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No.117294
The-Bard ## Mod
Replies:>>117314
Image:140372689500.jpg(329kB, 455x750)RULES OF BENDING.jpg
http://www.ign.com/articles/2014/06/25/platinum-games-the-legend-of-korra-coming-in-2014
No.117295
Anonymous
Replies:>>117296
>people would rather be busy praying for Mako to die horribly in the game than be excited by how it plays or that it's by a company with a good pedigree
I never liked Mako to begin with but his haters are some of the pettiest and most obsessive people I've ever met.
No.117296
Bunker !OFOzVPOG0g
Replies:>>117299
>>117295
Faced with something as epic as a PLATINUM GAME, and people still gripe and not find some happy. Heck some are even worrying this might save Korra. I mean that's a given being a Platinum game but really why be so hard against it.
No.117297
Bunker !OFOzVPOG0g
http://bryankonietzko.tumblr.com/post/89893325337/platinum-games-the-legend-of-korra-coming-in-2014

Titmouse is animating the cutscenes
No.117298
Anonymous
http://lychi.deviantart.com/
Some stuff from the game's character designer.
Huge concept art and design nerd so this is cool.
No.117299
Anonymous
Replies:>>117301
>>117296
> this might save Korra
http://www.imdb.com/title/tt1695360/awards

It doesn't need saving, mate.
No.117301
Bunker !OFOzVPOG0g
Replies:>>117302
>>117299
I know that I just hope it will be such shattering success that it makes those that bitch out of trolling and spiteful meanness get chased off or ignored. Really keen on the Pro Bending Arena segment they've got planned.
No.117302
Anonymous
>>117301
The only people complaining I ever encountered mostly came from /co/ and a tiny bit from /r/thelastairbender. Everybody else doesn't really whine as much.
No.117314
Anonymous
>>117294
Apparently, the final boss battle is being entirely made by Platinum themselves which probably means it'll end up completely retarded much like I heard Bayonetta was. Now I am worried.
No.117315
Bunker !OFOzVPOG0g
Replies:>>117316
http://www.gamespot.com/articles/i-played-with-fire-in-platinum-game-s-the-legend-of-korra/1100-6420711/

>Moves in the game are split into four different groups to correspond with the four different elements Korra can bend. By pressing the shoulder buttons, you can switch between the elements and, consequently, the different movesets. These aren't just the same actions reskinned, either: each element has its own specialization. Ranged attacks are exclusive to Water, Earth has slow, close-quarters attacks, Fire focuses on fast melee combat, and Wind gives you a balanced, versatile set of moves.

>Each set has several different attacks, split between light and heavy strikes. Holding down either button will charge Korra and make her attacks even stronger. Different levels of charge are unlocked as the game progresses. The developer promises that the four different elemental sets allow for numerous different combos. Leveling up Korra will also unlock different light moves and collecting the game's currency lets you purchase heavy strikes and finishers.

>Platinum has made sure that attacks are as fluid as possible, which means you can switch between elements on the fly, even mid-combo. He showed us sequences where Korra would bounce an enemy in the air with an Earth attack, shoot him with long-range Water strikes, jump up and land a dozen punches on him in rapid succession with Fire moves, then blow the guy away with a Wind attack. Finally, he would land and use one of the element-specific finishing moves to kill the enemy for good.

>In addition to fluid offensive strikes, Platinum is also adding a counter system for players who wish to approach the game more defensively. If timed correctly, Korra can block and send long-range attacks back toward the enemy. Although this counter system works well, Kurooka said that the game is much more fun if the player takes advantage of Korra's offensive capabilities.

Prepare for this shit to spawn a series of games.
No.117316
Anonymous
Replies:>>117322
>>117315
>the four elements correspond to different styles
>guard and counter systems
Sounds pretty awesome. Odd choice as to the water versus wind styles though. I would've thought it makes more sense to have them switched, especially since water is Korra's native element anyway.
No.117322
Bunker !OFOzVPOG0g
>>117316
Probably going off their core Martial Arts forms to start since Korra goes back to basics at the start of the game.
No.117393
Jumpman
Replies:>>117420
Image:140416968200.jpg(60kB, 584x710)tumblr_n806ow6DxR1r8tgs3o1_1280.jpg
Vote for your favorite Korra game cover.

https://www.facebook.com/media/set/?set=a.901144116568849.1073741827.209565489060052&type=1
No.117394
Bunker !OFOzVPOG0g
Replies:>>117421
I like the second one
No.117420
Anonymous
Replies:>>117421
>>117393
Definitely prefer the second one. First one has too much crap going on, third one is nice but lacks spark and would be better off as a poster.
No.117421
Daniel FUCKING Murphy, Hitting Machine
Replies:>>117422
>>117394
>>117420

Looks like your preferred cover is destroying the other two since the contest is based on likes. 10,000+ likes to 4,100. I like the second one too, myself.
No.117422
Bunker !OFOzVPOG0g
>>117421
Overall I just find it looking more impressive than the other two with the elements moving around Korra in the center.
No.117583
Jumpman
Image:140617229200.png(480kB, 614x714)platinumgames.png
No.117584
Bunker !OFOzVPOG0g
>>117583
Biased Platinum, save us from the incompetence of Nick.
No.117596
Anonymous
Image:140620205500.png(423kB, 640x480)2v0io80.png
>>117583
No.117608
Bunker !OFOzVPOG0g
Video:140633297600.webm(2.21MB / 0:00:12 / vp8, 636x351)1406330443595.webm
Yea its looking pretty good
No.117609
Bunker !OFOzVPOG0g
Video:140633326000.webm(2.30MB / 0:00:13 / vp8, 636x351)1406330377972.webm
No.117612
Anonymous
Replies:>>117614
Combat seems a little slow or choppy compared to Platinum's previous stuff. Also the colors seem really washed out. Hopefully it's just because it's early in development.
No.117614
Bunker !OFOzVPOG0g
>>117612
Early demo and we art watching a web recording, also if its on console then its got a low end FPS cap of about 30.
No.117618
Anonymous
Replies:>>117625
//youtube.com/watch?v=fu_5apjfl3Qyoutube thumb

Why watch audioless webm when you can be watching it with audio? The video has a quick interview with various PG developers about the game development as they show off the gameplay.
No.117623
Anonymous
Replies:>>117625
//youtube.com/watch?v=EkpG4amknYQyoutube thumb
Same demo played differenlty. Korra uses Tarrlok's ice daggers move, looks sick.
No.117625
Anonymous
Replies:>>117637
>>117618
>>117623

I wish there was more bending that interacted and changed the environment (permanent rock walls to temporarily divide up enemies) or ways to blend bending (water and fire for a quick burst of steam like a ninja smoke bomb). I guess that's expecting too much for a $15 game, and the straightforward fighting does fit Korra.
No.117626
Jumpman
//youtube.com/watch?v=u-3-2GUzvYEyoutube thumb

No talking; just game footage.
No.117630
Anonymous
Seems kinda slower-paced and underwhelming with the CUHRAYZEE, but considering Basara or a Revengeance style frenzy would be at odds with how Avatar battles usually play out I guess i can sort of understand. Plus nobody's really skilled enough at the game anyway to pull of those kinds of insane combos.
No.117637
Bunker !OFOzVPOG0g
>>117625
Well given the arena sizes that could crowed things a bit much
No.117638
The Sneaky Tiki
Replies:>>117639
Looks to me like it plays more like a martial arts game, which is a good thing.
No.117639
Bunker !OFOzVPOG0g
>>117638
Yea the form switching looks really good and the bending transitions are pretty quick. I think this will go well. The "driving" sequence was kinda eh then she had to whip out the bending and that went kinda neat.
No.117640
Anonymous
The on rails stuff seems kinda dull and you can definitely see where they're reaching to the younger audience with it.
No.117641
Daniel FUCKING Murphy, Hitting Machine
According to the few interviews with the Platinum guys the on-rail level with Naga will just be one of a few different minigame levels to give a break from all the fighting. Pro-bending being one of them.
No.117644
T4 was here
And here is Max's take on it.
//youtube.com/watch?v=3vPwLCg3MTEyoutube thumb
No.117645
Anonymous
>>117644
>Revengeance music
Heh.
No.117646
Bunker !OFOzVPOG0g
>>117644
I like the sound of things. From the feedback they seem to be asking for we are early in the process still since most sites I saw listed release late December
No.117975
Anonymous
Replies:>>117979
I'm hyped for the game, but I'm not really looking forward to the probending stuff. I'd rather have some sort of skirmish mode that lets you play Avatar's greatest battles (Pakku vs Katara, Zuko vs Azula, Korra vs Tarrlok...).
No.117979
Bunker !OFOzVPOG0g
>>117975
Next game, Platinum likes the property and would like to do more, but part of it is a wait and see how this works out first.
No.118016
Jumpman
Image:141083065600.png(1.62MB, 1348x660)korra-xbox.png
https://store.xbox.com/en-US/Xbox-One/Games/The-Legend-of-Korra/dbdbfc77-d488-469e-b2a0-3a2d7a0f8076
No.118021
Bunker !OFOzVPOG0g
someone showed some more Webm stuff. Korra punching a motorcycle into bits and continues to pummel the rider in mid air. Looking forward to the release.
No.118046
Anonymous
Still no pre-order on Steam.
No.118048
Bunker !OFOzVPOG0g
https://www.facebook.com/video.php?v=960802340603026
No.118050
Anonymous
>>118049
>tree level
Neat, I was worried the game was gonna look too washed out.
No.118051
Bunker !OFOzVPOG0g
>>118049
Damn Titmouse is a great job Making Korra look good in those animated bits. Hey if New Series is opened up with this game going out. I say tag them since Mir now has that Dreamworks Gig. Also more Korra games.
No.118237
Anonymous
Replies:>>118238
https://www.facebook.com/video.php?v=975102009173059
Jinora's there too.
No.118238
Bunker !OFOzVPOG0g
Replies:>>118240
>>118237
Korra looks pretty good in that animation.
No.118240
Anonymous
>>118238
Yup! Looks very different from Mir, but not in a Studio Pierrot way.
Another behind the scenes was just released
//youtube.com/watch?v=6Cyix11wWNEyoutube thumb
No.118295
Anonymous
Replies:>>118298
I'm a little worried by the lack of reviews.
No.118298
Bunker !OFOzVPOG0g
>>118295
It's a download title, maybe nobody thought to put out a review copy
No.118300
Bunker !OFOzVPOG0g
Replies:>>118301
http://moviepilot.com/posts/2014/10/20/the-legend-of-korra-review-why-you-have-to-buy-it-for-xbox-one-ps4-2363093?lt_source=external,manual
No.118301
Anonymous
Replies:>>118302
>>118300
Meh, that was a pretty uninteresting review. Any that delve further in-depth into the game's mechanics and the like?
No.118302
Anonymous
Replies:>>118303
>>118301
We'll be able to try it soon.

I hope we won't see many download links around. It's cheap and works on low-end PCs, but I have the feeling most of the fanbase isn't really familiar with videogames.
No.118303
Anonymous
>>118302
Is it the kind that can be played well with keyboard and mouse? I hope my toaster can handle it.
No.118304
Daniel FUCKING Murphy, Hitting Machine
>>118303

If you can get your hands on a PS3 controller you can use it via USB and the MotionInJoy tool.
No.118305
Anonymous
>>118303
Metal Gear Rising worked well on keyboard for the most part.
No.118312
Jumpman
Replies:>>118313
Image:141390338300.jpg(40kB, 980x441)1413901393925.jpg
http://www.ign.com/articles/2014/10/21/the-legend-of-korra-the-game-review
No.118313
Bunker !OFOzVPOG0g
>>118312
And its a worthless review same as the Gamespot one. Max (a person that actually knows how to play a Beat'em up) has said the combat is good so that's enough for me.
No.118314
Bunker !OFOzVPOG0g
Replies:>>118317
Video:141390418300.webm(2.86MB / 0:00:27 / vp8, 1280x720)1413903952145.webm
No.118315
Sharkman Jhones
I got it for PS4, personally. I need a game to play besides Destiny.
No.118316
Anonymous
14,99€ is far more than $15...
Fuck Steam.
No.118317
Anonymous
>>118314
Jesus christ, either they have a lot of health here or Korra's attacks are just that weak.
No.118318
Daniel FUCKING Murphy, Hitting Machine
Fucking Steam isn't connecting for me ;_;

Of all days for it to start shitting it up on me, it's this one.
No.118321
Daniel FUCKING Murphy, Hitting Machine
Well that was a quite lengthy Steam outage.

Just installed the same. Time to give it a rip.
No.118323
Daniel FUCKING Murphy, Hitting Machine
Just finished the Air Temple Island level. Running into a bug with the knockout move prompt where I did the knockout animation on the same chi-blocker twice while it neither knocks the enemy out nor deals any damage. I hope this isn't prevalent throughout the rest of the game.
No.118326
Anonymous
I laughed when Tahno started hitting on Korra.
No.118329
Anonymous
Ugh I shouldn't spend money on stuff!
I'm a freelancer!
Augh!

And fuck you Steam, and using Mexican Pesos and adding the videogame taxations here. Shit's like 20% more expensive now.
No.118330
Anonymous
Replies:>>118331
So according to Giantbomb the game isn't so great. Damn, was worried this was gonna get watered-down for the younger audiences.
No.118331
Anonymous
Replies:>>118334
>>118330
Younger audience isn't the problem (the game is freaking hard on normal and the final boss is REALLY creepy), extremely low budget is.
The combat system is great, the probending is actually enjoyable, but the enemy variety is lacking and moving around in small textureless environment isn't that cool.

It's worth the $15, but it could've been incredible if more money and time were put in it.
No.118334
Bunker !OFOzVPOG0g
>>118331
True but its a decent accomplishment given the time constants that they were under. Don't know why some are shitting on it as hard as they are.
No.118343
Anonymous
//youtube.com/watch?v=WVVMPkCPfzEyoutube thumb

It's fare from a perfect game, but the IGN review is complete garbage.
No.118344
Anonymous
Replies:>>118349
//youtube.com/watch?v=Dk96W6n0Fvoyoutube thumb

Perhaps some of the negative feedback comes from the high expectations consumers have for Platinum.
No.118348
F-ing
Its a pretty fun game so far!

I like the combat system. I'm not too good at the actiony game stuff but there's moments where I do get some competence in there.
And when I do, its super rewarding.
No.118349
Bunker !OFOzVPOG0g
>>118344
Well that is fine, if this was a game they worked for years on then it would be a much better game. Still its good for what it is.
No.118361
Anonymous
No.118367
Anonymous
Yooo how long is the game? I got Shovel Knight and was like AWW YE- aww it's over already, so I guess I'm in that crowd what expects too much from a $15 game.
No.118368
Bunker !OFOzVPOG0g
>>118367
4-6 Hours depending on Backtracking to break the seals for more upgrades and your skill level. Game isn't easy.
No.118369
DudeWithMoney !SFwR6DnH/Y
>>118367

Took me six hours to power through the story mode on normal.

[spoilers]What the FUCK was that final boss, Platinum[/spoilers]
No.118370
Anonymous
>>118367
It takes about 40 or 5 hours to get through the story.
But its really built for multiple playthroughs - considering the first *playthrough* is the tutorial.

The real meat of the game is the higher difficulties and trying to S rank (Platinum Medal) the combat scenes.
Plus there's Pro-Bending which is fun.
I mean the combat shit is really really fun too. I'm no good at this sorta games but this is really a great introduction to the action genre, too.
No.118374
Daniel FUCKING Murphy, Hitting Machine
Replies:>>118376
Just finished the story mode on Normal after putting it down a couple times during the week. It was hard to divvy my scant vidya time between this, Smash, and Hyrule Warriors lately. Took me 6 hours including the time I took to backtrack through chapters 2-5 after I completed chapter 5 so I can grab some extra spirit energy and level up my bending/combos. Felt good murking the enemies in the early levels that were a huge pain in the ass. The Triad Triple Team fights were still challenging with the unlocked powers.

Final Level and the Final Boss fight were fucking crazy for lack of a better term (without spoiling anything).

In short, I'm very satisfied with my purchase.

I'm content with running through the Pro-Bending mode and beasting through story mode on Casual. Not going to touch Extreme Mode though. I know my limit.
No.118376
Anonymous
>>118374
Just get yourself a couple of power up talismans and Extreme Mode gets pretty fun and challenging.
No.118377
Anonymous
Replies:>>118381
Any news about the Fire Emblem-styled game coming out for portables?
No.118378
DudeWithMoney !SFwR6DnH/Y
Replies:>>118379
The game just needed more.

More enemy types.

More attack animations.

More detail in the environment.

More levels.

More story.

More budget.

More development time.

The good news is it's only a $15 game so what we do have is sufficient, and Platinum have an amazing base to build off of if they want to try again with more money.
No.118379
Anonymous
Replies:>>118380
>>118378
Yeah, for all intents and purposes, this honestly was the best Korra game these resources could have possibly made. I mean, Platinum at their lowest still makes a damn entertaining action title imo.

Hopefully, with this game doing well we could get a AAA title with all the bells and whistles it deserves - and hopefully Platinum on board again.
Man, I'd love separate campaigns.
A Lin Beifong campaign? Hooof. That'd be beautiful.
No.118380
Bunker !OFOzVPOG0g
>>118379
Yea, it seems to be well received on the consumer level even if a good number of Reviewers seem to be shitting on it for a number of reasons.

Some because they are shit at this type of game others because they want to shit on Platinum to show they don't have a bias or something and then the whole "I expect better from Platinum" douchebags same kind of people that did a number on Pacific Rim because that wasn't the kinda film they thought Del Toro should be making.

Well now he's putting out the plans for a Pacific Rim show and two more movies. I hope Platinum can see past those whiners and do similar since they declared a love for the franchise.

I mean something that I just heard about in June and its out now not a year or two from now and it didn't cost $30+ and its a damn solid game with a pretty deep combo system. I think given time with the license they could make something fantastic and sprawling. I really hope they get the chance.
No.118381
Anonymous
>>118377
Its apparently very bad.

//youtube.com/watch?v=Zf4pUzWjUZMyoutube thumb
The gameplay is your regular turn based strategy fare with a Korra skin... but it lacks any semblance of presentation there could possibly be. Its disappointing, I usually like Turn Baseds.

Which makes it incredibly annoying to read the comments because not only do people think the only game that does that is Fire Emblem, but the only FE game to exist is the waifu-ridden Awakening.
No.118382
Bunker !OFOzVPOG0g
>>118381
Wow I'd just stuck with the sprites and ditched the 3D models. Do a Code of Princess type thing.
No.118386
Anonymous
Image:141473735000.png(778kB, 801x530)hornybessie.png
>>118382
Oh let me just google tha--
No.118387
Anonymous
>>118382
Only if they bring ACE+ too.
No.118388
Anonymous
Replies:>>118389
>>118382
Are those designs... really that necessary?
Its not even a Dragon's Crown situation.
No.118389
Anonymous
>>118388
Aside from Solange and Zombo everybody else looks fairly reasonable.
No.118391
Anonymous
Replies:>>118392
>>118381
>Which makes it incredibly annoying to read the comments because not only do people think the only game that does that is Fire Emblem, but the only FE game to exist is the waifu-ridden Awakening.

I've played a lot of tactical strategy games, and I can say pretty confidently that pretty much everything about the UI and gameplay idiom screams Fire Emblem, way more than it does "generic turn-based." It doesn't look like Final Fantasy Tactics or Disgaea or Super Robot Wars. It looks like Fire Emblem--and specifically the Fire Emblems since Path of Radiance, including Awakening.
No.118392
Anonymous
>>118391
Yeah I guess thats fair.
No.118400
Bunker !OFOzVPOG0g
fair review
No.118402
Anonymous
>>118399
That was precisely the kind of opinion I expected out of that voice.
Alternatively, that was precisely the kind of voice I expected out of anyone who'd every actually say any of that out loud.
No.118416
Anonymous
>>118399

>So I've never seen a single episode of the Legend of Korra

Well, fair enough, you can still assess it as an action game--

>I have, however, seen a lot of erotic pictures of Korra on the internet

Aaaaaand we're out
No.118439
Anonymous
>>118416
It seems to be a satirical review anyway.
No.118444
Anonymous
>>118416
I'm almost certain it's a joke.
No.118498
Anonymous
So, its been a while!

What's been your long-term impressions?
No.118501
Bunker !OFOzVPOG0g
>>118498
Good for what it is, some of the design could be better but it's got solid combination combat which is what I wanted most going in
No.118502
Anonymous
Replies:>>118503
>>118498
If I ever meet those triad fuckers again I will massacre a small village with puppies.
No.118503
Anonymous
>>118502
It occurred to me that I typed this whilst half asleep and made it slightly ambiguous: am I going to massacre a small village using puppies or am I going to massacre a village full of puppies? The answer: yes.

I also forgot to mention the final boss.
No.118514
MESIAS
//youtube.com/watch?v=5VDRr2Tn1Pkyoutube thumb
Woolie and Liam just started the RULES OF BENDING.
No.118543
F-ing
Replies:>>118563
Image:141600370900.jpg(205kB, 1280x720)2014-11-01_00001.jpg
>>118498
I am ROCKING this joint.
...
this is on extreme, by the way.

>>118514
FUCK YES i hope they like it
No.118563
Anonymous
Image:141608272800.jpg(108kB, 1023x661)fist_of_the_avatar_state_by_guts_n_effort.jpg
>>118543
I do not understand how to get platinums. The first one I got was on the final boss. After that, I've been getting them sometimes but can't tell what the criteria is.
No.118569
Anonymous
>>118563
Mosto combos in the shortest time, I think.
No.118575
Anonymous
Replies:>>118578
>>118563
On a distantly related sidenote is Ripple most like waterbending, lightningbending, or spirit energy? I'm not so sure.
No.118578
Anonymous
>>118575
None of the bending would fit very well. Firebenders are the ones that rely on the sun, so they would match the Ripple's "power of the sun" most closely. But most firebenders and lightningbenders output power through actual flames and lightning, while the Ripple is more of an ethereal energy that moves Vampire-killing sun-energy around.

Ripple can travel through water and be used to walk on water, so its also kind of like waterbending. But the Ripple can be stopped if a limb is completely frozen in ice.
No.118579
DudeWithMoney !SFwR6DnH/Y
Firebending is probably the best analogue, since both derive thier power from the sun and from proper breathing techniques, and the way they move the energy through their bodies is like what firebenders can do to produce lightning.
No.118580
Anonymous
Replies:>>118581
>>118514
Overall their impression seems to be a lot more positive than I was expecting considering how Woolie's such a big fan of Platinum action games. A lot better than Totalbiscuit's review which was kind of middling.
No.118581
Anonymous
>>118580
Well it's a budget action title and they are familiar with the parts of the game that platinum does well and what they do not. So unlike others they aren't going in blind. Also their background in actual game development gives them an edge in understanding this titles development cycle.
No.118582
Bunker !OFOzVPOG0g
//youtube.com/watch?v=4NMVlPyjjAAyoutube thumb

Oh Liam, getting caught up on the Korra I see. Yet Woolie won't jump if its not confirmed.