hell in a way that managed to age worse than Morrowind, and the setting is just boring. Really, outside of the Shivering Isles expansion, the game is just kind of meh. That said, the Shivering Isles campaign pretty much makes up for the how mediocre the rest of the game was.

Skyrim is those two games dumbed down quite a bit. The combat mechanics are simplified in almost every way, even the magic. The story is better than the one in Oblivion (IMHO), but not by that much. It's obviously the most aesthetically pleasing of the three games when unmodded due to its age. Dawngaurd was an OK expansion, Dragonborn was better, and Hearthfire is stupid shit that modders had already done.

All three games have/had a large modding community, and it serves as one of the major draws of those games. As far as I've heard, the mods for Skyrim are starting to ramp up in quality, but I haven't bothered to sift through them to see if that's true. If you were to ask me point blank which one I would recommend without taking personal tastes into consideration, I'd say get Morrowind. It's worth experiencing.

Half-Life is fucking Half-Life. I wouldn't say it's a necessary game to experience, but it may be worth it, I don't know.
No.191896
Jumpman
save file
image:141763097700.jpg(208kB , 968x839 , putting your animu in a stream.jpg)
No.191902
Anonymous
>>191896
Yknow, I wonder if i could stream art on there.
>>191896
>bottom left corner
FUCK YES REDLINE
No.192074
Autonymoose !x4vv0ZYuAo
Replies:>>192075
Steam has started some sort of "auction" thing, where you use Community items to create gems, then big the gems on a wide variety of games, each of which has a number of copies to auction off. The first auction isn't actually over until Monday morning, and then every 45 minutes. I guess something done fucked up, because they took the current auction down; not surprising, the top auction item was for 7,800,000 gems. For reference, a single trading card will get you between 20-80 gems (at least, in my inventory). The backgrounds I had lying around from past events were worth 100 gems each, but even at 3,200 gems I didn't come close to winning anything of worth.

The auction stuff ends when the Steam Winter Sale starts, which is Thursday Dec 18th 10 AM PST. Gems can still be used after that to craft booster packs.

http://steamcommunity.com/auction

>Sorry, but there have been some issues with Gems and the Steam Holiday Auction has been temporarily closed. The elves are working frantically to get the issues sorted out, and the auction will start again as soon as they're done.
No.192075
Anonymous
save file
image:141836898000.png(3kB , 54x54 , METAL_SLUG_3_Emoticon_Excrement_Item.png)
>>192074
I never really gave shit about crafting, so I'm not gonna get anything out of this. The only badge I ever crafted was for Metal Slug 3, because I still had some cents lying around in my Steam wallet. And I'm definitely not going to turn my amazing poop emoticon into some shitty gems.
No.192108
thatother1dude !!/PKS88+dMMc
Replies:>>192132
Even games that cost less than $10 on sale are going for over 10,000 gems when cards are worth about 20 gems each--I've routinely seen Bulletstorm on sale for $5, but the highest bid right now is 15,600 gems.

Even selling these cards for a nickel on the market gets you vastly more in terms of buying power.
No.192132
Anonymous
>>192108
Yea this is a special kind of stupid going on here. Kinda waiting for the cards to go up a little as people clear out the market to make gems.
No.192137
Nøpe
Replies:>>192139
It all seems remarkably silly. But I guess it's an excuse to clear out an inventory.
No.192139
Bunker !OFOzVPOG0g
>>192137
I put down a couple at a few cents higher than average to see which way things blow.
save file
image:141861835400.gif(423kB , 220x165 , Sponge Bob Lovin' it.gif)
inb4 bots ruin the auctions, I'm actually waiting for it.
No.192161
Anonymous
I never really thought about it before Hatred was removed, but Valves massive control over PC games is a huge problem. If you want to make money on PC, you go to Steam, that's just how it is. It has millions of users who refuse to use any other service and many have no clue about games that aren't released on Steam. If you don't release on their service you will make peanuts, you will be lucky to make back your investment. So Valve now has authority over the morality of games on PC. If Gabe doesn't like the politics of your game it won't get released; what he says goes and a Steam release can make or break an indie dev. The removal of Hatred sets a precedent and an example to other developers. Nobody will attempt to do something shocking or controversial, nobody will dare to rock the boat with something new. Valve has took a huge step forward in killing games as an art form. Doesn't that scare the shit out of anyone else?
No.192162
Anonymous
>>192161
It has been like that forever. Alongside the fact that you will be unable to play the games you purchased ever again, if Steam decides to ban your account, there's plenty of things that are problematic about a monopoly like that. If you want to make a difference, don't buy games from Steam whenever possible. There are other competitors. Both GOG and Amazon offer plenty of games without any sort of DRM. There's also Gamersgate, which has been around forever, but I hardly check anymore, because they tend to be kinda overpriced. You're not gonna convince several million people to stop using Steam, but you can start with yourself. All that said, I'm not even saying people should stop using Steam forever. As far as online matchmaking and intrusive DRM go, they're still vastly preferable to anything else.
No.192163
Anonymous
Replies:>>192165
Oh no, where will I market my video game adaptation of Triumph of the Will?
No.192164
Anonymous
save file
image:141875066300.jpg(43kB , 300x453 , postaldude.jpg)
>>192161
Whatever you say pal.

Maybe before starting to rant you should learn what the return key on your board is for.
No.192165
Anonymous
>>192163
>>192164
Setting aside that Hatred is most likely going to be asinine garbage, let's not act like it completely invalidates that anon's point. Steam's monopoly is a big problem.
No.192166
Anonymous
Replies:>>192175
No, it has the POTENTIAL to be a problem. There's a difference.
No.192167
Anonymous
Replies:>>192168
>>192164
Why is Postal ok, but Hatred not?
They're both pretty edgy and garbage, but still. I won't even get into the whole SJW drone backlash the game got.

>>192165
I'd say Origin maybe?
No.192168
Anonymous
Replies:>>192174
>>192167
Maybe because postal is actually dark humour while hatred is trying to play tryhard edgy nonsense completely straight.

Postal 2 is great, big improvement on the original, with the open world and it gives the choice to the player in just how violent you wanna be, can even play a pacifist if you really want to.
No.192169
Anonymous
Replies:>>192176
>>192161
>It has millions of users who refuse to use any other service
because no other service is nearly as mature as Steam. Origin, Uplay, etc. are far more buggy/problematic with far fewer features. Plus they don't have the massive sales that Steam has (two days until the Winter sale!) and their libraries are almost entirely their own games. This could be because no one wants to bother integrating with both Steam and another store, but I doubt it's that hard unless Origin, Uplay, etc. have onerous requirements.

If they want to be used as much as Steam, they need to do a few things:
1) Make the main program sleek as hell; I barely notice Steam is running unless I'm playing a game or interacting with it, the footprint is fairly small
2) Encourage indie devs to release on their platform, without barring them from releasing on Steam as well
3) Hook into Steam; Valve offers an API, so a way to entice users would be to let them log in with their Steam ID
4) As an extension of 3: if the user has a game on Steam, and that game is available on the alternative, let the user connect the game (or download it, if you can't hook into the Steam copy) for free so they can use the social features of the platform of choice.

>>192165
>Steam's monopoly is a big problem.
I agree, it is a pot that could potentially boil over at any moment. Thankfully they've acted more-or-less altruistically despite their sheer dominance thus far. If EA or Ubisoft were in the same position they would take their customers for as much as they possibly could. If I lost access to all of my Steam stuff, I would go to GoG and Humble Bundle with Raptr as my social manager, not Origin or Uplay.
No.192172
Anonymous
The problem I have is with Steam's lack of transparency more than anything else. It could go down the slippery slope and eventually go the way of Apple where games get banned just because they have something political in it like the Syrian Civil War, regardless of whether they're impartial about it or not, and we'd never be able to know to do something about it.
No.192174
Anonymous
>>192168
Yeah, Postal 2. Postal 1 is doesn't play the satire card like 2 does and it's still there too.
No.192175
rasputin_zero
Replies:>>192181
>>192166
I feel the situation has been misreported somewhat - Hatred was voted onto Steam Greenlight for Valve to consider whether to publish it or not. Valve took one look at Fascist The Edgehog and went "lol no". Ultimately, it's Valve's decision whether to publish games highlighted by users on Steam Greenlight, it's not obligated to publish any old voter-bombed schlock that grabs their attention. If Hatred were picked up by a third-party publisher (god forbid) then I'm pretty sure Steam would have to stock it, it hasn't been "banned forever" or anything like that.

A failure to obtain a Steam release can drastically cut the chances of an obscure indie release gaining exposure, but you'd have to be living in a cave to have never heard of Hatred. I agree that Steam's near-monopoly on digital PC releases is setting the market up for problems down the road, but there are games out there worth raising a stink over and Hatred is emphatically not one of them.
No.192176
Anonymous
Replies:>>192178
>>192169
Also Steam has promised that if they ever have to shutdown the network they'll load everyone's libraries on to portable media and make sure they have them. While on the flip of that we've seen that EA and likely UBI won't give a shit.
No.192178
Anonymous
Replies:>>192179
>>192176
While I enjoy Steam/Valve, I've never put any stock into that promise. First, it's a promise and not a contractual obligation (AFAIK), and I could easily see that not happening depending on why they have to shut down.
No.192179
Anonymous
>>192178
Well I give them the benefit at the moment since that is leagues more than EA who are more "tough shit" on the few games that have been killed by them closing the servers.
No.192181
Anonymous
Replies:>>192184
>>192175
>I agree that Steam's near-monopoly on digital PC releases is setting the market up for problems down the road
But it isn't. Not really. Its a service, and a free one at that.
Its literally up to the consumers. That's the reason they have the influence they have, and that can easily go away the moment the alternatives prove more consumer-friendly.
No.192183
Anonymous
All other issues aside, I get really annoyed when people describe the Hatred issue as "censorship." A company deciding they don't want to publish your work is not censorship, even if it's for political reasons. You have the right to say what you want to say, but no one has an obligation to help you say it or to reward you for what you've said.
No.192184
Anonymous
>>192181
Yea and that may prove to happen sooner or later. Steam works as well as it does because they've already worked out all the bugs in the system (those first few years where a pickle)
No.192185
Anonymous
Replies:>>192198
And apparently, now its back.

Valve caved and they're officially supporting Hatred.
No.192186
Anonymous
Good. The pendulum swings both ways and SJW don't have everyone by the balls like they seem to think they do and want.
No.192189
Anonymous
Replies:>>192190
>>192186
Anyone know what this means?
No.192190
Rodyle !Cljnc/gZnM
>>192189
That he is a Polish Neo Nazi perhaps.
No.192191
Anonymous
>>192186
Its comments like these that genuinely make me wonder if those supporting the game's release have any genuine conviction regarding it, or if they're doing so in the sake of contrarianism.
No.192192
Anonymous
I find it hilarious that the people bitching about this game are giving the same reasons Jack Thompson did for games only a few years ago.
No.192193
F-ing
People spew "literally a nazi" these days a lot...
But in this case, I think its essential to point out Neo-Nazism is alive and well in Eastern Europe. Particularly in countries like Poland and Ukraine - and its GROWING in nations like Sweden. White Supremacy is a genuine political movement in those nations, and if this group is making this piece based off their political standing, its natural to assume this is actual political expression.
Especially considering how its "against the political correctness" of today.
There is such a thing as cultural context - and god damn there is such a thing as hate speech.

>>192192
Man, Jack Thompson was a nut, come on.
No.192194
Anonymous
Replies:>>192195
save file
image:141879511500.jpg(289kB , 1210x381 , russiansvssteam.jpg)
No.192195
Anonymous
>>192194
Sounds like it's time for that person to download cracked exe's. Pirates win again.
No.192197
Nøpe
>>192193
>Man, Jack Thompson was a nut, come on.

He was a nut because his points where nonsense. He claimed that videogames could somehow convince people to be violent in real life. Aren't many of the arguments against Hatred that it promotes dangerous and violent ideals too?

I do not support this game. I think it's trying way too hard to be edgy and shocking. It makes the mistake of being a polar contraction reaction to another extreme and I will not touch the game in any way shape or form. But I can't denounce it out of fear that it will create real murderers or white supremacists.
No.192198
Anonymous
Replies:>>192213
>>192185
Sad thing is, Hatred is probably more mechanically sound and playable as a pure game than a huge percentage of Steam's catalogue which is comprised of literal scams. If that's the case then even it has more reason to be on Steam's catalogue than shit like Air Control.

The important thing is that Valve be transparent with what is or isn't worth of being sold on their site, or else it continues along the arbitrary path and for all we know we could start seeing games like Sakura Spirit pulled for encouraging pedophilia because some guy on Steam's staff thinks like Cooper Lawrence, or Spec Ops getting pulled because whoever had the power to make the call was dumb enough to take it at face value.
No.192199
Anonymous
>>192197
Yeah, honestly it's pretty ridiculous to think that the game would actually make people more violent or racist than they are, anymore than Mortal Kombat or, more saliently, Ethnic Cleansing, did. Anyone who is capable of enjoying it or drawing from unironically is already fucked in the head to begin with. All Valve is doing is giving it unnecessary publicity in the same way that Australia gave GTA5 a big boost by pulling it off Target's shelves. No such thing as bad publicity in their eyes.
No.192201
F-ing
Replies:>>192206
>>192197
>But I can't denounce it out of fear that it will create real murderers or white supremacists.
Maybe that's no reason to denounce it.
But I do it because its supporting a group openly affiliated with white supremacy and neo nazi groups and have expressed said ideals.
Not only is it supporting them financially, its supporting the idea itself. And it giving a pat on the head to all the people who really believe what they fuckin posted on the game's page comments. Guh.

Valve can freely choose not to support the game and give it a platform - in doing so, they're directly affiliating themselves with the developers. They wouldn't be censoring the game, they wouldn't be infringing anyone's right to develop or purchase whatever they wish. Steam is just a platform. Its a store.

If anyone at Valve took it down because they were personally offended by the themes, company or ideas its spreading, then I'm real god damn disappointed they put it back up because of pressure from the uneducated "freedom of speech" martyrs.
No.192202
Anonymous
Replies:>>192208
save file
image:141881162600.png(117kB , 1332x304 , RCDQtSS.png)
So what's this shit about Steam region-locking gifts or something?
No.192203
rasputin_zero
Replies:>>192207
>>192192
Criticism=/=censorship. When I call Hatred an asinine tryhard outrage-manufacturer developed by literal stormfronters, I don't mean "therefore it should be banned", I mean "therefore anyone buying this solely to get back at them-SJWs-taking-mah-games is a massive tool falling for a nakedly obvious marketing ploy."

All these comparisons to Jack Thomson are moot because Jack never really gave a shit about violence in video games, as evidenced by his current support for the GamerGate stupidity. Video games for him were no more than a proxy battlefield for retarded Culture Wars bullshit. That's ultimately what Hatred is too, a vehicle for noxious reactionary politics, and I'm disappointed that a segment of gamers are falling for it hook line and sinker.
No.192206
Anonymous
Replies:>>192210
>>192201
DISCLAIMER: From what I have seen, Hatred is garbage aimed at angry teenagers and contrarian /v/ermin. I do not consider it a good game.

>arbitrary decisions and intransparency are acceptable behavior for a company as long as they're in line with my political opinions

Are you trying to make #GG look legitimate?

>its supporting the idea itself
>they're directly affiliating themselves with the developers

"If you aren't fighting on our side, you're an enemy agent."

>If anyone at Valve took it down because they were personally offended by the themes, company or ideas its spreading, then I'm real god damn disappointed they put it back up because of pressure from the uneducated "freedom of speech" martyrs.

You can look forward to gaming's yellow press declaring Gabe Newell Gaming's Anti-Christ. After all, only a soulless moneygrubbing shitbeard would cater to reactionary basement dwellers like 100% of the people who didn't want the game wiped off the face of the earth, right?

>censorship semantics
>"I don't want the government to ban it, I only want any non-negative reaction to it to be social suicide"

One doesn't have to be a #GG drone to recognize that all-too-common attitude as two-faced bullshit.
No.192207
Anonymous
Replies:>>192211
>>192203
Wait, Jack Thompson IS supporting GamerGate?
What the fuck?!
No.192208
Anonymous
>>192202
It's to prevent people from lower priced regions to sell their games to higher priced ones.
No.192210
DudeWithMoney !SFwR6DnH/Y
Replies:>>192212
>>192206

There's nothing bullshit about that attitude. Censorship is preventing something from coming to market. Criticizing that product and treating it as the social marker it's obviously intended to be does not in any way prevent it from reaching the market.

These guys have a right to make their repugnant game. What they don't have a right to is an accepting public reaction. That, they have to earn.

(Also generally speaking only the government CAN censor, although if a private agent holds a monopoly over production and distribution they become the de facto government as far as that specific product is concerned. Steam, although far and away the largest and most popular digital distribution platform, does not actually occupy a monopoly position. Hatred could be sold through any number of other platforms, and if all of them turn them away they can sell directly to the public. They are not being censored in any way)
No.192211
Anonymous
>>192207
As far as I know some guys even GG considers sorta fringe went to Thompson looking for an interview to get him to talk shit about Sarkeesian. But even if he does actually support GG outright I don't see why that matters considering Tipper Gore, Hillary Clinton, and other figures associated with the liberal side of things also came out against video games for the exact same reasons. This is going into "If you are not with me, then you're my enemy" territory. Jim Sterling is against this game getting taken off Steam for fucks sake, are you going to call him a turncoat to GG too?
No.192212
Anonymous
>>192210
I should have been more specific. The last part was a more general statement about the often-repeated "no one is going to take your games away"* mantra, which was used in the context of far less polarizing games. Self-appointed moral guardians always try to turn their views into the mainstream with the intended goal of creating economic pressure on artists and social pressure on consumers in order to eradicate anything they consider offensive (the definition of which is arbitrarily expandable).

And once a social ban has been around for long enough, it will turn into a legal one. Enjoy the future. Thanks to #GG shitters there will be no meaningful opposition to it. Better hope nothing you enjoy will eventually be added to the list of "problematic" games.

*Of course not. They just won't get made anymore because devs don't want to be doxxed by crazies (acknowledging their existence is derailment btw) or blackballed by half of the industry. [You] also won't be able to talk about them anymore outside of dedicated nutjob circles because playing the wrong games (and by extension, not playing the right games) will be like admitting that you're a KKK member. That's the end goal. No censorship needed.
No.192213
Anonymous
http://www.vg247.com/2014/12/17/gabe-newell-apologises-for-pulling-hatred-from-steam-greenlight/
Apparently Gabe intervened to put the game back on anyway. Which is only more troubling because it validates the point made in >>192198 that it was probably all on one guy, meaning that in the (unlikely, but still) situation that were he replaced by someone with more "traditional" views, we could've seen games like Gone Home taken off for promoting immoral relationships without being any the wiser. It only puts a further spotlight on the need for Valve to be more transparent about its policies.
No.192214
Nøpe
GG has become such a clusterfuck of unrelated ideals and blame that I'm not even sure what it's supposed to be honestly representative of anymore.
No.192215
Anonymous
Replies:>>192217
>>192212
It's making me think of how theaters are refusing to show "The Interview" because of fear of backlash. Technically it's not censorship because you could go elsewhere to see it or wait for it on DVD, but it's still the result of corporates bowing to pressure from supposed moral guardians due to the potentially offensive political content contained within, and sadly there are actually some nutjobs wacky enough to think that North Korea are poor victims of American imperlailism or racism who would happily see this as a victory for "sensible" values and become emboldened by it.
No.192216
DudeWithMoney !SFwR6DnH/Y
>>192212

I don't think my eyes could roll any harder than they are right now.
No.192217
rasputin_zero
>>192215
Theatre chains aren't pulling The Interview because of fears of a "backlash", they're pulling it for fear of a hypothetical terrorist attack by state-sponsored nutters. I haven't heard of any pressure from "moral guardians" and a lot of pressure from a crypto-fascist feudal hell-hole with a severe sense-of-humour shortage.

Remember the university talk Sarkeesian pulled out of because of a specific threat to machine-gun the lecture hall? That's the proper analogy for The Interview's problems, just on a far grander scale.
save file
image:141884515400.gif(792kB , 450x281 , smashing_Majestic_Gazelle.gif)
http://steamcommunity.com/sharedfiles/filedetails/?id=356532461

Based Gaben, finally real justice.
No.192220
Anonymous
Replies:>>192222
>>192212
So then, again, you seem to think that it is my duty to help and reward people who say things that I disagree with. That by not giving people who say horrible things the money and the venue in which to say these things, I am "taking games away" from people who want to play them, and by not giving my money to people who say things I disagree with, I am hampering their ability to continue saying those things.

Using your logic, if I am in favor of free speech, I am obligated to buy every piece of media that comes out, otherwise publishers might decide that there's not a market for those pieces of media. And I am obligated to never criticize any piece of media, for fear that people will agree with me en masse enough that the thing will stop selling, and therefore the publishers will decide to stop producing more copies.

I imagine that you do not personally buy every piece of media that comes out. And I imagine you criticize things when you disagree with them. So I'm forced to ask: where do you draw the line? When does it stop being censorious to criticize and to refrain from purchase? When does it stop being censorious to complain about business decisions? At what point does my right to free speech, in the form of objecting to the things you've said, get taken away so that you can continue to enjoy your right to say horrible things without any social fallout?
No.192221
Anonymous
Replies:>>192223
You have a right to an opinion, not to be respected for that opinion.
No.192222
Anonymous
Replies:>>192235
>>192220
It's not about YOU voting with your wallet, it's about demonizing others who didn't vote the same way. Don't pretend you missed the context, there's been enough yelling about it from both sides.

No, Valve isn't obligated to sell the game. What they'd be obligated to (from an ethical standpoint) is transparency (why are certain games not allowed on Steam) and consistency (applying the rule to all games). In this specific case, clarifications would have been necessary if they hadn't reverted the decision.

>where do you draw the line?

"If you buy this game, you are an oppressor" is the mindset I oppose because it is thought-terminating. "If [company] sells this game, they are oppressors" is the same concept (especially since it easily extends into "If you buy anything from [company], you are an oppressor too").

>At what point does my right to free speech, in the form of objecting to the things you've said, get taken away so that you can continue to enjoy your right to say horrible things without any social fallout?

Look at the deep ends of both sides in the #GG shitstorm for the answer to that one.
No.192223
Anonymous
Replies:>>192225
>>192221
There's a difference between "not being respected" and "treated like a criminal".
No.192224
Mr. Stone !zWb42fBPMM
A little attention-whoreish, I admit, but I’mma just post a link to a thing I wrote about the Hatred/Greenlight stuff ratjer than repost it here:

http://stephentstone.tumblr.com/post/105460369983/on-hatred-greenlight-and-censorship
No.192225
Anonymous
>>192223
Yeah guess what, if you are a neo-nazi you are going to be treated as a social outcast.
No.192226
Anonymous
Replies:>>192227
>>192225
Here's the thing though: applying labels like that is quick and easy and once it's happened the target has no chance to come back.
No.192227
Anonymous
Replies:>>192228
>>192226
Are you Sorkin?
No.192228
Anonymous
Replies:>>192229
>>192227
I am not some named user from this place. I've seen what I described happening often enough in enough places. One wrong word and you're a "SJW" or "feminazi" or "JIDF" or "stormfag" or "MRA".
No.192229
Anonymous
>>192228
Aaron Sorkin is the hack writer of the Newsroom.
No.192230
Anonymous
Replies:>>192232
You know what, I'll just stop posting. I've been voted to be the insane one. Report me if you must, it's up to the staff to decide whether my post history marks me as a problem.
No.192232
Anonymous
>>192230
Ah, yes, melodrama. That's going to make the difference in having your opinion taken seriously.
No.192233
Nøpe
Replies:>>192237
>>192225
Is he a Neo-Nazi?
No.192235
Anonymous
Replies:>>192236
>>192222
Most logical person here.
No.192236
Anonymous
Replies:>>192237
>>192235
If you consider attempting to keep other people from saying things because you're anti-censorship to be logical, I guess.
No.192237
Anonymous
>>192236
Eh, I'm not really seeing how they're doing that, regardless of however shitty their message may be. I think while Steam entirely has the right to not distribute the game if they want and is not committing censorship by doing so, and were they explicit about their policies I would agree with them in keeping it out of their library, the fact that they singled this game out is a sign of, well, poor corporate ethics. Yes, I know, but hear me out, numerous other progressive gaming pundits have been saying the same thing. Namely it's Valve's lack of consistency, transparency, and truly bizarre priorities considering they're perfectly fine with leaving alone hundreds of games which flagrantly violate false marketing laws. This game is not OK, but apparently being able to rip customers off is perfectly fine? I don't think so. And if anything, this negative publicity will only encourage sales due to the controversy, which is playing entirely into the developers' hands.

>>192233
Don't think so, some of their members are fans of far-right Polish groups but there's nothing conclusive since after all Falangists aren't considered literal Nazis either. And even if they were, I'm pretty sure the game explicitly is going with "we hate everyone equally" so they can't reject the game on the basis of it specifically promoting Nazism anymore than they can reject Earthworm Jim or Armikrog due to Doug TenNapel rampant homophobia. Whatever their reasoning is, they would have to be open about it.
No.192238
Anonymous
>>192237
tl;dr basically my point in the first paragraph is I don't care if they take this game down or not but I do care about Valve repeatedly profiting off of scam "games" over and over with the exception of a very small handful of them.
No.192239
Anonymous
Replies:>>192241
>>192193
>Man, Jack Thompson was a nut, come on.

http://steamcommunity.com/sharedfiles/filedetails/?id=357693142
No, it really is the same shit on loop.
But hey between Hatred and The Interview getting all this media attention, it's been ensured that mediocre films and movies will be making bank and that press and media really do control the world and influence the gullible masses.
No.192240
Anonymous
>>192237
How are they ripping customers off? What was it they told customers they would give them that they are not giving them?
No.192241
Anonymous
save file
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>>192239
>Freedom of Speech through censorship of media because I disagree with it
Seems legit.
No.192252
Anonymous
save file
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Guys, sales!

I don't understand, there is no community thing going on, like last year's board game or the coal thingie?

And holy shit, Ground Zeroes on sale.
No.192253
Anonymous
Replies:>>192259
Nothing I really care about. That's a pretty hefty discount on Dark Souls 2 already, though. Did it sell poorly or something?
No.192255
Anonymous
>>192252
Wasn't ground zeroes just a $40 demo anyway?
No.192258
Autonymoose !x4vv0ZYuAo
>>192252
They also changed the Community's Choice; now it's a card for every vote, and the votes are 24 hours instead of 8.

The auction was probably their "sale event"; so they're going to play this one straight.
No.192259
thatother1dude !!/PKS88+dMMc
>>192253
No, it's probably because they're doing a rerelease in April.
No.192262
Anonymous
Replies:>>192264
I can't believe it.

They really did region lock gifts.
Well, at least Revengeance isn't region locked anymore.
No.192264
Anonymous
>>192262
They're doing that because the ruble is skydiving and people were taking advantage of that.
No.192271
Anonymous
Replies:>>192272
>>192264
>the ruble is skydiving
uh?
No.192272
Anonymous
>>192271
In the past few days, Russia has suffered a massive devaluation of their currency. There is a lot of opportunity to game the system by trading things across regions because of that.
No.192273
Anonymous
save file
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>>192264
Russia Simulator when?
No.192274
Anonymous
In which case, I can't even get my friends some stuff.

Not even Revengeance.
No.192299
Anonymous
I know not to buy until it's daily, but what was Rising before the daily for it ended? Because right now it's 75% off @ $7.49 and that's still pretty cheap.
No.192300
Bunker !OFOzVPOG0g
It was six bucks. I'll trade three key, if its still viable to gift it. Bout ready to cash out what I've got since whatever was changed around the Halloween update has caused my connection in TF2 to go to hell.
No.192519
Anonymous
http://www.notoperator.com/2015/01/06/steam-machines-officially-launch-2015/
Replies:>>192586
save file
image:142105174300.jpg(13kB , 640x480 , Fry my money take it.jpg)
>>192519

I didn't want to build a new PC anyway.
No.192586
Anonymous
>>192584
As someone who has used and worked with them, don't get them, they're not worth it.
No.192592
Anonymous
>>192519
>March 2015

HL3 release date confirmed?
save file
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http://steamcommunity.com/sharedfiles/filedetails/?id=374985513
No.192693
Anonymous
http://steamleft.com/
No.192694
Autonymoose !x4vv0ZYuAo
Replies:>>192706
>>192693
> 1268 continuous hours
No.192695
thatother1dude !!/PKS88+dMMc
>>192693
>310 hours
Really? I expected more considering I have one game with over four time that many hours played and about a half dozen with over 100 hours.
No.192698
Anonymous
save file
image:142155237200.jpg(35kB , 640x480 , shocked alien.jpg)
>>192693
>1812 continuous hours
>>192693
>5049 continuous hours
>210 days,9 hours,20 minutes
No.192701
Anonymous
>>187629
Pretty sure they are calculating based on an average single player playthrough. Online play and new game+ stuff most likely doesn't count.
No.192703
Anonymous
>>192693
>1210 continuous hours (not counting the games I've already beaten I assume)
And after forcing myself to complete a mediocre one today, I've realized that I shouldn't worry about having a backlog.
If I don't like a game, I don't have to play it. And I certainly shouldn't rush through them just for the sake of getting to other games. I'll like what I like, and I'll play at my leisure.
No.192706
Anonymous
>>192694
>It would take you...
>660 continuous hours
>27 days,12 hours,35 minutes
That doesn't seem that bad. Especially since I've already sorted some of them out, because they were part of some bundle and I don't plan on playing them.
No.192952
Anonymous
Replies:>>192958
http://www.ibtimes.co.in/valve-economist-yanis-varoufakis-appointed-finance-minister-greece-621689
>About three years ago, popular game development and digital distribution company Valve hired lesser-known economist Yanis Varoufakis to analyse and improve the Steam Market.
>The economist has now gone places, with his appointment as the new finance minister of Greece.
I eagerly await the Greek Government's announcement that they are switching to a hat-based economy.
No.192958
Anonymous
>>192952

Random crates being dropped off on the streets. Don't know what's in them but you can buy a key and find out.
No.192996
Anonymous
Ever sense I've started budgeting, I've come to realize just what an absolutely massive black hole videogames are to my income
No.192998
Anonymous
Replies:>>193000
save file
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>>192996
Stop being poor, poorfag
No.193000
Nøpe
>>192998
It's nothing to do with poorness or overall wealth. It's about portion and percentage.
You silly fool.
No.193013
Anonymous
Replies:>>193014
>>192996
Work on that backlog.

I have a similar problem. Every time I start to play a game these days, after about half an hour I start thinking of how my time could be better spent elsewhere on work or improving my marketable skills. then I just go and watch movies I've seen 100 times for the next few hours while browsing the internet instead.
No.193014
Nøpe
Replies:>>193017
save file
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>>193013
>Every time I start to play a game these days, after about half an hour I start thinking of how my time could be better spent elsewhere on work or improving my marketable skills. then I just go and watch movies I've seen 100 times for the next few hours while browsing the internet instead.
There has to be a way to fix this.
No.193017
Anonymous
>>193014
Play Grand Strategy games with other things on.
No.193570
Jumpman
Replies:>>193910
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No.193908
Anonymous
http://wccftech.com/gabe-newell-understand-peoples-concerns-life/
Half Life 3 unconfirmed. Again.
No.193910
Anonymous
>>193570
couldn't happen to a nicer DLC release platform.
No.193916
girder
Replies:>>193917
save file
image:142682726000.png(48kB , 574x603 , 2K 10th anniversary sale.png)
Big 2K sale on right now.
No.193917
Anonymous
>>193916
This made me realize, I don't really like 2K games.
No.194414
Jumpman
save file
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No.194415
Nøpe
Replies:>>194417
>>194414
oh...joy.
Thanks steam. User made DLC with no guarantee of quality? And you get 75% of the money? How could I possibly say no.
No.194417
Anonymous
Replies:>>194419
save file
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>>194414
>>194415
//youtube.com/watch?v=NszI8b9bevMyoutube thumb

I am in total, absolute shock that Valve would think this is a good idea. Were they pressured by other developers?
No.194418
Anonymous
>>194414
>How dare people try to ask for money for their hard work!
No.194419
Anonymous
>>194417
Reading the post, it sounds more like Valve was okay with a mod, even if it required another user to go out and download other mods separately? Not so much including the other mod with your mod that you charge for?
No.194420
Anonymous
Replies:>>194438
>>194418
THEY'RE
FUCKING
MODS

You want to work hard on your modeling and coding skills and make money from it? How about making something goddamn original? Instead of LITERALLY leeching off of other people for profit? Do you think TF2, CS:GO and DoD:S would even exist if the original mods weren't free? Patreon is one thing, that's just donating with donator benefits, been there done that. This is a whole new level of bullshit though.
No.194421
Omegon
save file
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>>194414

welp
No.194422
Anonymous
Replies:>>194423
>>194418
If you ask for money for your unlicensed fanwork odds are you're a colossal wanker.

You want money? Fine, make something original. Don't expect dosh for piggybacking off another's work.

This is disgusting and it's going to change things for the worse. Can't wait for non-monetized modding to be prohibited by publishers. Welcome to the future, motherfucker.
No.194423
Anonymous
>>194422
>unlicensed
thats literally the opposite of what the deal is though
No.194424
Nøpe
>>194418
Oh no. I'm fine with people getting paid for hard work. But I'm not fine with overcharging, products that can break with an official update, products that are blindly incompatible, taking a free product and suddenly start charging for it, amd a company pocketing 75% of that income while offering nothing in return.
I believe a donation/patron model would be far more appropriate.
No.194425
Anonymous
Replies:>>194426
FYI the actual split is set by the publisher for each case
No.194426
Nøpe
>>194425
Well maybe some developers will be a little more reasonable.
Assuming this pulls itself out of the mire of negative reaction. (like virtually all controversial decisions in the industry seem to do)
No.194427
Anonymous
Most of the arguments used to defend this are identical to the ones used to defend ripoff DLC, pay2win, pay-to-not-wait, intrusive DRM, demonization of the secondary market and other anti-consumer bullshit.

GEE I WONDER WHY THAT IS
No.194429
DudeWithMoney !SFwR6DnH/Y
Replies:>>194430
I don't think it's any different from the boxed Counterstrike games I saw on shelves for well over a decade.
No.194430
Anonymous
>>194429
Yeah, clearly the same thing, everyone who sells mods through this thing will end up getting hired by the company that made the game just like with Counter-Strike.
No.194433
Anonymous
Replies:>>194446
>>194428
Typical that TCB would be absolutely blind to the ethics of this bullshit.
No.194434
Anonymous
This is the equivalent of, let's say fanfiction writers being paid for their work.
No.194435
Rodyle !Cljnc/gZnM
Replies:>>194436
>>194434
That's already a thing.
No.194436
Anonymous
>>194435
So it is. Ugh.
No.194437
Anonymous
save file
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>>194434
No.194438
Anonymous
Replies:>>194440
>>194420
>How about making something goddamn original? Instead of LITERALLY leeching off of other people for profit?
How do you feel about MadCatz, Nyko, etc.? Or the millions of cell phone case creators? Without the original products they make peripherals for, they wouldn't have a business model. Do you believe they should have to create their own consoles, PCs, and phones?
No.194439
Anonymous
>>194434
>This is the equivalent of, let's say fanfiction writers being paid for their work.

Isn't that just the superhero comic book industry?
No.194440
Anonymous
>>194438
All of those things are actual physical products that actually cost lots of money to produce. Mods cost NOTHING to produce. All you need is some programming or modeling knowledge and you can make it. If the purpose of a market is to gain more than what you spent to make your product, WHY the FUCK should I have to pay for something that costs NOTHING to make?
No.194441
Anonymous
Replies:>>194442
>>194440
Are you a literal child?
No.194442
Anonymous
>>194441
That's a great counterargument you got there, m8.
No.194444
Anonymous
Replies:>>194447
>>194440
You are not familiar with the concept of opportunity costs are you?
No.194446
Nøpe
>>194433
Elaborate. Because I tend to agree with him and want to know and understand the counter argument.
No.194447
Anonymous
>>194444
That doesn't apply. Opportunity cost only works when there are limited resources to consider. It's not "Hmm, well I could sell it or not sell it." Mod creators have unlimited resources to create what they want to make, because all the tools are already there made for them.
No.194448
thatother1dude !!/PKS88+dMMc
Replies:>>194450
>>194440
> Mods cost NOTHING to produce. All you need is some programming or modeling knowledge and you can make it.

That's "all" is takes to make any video game--or any sort of computer application. The term "mod" covers every thing from altering literally a single line of code to essentially making a new game with the same engine. The former is not something any sane person will charge or pay for. A paid mod that's going to have any amount of popularity will take any number of manhours of programming, design, testing, etc. from people who are qualified to make a decent amount of money for doing such things.
No.194449
Anonymous
>>194447
No, opportunity cost applies to anything up to and including time. If you want more time and effort devoted to something, the makers need to be able to make a living off it.
No.194450
Anonymous
>>194448
>That's "all" is takes to make any video game--or any sort of computer application.

No it's not. When you make your own video game, you have to pay to use someone else's engine, someone else's programs to make your things. You have to create your own assets and your own technology using someone else's tools that you have to buy licenses for. You may even have to open and register your own production studio. And unless you make literally everything yourself (Super Meat Boy, Dust) you're going to have to hire some people and keep them on a salary. All of these things cost money. But when you modify something that already exists and has its own modding tools available, you don't have to spend a dime.

If you make something on the level of Black Mesa, of course it's worth paying for. But at this point, BM is an official Valve-licensed remake. If a full-scale supermod of Skyrim like Falskaar got the same treatment from Bethesda, I could easily let it slide. But a single fucking weapon? Or even a collection of weapons? No, I'm not fucking paying for that. Because if you were to charge 25c for every weapon available in Skyrim in the base game, you'd go past what the game cost at launch.
No.194451
Anonymous
>>194450
>No it's not. When you make your own video game, you have to pay to use someone else's engine, someone else's programs to make your things.
First of all, no you don't--it's entirely possible to make games entirely using free tools. You could make games entirely in HTML5 for example, and I have done so in the past. And not just casual games--the modern javascript equivalents make blitting sprites to a screen easier than it ever was in DirectX, so any sprite-based game is totally doable in HTML5 alone.

Second of all, even if you count all of that in, you're still not talking about commodities. You're talking about people being paid for services--programming, art, music, what have you, almost the entire cost of all of that is just in man hours. If you acknowledge the worth of paying someone for the hours of work they put into something, then you have no leg to stand on in saying that mod makers should not be allowed to profit off of the work they put in to making the mod.

You're the reason gamers have a reputation as entitled babies. You think strangers should make things for you for free, or that if they make things for themselves that you should be entitled to benefit off their work without paying for it.
No.194454
Anonymous
>>194440
>Mods cost NOTHING to produce.
Mods may not have the physical component requirements of console and phone accessories, but they most certainly do have a cost. Time is the big thing--the modder gave up their time to create the mod. There may be actual costs involved as well, such as animation programs, computer upgrades, maybe goodies for those who test it out. Mods do piggyback off existing games, but they still require new effort.

To say that a mod costs nothing to produce is like saying that any game using an existing game engine costs nothing to produce, because they're just building off the game engine albeit at a much grander scale.

>WHY the FUCK should I have to pay for something that costs NOTHING to make?
So don't. I doubt that every mod is going to go this way, just use the ones that remain free.

>>194447
Time.

>>194450
>you have to pay to use someone else's engine,
And that's where the game creators are taking a cut of the sales, an indirect cost to the modder.

>when you modify something that already exists and has its own modding tools available, you don't have to spend a dime.
If they create their own models (character or otherwise) and/or animations, they probably have to use a tool like Blender at some point. At the very least, they (probably) have a better-than-average rig, so even if they get to use it for other things it's still part of the cost.

>No, I'm not fucking paying for that.
So. Don't.

>Because if you were to charge 25c for every weapon available in Skyrim in the base game, you'd go past what the game cost at launch.
But these new weapons were not available in the base game; that's the point, it's extra effort beyond the base game. By giving modders the ability to charge for the mods, it increases the incentive to do so and will likely cause more mods to be made (albeit at a price to the player) than if it didn't exist.

In summary, this is basically crowd-sourced DLC (proper DLC, not that Season Pass or Day-1 bullshit.)
No.194456
Anonymous
To me, I worry that monetizing mods will bring out the very worst in the modding community. It's easy to say "don't like it, don't buy it," but as things stand now there are ALREADY a glut of terrible mods out there, slapped together just for the promises of e-fame. If people figure they can actually trick a few dollars out of people with their mods, my crystal ball says we'll be seeing an unregulated steam workshop even more full of terrible, quickly-produced and untested video game mods churned out by individuals who make a tidy profit on them. I mean this is why people regulate markets, for quality control that protects the consumer.

I can see this being particularly abused with fighting and Civ games, as people will whip up even more poorly-produced re-skins of popular characters.
No.194457
Anonymous
>>194456
I haven't looked at the mod setup in the workshops, but I imagine they can be rated just like any other workshop item. People will certainly try to sell crap, but after the first few purchases it will have a low rating.

I also assume that the game publisher has some say over what can/can't be sold (you can't re-create DLC and sell it for cheaper, no porn mods, etc.), so if a mod is intentionally misleading it might get pulled.
No.194458
Anonymous
>>194456
>To me, I worry that monetizing mods will bring out the very worst in the modding community. It's easy to say "don't like it, don't buy it," but as things stand now there are ALREADY a glut of terrible mods out there, slapped together just for the promises of e-fame. If people figure they can actually trick a few dollars out of people with their mods, my crystal ball says we'll be seeing an unregulated steam workshop even more full of terrible, quickly-produced and untested video game mods churned out by individuals who make a tidy profit on them. I mean this is why people regulate markets, for quality control that protects the consumer.

What you're talking about isn't consumer protection, it's anti-competitive practices to put up a walled garden. You are arguing in favor of a situation like Apple's AppStore over something more open because you want there to be a gatekeeper. That is anti-consumer. Giving a consumer more choices is never anti-consumer, even if the majority of the choices are shitty. Because it means that the best way to make more money is to provide more value to the consumer, and that means either lowering your prices or increasing your quality or both.

Your entire argument is the opposite of how economies work. While I agree with regulation for the sake of protecting consumers from certain things, the thing you are talking about is regulation not for the sake of consumers, but for the sake of enforcing a specific philosophy on an industry, which is anti consumer. It cripples innovation and reduces the pool of talent available to draw from in the industry.
No.194460
Anonymous
Replies:>>194461
>>194458

has there ever been an unregulated/under-regulated market that didn't just fill up with crap schemes to fleece consumers until the bubble burst?
No.194461
Anonymous
Replies:>>194463
>>194460
Unregulated markets can really only inherently fleece the consumers when anti-competitive practices are implemented. There will of course always be those who will take advantage of customers in any environment (including heavily regulated ones), but anti-competitive practices are necessary for that exploitation to become systemic. You are attempting to enforce anti-competitive practices onto this market by insisting on price fixing (at $0) and that one single company should take an active role in controlling content. You need look no further than the Apple AppStore to see the issues that happen when something like that, with the many incidents of Apple forbidding apps and games that include content that consumers might very well want but which Apple itself finds goes against their corporate image.

And what you are saying right now is "Please, Valve, be Apple."
No.194463
Anonymous
Replies:>>194467
>>194458
>>194461
There's a difference between not being Apple and allowing anyone to take a dump on your store shelf and stick a price tag on it. Steam's reputation has been declining for quite some time now because it's flooded with absolute garbage and paid-for mods aren't going to be any better.

For the record: I'm a different poster and I want Valve to stop this shit entirely. Valve is either incapable or unwilling to enfore any sort of quality control, so the best way would be for them to keep their fingers out of it entirely. Valve does not deserve a cut for doing nothing and it's dubious whether the game's publisher deservers to be paid for the work of modders.

This reeks of an attempt to "solve" the "modding problem" that AAA idiots believe exists by providing a bullshit framework that will serve as an excuse to route any and all mods through it in future games because this industry hates consumers having any control whatsoever over the product they bought.

Valve already removes donation links on free workshop mods. The next step would be for publishers to C&D mods distributed through channels they don't control.

If you think this is hyperbole, look at this industry's history.
No.194467
Anonymous
Replies:>>194470
>>194463
>this industry hates consumers having any control whatsoever over the product they bought.
If that were true mods wouldn't be doable at all.
No.194470
Anonymous
Replies:>>194472
>>194467
Technology isn't magic. Preventing modding completely would require intrusive DRM, and that's something this industry would never OH WAIT

EA has banned people's origin accounts for modding ME3 (I think it was 3) supposedly to prevent multiplayer cheating even if only singleplayer parts were modded.
No.194472
Anonymous
>>194470
>Technology isn't magic. Preventing modding completely would require intrusive DRM
No, all it would require would be to stop making games on PC and start making them on Consoles.
No.194476
Anonymous
Replies:>>194483
>>194458
>Giving a consumer more choices is never anti-consumer, even if the majority of the choices are shitty.

Not actually true, because the consumer is not an omniscient and all-understanding being who is able to discern the options that are in their best interest. See: the medical industry.
No.194483
Anonymous
Replies:>>194489
>>194476
You understand what a disingenuous, bullshit argument that is, right? The medical industry is an industry revolving around specialist knowledge such that people without medical degrees can't be expected to have enough knowledge of to make truly informed decisions. The video game industry is fucking entertainment. The only decision you have to make about whether or not you got your money's worth is "did I enjoy what I played, and did I enjoy it as much as whatever else I would've spent that money on."
No.194489
Anonymous
Replies:>>194491
>>194483

It's not disingenuous at all. Medicine's a somewhat extreme example because of what a black box it is, but there's plenty of reason why even in apparently simpler fields consumers make poor choices. A lot of it has to do with psychological factors. See: the Free to Play game industry, which is built on manipulating those psychological factors to squeeze a ton of money out of nothing.

The fact is, people act against their own interests all the time. More choice only necessarily leads to better outcomes if all the options are good.
No.194491
Anonymous
>>194489
And your argument is still coming down to the idea that people aren't capable of telling whether or not they were entertained, which is still a disingenuous argument to make. I know it goes against Gamer Culture's hateboner for free to play games, but the fact of the matter is that free to play games aren't actually immoral. They entertain the people who pay for them. Those people want to play them. You are arguing that it is pro-consumer to tell them that they can't play games like that, because you have a personal disagreement with the business model. And once again, that's disingenuous. You aren't protecting the consumer here. You are simply attempting to justify the fact that you don't want to pay for the things you consume.
No.194492
Anonymous
Replies:>>194493
>>194491
Free to play games are immoral when they're targeting children. It's still stupid of parents to leave their credit card details in the various app stores, but it doesn't make the companies any less scummy.
No.194493
Anonymous
Replies:>>194518
>>194492
Do you think Steam mods are going to be bought in any significant numbers by children whose parents left credit card details in the app, then?
No.194506
Anonymous
Replies:>>194518
>>194491

Keeping exploitative and unethical business models off the market IS pro-consumer. You are the only one who believes that the only metric of virtue is 'did they enjoy the game'. Sure, they enjoyed the game. They enjoyed the game so much they ran up hundreds of dollars on their parent's credit card in shitty psychologically-tuned micropayments.
No.194511
Anonymous
Replies:>>194518
>>194491
Drugs and alcohol entertain the people who pay for them, and those people want to use them. Does that make them good things?
No.194518
Anonymous
>>194511
Ah, see, now we're getting even more proof of what's actually happening here. You're trying to legislate your own personal view of morality. Drug laws are not there to protect the consumer, they're there to enforce an ideal of morality that is held by the powers that be. This has never been about protecting the consumer--it has always been about you wanting to make sure everyone has to live by your own personal code of ethics.

>>194506
See >>194493. But even beyond that, can I assume that--because you're so concerned about the welfare of children even if it means limiting the options for adults--you are in favor of the laws that people have tried to pass banning Adult Only games? Or Australia's laws? These are, after all, designed to protect children and while certainly it takes away freedom from adults, you seem to be making the argument that you are okay with taking away freedom from adults for the sake of protecting children who probably shouldn't be playing these games anyway.
No.194522
Anonymous
No law in the world is going to make the vidya industry stop being full of garbage because "gamers" are retards. EA etc getting away with their bullshit and cancerous microtransaction schemes being profitable is the fault of the people who buy into it. Anyone who isn't a moron can see that "pay-to-not-wait" isn't gameplay. Anyone with an attention span longer than a minute can see that "pay-to-win" is not how videogames are supposed to work. Anyone with even an inch of healthy skepticism can see why intrusive DRM is dangerous. It's not scamming if it's perfectly clear what they're doing. They don't even need to lie, their targets are that stupid.

Stop letting the dreamworld libertarian derail the discussion. He hasn't even responded to
>There's a difference between not being Apple and allowing anyone to take a dump on your store shelf and stick a price tag on it. Steam's reputation has been declining for quite some time now because it's flooded with absolute garbage and paid-for mods aren't going to be any better.

A store owner deciding on a minimum quality threshold for items they sell has nothing to do with morality. If your shelves are crammed with garbage to the point that your storefront is useless to the average consumer, your store's reputation will suffer. Sure, there's good stuff in there, but the only way to know about it at all is via external sources because all you see at a casual glance is a sea of trash. Reviews only highlight established products. New products have to be discovered by other means.
No.194529
Anonymous
Replies:>>194545
Well, those who were against the idea of paid mods can smile:
http://steamcommunity.com/games/SteamWorkshop/announcements/detail/208632365253244218
http://www.ign.com/articles/2015/04/27/valve-axes-paid-skyrim-mods
No.194545
T4 was here
>>194529
Well thats a whole jimquisition episode wasted.
No.195166
girder
save file
image:143231248800.png(551kB , 570x602 , Shadowrun Sale.png)
For a second there, I thought that the Hong Kong campaign had been released already.